This document introduces new mobile research techniques developed by SKIMgroup to provide better marketing insights. It describes three modules that use swiping, trade-offs, and heat maps to gather subconscious consumer preferences and reasons for choices in an engaging, gamified format. This allows understanding what attracts and converts customers while traditional methods focus only on rational responses. Examples are given of how the techniques can be applied to areas like brand communications, line optimization, and children's research. Feedback from users found the mobile methods more interactive and interesting than standard surveys.