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From napkin sketch to product
A workshop on UX for startups



          Nicky Szmala | Christian Drehkopf | October 2011
                          3DS Shanghai @Tongji University
Nicky in a nutshell
Corporate side                Startup side
Europe
Germany_Berlin (onsite)
Germany_Dusseldorf (onsite)
Germany_Hamburg (onsite)
England_London
France_Paris
Finland_Helsinki (onsite)

North America
USA_Santa Monica

Asia
China_Beijing (onsite)
China_Shanghai (onsite)
China_Guangzhou (onsite)
Singapore (onsite)
UAE_Dubai
Japan_Tokyo
Chris in a nutshell
   • 10 years experience in the advertising and design
     world for offline, online, mobile and digital media

   • Design Lead at iconmobile Group, Berlin, Germany
     – delivering high end digital user experiences

                 CHICAGO                           HELSINKI

                                              BERLIN
         LOS                      LONDON
                           NEW
       ANGELES             YORK
                                           PARIS

                                                              SHANGHAI
                                                                     SEOUL


Member of


Selection of clients
What is
UX?
Ux = User Experience
This is an experience
And this too …
And of course this …
Or this …
Also this …
A simple model …
User-Experience (UX) is
  about how a person feels
   when interacting with
a product, system or service.

                   ISO 9241-210
       ergonomics of human system interaction
User Experience is
User Experience is


• required – your product / service cannot not
  have an user experience
User Experience is


• required – your product / service cannot not
  have an user experience

• innovative – designing UX is one of the
  most efficient ways of communicating and
  controlling your product outcome
User Experience is


• required – your product / service cannot not
  have an user experience

• innovative – designing UX is one of the
  most efficient ways of communicating and
  controlling your product outcome

• useful – the UX of your product is often the
  first experience your customers have with
  your product or service
UX
examples
UX is about device input ...




5 Way
Jumping     5 Way
from link   Cursor
to link     based
                               Touch
                               screen
… and device output.




          28         6           3
                     Features
          Features   Browse      Features
                     View        Browse
                     Slideshow   View
                     Share       Share
                     AirPrint
                     AirPlay
… but especially about the connections.
UX is a strategy to present ...
... to manage content.
... and peer interactions.
User Experience is about knowing your
customer …                 individual




               practical                brand focused


    rational                                            emotional




                no-car                  extroverted




                             social
User Experience is about knowing your
customer and your market.
                 individual




                                              Highest (anticipated)
                                              opportunity

                              brand focused


    rational                                       emotional




                   social
UX
applied
“Perfection is achieved,
not when there is nothing
       more to add,
but when there is nothing
    left to take away.”
             Antoine de Saint-Exupery
    (french writer, poet and pioneering aviator)
Designing User Experiences
is an agile process
                      abstract


           concept                    design



analytic                                       synthetic




           research              development

                        real
UX
testing
Measuring User Experiences
Using the right method


           generative     formative         predictive



                                      Quantitative




            Qualitative


    Time
Creating User Experiences
Low-Fi-Prototypes




 Start Simple   ITERATIONS   Learn and optimize
Measuring User Experiences
Paper Based Prototyping
Measuring User Experiences
Customer Recreation
Measuring User Experiences
Qualitative



           Your PC
                             Webcam
                             or
                             Steadycam




                             Or simply
Camtasia                     record
Studio                       interaction
Trail                        with phone
Version                      camera
Measuring User Experiences
Qualitative
Test Drive
Measuring User Experiences
Quantitative
UX
resources
Find and hire designers
www.behance.net
Download professional Web Designs under 50$
www.templatemonster.com
Crowd Source Design
Rappid Wireframing Tool
www.balsamiq.com
“Everything should be made
   as simple as possible
     but not simpler.”

          Albert Einstein
Recommended Books
Recommended Books




Steve Krug
– Rocket Surgery …
-> Do-It-Yourself guide
for usability testing
Recommended Books




Steve Krug                Adaptive Path
– Rocket Surgery …        – Subject to Change
-> Do-It-Yourself guide   -> Why user experience
for usability testing     matters + examples
Recommended Books




Steve Krug                Adaptive Path            John Maeda
– Rocket Surgery …        – Subject to Change      – Simplicity
-> Do-It-Yourself guide   -> Why user experience   -> A book about how
for usability testing     matters + examples       to design
From Napkin Sketch to Product
Make it work.

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From Napkin Sketch to Product

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