This document discusses graphics software standards. It describes GKS (Graphics Kernel System) as the first graphics software standard adopted by ISO and other organizations. GKS provides standard methods for 2D graphics and was later extended by PHIGS to support 3D graphics. PHIGS includes additional functions for object modeling, color specification, surface rendering, and picture manipulation. The document also outlines key GKS primitives like polyline, polymarker, fill area, and text - describing their functions and attributes that control appearance.