This document summarizes a presentation about how pedagogy drives the use of technology in schools. It discusses moving from computer labs to classroom devices to allow more meaningful use of technology. Key apps are promoted that focus on creative student work, like video editing, stop motion, ebooks, and coding. Design thinking is referenced as the approach. The renewal of the curriculum framework emphasizes core competencies. Technology is seen as an accelerator when guided by a focus on pedagogy over the technology itself.