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Glimpses into the future of
mobile devices,
the internet,
and more                                     Director
                                         Citrix Labs
                                    @michaelharries
                               http://www.citrix.com


                       A thought provoking talk on
                          mobile device futures.

                       (Originally given at Mobile
                      Monday Sydney, 2 Nov 2009)
Citrix technology ranges from point to
 point desktop sharing like GoToMyPC
      and GoToMeeting through to
sophisticated enterprise offerings that ...
... simplify the delivery of
    Windows desktops and
 applications, including remote
sessions from Windows Server
             farms ...
... and full desktop images, hosted on a
    shared server and delivered over the
                    internet.

These technologies are complemented by ...
... application acceleration appliances,
 delivering web applications for both the
       dot com and the enterprise.

All of these technologies can run “virtually”
to enable the promise of cloud computing.
Indeed, the Citrix hypervisor is
at the heart of the largest (IaaS)
clouds, such as Amazon‟s EC2.
Citrix has a significant market
presence through our ongoing
    technology leadership.
Citrix Labs is charged with
   maintaining the Citrix
 technology leadership.
Citrix Labs also tracks the intersection of
technology, adoption dynamics and the
         Citrix business universe.

The mobile device space is of interest –
 and this is one way to think about it.
The future of the Mobile
Device is as an outcome of
    three major forces
Let‟s start with the
    consumer
The SmartPhone market is
   heavily contested ...
... and market shares will
continue to rapidly change
... however market growth is assured given
    our demands for ever more person to
person connection; be that voice, email, or
            social networking.
The many new technologies are
interesting, but are secondary to
  connection oriented features.
The consumer force ensures that
 rapid-growth, competition, and
  rapid innovation will remain a
      feature of this space.
The next major force
   is “business”
Business IT lags
consumer technology.
Particularly with mobile
        devices.
Enterprise IT is used to dealing with
laptops and desktops as computing
             end points.
... but these are now joined by
mobile devices with many of the
   same capabilities. This has
       several implications.
The most obvious is that we will
  see the categories merge with
the emergence of hybrid devices
   like Android laptops and the
  “NirvanaPhone SmartPhone”.
The NirvanaPhone is the notion that the laptop can be
fully replaced adding keyboard, mouse and large display
 to the SmartPhone, in combination with technology like
              Citrix XenDesktop or XenApp.
“Cloud computing” is another
   major innovation driver. This
affects all computing end points.
It also brings new opportunities to
      optimize data location for
   security, communication cost,
           and congestion.
For Citrix customers, the cloud
also brings the ability to provide
  every enterprise computing
desktop or application on every
             device.
Citrix Labs recently brought the
Citrix Receiver to the iPhone and
         Android devices.
Here‟s a closer look.
The iPhone Receiver is on the
  app store and the Android
Receiver is near tech preview.
There are a range of
   implications for the
   mobile device. Use
case blurring from the
 laptop/desktop space
is the most interesting
        of these.
To this end, Citrix and Open
  Kernel Labs have been
exploring dual image mobile
          devices.

 This is directly analogous to
the Citrix XenClient providing
  dual images on the laptop
           computer.
We‟ve covered the consumer and
the business, let‟s take a look at
   some longer term trends.
We are, in a sense, “Natural Born
            Cyborgs”
         Let me explain.
You may be familiar with the “Ambient
 Orb”, providing „glance-able‟ status
 about some web based information.
Or the Ambient Umbrella, glowing
 when rain is forecast. In both cases
new information becomes something
         that we „just know‟.
Similar things can be
achieved with sensory
       deficits.
This is a rig from the 60s enabling
      blind people to form a 3d
representation of the world based on
 movie camera and a pad of 30 x 30
       solenoids on their back.
Currently replaced by work using
 a tongue based pad to transmit
      sensory information.
In all these cases, new information
     becomes something that is
continually, unconsciously available.

Much as we carry our mobile devices,
             24 by 7.
Furthermore, whereas specially made devices
 need to establish a distribution channel, the app
store model removes this barrier for any software
             on our mobile devices.
      We are entering a new age of sensory
                 enhancements.
Marshall McLuhan said it well. We now
“Google” without a thought many times
 a day. Our technologies shape us as
       much as we shape them.
The philosopher Andy Clark takes it
further. He makes the claim that what
    makes us human is our ability to
  literally add our tools to our minds.
     Hence “Natural Born Cyborgs”.
Every new technology literally creates
new brain paths, new ways for our mind
    to think. The sheer continuity of
   presence of our (24 by 7) mobile
 devices make this ever more the case.
Not only do we build these technologies
into our minds as tools, there are good
reasons to believe we can‟t help but to
     build relationships with them.
We can be tricked into caring for
      „emotional‟ robots.
And with nurture comes emotional
connection according to psychologist
       Sherry Turkle of MIT.
But trickery is not necessary.
We unconsciously use rules from our person to
  person interactions in our interactions with
computers! Reeves and Nass showed that this
  includes ideas like team spirit, face to face
   politeness, respect for specialization, and
            susceptibility to flattery.
We can‟t help but to treat the computer
(in some ways) as another social actor.
I suspect that as our devices become smaller,
and less transparent, this effect becomes more
                 pronounced.
  For example, many people are frustrated by
    the iPhone as a phone, yet most of us
          continue to forgive it? Why?
I think it‟s much like some work from the 80s on believable agents,
 people are far more forgiving of errors from a speaking cartoon parrot
 than of exactly the same speech engine with a human face. (That the
                     parrot speaks at all is impressive.)
In the same way, some devices seem to cue into subconscious cues for
                 nurturing, or at least reduced expectations.
Our subconscious is not good at
distinguishing between people, and not
                people.
   Do you see a face in this picture?
The longer term future, and
 battleground for mobile devices and
    software is intimately tied with
emotional appeal rather than usability
                 alone.
The mobile device will be driven by
    these three driving forces.
               Hard
  And to places we can‟t yet see
"Prediction is very difficult,
especially about the future."
                  --Nils Bohr




                @michaelharries
          michael@technoist.com
       michael.harries@citrix.com
References
• Citrix: http://citrix.com
• Mobile Monday Sydney: http://www.mobilemondaysydney.com/
• UI Exploration – Sixth Sense: http://www.pranavmistry.com/projects/sixthsense/
  http://www.ted.com/talks/pattie_maes_demos_the_sixth_sense.html
• NirvanaPhone: http://nirvanaphone.com
• Natural Born Cyborgs, Andy Clark: http://www.amazon.com/gp/product/0195177517
• Ambient Orb, Ambient Umbrella: http://www.ambientdevices.com/cat/orb/orborder.html,
  http://www.ambientdevices.com/products/umbrella.html
• Seeing with the back: http://en.wikipedia.org/wiki/Sensory_substitution
• Brain plasticity: http://www.normandoidge.com/normandoidge/MAIN.html
• Marshall McLuhan: http://en.wikipedia.org/wiki/Marshall_McLuhan
• Andy Clark: http://en.wikipedia.org/wiki/Andy_Clark
• Reeves and Nass: http://www.amazon.com/Media-Equation-Computers-Television-Lecture/dp/1575860538

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Glimpses into the future of mobile devices, the internet, and more - updated 20091110

  • 1. Glimpses into the future of mobile devices, the internet, and more Director Citrix Labs @michaelharries http://www.citrix.com A thought provoking talk on mobile device futures. (Originally given at Mobile Monday Sydney, 2 Nov 2009)
  • 2. Citrix technology ranges from point to point desktop sharing like GoToMyPC and GoToMeeting through to sophisticated enterprise offerings that ...
  • 3. ... simplify the delivery of Windows desktops and applications, including remote sessions from Windows Server farms ...
  • 4. ... and full desktop images, hosted on a shared server and delivered over the internet. These technologies are complemented by ...
  • 5. ... application acceleration appliances, delivering web applications for both the dot com and the enterprise. All of these technologies can run “virtually” to enable the promise of cloud computing.
  • 6. Indeed, the Citrix hypervisor is at the heart of the largest (IaaS) clouds, such as Amazon‟s EC2.
  • 7. Citrix has a significant market presence through our ongoing technology leadership.
  • 8. Citrix Labs is charged with maintaining the Citrix technology leadership.
  • 9. Citrix Labs also tracks the intersection of technology, adoption dynamics and the Citrix business universe. The mobile device space is of interest – and this is one way to think about it.
  • 10. The future of the Mobile Device is as an outcome of three major forces
  • 11. Let‟s start with the consumer
  • 12. The SmartPhone market is heavily contested ...
  • 13. ... and market shares will continue to rapidly change
  • 14. ... however market growth is assured given our demands for ever more person to person connection; be that voice, email, or social networking.
  • 15. The many new technologies are interesting, but are secondary to connection oriented features.
  • 16. The consumer force ensures that rapid-growth, competition, and rapid innovation will remain a feature of this space.
  • 17. The next major force is “business”
  • 18. Business IT lags consumer technology. Particularly with mobile devices.
  • 19. Enterprise IT is used to dealing with laptops and desktops as computing end points.
  • 20. ... but these are now joined by mobile devices with many of the same capabilities. This has several implications.
  • 21. The most obvious is that we will see the categories merge with the emergence of hybrid devices like Android laptops and the “NirvanaPhone SmartPhone”.
  • 22. The NirvanaPhone is the notion that the laptop can be fully replaced adding keyboard, mouse and large display to the SmartPhone, in combination with technology like Citrix XenDesktop or XenApp.
  • 23. “Cloud computing” is another major innovation driver. This affects all computing end points.
  • 24. It also brings new opportunities to optimize data location for security, communication cost, and congestion.
  • 25. For Citrix customers, the cloud also brings the ability to provide every enterprise computing desktop or application on every device.
  • 26. Citrix Labs recently brought the Citrix Receiver to the iPhone and Android devices.
  • 27. Here‟s a closer look. The iPhone Receiver is on the app store and the Android Receiver is near tech preview.
  • 28. There are a range of implications for the mobile device. Use case blurring from the laptop/desktop space is the most interesting of these.
  • 29. To this end, Citrix and Open Kernel Labs have been exploring dual image mobile devices. This is directly analogous to the Citrix XenClient providing dual images on the laptop computer.
  • 30. We‟ve covered the consumer and the business, let‟s take a look at some longer term trends.
  • 31. We are, in a sense, “Natural Born Cyborgs” Let me explain.
  • 32. You may be familiar with the “Ambient Orb”, providing „glance-able‟ status about some web based information.
  • 33. Or the Ambient Umbrella, glowing when rain is forecast. In both cases new information becomes something that we „just know‟.
  • 34. Similar things can be achieved with sensory deficits.
  • 35. This is a rig from the 60s enabling blind people to form a 3d representation of the world based on movie camera and a pad of 30 x 30 solenoids on their back.
  • 36. Currently replaced by work using a tongue based pad to transmit sensory information.
  • 37. In all these cases, new information becomes something that is continually, unconsciously available. Much as we carry our mobile devices, 24 by 7.
  • 38. Furthermore, whereas specially made devices need to establish a distribution channel, the app store model removes this barrier for any software on our mobile devices. We are entering a new age of sensory enhancements.
  • 39. Marshall McLuhan said it well. We now “Google” without a thought many times a day. Our technologies shape us as much as we shape them.
  • 40. The philosopher Andy Clark takes it further. He makes the claim that what makes us human is our ability to literally add our tools to our minds. Hence “Natural Born Cyborgs”.
  • 41. Every new technology literally creates new brain paths, new ways for our mind to think. The sheer continuity of presence of our (24 by 7) mobile devices make this ever more the case.
  • 42. Not only do we build these technologies into our minds as tools, there are good reasons to believe we can‟t help but to build relationships with them.
  • 43. We can be tricked into caring for „emotional‟ robots.
  • 44. And with nurture comes emotional connection according to psychologist Sherry Turkle of MIT.
  • 45. But trickery is not necessary. We unconsciously use rules from our person to person interactions in our interactions with computers! Reeves and Nass showed that this includes ideas like team spirit, face to face politeness, respect for specialization, and susceptibility to flattery.
  • 46. We can‟t help but to treat the computer (in some ways) as another social actor.
  • 47. I suspect that as our devices become smaller, and less transparent, this effect becomes more pronounced. For example, many people are frustrated by the iPhone as a phone, yet most of us continue to forgive it? Why?
  • 48. I think it‟s much like some work from the 80s on believable agents, people are far more forgiving of errors from a speaking cartoon parrot than of exactly the same speech engine with a human face. (That the parrot speaks at all is impressive.) In the same way, some devices seem to cue into subconscious cues for nurturing, or at least reduced expectations.
  • 49. Our subconscious is not good at distinguishing between people, and not people. Do you see a face in this picture?
  • 50. The longer term future, and battleground for mobile devices and software is intimately tied with emotional appeal rather than usability alone.
  • 51. The mobile device will be driven by these three driving forces. Hard And to places we can‟t yet see
  • 52. "Prediction is very difficult, especially about the future." --Nils Bohr @michaelharries michael@technoist.com michael.harries@citrix.com
  • 53. References • Citrix: http://citrix.com • Mobile Monday Sydney: http://www.mobilemondaysydney.com/ • UI Exploration – Sixth Sense: http://www.pranavmistry.com/projects/sixthsense/ http://www.ted.com/talks/pattie_maes_demos_the_sixth_sense.html • NirvanaPhone: http://nirvanaphone.com • Natural Born Cyborgs, Andy Clark: http://www.amazon.com/gp/product/0195177517 • Ambient Orb, Ambient Umbrella: http://www.ambientdevices.com/cat/orb/orborder.html, http://www.ambientdevices.com/products/umbrella.html • Seeing with the back: http://en.wikipedia.org/wiki/Sensory_substitution • Brain plasticity: http://www.normandoidge.com/normandoidge/MAIN.html • Marshall McLuhan: http://en.wikipedia.org/wiki/Marshall_McLuhan • Andy Clark: http://en.wikipedia.org/wiki/Andy_Clark • Reeves and Nass: http://www.amazon.com/Media-Equation-Computers-Television-Lecture/dp/1575860538