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TEAM 3 :

CHEAKA Sawdatou
CORONAS Aurélia
DAIF Loubna
BOUZIANE Amine
DUCOURANT Christophe   JOSE PIETRI 1
Plan
   Strategy
   Tactics
   Team dynamics
   Leadership-Followership
   Decision making
   Information
   Values
   Results
   What worked well for us
   What didn’t work so well
   Evolution
   Role
   Conclusions
                               2
Strategy
We didn’t choose our
strategy immediately.
First, we took the
ownership of the game
in order to better
understand the rules                            Decision
                                                making
                                   Evaluation
                                   and
                                   adaptation
                        Interest



          Collecting
          information

                                                           3
Tactics
 Our first decisions were not efficient enough


 We started by informing people and collecting information


 It was important for us to define the kind of relationship
  between employees, and to define the role of Ann Finkelbaum

 Our strategy was good until an unexpected event happened
  (“loose Scotti”). Then we decided to focus on the top managers
  by organizing meetings, collecting their viewpoint.


                                                                   4
Team dynamics(1)
 Workgroup : each decision was approved by the
group after discussion.

 Sometimes we decided to take some risks to
improve the evolution of the project




                                                  5
Team dynamics(2)
During the game we faced 2 unexpected events.

 The first unexpected event happened because the
managers weren’t involved. In order to get back
managers attention, we decided to organize a meeting
with the management staff (SCOTTI).

The second unexpected event was that Ann
Finkelbaum joined the team with a new
solution, which was acclaimed by the hole group.


                                                       6
Leadership-Followership
 No leader has distinguished himself




 There is a mutual relationship established between
 each member of the team which is really beneficial in
 the effectiveness of the group.                         7
Decision making
 As every member of the team is adding his
opinion, the decision making was more efficient.

 After discussion between ourselves, we have done
the analysis of the advantages and disadvantages of
each decision.

                 During the game we realized the importance
                  of the time. This is why we were even more
                  vigilant in making our decision towards the
                  end of the game.

                                                         8
Information
 Most of information concern employees and
members of CEO

 These information are       important   for   the
development of the strategy

For example, information concerning Ann, allowed
us to avoid the lobbying.




                                                      9
Values
                  To follow   Leadership


                                           Unique
       To adapt
                                           vision




  To listen             Success              Objectives




                                                          10
Results


          9 adopters
          with Ann Finkelbaum




                                11
What worked well for us
 The first step was to contact all concerned members via e-
  mails and to set up some face to face meetings. The
  objective was to clarify the new process of the EIS project.

 We chose to go step by step and not to cut corners.
  Considering Anne’s strong personality we noticed that
  Lobbying would not be relevant for us because it would
  create real conflicts.




                                                             12
What didn't work so well
 The beginning of our mission was quite difficult because
  we didn’t see any positive reaction from people.

 Some actions taken were not efficient concerning managers
  who usually didn’t have time.

 We focused a lot on a person who was very interested, and
  by neglecting the others, they were less interested.

 Using pilot tests at the beginning was unsuccessful because
  we were always on the stage : “awareness”.

                                                            13
The evolution




                14
Role
 Time keeper : CORONAS Aurélia
    Our decisions were more relevant over the time
 Strategic : BOUZIANE Amine
    Study and qualify all the possibilities and actions to be
     taken
 Brave actions : DAIF Loubna
    Take some risky an brave actions to progress
 Decision maker: DUCOURANT Christophe
    In case of conflict, he was the Judge
 Analyst /profiler : CHEAKA Sawdatou
    Analyze the impact of each action on specific people

                                                             15
Conclusion
  No matter the number of decisions, the most important
   was to take good decisions at the right time

  Progress step by step


  Choose the right action at the right time (same action has
   not the same impact in two different moments during the
   process).




                                                            16

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Eis simulation v2-team3-AFTI

  • 1. TEAM 3 : CHEAKA Sawdatou CORONAS Aurélia DAIF Loubna BOUZIANE Amine DUCOURANT Christophe JOSE PIETRI 1
  • 2. Plan  Strategy  Tactics  Team dynamics  Leadership-Followership  Decision making  Information  Values  Results  What worked well for us  What didn’t work so well  Evolution  Role  Conclusions 2
  • 3. Strategy We didn’t choose our strategy immediately. First, we took the ownership of the game in order to better understand the rules Decision making Evaluation and adaptation Interest Collecting information 3
  • 4. Tactics  Our first decisions were not efficient enough  We started by informing people and collecting information  It was important for us to define the kind of relationship between employees, and to define the role of Ann Finkelbaum  Our strategy was good until an unexpected event happened (“loose Scotti”). Then we decided to focus on the top managers by organizing meetings, collecting their viewpoint. 4
  • 5. Team dynamics(1)  Workgroup : each decision was approved by the group after discussion.  Sometimes we decided to take some risks to improve the evolution of the project 5
  • 6. Team dynamics(2) During the game we faced 2 unexpected events.  The first unexpected event happened because the managers weren’t involved. In order to get back managers attention, we decided to organize a meeting with the management staff (SCOTTI). The second unexpected event was that Ann Finkelbaum joined the team with a new solution, which was acclaimed by the hole group. 6
  • 7. Leadership-Followership  No leader has distinguished himself  There is a mutual relationship established between each member of the team which is really beneficial in the effectiveness of the group. 7
  • 8. Decision making  As every member of the team is adding his opinion, the decision making was more efficient.  After discussion between ourselves, we have done the analysis of the advantages and disadvantages of each decision.  During the game we realized the importance of the time. This is why we were even more vigilant in making our decision towards the end of the game. 8
  • 9. Information  Most of information concern employees and members of CEO  These information are important for the development of the strategy For example, information concerning Ann, allowed us to avoid the lobbying. 9
  • 10. Values To follow Leadership Unique To adapt vision To listen Success Objectives 10
  • 11. Results 9 adopters with Ann Finkelbaum 11
  • 12. What worked well for us  The first step was to contact all concerned members via e- mails and to set up some face to face meetings. The objective was to clarify the new process of the EIS project.  We chose to go step by step and not to cut corners. Considering Anne’s strong personality we noticed that Lobbying would not be relevant for us because it would create real conflicts. 12
  • 13. What didn't work so well  The beginning of our mission was quite difficult because we didn’t see any positive reaction from people.  Some actions taken were not efficient concerning managers who usually didn’t have time.  We focused a lot on a person who was very interested, and by neglecting the others, they were less interested.  Using pilot tests at the beginning was unsuccessful because we were always on the stage : “awareness”. 13
  • 15. Role  Time keeper : CORONAS Aurélia  Our decisions were more relevant over the time  Strategic : BOUZIANE Amine  Study and qualify all the possibilities and actions to be taken  Brave actions : DAIF Loubna  Take some risky an brave actions to progress  Decision maker: DUCOURANT Christophe  In case of conflict, he was the Judge  Analyst /profiler : CHEAKA Sawdatou  Analyze the impact of each action on specific people 15
  • 16. Conclusion  No matter the number of decisions, the most important was to take good decisions at the right time  Progress step by step  Choose the right action at the right time (same action has not the same impact in two different moments during the process). 16