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A presentation on Ethics as  seen  from Computer Games Per A. Godejord Associate  professor Department  of  Computer Science Nesna University College
Two perspectives Child Perspective Adult Perspective Egocentrical perspective Critical perspective
Ethical theories and value systems Utilitarian point of view : I will not “pirate” software, because it might put programmers out of work Kantian point of view : I will not “pirate” software, because that is stealing, and stealing is wrong
The killing fields of computer games “ Killing games” Fair games   Unfair games   Ghost Recon  Postal   Rule of Engagement/  No rules   Code of conduct SWAT 4   Manhunt
And the verdict is… Utilitarian: Its wrong to kill people Kantian: Its illegal to kill people Both “fair” and “unfair”  games are equally unethical if we base our verdict on the fact that we have to kill in order to  achieve the games objectives
And War Games? In war it is allowed to kill people – that is; soldiers. Non-combatants is off limits, as often shown in military shooters like Ghost Recon 1 (Civilian casualty ends the game) So that makes it’s a bit less unethical if viewed from an Kantian?
Some more theories Normative ethics: - Virtue theories - Duty theories - Consequentialist theories
Virtue theories Good habits of character:  * Virtues :  wisdom, courage, temperance, justice, fortitude, generosity, self-respect, good temper, sincerity * Vices : cowardice, insensibility, injustice, vanity
Duty theories Morality is based on principles of obligation Some absolute duties: - Avoid wronging others - Treat people as equals - Promote the good of other Right theory:  Other persons right not to be harmed by you Kant`s categorical  imperative: Treat people as an end, and never as a means to an end
Consequentialist theories An action is morally right if the consequences of that action are more favorable than unfavorable So if the good consequences are greater, then the action is considered morally proper. If the bad consequences are greater, then the action is morally improper
So what? Let us have a quick look at two games; one “unfair” and one “fair”: GTA 3 Ghost Recon
GTA 3 The Hooker  Cheat The action: Pick up a prostitute, have sex to gain extra health, then kill her when you are finished and steal her money, so as not to have financial loss. Let us have a look on the theories again
The Hooker Cheat as our point of evaluation Virtue:  It is difficult to argue that there are any good virtues in this specific behaviour  The behaviour might be viewed as both cowardice, unjust and insensible In the game it is a logical thing to do if you want to win, and you may do it as often as you want to
The Hooker Cheat as our point of evaluation, continued Duty: In this case your action is wronging the prostitute You certainly do not treat her as an equal No promotion of her good You violate her rights not to be harmed by you You treat her as a means to an end; i.e. to win the game
The Hooker Cheat as our point of evaluation, continued Consequence: The  consequences of the action is favorable to you, but very unfavorable to the prostitute Let`s pause here for a moment…
Consequentialism revisited Three ways of looking at this Ethical Egoism: It is morally right if the consequences of that action are more favorable than unfavorable only to you. Ethical Altruism: It is morally right if the consequences of that action are more favorable than unfavorable to everyone except you. Utilitarianism: It is morally right if the consequences of that action are more favorable than unfavorable to everyone.
The Hooker Cheat as our point of evaluation, continued Egoistically speaking the action involved in the Hooker Cheat is ok (it enables you to win the game), but naturally not if viewed in the light of altruism or utilitarianism So, what do YOU think?
Ghost Recon In this game there is no specific “cheat” as in GTA 3.  In the Ghost Recon 1 series civilians where milling about, and any killing of them ended the game In the later series, like Ghost Recon Advanced Warfighter 2 (GR3), there are no civilians at all Let`s have a look at that
The lack of civilians Ghost Recon was claimed, at least originally, to be aiming towards training soldiers In GR3 you are involved in urban warfare, something that means that you, in RL, are “surrounded” by civilians  So is it ethical to portray this sort of warfare as free of civilians and all that it pertains as for decision making and quick reactions?   Think about it!
Killing the enemy – a simple view Virtue: Your actions in the game might both be courageous (attacking an equal strong enemy in frontal assault) or cowardice (sniping them from behind and from distance) They might also be a sign of  insensibility (no feelings for your opponent)
Killing the enemy – a simple view, continued Duty: Your action is wronging your opponents No promotion of their good You treat them as a means to an end; i.e. to win the game
Killing the enemy – a simple view, continued Consequence: The  consequences of the action is favorable to you, but very unfavorable to your opponents Go back to  Consequentialism
Killing the enemy – a slightly more complicated view The ethics of war: Jus ad bellum – When it`s justified to go to war Jus in bello – Acceptable conduct in war Just post bellum – Actions within the termination of war Let`s keep our focus on the actions, i.e what    you do in the game…
Jus in bellom You may attack any military objective The action must have the defeat of the enemy as the intention You are to have your weapons visible You have some limitation as to what weapons are allowed against personnel Aha! Weapons!
Jus in bellom, continued In both GR1 and GR3 you have the possibility of using the .50 cal. Sniper rifle. The International Red Cross want to have the use of this rifle against personnel banned, because of its power and the “explosiveness” of the projectile The Norwegian Government have instructed that the use of the rifle shall be strictly anti-material capacity only The US Government view the rifle as usable against all targets
Jus bellom, continued No chance of surviving a hit by a 50 cal Is it fair to kill your opponent from 1500 to 2000 meters? To use this gun against persons is ok from the US point of view, not ok from other points of view.  In the game, it`s YOUR choice…
Another view on the killing Is military first person shooters training our kids to kill? And if so, is that ethical?   What do YOU think?
A conclusion? All actions that involve killing and maiming others are unethical So computer games that include such actions, might be said to be unethical The spreading of such games to kids might be unethical; i.e. it might desensitise them, make them more aggressive and violent, and so on.
? What do YOU think?
A task for you Play Ghost Recon, Full Spectrum Warrior, Counter-Strike or some other similar tactical shooter game.  Read the  Geneva Conventions  and have a look at  DoD Directive 5500.7, "Standards of Conduct"  (pdf), or the book " Military Ethics " (In Norwegian) .   Write a short essay discussing if any of the values and rules that you read in the Geneva Conventions, in the DoD Directive and in the book are implemented in the tactical shooter games you have tried. Is it possible to play these games efficiently, and win, and at the same time follow ethical rules?
There are no facts, only interpretations - Friedrich Nietzsche

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Ethics as viewed from Computer Games

  • 1. A presentation on Ethics as seen from Computer Games Per A. Godejord Associate professor Department of Computer Science Nesna University College
  • 2. Two perspectives Child Perspective Adult Perspective Egocentrical perspective Critical perspective
  • 3. Ethical theories and value systems Utilitarian point of view : I will not “pirate” software, because it might put programmers out of work Kantian point of view : I will not “pirate” software, because that is stealing, and stealing is wrong
  • 4. The killing fields of computer games “ Killing games” Fair games Unfair games Ghost Recon Postal Rule of Engagement/ No rules Code of conduct SWAT 4 Manhunt
  • 5. And the verdict is… Utilitarian: Its wrong to kill people Kantian: Its illegal to kill people Both “fair” and “unfair” games are equally unethical if we base our verdict on the fact that we have to kill in order to achieve the games objectives
  • 6. And War Games? In war it is allowed to kill people – that is; soldiers. Non-combatants is off limits, as often shown in military shooters like Ghost Recon 1 (Civilian casualty ends the game) So that makes it’s a bit less unethical if viewed from an Kantian?
  • 7. Some more theories Normative ethics: - Virtue theories - Duty theories - Consequentialist theories
  • 8. Virtue theories Good habits of character: * Virtues : wisdom, courage, temperance, justice, fortitude, generosity, self-respect, good temper, sincerity * Vices : cowardice, insensibility, injustice, vanity
  • 9. Duty theories Morality is based on principles of obligation Some absolute duties: - Avoid wronging others - Treat people as equals - Promote the good of other Right theory: Other persons right not to be harmed by you Kant`s categorical imperative: Treat people as an end, and never as a means to an end
  • 10. Consequentialist theories An action is morally right if the consequences of that action are more favorable than unfavorable So if the good consequences are greater, then the action is considered morally proper. If the bad consequences are greater, then the action is morally improper
  • 11. So what? Let us have a quick look at two games; one “unfair” and one “fair”: GTA 3 Ghost Recon
  • 12. GTA 3 The Hooker Cheat The action: Pick up a prostitute, have sex to gain extra health, then kill her when you are finished and steal her money, so as not to have financial loss. Let us have a look on the theories again
  • 13. The Hooker Cheat as our point of evaluation Virtue: It is difficult to argue that there are any good virtues in this specific behaviour The behaviour might be viewed as both cowardice, unjust and insensible In the game it is a logical thing to do if you want to win, and you may do it as often as you want to
  • 14. The Hooker Cheat as our point of evaluation, continued Duty: In this case your action is wronging the prostitute You certainly do not treat her as an equal No promotion of her good You violate her rights not to be harmed by you You treat her as a means to an end; i.e. to win the game
  • 15. The Hooker Cheat as our point of evaluation, continued Consequence: The consequences of the action is favorable to you, but very unfavorable to the prostitute Let`s pause here for a moment…
  • 16. Consequentialism revisited Three ways of looking at this Ethical Egoism: It is morally right if the consequences of that action are more favorable than unfavorable only to you. Ethical Altruism: It is morally right if the consequences of that action are more favorable than unfavorable to everyone except you. Utilitarianism: It is morally right if the consequences of that action are more favorable than unfavorable to everyone.
  • 17. The Hooker Cheat as our point of evaluation, continued Egoistically speaking the action involved in the Hooker Cheat is ok (it enables you to win the game), but naturally not if viewed in the light of altruism or utilitarianism So, what do YOU think?
  • 18. Ghost Recon In this game there is no specific “cheat” as in GTA 3. In the Ghost Recon 1 series civilians where milling about, and any killing of them ended the game In the later series, like Ghost Recon Advanced Warfighter 2 (GR3), there are no civilians at all Let`s have a look at that
  • 19. The lack of civilians Ghost Recon was claimed, at least originally, to be aiming towards training soldiers In GR3 you are involved in urban warfare, something that means that you, in RL, are “surrounded” by civilians So is it ethical to portray this sort of warfare as free of civilians and all that it pertains as for decision making and quick reactions? Think about it!
  • 20. Killing the enemy – a simple view Virtue: Your actions in the game might both be courageous (attacking an equal strong enemy in frontal assault) or cowardice (sniping them from behind and from distance) They might also be a sign of insensibility (no feelings for your opponent)
  • 21. Killing the enemy – a simple view, continued Duty: Your action is wronging your opponents No promotion of their good You treat them as a means to an end; i.e. to win the game
  • 22. Killing the enemy – a simple view, continued Consequence: The consequences of the action is favorable to you, but very unfavorable to your opponents Go back to Consequentialism
  • 23. Killing the enemy – a slightly more complicated view The ethics of war: Jus ad bellum – When it`s justified to go to war Jus in bello – Acceptable conduct in war Just post bellum – Actions within the termination of war Let`s keep our focus on the actions, i.e what you do in the game…
  • 24. Jus in bellom You may attack any military objective The action must have the defeat of the enemy as the intention You are to have your weapons visible You have some limitation as to what weapons are allowed against personnel Aha! Weapons!
  • 25. Jus in bellom, continued In both GR1 and GR3 you have the possibility of using the .50 cal. Sniper rifle. The International Red Cross want to have the use of this rifle against personnel banned, because of its power and the “explosiveness” of the projectile The Norwegian Government have instructed that the use of the rifle shall be strictly anti-material capacity only The US Government view the rifle as usable against all targets
  • 26. Jus bellom, continued No chance of surviving a hit by a 50 cal Is it fair to kill your opponent from 1500 to 2000 meters? To use this gun against persons is ok from the US point of view, not ok from other points of view. In the game, it`s YOUR choice…
  • 27. Another view on the killing Is military first person shooters training our kids to kill? And if so, is that ethical? What do YOU think?
  • 28. A conclusion? All actions that involve killing and maiming others are unethical So computer games that include such actions, might be said to be unethical The spreading of such games to kids might be unethical; i.e. it might desensitise them, make them more aggressive and violent, and so on.
  • 29. ? What do YOU think?
  • 30. A task for you Play Ghost Recon, Full Spectrum Warrior, Counter-Strike or some other similar tactical shooter game. Read the Geneva Conventions and have a look at DoD Directive 5500.7, "Standards of Conduct" (pdf), or the book " Military Ethics " (In Norwegian) . Write a short essay discussing if any of the values and rules that you read in the Geneva Conventions, in the DoD Directive and in the book are implemented in the tactical shooter games you have tried. Is it possible to play these games efficiently, and win, and at the same time follow ethical rules?
  • 31. There are no facts, only interpretations - Friedrich Nietzsche