This document discusses a system for capturing both the shape and material properties of physical objects, especially those that exhibit subsurface scattering effects. The system uses coded light patterns projected from multiple inexpensive projectors and captured with digital cameras. Preliminary results show this approach can estimate both shape and subsurface scattering properties by separating direct and indirect light paths based on the projected patterns. The goal is to create an inexpensive capture system that produces models accurate enough for computer graphics rendering.