Chris Boyd's presentation outlines the essential tools and steps needed to develop an app in 30 minutes, emphasizing the importance of using a physical device over simulators and recommending Android Studio as the primary development environment. He contrasts the app publishing processes for iOS and Android, noting the quicker turnaround on Android with no upfront rejections, compared to the longer review times and potential rejections on iOS. Additional resources and examples from the presentation are available on the Apptitude website.