This document discusses building video games using HTML5, CSS3, and JavaScript. It notes that these web technologies allow games to be played across devices like PCs, iOS, Android, and Windows without needing plugins. It also outlines various HTML5 APIs that can be used to create games, such as Canvas, WebGL, WebSockets and WebAudio. The document advocates for a progressive enhancement approach to responsive game development that uses the best rendering methods available, such as WebGL, Canvas, DOM/CSS or SVG depending on the device.
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