This document provides an overview of the CS 354 Computer Graphics course taught by Mark Kilgard at the University of Texas. The key points are:
- Mark Kilgard and Randall Smith will teach the course using lectures and programming assignments in OpenGL.
- Grading will be based on tests, quizzes, homework assignments, and software projects implementing simple 3D graphics concepts in OpenGL.
- Students will learn fundamental 3D graphics concepts like transformations, lighting, and shading by programming in OpenGL and GLSL shaders.
- The goal is to teach practical graphics programming skills for applications like games, visualizations, and more.