The document discusses the evolution of recommender systems from 2001 to 2006 and design strategies for improving user experience. It notes that early systems focused on predicting items like movies or music a user may like, while newer social systems in 2006 helped users find information by facilitating social connections using tags and user-generated content. Key recommendations include making systems personally useful before providing recommendations, making participation and the process social, providing instant gratification, cultivating independent crowds, and balancing public and private sharing options.