This document discusses computer vision and its uses for interactive computer graphics. Computer vision involves acquiring, processing, analyzing and understanding images from the real world in order to produce information. It allows computers to interpret user movements and gestures through algorithms like tracking, shape recognition and motion analysis. These visual algorithms enable interactive applications where the computer can track and respond to both large and small objects in real-time, creating new possibilities for human-computer interaction. Examples provided demonstrate how computer vision can be used to track a user's hand gestures to control a television interface.
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