The document discusses the empirical evaluation of active learning strategies in recommender systems (RS), focusing on challenges like data sparsity and how various strategies can improve user interaction by selectively eliciting ratings. It presents a comprehensive analysis of personalized and non-personalized active learning strategies, evaluating their effectiveness through metrics such as MAE and NDCG across different settings, including a mobile RS application. The findings illustrate the potential impact of user personality on rating behaviors and highlight future directions, such as integrating gamification and context selection into active learning methods.
Related topics: