The document outlines a collaborative project between a Greek and a Ukrainian university, focusing on using an open-source platform, OpenSim, to facilitate a role-playing educational activity for postgraduate students. It details the development and implementation of a virtual environment for game-based learning, assessing its effectiveness in comparison to traditional classroom settings. Evaluation results indicate positive student experiences, with a majority expressing interest in future virtual collaborative activities and finding the OpenSim platform suitable for such educational purposes.