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Creating and Enabling
High Performing Teams
KCDC 2015
June 24, 2015
Who are we?
 Susan Smith
 Director, IT Program Management at Heartland Crop Insurance
 Agile Coach
 Dawn Hinson
 Senior business analyst at Berkley Medical Management Solutions
 Tami Flowers
 Director Governance Solutions at MetaGovernance
 PMI-PMP, PMI-ACP, and Certified Scrum Master
 Agile Coach
We helped take an organization from waterfall to Agile.
Why Teams?
Today
 A few minutes on the topic
 An “experience”
 Debrief/Reflection
Experience: Ice Breaker
What is a high performing team?
 They are self-organizing rather than role or title based
 They are empowered to make decisions
 They believe that as a team they can solve any problem
 They are committed to team success vs. personal success
 The team owns its decisions and commitments
 Trust, vs. fear or anger, motivates them
 They are consensus-driven
 They live in a world of constant constructive disagreement
Stages of team formation and development
FORMING
A working group that is
learning about each other
STORMING
A pseudo team that is
challenging each other
and developing into a
potential team
NORMING
A potential team that is
working with each other
and developing into a real
team
PERFORMING
A real team that is working
as one and becomes a
high performing team
Situational leadership model
FORMING
Team Members
Low competence, high commitment
Leader
High directive, low supportive behavior
STORMING
Team Members
Low/some competence, low
commitment
Leader
High directive, high supportive behavior
NORMING
Team Members
Moderate/high competence, variable
commitment
Leader
Low directive, low supportive behavior
PERFORMING
Team Members
High competence, high commitment
Leader
Low directive, low supportive behavior
Directing
Coaching
Supporting
Delegating
Appreciations
 Sets up good working relationships
 Helps change the group’s focus from negative to positive
 Helps set a positive tone for potentially hostile meetings
 Helps others see the good things that are happening within the group
 Doesn’t require any feedback
 Is free
 Framework: <Name>, I appreciate you for < >. (active)
 NOT: I appreciate Tami
 NOT: Thanks for your work Susan (passive)
Stage 1: Forming
 What it may look like:
 New kid on the block
 Questioning and withholding
 Low accomplishment of tasks or goals
 Steep learning curve
 Suspicion, fear or anxiety about the project
 What you can do:
 Ice breakers, lunches, ways to learn about each other
 Understand personalities
 Ensure team understands end goals
 Iteration Retrospectives
 Working Agreements
FORMING
Team Members:
Low competence, high commitment
Leader:
High directive, low supportive behavior
Nuggets of Goodness:
• Crucial Conversations
• Crucial Confrontations
• Agile Retrospectives: Making
Good Teams Great
Personalities and Impacts on the Team
 Soft skills!
 Interpersonal and general analytic abilities such as
 Teamwork
 Empathy
 Leadership
 Negotiation
 Adaptability
 Problem solving
Personality Tests
 Extraversion and Introversion
 Distinguishing between the two worlds in which all of us live; where we get our energy
 When we are dealing with the world outside of ourself, we are "extraverting".
 When we are inside our own minds, we are "introverting".
 Sensing and INtuition
 How we gather information
 The "Sensing" preference absorbs data in a literal, concrete fashion.
 The "Intuitive" preference generates abstract possibilities from information that is gathered.
 Thinking and Feeling
 When someone makes a decision that is based on logic and reason, they are operating in Thinking mode.
 When someone makes a decision that is based on their value system, or what they believe to be right, they
are operating in Feeling mode.
 Judging and Perceiving
 our attitude towards the external world, and how we live our lives on a day-to-day basis
 People with the Judging preference want things to be neat, orderly and established. Judgers want things
settled.
 The Perceiving preference wants things to be flexible and spontaneous. Perceivers want thing open-ended.
Personality Tests
 Myers-Briggs
 The Big Five: extraversion, neuroticism, agreeableness, conscientiousness
and openness to experience
 Jung Typology Profiler for Workplace (JPTW): Power, Assurance, Visionary,
Rationality, etc.
 DiSC: Dominance, Influence, Steadiness, Conscientiousness
Experience: Personality Types
Experience: Personality Types
 E or I
 Will you go home today tired or energized?
 When you attend a party do you go home tired or energized?
 Exercise
 Form group of E and a group of I
 Come up with 3 questions to ask the other group
Experience: Personality Types
 S or N
 The "Sensing" preference absorbs data in a literal, concrete fashion.
 The "Intuitive" preference generates abstract possibilities from information that is
gathered.
 Exercise
 Form group of S and a group of N
 Describe the Object
 Share with group
Experience: Personality Types
 T or F
 When someone makes a decision that is based on logic and reason, they are
operating in Thinking mode.
 When someone makes a decision that is based on their value system, or what
they believe to be right, they are operating in Feeling mode.
 Exercise
 Form group of T and a group of F
 You are hiring someone for a job. One candidate had a perfect resume and
interview. The other candidate was not as outstanding as the first, however the
second candidate is a single parent and really needs a job. You can only hire
one person. Who do you hire and why?
Experience: Personality Types
 J or P
 "I take my work seriously, and can enjoy myself only after I've taken care of my
responsibilities.”
 “First and foremost, I must enjoy what I do. It is easy to be responsible and
committed to work I enjoy.”
 Exercise
 No talking
 Form a line from front to back of the room as a continuum.
 Front of the room Responsibility First (see first bullet above).
 Back of the room Enjoyment First (see second bullet above0.
Stage 2: Storming
 What it may look like:
 Adolescence
 Power/control/trust issues
 Air differences of opinion, arguments, disagreements
 Competition for formal and informal leadership roles on the team
 Team beginning to understand each other
 What you can do:
 Give and Receive Feedback
 Temperature Reading
 Celebrate Small Team Achievements
 Socialize
FORMING
Team Members:
Low competence, high commitment
Leader:
High directive, low supportive behavior
Nuggets of Goodness:
• Crucial Conversations
• Crucial Confrontations
• Agile Retrospectives: Making
Good Teams Great
Giving and Receiving Feedback
 Make sure your feedback is constructive
 Give feedback with caring and respect
 What do I want for me?
 What do I want for the other person?
 What do I want for our relationship?
 No praise, no blame
 Be direct
 Don’t sandwich it between compliments or complaints
 Don’t sugar coat it
 Don’t say things such as “Others think…” “The perception is…” : Own it “I
saw/heard/observed..”
 Give positive feedback too…but not at the same time as constructive feedback
How to Give Feedback
 Create an opening.
“Can we talk? Julie, I’d like to tell you about one specific thing that you did that was
a problem for me.”
 Describe the behavior or results.
“When I saw/heard/learned that you (describe the behavior you want to
discourage), …”
 State the impact.
“I felt ___ because (describe the impact).”
 Make the request.
“What I would prefer to happen is (state what you would like to happen instead).
Can you do this next time?”
How to Receive Feedback
 Remember that feedback is a gift.
 Breathe.
 Listen carefully. Don’t interrupt or discourage the person giving you
feedback.
 Ask for specific examples, get clarity.
 Take time to think about what you heard.
 Keep what you can use.
 Consider if you are willing to make a change and let the person know.
Experience: Giving and Receiving
Feedback
 Partner with someone you do not know.
 Take turns delivering the feedback on the cards to each other.
 For each card,
 Decide the role of the giver and receiver
 Decide if the receiver is going to react positively or negatively
 Repeat the card again, changing the roles and the reaction of the
receiver.
lunch
Appreciation cards
 Name
 Date
 Send around the table and each person writes one thing that they
appreciate <name> for during the last <iteration, release, project, etc>
Stage 3: Norming
 What it may look like:
 Cohesive group
 Significant progress made on task goals
 Conflicts are more substantial
 Team members face their issues, accept feedback and act on it
 What you can do:
 Encourage problem identification and problem solving
 Beware of Group Think; encourage Devil’s Advocate
 Celebrate team accomplishments
 Release retrospectives
 Model and teach conflict management
FORMING
Team Members:
Low competence, high commitment
Leader:
High directive, low supportive behavior
Nuggets of Goodness:
• Teamwork is an Individual Skill
Experience: Teamwork
 52 card pickup
 Sort cards in order
 3 iterations, each 2 minutes long
 Dawn, Susan or Tami are product owners
 The rules:
 One deck of cards per team
 Cannot sort until all cards are on the table
 Only 1 card in each hand
 No talking
Experience: Teamwork
Iteration 1
 The rules:
 Shuffle cards
 Scatter cards for your opponents
 Your team will pick up your cards and sort in order
 No talking!
 One card in each hand at a time!
Experience: Teamwork
Iteration 2
 The rules:
 2 minutes to plan
 Shuffle cards
 Scatter cards for your opponents
 Your team will pick up your cards and sort in order by face value
 No talking!
 One card in each hand at a time!
Experience: Teamwork
Iteration 3
 The rules:
 2 minutes to plan
 Shuffle cards
 Scatter cards for your opponents
 Your team will pick up your cards and sort in order by face value and suit
 No talking!
 One card in each hand at a time!
Teamwork and Responsibility
 Accountability vs. Responsibility
 Accountability – others hold you accountable
 Responsibility – you choose responsibility. Your ability to respond.
 Responsibility is not
 Denial
 Lay Blame
 Justification
 Shame
 Obligation
 Quit
Experience: Non musical chairs
 Do not let facilitator sit in a chair
 No moving chairs
 If you stand up, you must sit in the empty chair and you cannot sit back in
your chair
 No calls to HR: no touching or pushing the facilitator
Team Dysfunction
 As you evaluate where teams are in terms of maturity and what you can
do to help, also consider these (hard) questions:
 Is the system in place in your organization causing team issues?
 Is the company or department causing team issues?
 Are you causing team issues?
 Are the wrong people on the team?
Conflict
 Conflict is going to happen.
 Conflict can be constructive or destructive.
 Conflict can be good, helpful and healthy.
 Conflict can escalate and create a negative team environment.
 Before rushing in to fix conflict, observe the situation to get a better view of
the issues. Listen to the language and see if the team can resolve the
conflict on their own.
Conflict – a framework
Level Name Characteristic Language Type Environment
1 Problem to Solve Information sharing
and collaboration
Open and fact-based  People have differing opinions
 Conflicting goals or values
 Not comfortable but not emotionally charged
2 Disagreement Personal protection
trumps resolving the
conflict
Guarded and open to
interpretation
 Self-protection becomes important
 Team members distance themselves from the
debate
 Discussions occur off-line
 Good natured joking moves to half joking barbs
3 Contest Winning trumps
resolving the conflict
Includes personal
attacks
 The aim is to win
 People take sides
 Blaming flourishes
4 Crusade Protecting one’s own
group becomes the
focus
Ideological  Resolving the situation is not good enough
 Team members believe that members “on the
other side” won’t change and need removed
5 World War Destroy the other! Little or non-existent  “Destroy!” is the battle cry
 The combatants must be separated
 No constructive outcome can be had
Framework from Speed B. Leas
Stage 4: Performing
 What it may look like:
 Highly productive and high morale
 Satisfaction at team progress
 Trust that each team member will do his or her part
 Commitment
 Close attachment to team; team is like a clique
 Conflicts resolved
 What you can do:
 Mentoring
 Focus on continuous improvement
 Manage transitions out of the team
 Retrospectives
 Keep celebrating
FORMING
Team Members:
Low competence, high commitment
Leader:
High directive, low supportive behavior
Experience: The Chair Exercise
 Rules
 3 teams
 Select a team lead for your team
 NO TALKING
 NO mouthing of words
 NO trips to the ER
 NO calls to HR
Stage 5: Adjourning/Mourning
 What it may look like:
 Team members may move to different teams
 Sadness or sense of loss
 What you can do:
 Don’t ignore it!
 Help bring closure
 CELEBRATE!
Temperature Reading
 Appreciations
 New Information
 Puzzles
 Complaints with Recommendations
 Hopes and Wishes
Full Circle
 Review what you wanted from the day.
 Any outstanding questions or thoughts?
Nuggets of Goodness
 Crucial Conversations, Kerry Patterson
 Crucial Confrontations, Kerry Patterson
 Agile Retrospectives: Making Good Teams Great, Esther Derby and Diana
Larsen
 The Deadline: A Novel about Project Management, Tom DeMarco
 Teamwork is an Individual Skill, Christopher Avery
 Behind Closed Doors: Secrets of Great Management, Johanna Rothman and
Esther Derby
 Johanna Rothman books: http://www.jrothman.com/books/
 Joy, Inc.: How We Built a Workplace We Love, Richard Sheridan
 Beautiful Teams, Andrew Stellman & Jennifer Greene
Nuggets of Goodness
 Free Myers Briggs test http://www.humanmetrics.com/cgi-win/jtypes2.asp
 Sites with good info on the Myers Briggs personality types
 http://www.personalitypage.com/INFJ.html (change the INFJ letters to the type
you want to view)
 http://www.16personalities.com/personality-types
 Problem Solving Leadership workshop:
http://www.estherderby.com/problem-solving-leadership-psl
 Coaching Beyond the Team: http://www.estherderby.com/coaching-
beyond-the-team-influencing-the-organization
 Christopher Avery’s site http://www.christopheravery.com/
 www.tastycupcakes.com – has great ideas for exercises
Experience: Switching Costs
 Each team selects someone who knows the following
 How to count to 10
 First 10 letters of the alphabet
 First 10 Roman Numerals
 Each team selects a time keeper
Thank you!
 Email: tami.flowers@gmail.com
 Twitter: @tamilflowers
 LinkedIn: Tami Flowers
 Slideshare: www.slideshare.nettamiflowers
 Email: srsmith62@hotmail.com
 LinkedIn: Susan Smith

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Creating and Enabling High Performing Teams 2015

  • 1. Creating and Enabling High Performing Teams KCDC 2015 June 24, 2015
  • 2. Who are we?  Susan Smith  Director, IT Program Management at Heartland Crop Insurance  Agile Coach  Dawn Hinson  Senior business analyst at Berkley Medical Management Solutions  Tami Flowers  Director Governance Solutions at MetaGovernance  PMI-PMP, PMI-ACP, and Certified Scrum Master  Agile Coach We helped take an organization from waterfall to Agile.
  • 4. Today  A few minutes on the topic  An “experience”  Debrief/Reflection
  • 6. What is a high performing team?  They are self-organizing rather than role or title based  They are empowered to make decisions  They believe that as a team they can solve any problem  They are committed to team success vs. personal success  The team owns its decisions and commitments  Trust, vs. fear or anger, motivates them  They are consensus-driven  They live in a world of constant constructive disagreement
  • 7. Stages of team formation and development FORMING A working group that is learning about each other STORMING A pseudo team that is challenging each other and developing into a potential team NORMING A potential team that is working with each other and developing into a real team PERFORMING A real team that is working as one and becomes a high performing team
  • 8. Situational leadership model FORMING Team Members Low competence, high commitment Leader High directive, low supportive behavior STORMING Team Members Low/some competence, low commitment Leader High directive, high supportive behavior NORMING Team Members Moderate/high competence, variable commitment Leader Low directive, low supportive behavior PERFORMING Team Members High competence, high commitment Leader Low directive, low supportive behavior Directing Coaching Supporting Delegating
  • 9. Appreciations  Sets up good working relationships  Helps change the group’s focus from negative to positive  Helps set a positive tone for potentially hostile meetings  Helps others see the good things that are happening within the group  Doesn’t require any feedback  Is free  Framework: <Name>, I appreciate you for < >. (active)  NOT: I appreciate Tami  NOT: Thanks for your work Susan (passive)
  • 10. Stage 1: Forming  What it may look like:  New kid on the block  Questioning and withholding  Low accomplishment of tasks or goals  Steep learning curve  Suspicion, fear or anxiety about the project  What you can do:  Ice breakers, lunches, ways to learn about each other  Understand personalities  Ensure team understands end goals  Iteration Retrospectives  Working Agreements FORMING Team Members: Low competence, high commitment Leader: High directive, low supportive behavior Nuggets of Goodness: • Crucial Conversations • Crucial Confrontations • Agile Retrospectives: Making Good Teams Great
  • 11. Personalities and Impacts on the Team  Soft skills!  Interpersonal and general analytic abilities such as  Teamwork  Empathy  Leadership  Negotiation  Adaptability  Problem solving
  • 12. Personality Tests  Extraversion and Introversion  Distinguishing between the two worlds in which all of us live; where we get our energy  When we are dealing with the world outside of ourself, we are "extraverting".  When we are inside our own minds, we are "introverting".  Sensing and INtuition  How we gather information  The "Sensing" preference absorbs data in a literal, concrete fashion.  The "Intuitive" preference generates abstract possibilities from information that is gathered.  Thinking and Feeling  When someone makes a decision that is based on logic and reason, they are operating in Thinking mode.  When someone makes a decision that is based on their value system, or what they believe to be right, they are operating in Feeling mode.  Judging and Perceiving  our attitude towards the external world, and how we live our lives on a day-to-day basis  People with the Judging preference want things to be neat, orderly and established. Judgers want things settled.  The Perceiving preference wants things to be flexible and spontaneous. Perceivers want thing open-ended.
  • 13. Personality Tests  Myers-Briggs  The Big Five: extraversion, neuroticism, agreeableness, conscientiousness and openness to experience  Jung Typology Profiler for Workplace (JPTW): Power, Assurance, Visionary, Rationality, etc.  DiSC: Dominance, Influence, Steadiness, Conscientiousness
  • 15. Experience: Personality Types  E or I  Will you go home today tired or energized?  When you attend a party do you go home tired or energized?  Exercise  Form group of E and a group of I  Come up with 3 questions to ask the other group
  • 16. Experience: Personality Types  S or N  The "Sensing" preference absorbs data in a literal, concrete fashion.  The "Intuitive" preference generates abstract possibilities from information that is gathered.  Exercise  Form group of S and a group of N  Describe the Object  Share with group
  • 17. Experience: Personality Types  T or F  When someone makes a decision that is based on logic and reason, they are operating in Thinking mode.  When someone makes a decision that is based on their value system, or what they believe to be right, they are operating in Feeling mode.  Exercise  Form group of T and a group of F  You are hiring someone for a job. One candidate had a perfect resume and interview. The other candidate was not as outstanding as the first, however the second candidate is a single parent and really needs a job. You can only hire one person. Who do you hire and why?
  • 18. Experience: Personality Types  J or P  "I take my work seriously, and can enjoy myself only after I've taken care of my responsibilities.”  “First and foremost, I must enjoy what I do. It is easy to be responsible and committed to work I enjoy.”  Exercise  No talking  Form a line from front to back of the room as a continuum.  Front of the room Responsibility First (see first bullet above).  Back of the room Enjoyment First (see second bullet above0.
  • 19. Stage 2: Storming  What it may look like:  Adolescence  Power/control/trust issues  Air differences of opinion, arguments, disagreements  Competition for formal and informal leadership roles on the team  Team beginning to understand each other  What you can do:  Give and Receive Feedback  Temperature Reading  Celebrate Small Team Achievements  Socialize FORMING Team Members: Low competence, high commitment Leader: High directive, low supportive behavior Nuggets of Goodness: • Crucial Conversations • Crucial Confrontations • Agile Retrospectives: Making Good Teams Great
  • 20. Giving and Receiving Feedback  Make sure your feedback is constructive  Give feedback with caring and respect  What do I want for me?  What do I want for the other person?  What do I want for our relationship?  No praise, no blame  Be direct  Don’t sandwich it between compliments or complaints  Don’t sugar coat it  Don’t say things such as “Others think…” “The perception is…” : Own it “I saw/heard/observed..”  Give positive feedback too…but not at the same time as constructive feedback
  • 21. How to Give Feedback  Create an opening. “Can we talk? Julie, I’d like to tell you about one specific thing that you did that was a problem for me.”  Describe the behavior or results. “When I saw/heard/learned that you (describe the behavior you want to discourage), …”  State the impact. “I felt ___ because (describe the impact).”  Make the request. “What I would prefer to happen is (state what you would like to happen instead). Can you do this next time?”
  • 22. How to Receive Feedback  Remember that feedback is a gift.  Breathe.  Listen carefully. Don’t interrupt or discourage the person giving you feedback.  Ask for specific examples, get clarity.  Take time to think about what you heard.  Keep what you can use.  Consider if you are willing to make a change and let the person know.
  • 23. Experience: Giving and Receiving Feedback  Partner with someone you do not know.  Take turns delivering the feedback on the cards to each other.  For each card,  Decide the role of the giver and receiver  Decide if the receiver is going to react positively or negatively  Repeat the card again, changing the roles and the reaction of the receiver.
  • 24. lunch
  • 25. Appreciation cards  Name  Date  Send around the table and each person writes one thing that they appreciate <name> for during the last <iteration, release, project, etc>
  • 26. Stage 3: Norming  What it may look like:  Cohesive group  Significant progress made on task goals  Conflicts are more substantial  Team members face their issues, accept feedback and act on it  What you can do:  Encourage problem identification and problem solving  Beware of Group Think; encourage Devil’s Advocate  Celebrate team accomplishments  Release retrospectives  Model and teach conflict management FORMING Team Members: Low competence, high commitment Leader: High directive, low supportive behavior Nuggets of Goodness: • Teamwork is an Individual Skill
  • 27. Experience: Teamwork  52 card pickup  Sort cards in order  3 iterations, each 2 minutes long  Dawn, Susan or Tami are product owners  The rules:  One deck of cards per team  Cannot sort until all cards are on the table  Only 1 card in each hand  No talking
  • 28. Experience: Teamwork Iteration 1  The rules:  Shuffle cards  Scatter cards for your opponents  Your team will pick up your cards and sort in order  No talking!  One card in each hand at a time!
  • 29. Experience: Teamwork Iteration 2  The rules:  2 minutes to plan  Shuffle cards  Scatter cards for your opponents  Your team will pick up your cards and sort in order by face value  No talking!  One card in each hand at a time!
  • 30. Experience: Teamwork Iteration 3  The rules:  2 minutes to plan  Shuffle cards  Scatter cards for your opponents  Your team will pick up your cards and sort in order by face value and suit  No talking!  One card in each hand at a time!
  • 31. Teamwork and Responsibility  Accountability vs. Responsibility  Accountability – others hold you accountable  Responsibility – you choose responsibility. Your ability to respond.  Responsibility is not  Denial  Lay Blame  Justification  Shame  Obligation  Quit
  • 32. Experience: Non musical chairs  Do not let facilitator sit in a chair  No moving chairs  If you stand up, you must sit in the empty chair and you cannot sit back in your chair  No calls to HR: no touching or pushing the facilitator
  • 33. Team Dysfunction  As you evaluate where teams are in terms of maturity and what you can do to help, also consider these (hard) questions:  Is the system in place in your organization causing team issues?  Is the company or department causing team issues?  Are you causing team issues?  Are the wrong people on the team?
  • 34. Conflict  Conflict is going to happen.  Conflict can be constructive or destructive.  Conflict can be good, helpful and healthy.  Conflict can escalate and create a negative team environment.  Before rushing in to fix conflict, observe the situation to get a better view of the issues. Listen to the language and see if the team can resolve the conflict on their own.
  • 35. Conflict – a framework Level Name Characteristic Language Type Environment 1 Problem to Solve Information sharing and collaboration Open and fact-based  People have differing opinions  Conflicting goals or values  Not comfortable but not emotionally charged 2 Disagreement Personal protection trumps resolving the conflict Guarded and open to interpretation  Self-protection becomes important  Team members distance themselves from the debate  Discussions occur off-line  Good natured joking moves to half joking barbs 3 Contest Winning trumps resolving the conflict Includes personal attacks  The aim is to win  People take sides  Blaming flourishes 4 Crusade Protecting one’s own group becomes the focus Ideological  Resolving the situation is not good enough  Team members believe that members “on the other side” won’t change and need removed 5 World War Destroy the other! Little or non-existent  “Destroy!” is the battle cry  The combatants must be separated  No constructive outcome can be had Framework from Speed B. Leas
  • 36. Stage 4: Performing  What it may look like:  Highly productive and high morale  Satisfaction at team progress  Trust that each team member will do his or her part  Commitment  Close attachment to team; team is like a clique  Conflicts resolved  What you can do:  Mentoring  Focus on continuous improvement  Manage transitions out of the team  Retrospectives  Keep celebrating FORMING Team Members: Low competence, high commitment Leader: High directive, low supportive behavior
  • 37. Experience: The Chair Exercise  Rules  3 teams  Select a team lead for your team  NO TALKING  NO mouthing of words  NO trips to the ER  NO calls to HR
  • 38. Stage 5: Adjourning/Mourning  What it may look like:  Team members may move to different teams  Sadness or sense of loss  What you can do:  Don’t ignore it!  Help bring closure  CELEBRATE!
  • 39. Temperature Reading  Appreciations  New Information  Puzzles  Complaints with Recommendations  Hopes and Wishes
  • 40. Full Circle  Review what you wanted from the day.  Any outstanding questions or thoughts?
  • 41. Nuggets of Goodness  Crucial Conversations, Kerry Patterson  Crucial Confrontations, Kerry Patterson  Agile Retrospectives: Making Good Teams Great, Esther Derby and Diana Larsen  The Deadline: A Novel about Project Management, Tom DeMarco  Teamwork is an Individual Skill, Christopher Avery  Behind Closed Doors: Secrets of Great Management, Johanna Rothman and Esther Derby  Johanna Rothman books: http://www.jrothman.com/books/  Joy, Inc.: How We Built a Workplace We Love, Richard Sheridan  Beautiful Teams, Andrew Stellman & Jennifer Greene
  • 42. Nuggets of Goodness  Free Myers Briggs test http://www.humanmetrics.com/cgi-win/jtypes2.asp  Sites with good info on the Myers Briggs personality types  http://www.personalitypage.com/INFJ.html (change the INFJ letters to the type you want to view)  http://www.16personalities.com/personality-types  Problem Solving Leadership workshop: http://www.estherderby.com/problem-solving-leadership-psl  Coaching Beyond the Team: http://www.estherderby.com/coaching- beyond-the-team-influencing-the-organization  Christopher Avery’s site http://www.christopheravery.com/  www.tastycupcakes.com – has great ideas for exercises
  • 43. Experience: Switching Costs  Each team selects someone who knows the following  How to count to 10  First 10 letters of the alphabet  First 10 Roman Numerals  Each team selects a time keeper
  • 44. Thank you!  Email: tami.flowers@gmail.com  Twitter: @tamilflowers  LinkedIn: Tami Flowers  Slideshare: www.slideshare.nettamiflowers  Email: srsmith62@hotmail.com  LinkedIn: Susan Smith