This document presents a fuzzy logic controller for navigating a mobile robot around moving objects. It consists of four main parts: (1) a rule base defining linguistic variables for distance, angle, and deviation, (2) fuzzification of numerical inputs into linguistic values, (3) fuzzy inference applying the rules, and (4) defuzzification of outputs into a numerical value. For example, an input distance of 1.04m and angle of 30 degrees would activate rules specifying a deviation of 19.58 degrees to the right to avoid collision. The fuzzy logic approach allows controlling the robot without an exact mathematical model.