Adam Richardson discusses innovation and design in a presentation for TOYCON 2007. He outlines three types of innovation - evolving existing assets, envisioning new strategic directions, and expanding into new markets. Richardson emphasizes that companies must take a wide peripheral view through multi-vector research to stay innovative in a world of divergence among customers, competitors and business models. He also discusses how in a convergent world, the overall system or experience is the product, not any single component. Richardson concludes by questioning if current toys are adequately preparing children to think about complex systems.