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HUMAN 
CENTERED 
DESIGN 
TOOLKIT 
HUMAN
TOOLKIT 
2ND EDITION 
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WATER Storage anD transportation, india
INCREASING FARMER INCOMES, CAMBODIA
encouraging technology adoption, kenya
TABLE 
OF 
Contents 
Introduction 
Why Do Human-Centered Design? 4 
The Three Lenses of Human-Centered Design 6 
The HCD Process 8 
How to Use this Toolkit 10 
BEST PRACTICES FOR Innovation 12 
Scenarios of Use 14 
Hear 
The Hear section will guide you through the process 
of preparing for research with constituents using 
HCD methodology. 
Step 1: Identify a Design Challenge 34 
Step 2: Recognize Existing Knowledge 39 
Step 3: Identify People to Speak With 40 
Step 4: Choose Research Methods 42 
Method: Individual Interview 42 
Method: Group Interview 44 
Method: In-Context Immersion 46 
Method: Self-Documentation 50 
Method: Community-Driven Discovery 53 
Method: Expert Interviews 55 
Method: Seek Inspiration in New Places 57 
Step 5: Develop an Interview Approach 58 
Method: Interview Guide 58 
Method: Sacrificial Concepts 60 
Method: Interview Techniques 64 
Step 6: Develop Your Mindset 66 
Mindset: Beginner’s Mind 66 
Mindset: Observe vs. Interpret 68 
Create 
The Create section will help you translate what you 
learned in the field into concrete solutions. 
Step 1: Develop the Approach 84 
Method: Participatory Co-Design 84 
Method: Empathic Design 89 
Step 2: Share Stories 92 
Step 3: Identify Patterns 94 
Method: Extract Key Insights 94 
Method: Find Themes 98 
Method: Create Frameworks 100 
Step 4: Create Opportunity Areas 102 
Step 5: Brainstorm New Solutions 104 
Step 6: Make Ideas Real 106 
Step 7: Gather Feedback 108 
Deliver 
The Deliver section will give you the tools to go 
from ideas and prototypes to solutions and plans 
that can be implemented. It will also help you create 
a learning plan to measure and continue iterating 
on your designs. 
Step 1: Develop a Sustainable Revenue Model 126 
Step 2: Identify Capabilities for Delivering Solutions 131 
Step 3: Plan a Pipeline of Solutions 134 
Step 4: Create an Implementation Timeline 138 
Step 5: Plan Mini-Pilots and Iteration 140 
Step 6: Create a Learning Plan 144 
Method: Track Indicators 146 
Method: Evaluate Outcomes 148 
FIELD GUIDE 154 
The Field Guide contains worksheets that will help you to 
prepare for and conduct field research. The Field Guide and 
the Aspirations Cards, are all you will need to take to the 
field with you.
AN 
INTRO 
DUCTI 
ON AN 
INTROD 
Are you 
looking 
to... 
Bring innovation to the base 
of the pyramid? Enter a new region? 
Adapt a technology to your region? 
Understand the needs of constituents 
better? Find new methods for 
monitoring and evaluation? 
1 
Introduction 
Human Centered Design 
H C D
2 H C D 3 
Introduction 
Human Centered Design 
This 
toolkit 
was 
made for 
you. 
It contains the elements to Human-Centered Design, a process 
used for decades to create new solutions for multi-national 
corporations. This process has created ideas such as the 
HeartStart defibrillator, CleanWell natural antibacterial products, 
and the Blood Donor System for the Red Cross—innovations that 
have enhanced the lives of millions of people. 
Now Human-Centered Design can help you 
enhance the lives of people living on less 
than $2/day. 
This process has been specially-adapted for organizations 
like yours that work with communities in need in Africa, Asia, 
and Latin America. 
Human-Centered Design (HCD) will help you hear the needs 
of constituents in new ways, create innovative solutions to 
meet these needs, and deliver solutions with financial 
sustainability in mind. 
Let’s get started. 
H C D
We are excited about our ability to continue 
replicating the Human-Centered Design process 
to create and bring to scale new approaches 
to provide eye care in the developing world. 
—VISIONSPRING, INDIA 
HCD surprised us because even people 
who didn’t know a lot about the topic 
were able to create so many solutions. 
—IDE Vietnam 
Why a toolkit? 
Because the people are the experts. 
They are the ones who know best what the right solutions are. 
This kit doesn’t offer solutions. Instead, it offers techniques, 
methods, tips, and worksheets to guide you through a process 
that gives voice to communities and allows their desires to guide 
the creation and implementation of solutions. 
Because only you know how to best use it. 
Human-Centered Design is a process broken into a set of tools. 
This is so that you can pick and choose which techniques 
work best for your context and your situation. Use it alone 
or along with PRISM, value chain analysis, PRA, triangulation 
or other methods you use in your organization to imagine 
and implement new ideas. 
Why do 
Human 
Centered 
Design? 
Because it can help your organization 
connect better with the people you 
serve. It can transform data into 
actionable ideas. It can help you to 
see new opportunities. It can help to 
increase the speed and effectiveness 
of creating new solutions. 
H 5 
Introduction 
Human Centered Design 
C D 
Introduction 
Why Do HCD? 
Why Do HCD? 
4 H C D
6 H C D C D 
THE THREE LENSES OF 
HUMAN-CENTERED DESIGN 
Human-Centered Design (HCD) is a process and a set of techniques used 
to create new solutions for the world. Solutions include products, services, 
environments, organizations, and modes of interaction. 
The reason this process is called “human-centered” is because it starts with the 
people we are designing for. The HCD process begins by examining the needs, 
dreams, and behaviors of the people we want to affect with our solutions. 
We seek to listen to and understand what they want. We call this the Desirability 
lens. We view the world through this lens throughout the design process. 
Once we have identified a range of what is Desirable, we begin to view our 
solutions through the lenses of Feasibility and Viability. We carefully bring 
in these lenses during the later phases of the process. 
Start Here 
The solutions that emerge at the 
end of the Human-Centered Design 
should hit the overlap of these 
three lenses; they need to be 
Desirable, Feasible, and Viable. 
What do people desire? 
What is technically and organizationally feasible? 
What can be financially viable? 
Desira bilit y 
FEASIBILITY 
Via bilit y 
Desira bilit y 
FEASIBILITY Via bilit y 
H 7 
Introduction 
The Three Lenses of 
Human Centered Design 
Introduction 
The Three Lenses of 
Human Centered Design
8 H C D H C D 9 
HEAR 
During the Hear phase, your Design Team will collect 
stories and inspiration from people. You will prepare for 
and conduct field research. 
CREATE 
In the Create phase, you will work together 
in a workshop format to translate what you heard from 
people into frameworks, opportunities, solutions, and 
prototypes. During this phase you will move together from 
concrete to more abstract thinking in identifying themes 
and opportunities, and then back to the concrete with 
solutions and prototypes. 
DELIVER 
The Deliver phase will begin to realize your solutions through 
rapid revenue and cost modeling, capability assessment, 
and implementation planning. This will help you launch new 
solutions into the world. 
H c D 
To recall these phases, simply remember H-C-D. 
THE HCD PROCESS 
The process of Human-Centered Design starts with a specific Design Challenge and 
goes through three main phases: Hear, Create, and Deliver. The process will move 
your team from concrete observations about people, to abstract thinking as you 
uncover insights and themes, then back to the concrete with tangible solutions. 
Abstract 
Concrete 
Introduction 
The HCD Process 
Introduction 
The HCD Process
A FLEXIBLE TOOLKIT 
Using this toolkit on its own will yield great solutions. 
However, HCD is also very flexible and can complement 
or be supplemented by various other approaches. 
Methods such as Participatory Rural Appraisal (PRA), 
Subsector/Value Chain Analysis and Triangulation can 
all be incorporated into the HCD methodology provided 
here. For example, your Design Challenge may necessitate 
knowing about the mapping of village resources. If a team 
member is familiar with a PRA method effective for 
HOW 
gathering this kind of information, it should absolutely 
be incorporated into the process. 
So be creative and rigorous in choosing and mixing your 
methods – the best outcomes might come from the most 
TO USE 
unexpected combinations! THIS 
There is the “facilitator” version of the Toolkit. If you 
are the facilitator, use the notes provided to you in the 
margins as rough instructions of how to move your team 
TIP 
TOOLKIT 
forward through the innovation process. Please add any 
additional instructions, methods, or techniques you feel 
would be relevant to your design challenge. 
This toolkit will guide you 
The facilitator must user his/her power wisely. 
The facilitator is a role to lead the team through 
through an innovation process 
WATCH 
the process; this person can certainly contribute to 
OUT 
the content of the ideas, but should not use his/her 
power to sway decisions. 
based on HCD methodology. 
H C D 11 
Introduction 
How to Use this Toolkit 
Introduction 
How to Use this Toolkit 
10 H C D
12 H C D H C D 13 
BEST 
PRACTICES 
FOR 
Innovation 
By completing thousands of innovation 
and design challenges, IDEO has 
learned a few rules for creating an 
environment to facilitate innovation. 
See if any of these can be applied to 
your organization. TIP 
Multi-Disciplinary TeaMS 
The challenges you face are very complex and are likely to 
have been explored by predecessors. You will have a higher 
likelihood of success at solving such complex, difficult, and 
already-examined problems by intentionally assembling the 
right team of people. This team will work best if it consists of 
a core group of 3-8 individuals, one of whom is the facilitator. 
By mixing different disciplinary and educational backgrounds, 
you will have a better chance of coming up with unexpected 
solutions when these people approach problems from 
different points of view. 
Dedicated Spaces 
Having a separate project space allows the team to be 
constantly inspired by imagery from the field, immersed 
in their post-it notes, and able to track the progress of 
the project. If possible, find a dedicated space for your 
design team to focus on the challenge. 
Finite Timeframes 
Many people notice that they work best with deadlines and 
concrete timelines. Likewise, an innovation project with a 
beginning, middle, and end is more likely to keep the team 
motivated and focused on moving forward. 
To ensure that there is a balanced gender perspective, 
involve female staff in all phases of this process. 
Introduction 
Best Practices 
for Innovation 
Introduction 
Best Practices 
for Innovation
14 C D 
H C D 15 
Scenario 1: 
The Week-Long 
Deep Dive 
This mode of engagement forces the design team to work 
quickly to gather and analyze data, then moves rapidly to 
solutions, prototypes and plans. The one-week timeframe 
is a familiar timeline that is long enough to gain good 
understanding, yet short enough to allow a stressed 
organization to put limited resources against a challenge. 
This format is good for early-phase learning and for 
spurring new thinking. 
Use When You: 
» Need to learn about a new area or challenge quickly. 
» Need to kick-start thinking about a long-standing 
intractable problem. 
» Want to refresh the thinking of the staff. 
Pull Out and Use: 
» All sections of the Toolkit in sequence. 
Introduction 
Scenarios of Use 
The following Scenarios of Use help 
to outline four possible ways to use 
this toolkit for innovation. The first two 
scenarios utilize the principle of finite 
timeframes to frame the entire challenge, 
while the latter two demonstrate how 
small sections of the toolkit can be used 
to provide motivation, concrete goals, 
and a path to getting unstuck in 
longer-term programs. 
TIP 
Know the limitations of your data and your early 
prototypes when doing a Week-Long Deep Dive. 
If validity is necessary without much time for 
research, use secondary data to triangulate your 
findings. Build a plan for iterating early prototypes 
for future refinement. 
SCENARIOS 
OF USE 
Introduction 
Scenarios of Use 
H
16 H C D H C D 17 
Scenario 2: 
The several-month 
Deep Dive 
A longer Deep Dive can last several weeks to several 
months. This mode of use enables a deeper, more nuanced 
understanding and theorization of a complex challenge 
or problem. With a longer time frame, more locations can 
be examined and more stakeholders in the value chain 
can become participants in the process. 
Use When You: 
» Need to design robust solutions because the funds 
for implementation are available. 
» Have the resources to allocate on thinking through 
a multi-faceted challenge. 
» Need to engage many actors in the process, such 
as partners, value chain stakeholders, funders, etc. 
Pull Out and Use: 
» All sections of the Toolkit, allowing the nature of the 
Challenge to dictate the appropriate timeframes 
for each Phase. 
TIP 
When you have more time for a Deep Dive, it may 
be tempting to spend the vast majority of time doing 
more research. Pay attention and notice when you 
are hitting decreasing returns and stop the research 
when you are learning little new information. Remember— 
in the early stages, you are doing research to understand 
the problem and inspire the team. There will be time 
to validate later. 
Scenario 3: 
activating already-existing 
knowledge 
Often organizations have a great deal of research and 
already-existing information but are unable to translate all 
that information into actionable solutions. In this case, the 
processes outlined in Create and Deliver can help your team 
transform what you know into things you can start doing. 
Use When You: 
» Have a lot of data and you don’t quite know 
what to do with it. 
» Have been hearing interesting stories from the field 
staff and want to see if those stories can yield new 
opportunities or solutions. 
» Have a robust research methodology that you 
like better than the one in this toolkit. 
Pull Out and Use: 
» Create 
» Deliver 
TIP 
Even if you have the information captured in a 
different form (in Word documents, for example), 
take the time to translate that information through 
the Story Sharing methods outlined in the first 
part of the Create booklet. 
Introduction 
Scenarios of Use 
Introduction 
Scenarios of Use
Scenario 4: 
complementing EXISTING 
long-term activities 
Many HCD methods are applicable at different times to 
the challenges your organization will face in Technology 
Adaptation, Monitoring & Evaluation, etc. We hope that you 
will find some of the techniques useful in infusing the spirit 
of innovation in your day-to-day activities, even when there 
is no explicit Design Challenge at hand. Pick and choose your 
methods as you wish to help complement your daily work. 
Use When You: 
» Want a new technique to add to your work routines. 
» See a method in this toolkit that you find applicable 
to the daily challenges you face. 
» Can’t set aside the resources for an HCD project, 
but want to infuse the spirit of Human-Centered Design 
in your everyday work. 
Pull Out and Use: 
» Any pieces of your choosing. 
TIP 
For example, if you’re working on adapting an existing 
technology and have already-existing information about 
the context you want to adapt to, use Steps 3, 4, 5, 
and 6 in the Create book to guide you through several 
iterations of opportunity identification, brainstorming, 
prototyping, and user feedback. 
On the other hand, if you are looking for help in gathering 
data for M&E reporting, use the exercises in the Field 
Guide to supplement your current activities. 
18 H C D 
SCENA 
H C D 19 
Introduction 
Scenarios of Use RIOS 
OF 
USE 
SCENAR
hear
IMPROVING ACCESS TO ECONOMIC RESOURCES, MONGOLIA
ENGAGING COMMUNITIES IN DESIGN, RWANDA
WATER STORAGE AND TRANSPORTATION, INDIA
H C D 29 
hear: 
GOALS 
Designing meaningful and innovative solutions that 
serve your constituents begins with understanding 
their needs, hopes and aspirations for the future. 
The Hear booklet will equip the team with methodologies 
and tips for engaging people in their own contexts in 
order to understand the issues at a deep level. 
Goals of this book are to guide: 
» Who to talk to 
» How to gain empathy 
» How to capture stories
H C D 31 
hear: 
OUTPUTS 
At the end of the Hear section, prepare to go to the field 
by completing these worksheets from the Field Guide: 
Recruiting Plan 
Research Schedule 
Identity, Power & Politics 
Group Interview Guide 
Individual Interview Guide 
Outputs of the Hear Phase are: 
» Peoples’ stories 
» Observations of Constituents’ reality 
» Deeper understanding of 
needs, barriers, & constraints 
Great technique for getting 
farmers to tell stories. 
—IDE zambia
H C D 33 
hear: 
theory 
What will qualitative research 
methods do? 
Qualitative methods can uncover deeply-held 
needs, desires, and aspirations. It is 
particularly useful in early-stage research 
to test assumptions about the world, 
and when we cannot assume that the 
researchers already know the entire 
universe of possible answers, beliefs, 
and ideas of the participants. 
Qualitative methods can 
help unveil people’s social, 
political, economic, and 
cultural opportunities and 
barriers in their own words. 
Qualitative research can also be powerful 
for analyzing and mapping the relational 
dynamics between people, places, objects, 
and institutions. This is possible because 
phenomena in the social world tend to be 
internally related (that is, they are mutually-dependent 
and co-constituted). 
By examining the extreme ends of a set of 
phenomena in depth, the entire universe 
of relationships can be illuminated since 
other instances will fall somewhere on the 
map of relations and links. Once a set of 
relationships are identified, they can be 
interrogated using interpretive methods or 
further refined for quantitative testing. 
What will qualitative research 
methods not do? 
Qualitative methods will not determine 
“average” behaviors/attitudes or answer 
questions such as: “Are people in X 
region more likely to do this than in 
Y region?” This is because qualitative 
methods do not cover a sample large 
enough to be statistically significant. 
Deep understanding, 
not broad coverage, 
is the strength of 
qualitative research. 
In later phases of the design process, 
quantitative research becomes a good 
complement to understand, for example, 
the potential adoption of a new solution 
or to understand how the effect of 
solutions will vary from region to region. 
Qualitative research methods enable 
the design team to develop deep 
empathy for people they are designing 
for, to question assumptions, and to 
inspire new solutions. At the early stages 
of the process, research is generative — 
used to inspire imagination and inform 
intuition about new opportunities and 
ideas. In later phases, these methods 
can be evaluative—used to learn quickly 
about people’s response to ideas 
and proposed solutions.
34 H C D 
Hear 
Identify A 
Design Challenge de 
sign 
chall 
enge 
DE 
identify a 
design challenge 
The foundation of HCD is a concise Design Challenge. This challenge will 
guide the questions you will ask in the field research and the opportunities and 
solutions you will develop later in the process. A Design Challenge is phrased 
in a human-centered way with a sense of possibility. For example: “Create savings 
and investment products that are appropriate for people living in rural areas.” 
TIP 
#1 
TIP 
#2 
The Design Challenge can be decided by organizational 
leadership or can be developed through a team-based 
approach. In either case, begin by identifying challenges 
people are facing or springboard off opportunities the 
organization is interested in exploring. Narrow this list 
down to one specific design challenge. 
A good Design Challenge should be: 
» Framed in human terms (rather than technology, 
product, or service functionality) 
» Broad enough to allow you to discover the areas 
of unexpected value 
» Narrow enough to make the topic manageable 
WATCH 
OUT 
TRY 
The challenge you choose may be related to adoption 
of new technologies, behaviors, medicines, products, 
or services. This might lead to framing a design challenge 
that is organization-focused, such as “How can we get 
people in villages to adopt savings accounts?” Instead, 
to act as a springboard for innovation, the challenge 
should be re-framed in a more human-centered way, 
such as “How can we create a financial safety net 
for people in villages?” 
Start the design challenge with an action verb such as 
“Create”, “Define”, “Adapt”, etc. Or phrase the challenge 
as a question starting with: “How can...?” 
H C D 35 
Facilitator Notes 
Time: 
1-1.5 Hours 
Difficulty: 
Step 1: Work with 
leadership to identify 
a list of criteria for the 
challenge. (i.e. Does 
it need to fit into a 
certain timeframe? 
Does it need to have 
a geographical or 
topical focus? Does 
it need to fit into 
an existing initiative? 
Does it need to explore 
new opportunities?) 
Step 2: With 
leadership, the 
design team, and/or 
constituents, make a 
list of the challenges 
you are facing. 
Step 3: Re-frame 
those challenges 
from the constituent’s 
point of view and 
broader context. 
Step 4: Vote or select 
the top two or three 
challenges based on 
your criteria. 
Step 5: Narrow to one 
challenge with input 
from key stakeholders. 
Step 6: Write a 
succinct, one sentence 
Design Challenge to 
guide the design team.
Case 
study 
Team-based design 
challenge definition 
In Ethiopia, IDE defined the design challenge through a series of different 
steps. First a small core team – the country director and IDE corporate 
staff — determined a set of criteria and short list of important challenges. 
Armed with this information, the country director and design team 
developed a set of criteria for the design challenge. This criteria was: 
» Limited enough to complete the challenge in 3-4 days 
» Focused on farmer needs 
» Broad enough to discover what is desirable to farmers 
Next, the team listed all the challenges they wanted to pursue. 
The country director then gave the team some information about the 
conversation among the core team which helped to focus the choices. 
Referring back to the criteria the team developed, the challenges were 
narrowed through a democratic vote. The top three were: 
» What can we offer farmers who don’t have enough rainwater access? 
» What are the best ways to communicate IDE offerings to farmers? 
» What makes farmers say yes? 
The team discussed the possibilities and decided that the second and 
third were actually closely related. So the team re-phrased the Design 
Challenge to become: “Define the appropriate approach for reaching 
a larger number of smallholder farmers with IDE offerings.” 
After more discussion and a final vote, this challenge was selected. 
H C D
H C D 39 
Hear 
Recognize Existing 
Knowledge RECOG 
NIZE 
KNOW 
LEDGE 
RECOG 
Recognize Existing 
Knowledge 
Chances are good that you already have some knowledge about the topic. 
Conducting a “What Do We Know?” session helps call forth existing knowledge 
related to the Design Challenge. Once documented, you can freely focus on 
discovering what you don’t yet know. 
TRY 
First, on Post-Its, write down what you already know 
about the Design Challenge, including: 
» What people need or want 
» What technologies can help in this challenge 
» What solutions or ideas are being tried in other areas 
» Any early hypotheses about how to solve the 
Design Challenge 
Are there any contradictions or tensions that emerge? 
Where is the team’s knowledge the strongest: on the 
needs of people, on the technological possibilities, or in 
how to implement ideas? 
Next, write down what you don’t know but need to learn 
about the area of investigation, such as: 
» What constituents do, think, or feel 
» How people value offerings 
» What constituents’ future needs may be 
» Challenges to implementation of ideas 
Where are the biggest needs for research? 
How should the recruiting strategy be tailored? 
Which categories might structure the discussion guide? 
38 H C D 
Facilitator Notes 
Time: 
30-60 mins. 
Difficulty: 
Step 1: Post the design 
challenge so that the 
team can see it. 
Step 2: Hand out 
post-it notes to the 
design team, and ask 
them to write what 
they already know 
about the topic. 
Have one piece of 
information per 
post-it note. 
Step 3: Ask each 
person to read their 
notes, and post them 
under the design 
challenge. Ask 
others to disagree 
or challenge any 
of the assumptions 
that come out. 
Step 4: Ask the team 
to write down on 
post-it notes what 
they don’t know 
about the challenge 
and read their notes. 
Post these notes in 
a different area. 
Step 5: Group the 
post-it notes into 
themes to help the 
team develop research 
methods, a recruiting 
plan, and the 
interview guide.
40 H C D H C D 
Hear 
Identify People 
to Speak With 
Hear 
Identify People 
to Speak With 
41 
TIP 
#2 
identify people 
to speak with 
Recruiting appropriate and inspirational participants is critical. Attention to gender, 
ethnicity, and class balance is crucial for research. 
For research meant to inspire new opportunities, it is useful to find people who 
represent “extremes.” Extreme participants help to unearth unarticulated behaviors, 
desires, and needs of the rest of the population, but are easier to observe and 
identify because they feel the effects more powerfully than others. By including 
both ends of your spectrum as well as some people in the middle, the full range 
of behaviors, beliefs, and perspectives will be heard even with a small number of 
participants. Including this full range will be important in the later phases, especially 
in constructing good frameworks and providing inspiration for brainstorming. 
Refer to the Field Guide to help 
guide your recruiting. 
GENDER 
WATCH 
OUT 
Some communities may be resistant to male NGO staff 
interviewing women. Make sure female staff help recruit 
& interview women. 
One-third of participants might be “ideal constituents”: 
those who are successful, adopt new technologies 
quickly, and/or exhibit desirable behaviors. 
One-third of participants should be on the opposite 
extreme: those who are very poor, resistant to new 
technologies, and/or exhibit problematic behaviors. 
One-third of participants should be somewhere in 
between: those who the researchers believe represent 
more “average” people. 
Group sessions are a great springboard to identify 
participants for the individual interviews. However, 
communities often want to showcase only the 
most successful constituents or male community 
members to NGOs. 
To satisfy the economic spectrum from the more 
well off to the very poor, you might ask: 
» “Can you introduce me to a family who cannot 
afford to send their children to school?” 
» “Who has not been able to afford maintenance 
or repairs to their home?” 
» “Who has experienced a recent setback 
(medical problems, bad harvest, etc)?” 
TIP 
#1 
Facilitator Notes 
Time: 
30-60 mins. 
Difficulty: 
Step 1: Develop 
the spectrum along 
which to recruit. 
Generate several 
options (i.e. High 
income to low income, 
early adopter to risk 
averse, large landholder 
to landless). Individually 
or collectively narrow 
to one or two relevant 
spectrums to make sure 
“extremes” are covered 
in the research. 
Step 2: Identify the 
relevant locations to 
recruit participants. 
Ask stakeholders to 
list good areas for this 
research. Pick 2-5 field 
sites that vary from one 
another (i.e. a dry and 
a wet site or a site in a 
central district and one 
more remote). 
Step 3: Select 
appropriate community 
contacts to help 
arrange community 
meetings and individual 
interviews. Make sure 
community contacts 
include men & women.
42 H C D 
Hear 
Choose Research Methods 
Method: Individual Interview 
choose research methods 
Design research is useful to not only understand individuals but also 
frame individual behaviors in the context and community that surrounds 
them. Therefore, it will be important to employ many methods of research. 
In addition to the methods described in this book, secondary sources 
and quantitative data can be supplemented to understand income or 
asset variances across different regions. Five methods described here are: 
» Individual Interview 
» Group Interview 
» In Context Immersion 
» Self-Documentation 
» Community-Driven Discovery 
» Expert Interviews 
» Seeking Inspiration in New Places 
method: 
individual interview 
Individual interviews are critical to most design research, 
since they enable a deep and rich view into the behaviors, 
reasoning, and lives of people. If possible, arrange to 
meet the participant at his/her home or workplace, so you 
can see them in context. In-context interviews give the 
participant greater ease and allow you to see the objects, 
spaces, and people that they talk about during the interview. 
WATCH 
OUT 
If there are many people on the research team, no more 
than three people should attend any single interview 
so as to not overwhelm the participant and/or create 
difficulty in accommodating a large group inside the 
participant’s home. 
The interview should be conducted without an audience, 
since the presence of neighbors, friends, or others can 
sway what the person says or what they are able to 
reveal. Privacy can often be difficult to create, however. 
One tactic to accomplish privacy is to have one person 
on the research team pull the audience aside and engage 
them in a parallel conversation in a place where the 
primary interview cannot be heard. 
TIP 
#1 
TIP 
#2 
Assign the following roles so that each person 
has a clear purpose visible to the participant: 
» one person to lead the interview 
» a note taker 
» a photographer 
Refer to Step 5: Develop an Interview Approach to 
create a set of questions for your individual interviews. 
H C D 43 
Facilitator Notes 
Time: 
60-90 mins. 
Difficulty: 
Step 1: After your 
team has written 
the Interview 
Guide (see Field 
Guide), practice the 
individual interview 
by partnering in 
teams of two. One 
person plays the 
role of the interviewer 
and the other the 
interviewee. Ask the 
teams to go through 
a “practice interview” 
with their partner. 
Step 2: Ask the team 
what they learned 
through this exercise. 
Are there any topics 
or questions that 
are missing?
44 H C D 
Hear 
Choose Research Methods 
Method: Group Interview 
method: 
group interview 
Group-based interviews can be a valuable way to learn 
about a community quickly. Group interviews can be 
good for learning about community life and dynamics, 
understanding general community issues, and giving 
everyone in a community the chance to voice their views. 
Group interviews are not good for gaining a deep 
understanding of individual income streams, uncovering 
what people really think, or understanding how to change 
commonly-held beliefs or behaviors. 
TIP 
#1 
Guidelines for group meetings: 
Size: 7-10 people from diverse economic backgrounds 
Place: Meet on neutral ground in a shared community 
space that all people have access to (regardless of age, 
gender, status, race). 
Gender: Mixed or same-sex groups depending on 
the customs in that community (if men and women 
should meet separately, two facilitators can run the 
groups in parallel). 
Age: Mixed groups of parents and teens/children, 
depending on the topic and local context. 
TIP 
#2 
NGOs can sometimes unintentionally send a message 
of separateness by wearing branded NGO clothing 
and creating spatial distance between themselves 
and the participants. It’s important to lessen these 
barriers and to disrupt common hierarchical perceptions 
of benefactor/researcher and recipient/participant. 
Here are some tips: 
» Sit at the same height level as the participants 
» If there is more than one researcher, don’t sit 
together; stagger yourselves throughout the group 
» Try not to wear organization-branded clothing that 
signifies your status as benefactor or researcher 
» Emulate the same status of clothing as participants 
(note: this does not mean wearing the “traditional 
dress” of the constituent community if this is not 
your own heritage) 
Refer to Step 5 : Develop an Interview Approach 
to identify questions for the group. 
Are the viewpoints of men and women equally 
valued in this community? If not, it may make sense 
to have two meetings, one with women only and one 
with men only. 
Are political heavyweights (such as chiefs, local 
administrators, etc) present? If so, their opinions 
may hamper the ability of others to speak freely. 
Does the community view you as a source of funds, 
gifts, or charity? If so, their interactions may be 
influenced by the desire to access potential benefits; 
it may be helpful to prepare an introduction that 
makes the purpose of the interview clear and state 
that nothing will be given away. 
H C D 
WATCH 
OUT 
45 
Facilitator Notes 
Time: 
1.5-2 Hours 
Difficulty: 
Step 1: After the team 
develops a Group 
Interview Guide 
(see Step 4), have 
the team partner in 
groups of two for a 
practice interview. Ask 
the interviewers to 
develop an approach 
for including women 
and quieter members 
of the group. Ask 
them also to develop 
strategies for asking 
people who may 
be dominating 
the conversation 
to allow other 
people to answer. 
Step 2: Have the team 
share “best practices” 
for including quieter 
members of the group 
and redirecting the 
conversation away 
from people who 
are dominating 
the conversation.
46 H C D IN 
CON 
TEXT 
immer 
sion 
Hear 
Choose Research Methods 
Method: In-context Immersion 
method: 
in context immersion 
Meeting people where they live, work, and socialize and 
immersing yourself in their context reveals new insights 
and unexpected opportunities. 
Human-Centered Design works best when the designers 
understand the people they are designing for not just on an 
intellectual level, but also on an experiential level. Try to do 
what your constituents do and talk to them about their 
experience of life in the moment. 
GENDER 
On a project in rural India, people said that cultural 
tradition prevented women from touching men who 
are not immediate family members. However, by 
spending several days in a village, the team observed 
that there were many instances in which trained or 
uniformed women doing specific jobs were able to 
touch men without any serious problems. These gaps 
between what people say and what they do are not bad. 
In fact, seeing these differences may highlight new 
opportunities; for example, designing a new medical 
service that could be provided by uniformed women. 
TRY 
#1 
TRY 
#2 
Work Alongside 
Spend a few hours to a few days working with someone. 
By experiencing the business and activity firsthand, you 
may gain better understanding of their needs, barriers, 
and constraints. 
Family Homestay 
Ask a family to host 1-2 team members for a few nights 
in their home. Staying for a few nights allows the family 
to gain comfort and act naturally. After the second night, 
very few people can maintain a “show” for guests, and 
the understanding and empathy the team will gain will 
increase the longer you stay in one place. 
What people say (and think) they do and what they 
actually do are not always the same thing. 
With no intent to mislead you, people often have strong 
beliefs about what they do on a daily basis that differs 
from what they actually do. The goal is not to correct or 
point out the misperception, but rather to understand 
the difference. 
TIP 
#1 
TIP 
#2 
TIP 
#3 
Putting yourself in someone’s shoes enables 
you to get beyond what people say to what 
they think and feel. 
Being in-context means gaining true empathy through 
being with people in their real settings and doing the 
things they normally do. This kind of deep immersion 
gives us Informed Intuition that we take back with us 
to design solutions. We begin to take on the perspective 
of the interview participant which enables us to make 
design decisions with their perspective in mind. 
Of course, we always go back into the field and get 
feedback from the source to see if our Informed 
Intuition led us to the right choices, and how we 
can improve them. 
Deep immersion shows commitment and staying power. 
For example, working with a person for a day in his or her 
field, living with a family for a few days or helping them 
bring their products to market are ways of showing your 
deep interest in the day-to-day lives of your participants. 
Trust is built over time and people feel at ease sharing 
their plans and hopes for the future. Many NGOs gain 
this depth of connection over many months of relationship 
building. Some techniques like the overnight stay described 
in the case study on the next page can accelerate this 
trust building. 
H C D 47 
Facilitator Notes 
Time: 
2-4 Days 
Difficulty: 
Step 1: To plan a 
homestay, identify 
people willing to 
host a researcher for 
one-to-three nights 
in their home. 
Depending on local 
customs, level of 
safety, and language 
barriers, team 
members can stay in 
homes individually or 
partner up in groups 
of two to three people. 
Step 2: Make sure the 
team understands 
that the goal of this 
exercise is to see 
how participants live 
day-to-day. Advise 
your team not to 
bring elaborate gifts, 
food, or alcohol to 
the homestay. 
However, a small 
gift of ordinary 
household supplies 
or help with normal 
family expenses is 
perfectly fine. 
Step 3: Tell team 
members to 
participate with 
the family in their 
normal routines. 
Ask the team to 
spend time with 
and talk to the men, 
women, and children 
in the household. It’s 
important to see 
how the household 
works from all these 
different perspectives.
Case 
study 
overnight 
stay in the field 
On a project to increase small holder farmer income for IDE 
Ethiopia, the design team stayed overnight in Arsi Negelle, 
Ethiopia, where they plowed the family’s fields the next morning. 
The overnight enabled the team to get beyond the common 
stories people tell to NGOs and learn about one farmer’s most 
intimate plans for the future. 
They visited a farmer named Roba the first evening and 
once again the next day. 
When they first met Roba, he portrayed an overall sense of 
hopelessness. He described things that happened TO him, in 
particular the government’s recent land redistribution. Some 
farmers received land in the irrigated area near the lake. 
Some did not. He was in the latter group. 
The next day, he was shocked to discover that the team was 
still there. His demeanor had changed completely. He knew 
the team was committed. This time, he shared that in fact he 
did have a plan for pulling his family out of poverty. If he could 
secure a $200 USD loan, he would first buy an ox so he wouldn’t 
have to trade two days of his own labor to borrow a neighbor’s. 
Then he’d rent a piece of land in the irrigated territory and 
purchase improved seed. He no longer viewed the team as a 
wealthy NGO who was there to provide a free gift, but rather 
a partner in how he could take command of his own future. 
H C D
50 H C D 
Hear 
Choose Research Methods 
Method: Self-documentation 
method: 
Self-Documentation 
Self-Documentation is a powerful method for observing 
processes over a long period of time, or for understanding 
the nuances of community life when the researcher can’t be 
there. Records of experiences, such as journal entries, allow 
the team to see how participants see their life, community, 
and relationships. 
GENDER 
Be sensitive to who has access to what in a community. 
It is important to recruit both men and women in this 
exercise to have a balance of perspectives. Also be 
sensitive to class, age, and other factors that will affect 
the information people are able to collect and record. 
TRY 
Recruit several people and give them cameras, video 
cameras, voice recorders or journals, with instructions. 
Ask them to document their experiences over a few 
days or weeks. Give participants instructions designed 
to guide them on how to easily record activities that 
will yield relevant information to the research project. 
The easier it is to self-document, the more likely it is 
that participants will complete the exercise. 
TIP 
#1 
TIP 
#2 
Often teenagers and young people are good participants 
in self-documentary exercises. Young people tend to 
want to express themselves in new ways, and can find 
the process of documenting their lives and the 
community less intimidating than older adults. 
You may find that your participants need a little help 
practicing the techniques for self-documentation. If this is 
the case, show some examples of how other people have 
done self-documentation, or spend a few hours with the 
participant to show them how to capture information. 
H C D 51 
Facilitator Notes 
Time: 
2-30 Days 
Difficulty: 
Step 1: Decide what 
you would like people 
to document -- their 
feelings, activities, 
family life, income, 
or behaviors. Based 
on this, decide what 
the best mode for 
collection of the 
information might be: 
photographs, diaries, 
voice recordings, etc. 
Step 2: Give 
participants the tools 
and instructions to 
document themselves 
for several days. 
Step 3: When 
you return to the 
participants, review 
the materials together. 
Remember to ask 
them not just what the 
things are that they 
documented, but also 
why they chose these 
details and how they 
felt about the items.
H C D H C D 53 
Hear 
Choose Research Methods 
Method: Community-driven 
Discovery 
method: 
Community-Driven 
Discovery 
In most cases, the real experts on a certain topic and those 
with the most insight for the Design Challenge are the people 
in the community or end customers. Consider recruiting 
members of the community to be the primary researchers, 
translators, designers and/or key informants for the project. 
Community members with strong relationships, respected 
leaders, or people with a reputation for intelligence and 
fairness are often good people to identify as research 
partners. By asking people in the community to lead the 
research, the other participants may be able to express 
their concerns more openly and honestly. In addition, 
through their intimate knowledge of the community, these 
research partners can help interpret the hidden meaning 
and motivations behind the statements of other participants. 
TRY 
Find people in the community who are particularly 
innovative or who have been doing things out of the 
ordinary in order to achieve success. How might you 
partner with these individuals to inspire new solutions? 
What can be learned by leveraging their innovations 
and knowledge? 
WATCH 
OUT 
Community politics can sometimes transform a research 
project into a community battle for access to the resources 
of the researcher and/or NGO. Even when these resources 
are not real, the perception of favoritism can be damaging. 
Before starting a project utilizing community-driven 
discovery, it is important to understand the relevant 
dynamics and power relationships. 
52 
Facilitator Notes 
Time: 
2-4 Days 
Difficulty: 
Step 1: Identify a 
few people in the 
community that will be 
good members to have 
on the design team. 
Try to ensure that 
these individuals are 
trusted and respected 
members of the 
community, that they 
are fair and unbiased, 
and have no personal 
stake in the results of 
the design solutions. 
Step 2: Decide how 
you will compensate 
these individuals. 
Sometimes it will be 
appropriate to pay 
them a salary based on 
what other members 
of the design team are 
getting paid, while in 
other situations, non-monetary 
gifts are 
more appropriate. 
If you are uncertain, 
seek advice. 
Step 3: Integrate these 
design team members 
at every point in the 
project, valuing their 
knowledge of the 
community dynamics 
and needs.
H C D 55 
Hear 
Choose Research Methods 
Method: Expert Interviews EXPERT 
RT INT 
TER 
VIEW 
EXPER 
method: 
Expert Interviews 
Experts can be called upon to provide in-depth and technical 
information. Reaching out to experts is particularly useful 
in cases where the team needs to learn a large amount of 
information in a short period of time, and/or where others 
have already done a lot of research on a topic. 
Some examples of good times to call upon expert 
interviews are: 
» To learn about the history of a particular community 
or topic 
» To understand the regulations that might affect 
design and implementation of solutions 
» To gather information about new technologies that 
have been recently invented or that are on the horizon 
WATCH 
OUT 
Expert interviews are not a substitute for primary 
research with participants and communities. Often 
experts overstate their expertise or develop their 
own assumptions and biases that can stifle innovation. 
Remember that the real experts are the people 
you’re designing for. Don’t ask experts for solutions 
or take their ideas as the final solution. 
TIP 
#1 
TIP 
#2 
If possible, interview experts with different points 
of view on a topic in order to balance out biases. 
Facilitator Notes 
Time: 
1.5-3 hours 
Difficulty: 
Step 1: Identify the 
areas or topics that 
you would like to talk 
to experts about. 
Step 2: Find and 
recruit these experts 
by telling them about 
your project and the 
intended length of 
time you will speak 
with them. Try to 
speak with people 
who have different 
opinions on the topics 
to challenge the team 
to think in new ways. 
Step 3: Return to 
some of these experts 
during the Feedback 
portion of the project 
-- experts can be even 
more helpful when 
there is something 
tangible for them to 
respond to. 
54 H C D
56 H C D 
H C D 57 
Hear 
Choose Research Methods 
Method: Seek Inspiration 
in New Places 
MeTHOD: 
Seek Inspiration 
in New Places 
One of the best ways to inspire new ideas is to look at 
similar experiences in other contexts, instead of focusing 
too narrowly on the research topic. The simple act of 
looking at different contexts can bring to mind new insights. 
For example a surgeon can get insights about organizing 
their medical supplies by visiting a hardware store, an airline 
employer might get ideas about check-in by observing a 
hotel front desk or a water-jug creator could observe other 
ways individuals transport heavy objects or liquids. 
TRY 
#1 
TRY 
#2 
To identify inspirational settings, list all the distinct 
activities or emotions that make up the experience 
you are researching. For example, a doctor’s visit might 
include the following activities and feelings: getting 
sick, discussing a doctor visit with family, travel, paying, 
and following doctor instructions such as taking 
medication or changing behavior. Find other situations 
that include some or all of these activities and then go 
and observe them. 
This method is most useful when you have already 
done some research, and need to refresh your thinking. 
56 Facilitator Notes 
Time: 
20-60 mins. 
Difficulty: 
Step 1: Think about 
all the activities, 
feelings, and behaviors 
that make up the 
experience of your 
challenge. Ask 
the team to list 
these together. 
Step 2: Next to each 
activity, feeling, or 
behavior, write down 
a few other areas or 
situations where this 
exists. For example, 
if the activity is “use 
a device at the same 
time every day”, other 
situations might be 
how people use 
alarm clocks, wells, 
or mobile phones. 
Step 3: Have the team 
vote on the situations 
that they would like to 
observe for inspiration 
and arrange for an 
observation. 
Step 4: During the 
observation, have the 
team take pictures 
and notes of the 
experience. Together, 
debrief on what this 
experience was like 
and what they can 
apply to the 
design challenge.
58 H C D 
Hear 
Develop an 
Interview Approach 
Method: Interview Guide 
Develop an interview approach 
Interviewing is an art that balances the dual needs of getting relevant 
information from the customer and engaging with them as a curious and 
empathetic friend. Intentionally developing your strategy for interviewing is 
key to managing this balance. Here we include three interview methods that 
may help you to develop the interview approach right for you: 
» Interview Guide 
» Sacrificial Concepts 
» Interview Techniques 
method: 
interview guide 
The semi-structured interview is a key method of enabling 
dialogue and deep engagement with participants while 
retaining focus on a particular topic. Thoughtful structuring of 
the interview questions will take the participant on a mental 
journey from the specific to the aspirational to the tangible. 
TIP 
#1 
OPEN SPECIFIC 
Warm up the participant with questions they are 
comfortable with. 
1. Household demographics 
2. Who does what in the household? 
3. Stories of recent past 
GO BROAD 
Prompt bigger, even aspirational, thinking that 
they may not be accustomed to on a daily basis. 
4. Aspirations for the future 
5. System-based questions 
PROBE DEEP 
Dig deeper on the challenge at hand & prompt 
with ‘what if’ scenarios. 
6. Income sources 
7. Questions specific to innovation challenge 
8. Sacrificial Concepts 
TRY 
#1 
TRY 
#2 
TRY 
#3 
Begin by brainstorming the topical areas you’d 
like to cover during the interviews, like 
» sources of livelihood 
» sources of information 
» financing models 
Use post-its to capture questions that respond 
to these topics. For ‘sources of information,’ 
one might ask: 
» When you have a setback in your life, 
who do you go to for advice? 
» Have you heard about new ways of doing things in 
the past year? How have you heard about them? 
Move the post-its around to sort the questions 
into a logical flow based on the sequencing of 
START SPECIFIC, GO BROAD then PROBE DEEP. 
Create your own in your Interview Guide at the back 
of your Field Guide based on the example on the 
opposite page. 
H C D 59 
Facilitator Notes 
Time: 
1-2 Hours 
Difficulty: 
Step 1: Generate a list 
of topics related to 
your design challenge 
to cover in field 
research. 
Step 2: Sort the topics 
based on what are the 
main categories and 
sub-categories. 
Step 3: Identify if 
any topics are 
specific to male or 
female activities. 
Step 4: Break into 
groups of two. Take 
each main category 
and assign a group 
to generate a list of 
questions to ask in 
the field based on 
the topics listed in 
the main category. 
Step 5: Have each 
group present their 
questions to the larger 
team and add any 
additional questions 
that may be missing.
60 H C D 
Hear 
Develop an 
Interview Approach 
Method: Sacrificial Concepts SA 
CRI 
FICIAL 
con 
cepts 
method: 
sacrificial concepts 
Scenario-based questions or Sacrificial Concepts can help 
make hypothetical or abstract questions more accessible. 
A sacrificial concept is an idea or solution created to help 
understand the issue further. It is a concept that doesn’t 
have to be feasible, viable, or possible since its only purpose 
is deeper understanding. A good sacrificial concept 
sparks a conversation, prompts a participant to be more 
specific in their stories, and helps check and challenge your 
assumptions. 
TRY 
#1 
Make a question less abstract by creating 
a Sacrificial Concept: 
Instead of asking: “How much would you pay to 
reduce the risk of purchasing new technology?” 
Describe two scenarios for the participant to 
choose from: “If you had a choice between two new 
technologies that could improve your farm output. 
The first technology costs 1,000 and comes with no 
guarantee. The second costs 1,500 and comes with 
a guarantee that by the second harvest, your farm 
output will double or else we will come back, take 
the technology away, and give you back your 1,500. 
Which option would you prefer?” Discuss why. 
TIP 
Abstract concepts difficult to answer for many 
people include: 
» Questions about risk, insurance, and guarantees 
» Questions about trade-offs 
» Questions about return on investment 
» Questions about future behavior TRY 
#2 
TRY 
#3 
TRY 
#4 
Ask a person to compare your concept to the way they 
currently do things. You might also create two concepts 
that contrast with each other or are opposites. People 
have an easier time reacting to concepts if they have 
something to compare it to. 
A sacrificial concept might be a scenario told verbally 
or shown in pictures or drawings. It might be an object 
that the person can handle. It might be an experience 
that a participant can try. 
Look at your design challenge and your big 
questions. What topics do you want to explore 
deeply? Create a sacrificial concept to help you 
prompt the right conversation. 
H C D 61 
Facilitator Notes 
Time: 
30-60 mins. 
Difficulty: 
Step 1: Based on 
your Design Challenge, 
identify an abstract 
question you would 
like to know the 
answer to. Pose the 
abstract question to 
your partner, and 
note the response. 
Step 2: Now turn the 
abstract question into 
a concrete scenario 
with two options. 
Pose your scenario-based 
question 
to your partner. 
Step 3: Now change 
a few of the variables 
in your scenario 
and pose the 
question again. 
What kinds of 
information did 
you learn from 
the different ways 
of questioning?
Case 
study 
Mock Shops 
in Rural Ghana 
For a project on developing consumer goods franchises in Ghana, 
the IDEO team set up a Mock Shop in villages in order to understand 
how people make purchase decisions. The mock shop featured 
personal-care products from local and international brands at a range 
of price points. 
In the shop, the team was able to observe people’s decision-making 
processes in action. They saw how long a person stayed, observed 
the browsing process, heard common questions, and saw customers’ 
processes for accessing the money needed to make a purchase. 
After a participant looked through the shop and decided what to buy 
(or not to buy anything), the team asked follow-up questions about 
their decision. Why had they chosen to buy an item or not when 
looking at a product? What were they considering when looking 
at product X or Y? What was the key to deciding it was the right 
product? Who were they buying it for? What questions did they have 
about familiar products or brands compared to unfamiliar ones? 
Having a real shop taught the team how people felt, thought and 
acted when making purchase decisions. It also helped the constituents 
explain something abstract — purchase decisions — using a concrete, 
recent example ­­­­— 
shopping at the Mock Shop. 
H C D
64 H C D H C D 65 
Hear 
Develop an Interview Approach 
Method: Interview Techniques 
Hear 
Develop an Interview Approach 
Method: Interview Techniques 
method: 
interview techniques 
Through telling stories, human beings reveal important issues 
and opportunities in their daily experiences. Often, what 
people say they do and what they actually do are not the 
same thing. So it’s important not just to rely on asking straight 
forward questions in an interview. Here are a few techniques for 
collecting rich stories in an interview. 
sho w me 
If you are in the interviewee’s environment, ask him/her to show you 
the things they interact with (objects, spaces, tools, etc). Capture 
pictures and notes to jog your memory later. Or have them walk you 
through the process. 
dra w it 
Ask participants to visualize their experience through drawings and 
diagrams. This can be a good way to debunk assumptions and reveal 
how people conceive of and order their activities. 
5 w hy’s 
Ask “Why?” questions in response to five consecutive answers. This 
forces people to examine and express the underlying reasons for 
their behavior and attitudes. 
think aloud 
As they perform a process or execute a specific task, ask participants 
to describe aloud what they are thinking. This helps uncover users’ 
motivations, concerns, perceptions, and reasoning. 
TRY 
DISCUSS 
Begin with a simple example, like how someone uses a 
mobile phone. Partner up and ask your partner to begin 
with a SHOW ME of how they entered the last contact 
into their address book. Next move on to the FIVE WHYS 
technique with your partner. Ask them to tell you about 
the last contact they entered into their address book and 
then five consecutive Why? questions. 
Compare and contrast the type of information you 
get from the different techniques. Let this inform your 
questioning techniques in the field. 
Facilitator Notes 
Time: 
20-40 mins. 
Difficulty: 
Step 1: Have the team 
practice by partnering in 
groups of two. At least 
one person (Person A) 
in each team should 
have a mobile phone 
with them. 
Step 2: Ask Person A 
to simply explain to 
their partner (Person B) 
how they enter a new 
contact into the phone. 
Step 3: Have Person B 
use the Show Me 
technique with Person A. 
Step 4: Have Person B 
use the Five Whys 
technique with Person A. 
Step 5: Ask the team 
to come back together 
and ask, “What kind of 
information did you get 
from using Five Whys?” 
Then ask, “What kind of 
information did you get 
from using Show Me?”
66 H C D 
Hear 
Develop Your Mindset 
6 
develop your mindset 
The exercises listed under this step are valuable to put you in the right 
frame of mind for research. It is often difficult, but very important, for 
experts 
and professionals to put aside what they know when they conduct research. 
Keeping an open mind takes practice. The three exercises here can provide 
you with this practice before you go into the field: 
» Beginner’s Mind 
» Observe vs. Interpret 
mindset: 
beginner’s mind 
Beginner’s Mind is critical when entering a familiar 
environment without carrying assumptions with you that 
are based on prior experience. This is often very hard to 
do since we interpret the world based on our experience 
and what we think we know. This lens of personal experience 
can influence what we focus on and can make us unable to 
see important issues. 
WATCH 
OUT 
Remind yourself frequently of the need to approach your 
Design Challenge with Beginner’s Mind, especially when 
you are in the field conducting research. 
TRY 
Here is one exercise to learn how to see the world 
through the eyes of a Beginner. Look at the photo on 
the opposite page and answer the following questions: 
» What stands out to you? What is happening? 
» What personal experience did you draw on 
when you looked at the picture? 
» How could you look at the photo as a Beginner, 
without making assumptions about what is happening? 
» What questions would you ask if you knew 
nothing about the context or activity of the 
people in the photo? 
Facilitator Notes 
Time: 
20-40 mins. 
Difficulty: 
Step 1: Ask the 
design team to look 
at the photo and 
identify what stands 
out to them. Note 
when people explain 
behaviors based on 
personal assumptions 
(i.e. “The man in the 
white lab coat seems 
to be the manager”). 
Step 2: Ask what past 
experience led to this 
explanation. 
Step 3: Use ‘opposite 
logic’ to question 
the assumption the 
person has made 
(i.e. “Wouldn’t those 
wearing lab coats 
need to be most 
sterile and therefore 
working closest with 
the machinery, not 
supervising?) 
Step 4: Ask how the 
interpretation would 
change if a new piece 
of information were 
introduced (i.e. “What 
if I were to tell you that 
in this place white is 
the color that servants 
wear? How would 
you view this scene 
differently?”). 
Step 5: Ask the design 
team what they have 
learned from this 
exercise. 
Step 6: Stress the 
importance of going 
into research with a 
“Beginner’s Mind” and 
asking questions that 
you think you might 
already know the 
answers to, because 
you may be surprised 
by the answers.
68 H C D 
Hear 
Develop your Mindset 
Mindset: Observe vs. Interpret 
mindset: 
observe vs. interpret 
Building empathy for the people you serve means 
understanding their behavior and what motivates them. 
Understanding behavior enables us to identify physical, 
cognitive, social and/or cultural needs that we can meet 
through the products, services and experiences we create. 
This exercise helps us differentiate between observation 
and interpretation of what we see, revealing our biases and 
lenses through which we view the world. 
TRY 
Use the photo on the opposite page to practice making 
the distinction between observations and interpretations. 
6 
What do you see ha ppening in this image ? 
Describe only what you see, don’t interpret yet. 
What is the reason for this b eha vior ? 
List five different possible interpretations that might explain 
this person’s behavior. 
How would you find out the real ans wer ? 
List five questions you could ask her to determine 
which interpretation is correct. 
Facilitator Notes 
Time: 
20-40 mins. 
Difficulty: 
Step 1: Ask the team 
“What do you see 
happening in this 
image?” Listen for 
responses that have 
built-in interpretations 
and remind people to 
describe only what 
they see at this point. 
Step 2: Ask “What 
might be the reason 
for this behavior?” 
and have the 
team generate at 
least five different 
interpretations about 
why this might be 
happening. 
If people are stuck, 
throw out an idea 
like : “This person is 
displaying her clothes 
to her neighbors as 
a sign of wealth by 
hanging them in a 
public space.” 
Step 3: Ask “What 
questions would you 
ask to find out the real 
answer?” and make a 
list of the questions 
that would help your 
team discover the 
right interpretation 
for an observation.
70 H C D 71 
Introduction 
Human Centered Design 
Introduction 
Human Centered Design 
H C D 
CREATE
increasing farmer income, cambodia
appropriate hearing aid protocols, india
WATER STORAGE AND TRANSPORTATION, INDIA
H C D 79 
CREATE: 
GOALS 
To move from research to real-world solutions, you will 
go through a process of synthesis and interpretation. 
This requires a mode of narrowing and culling information 
and translating insights about the reality of today into a set 
of opportunities for the future. This is the most abstract 
part of the process, when the concrete needs of individuals 
are transformed into high-level insights about the larger 
population and system frameworks that the team creates. 
With defined opportunities, the team will shift into a 
generative mindset to brainstorm hundreds of solutions 
and rapidly make a few of them tangible through 
prototyping. During this phase, solutions are created 
with only the customer Desirability filter in mind. 
Goals of the Create Phase are: 
» Making sense of data 
» Identifying patterns 
» Defining opportunities 
» Creating solutions
H C D 81 
CREATE: 
OUTPUTS 
Using both left-brain (logical) thinking and right-brain (creative) 
thinking, this phase will translate your research into a set of 
strategic directions and tangible solutions. 
At the end of the Create phase, the team will have 
generated the following: 
» Opportunities 
» Solutions 
» Prototypes 
A new way to go beyond 
analysis, a way to create new 
solutions based on the voice 
of the customer. 
—IDE vietnam
H C D 83 
CREATE: 
THEORY 
Synthesis is the act of making 
sense of what we’ve seen and 
heard during the observations. 
Synthesis takes us 
from inspiration to ideas, 
from stories to strategic 
directions. 
By aggregating, editing and 
condensing what we’ve learned, 
synthesis enables us to establish 
a new perspective and identify 
opportunities for innovation. 
Brainstorming with rules like 
Defer Judgment and Build on 
the Ideas of Others is a proven 
method for coming up with 
unexpected innovations. 
Brainstorming makes us 
think expansively and 
without constraints. 
The practice of generating truly 
impractical solutions often sparks 
ideas that are relevant and reasonable. 
It may require generating 100 ideas 
(many of which are mediocre) 
in order to come up with three truly 
inspirational solutions. 
Prototyping is a methodology 
for making solutions tangible in 
a rapid and low-investment way. 
It’s a proven technique for quickly 
learning how to design an offering 
right and for accelerating the process 
of rolling out solutions to the world. 
Prototyping is about 
building to think, 
acknowledging that the 
process of making ideas 
real and tangible helps us 
to refine and iterate the 
ideas very quickly. 
Creating many different prototypes 
that highlight different aspects of your 
product or service not only enables 
people to give honest feedback, but 
also prevents the team from getting 
attached to an idea prematurely. 
Feedback is critical to the design 
process. It brings the constituents 
directly back into the design process. 
Feedback inspires further 
iterations to make 
solutions more compelling 
for constituents. 
There are four key activities in the 
Create phase: synthesis, brainstorming, 
prototyping, and feedback.
84 H C D DEVE 
LOP 
APPR 
OAH 
DEVE 
Create 
Develop the Approach 
Develop the Approach 
Creation is about developing deeper understanding and translating that 
understanding into new innovations. There are many ways to do this, 
but the two most common are participatory approaches and empathic 
approaches. Use one or both of these approaches, develop your own, or 
draw upon different techniques when appropriate. 
method: 
Participatory Co-Design 
Having the team co-design solutions with people from the 
community and local value chain actors can be a great way 
to leverage local knowledge. It can also lead to innovations 
that may be better adapted to the context and be more likely 
to be adopted, since local people have invested resources in 
their creation. 
Consider using participatory co-design when: 
» you need a lot of local expertise and knowledge 
» solutions from the “outside” will not be easily adopted 
» the politics of a community require it 
TRY 
#1 
Facilitate a co-design workshop. Bring 8-20 people 
from the community together to design solutions to 
a challenge. Introduce the challenge by telling a few 
stories of problems that led to the design challenge. 
Then generalize those stories to How Might We? 
statements. Ask people to add their own stories 
or How Might We? questions. Brainstorm solutions 
with the participants and make sure you have the 
appropriate materials on hand to prototype. 
TRY 
#2 
TRY 
#3 
Co-design over a longer period of time through an 
in-context immersion. By living with a family over a 
few days or weeks, you will have the opportunity to 
ask people to informally identify problems and work 
together with them in their home, farm, or community. 
This approach is also very good for spotting new 
problems and developing solutions to those problems 
in the moment they happen. 
Find local experts and best practices. Ask different 
community members about the people who are 
considered to be successful. Schedule time with 
these people and leverage their knowledge to 
develop solutions together with them. 
GENDER 
Make sure to include women in the design team and 
female community members in the co-design. If living 
with a family, spend time equally with the husband, wife, 
extended family, and even the children. When hosting 
a co-design session, think about whether to have 
mixed-gender groups, or to have separate groups of 
men and women. When looking for local experts and 
best practices, ask who is considered an expert of both 
men and women, as well as less powerful groups. 
H C D 85 
Facilitator Notes 
Time: 
Days-Weeks. 
Difficulty: 
Step 1. Identify 
constituents who 
would be good design 
team members. The 
criteria will vary 
from place to place 
and from challenge 
to challenge. For 
example, do you 
need people who are 
successful, respected, 
and/or politically 
powerful? Or would it 
be more valuable to 
have people who are 
typical community 
members? Or perhaps 
a mix of the two. 
Step 2. Schedule a 
co-design session or 
series of sessions that 
works for everyone, 
and explain the 
process and goals of 
the session in advance. 
Step 3. Conduct 
co-design sessions 
with attentions to 
the needs, goals, 
and priorities of 
the community.
Case 
study 
Engaging Local Artisans 
as Co-Designers 
An NGO and designer Kara Pecknold partnered with local weavers 
to help them market their woven products more widely and increase 
their economic power. Because the local artisans are the experts, this 
designer engaged these weavers as co-designers. The designer asked 
the weavers to draw a picture of what makes their weaving process or 
products unique as a way to understand how to differentiate their work. 
Some drawings featured the plant that provides these weavers with 
their raw materials. They use the leaves from an invasive plant that is 
harming the environment of the Great Lakes Region of Africa. These 
weavers are turning an environmental problem into an economic 
opportunity. Based on these drawings and discussions, they identified 
the material they used as a key differentiator, and designed a logo for 
the weavers based on drawings of the plant. 
Asking people to participate in the design process is helpful as a way 
to leverage local expertise. But it also can empower constituents to 
participate in their own destiny and helps balance the sometimes 
uneven power dynamic between the participant and the NGO team. 
In addition, engaging with participants in a visual way helped diminish 
problems created by language barriers. 
covaga logo design process 
H C D
H C D 89 
Create 
Develop the Approach 
Method: Empathetic Design 
method: 
Empathic Design 
Creating solutions through empathy is a way for the design 
team to blend their expertise with the on-the-ground needs 
of people. Empathy means deep understanding of the 
problems and realities of the people you are designing for. It 
is important to do research across many different groups of 
people and to “walk in their shoes’’ before the Create phase 
if employing empathic design methods. By understanding 
people deeply, empathic design can lead to both appropriate 
and more breakthrough solutions. But this method challenges 
the design team to not just understand the problem mentally, 
but also to start creating solutions from a connection to deep 
thoughts and feelings. 
Consider using empathic design when: 
» the design team has specific skills required to 
develop solutions 
» the solutions you are seeking are “new to the world” 
» community politics make it difficult to select 
a few individuals to work with 
TRY 
When possible, recruit members of the community 
with the skills needed to be members of the design team. 
GENDER 
Include men and women in the design team to 
ensure a balance of perspectives. 
WATCH 
OUT 
Empathic design is not a method in which preconceived 
ideas and assumptions are substituted for grounded 
research and connection with end users. Although 
solutions are generated by the design team, the goal is 
to always have the people you are designing for in mind. 
88 H C D 
Facilitator Notes 
Time: 
Days-Weeks 
Difficulty: 
Step 1. Encourage the 
team to connect at 
both the rational and 
emotional levels with 
constituents. 
Step 2. If team 
members start to 
judge or exoticize 
the behaviors 
or decisions of 
constituents, remind 
them that their task 
is to understand 
and empathize 
with people, not 
to judge them. 
Step 3. Make sure 
the team has spoken 
with enough people 
in the Hear phase to 
develop empathy. If 
the design team still 
doesn’t understand 
and feel the reasons 
for the behavior 
of constituents, 
go back to the field 
and conduct 
more research.
H C D 
Case 
study 
Bringing Eyecare to 
Children in Indian Villages 
VisionSpring embarked on a project to shift its offer from selling reading 
glasses to adults in the developing world to providing comprehensive eye 
care to children. 
In an initial brainstorm with the VisionSpring team after conducting field 
research, ideas centered around the notion that kids liked experiences 
designed for kids. The VisionSpring team met with experts, including 
pediatric eye doctors, and saw that the norm was to decorate spaces 
with stuffed animals and toys as a way to make kids feel comfortable. 
During the prototyping process, the design team developed a number 
of prototypes for the eye screening process for kids. They went to the 
field armed with a number of prototypes to try and iterate on. Using 
the traditional eye chart, the Vision Entrepreneur and then the teacher 
administered the eye test. This was very intimidating to the kids 
and several burst into tears. To make it more approachable and less 
intimidating, the team also tried using a sillier eye-chart that had toys 
and animals on it. But it became too much like play, and chaos ensued. 
The team took a step back and thought about what would be serious 
enough to keep the diagnostic session from becoming a raucous play 
session, but not so serious as to inspire tears. 
Sitting in the schoolyard, the team reflected back on their own 
experiences as kids, recalled playing “house” and “doctor”, where they 
would dress up with their friends and simulate adult behavior. Inspired 
by this role reversal/role play, the team thought: why not put the child 
in the position of authority? The team tried a protocol where the child 
would screen the eyes of the teacher, and then where they would 
screen each other. They had fun emulating adult behavior, and weren’t 
intimidated by their peers. 
Empathic design means thinking from the perspective of your users, 
and doing everything you can to feel and understand what they are 
experiencing. The team got in touch with what is fun and what is scary 
to kids in order to create an eye care experience that works for kids.
92 H C D 
Create 
Share Stories 
share stories 
Telling stories is about transforming the stories we heard during research 
into data and information that we can use to inspire opportunities, ideas and 
solutions. Stories are framed around real people and their lives, not summaries 
of information. 
Stories are useful because they are accounts of specific events, not general 
statements. They provide us with concrete details that help us imagine 
solutions to particular problems. 
TIP 
#1 
It’s best to share stories soon after research so that 
details are not lost. One team member should tell the 
story of the person(s) they met, while the rest of the team 
takes notes on post-its. Notes should be small pieces of 
information (no longer than a sentence) that will be easy 
to remember later. As a group you should be thinking, 
“What does this new information mean for the project?” 
Some tips on storytelling are below. 
Be Specific 
Talk about what actually happened. It helps to begin stories 
with “One time…” or “After such and such happened…” 
Be Descriptive 
Use your physical senses to give texture to your 
description. 
Follow Reporting Rules 
Cover the following topics: who, what, when, 
where, why, and how. 
WATCH 
OUT 
Try to avoid: 
» Generalizing 
» Prescribing (they should, would, could…) 
» Hypothesizing 
» Judging 
» Evaluating or Assuming 
TIP 
#2 
Story sharing turns the information that lives in a team 
member’s head into shared knowledge that can be 
translated into opportunities and solutions. 
Some techniques for effective sharing include: 
» Gather your notes, photos, and artifacts prior to 
story sharing. If possible, print the photos and 
display them on the wall to refer to. 
» Tell stories person by person, one at a time. 
Group meetings can be told as the story of a 
particular community. 
» Split information into small pieces to make 
it memorable. Make each piece no longer than 
this sentence. 
» Use vivid details and descriptions. This is not 
the time to generalize. 
H C D 93 
Facilitator Notes 
Time: 
4 Hours-Days 
Difficulty: 
Step 1. Gather the 
design team together 
in a room with 
plenty of wall space. 
Optimally, the team 
should be sitting in 
a circle. 
Step 2. Distribute post-it 
notes and markers. 
Have a flip chart or 
large sheets of paper 
nearby, as well as 
tape to attach these 
sheets to the wall. 
Step 3. Tell the 
team to capture their 
notes, observations, 
and thoughts on the 
post-its as they speak. 
Everything that is said 
during story sharing 
should be captured 
in a note: life history, 
household details, 
income, aspirations, 
barriers, quotes, 
observations, etc. 
Step 4. Ask each team 
member to share the 
story of the person(s) 
they met. Go through 
the stories one by one. 
Step 5. Affix all the 
post-it notes to the flip 
chart or large pieces 
of paper on the wall. 
Use one large sheet 
per story. When the 
story is finished, hang 
it on the wall and move 
on to the next story. 
At the end of Story 
Sharing, you will 
have many sheets 
lined up on the wall 
with hundreds of 
post-it notes.
94 H C D iden 
tify 
patte 
rns 
ident 
Create 
Identify Patterns 
Identify patterns 
Making sense of your research is accomplished by seeing the patterns, 
themes, and larger relationships between the information. This process 
can be messy and difficult at times, but ultimately very rewarding. Seeing 
the patterns and connections between the data will lead you quickly toward 
real-world solutions. There are several steps listed here to take you through 
the process for you use selectively based on the subject matter. 
» Extract Key Insights 
» Find Themes 
» Create Frameworks 
method: 
extract key insights 
Uncovering insights is about bringing visibility and clarity 
to previously hidden meaning. 
WHAT I S A N I NSIGHT? 
» Insights are revelations – the unexpected 
things that make you sit up and pay attention. 
» Insights extrapolate individual stories into 
overarching truths. 
» Insights allow us to see our design challenge 
in a new light. 
For example, a combination of an observation and quote 
from an interview yielded the following sample insight: 
Observation: Farmers rely on farming information 
from their friends and neighbors, though they know 
this knowledge is limited. 
Quote: “If the Privatized Extension Agent lived outside 
my area, I would want to visit his farm so I could see 
his production.” 
Insight: Trust-building and knowledge sharing happens 
through ‘seeing is believing.’ 
TIP 
#1 
TIP 
#2 
TIP 
#3 
Select key information 
Look across the information in the stories. Edit out the 
details that are not important – this is the time to let 
go of some of the detail. Choose the information that 
you find surprising, interesting, or worth pursuing. 
Aggregate big thoughts 
Are some of the thoughts linked? If so, aggregate 
them. Take several related pieces of information and 
re-write them as one big Insight. 
Work at the same level 
Check that the insights sit at the same level — 
that they are all big thoughts. If you find you have 
some lower level insights, consider whether they 
might be reframed at a higher level. If they need to 
be dropped a level, they may be best talked about as 
customer needs that inform and support the Insight. 
H C D 95 
Facilitator Notes 
Time: 
45-60 mins. 
Difficulty: 
Step 1. Ask the team 
to go to the wall with 
all the stories and 
choose 5 key post-its 
(stories, quotes, 
observations) that 
are most surprising, 
interesting, or 
provocative. 
Step 2. Group these 
into related thoughts. 
Step 3. Write a 
succinct Insight 
statement on a 
new post-it for 
each grouping that 
summarizes the 
big takeaway. 
Step 4. Post these 
Insight post-its 
where all can see.
H CH DC D 97 
Case 
study 
FINDING INSIGHTS FOR EFFECTIVE 
MARKETING TO FARMERS 
In Ethiopia, the IDE team looked over the information from the 
Story Sharing exercise and extracted over 20 key insights. 
About half of these came directly from the post-its that were 
written in Story Sharing, and the other half were written based 
on the information the team heard during Story Sharing. 
Some of the insights the team identified were: 
» School is a key channel for distributing information 
» There is a strong need for an alternative to borrowing oxen 
» Buying on credit is the default 
» Mass media sells water pumps
98 H C D 
Create 
Identity Patterns 
Method: Find Themes 
method: 
find themes 
Finding themes is about exploring the commonalities, 
differences, and relationships between the information. 
Some ways to do this include: 
Look for categories and buckets 
Sort your findings into categories or buckets. Which ideas 
are related? Cluster together the findings that belong 
together into themes. 
Consider the relationship between categories 
Look for patterns and tensions in the way your themes relate 
to each other. Are they on the same level? Or are they talking 
about different kinds of things? 
Group and re-group 
Slice and dice the data in different ways to find meaning. 
Try moving the post-its around to form new groups. 
Get input from the team 
Explain the early buckets and themes to a broader group. 
Learn from their input and try alternative groupings. 
TRY 
Try the P.O.I.N.T. technique 
Translate the Problems and Needs identified in storytelling 
into Insights (see previous Method) and Themes. 
P = Problems 
O = Obstacles 
I = Insights 
N = Needs 
T = Themes 
TIP 
Creating themes can be an engaging and rewarding 
experience, as you start to group and transform the 
data before your eyes. Some good techniques for 
doing this are: 
» Work together as a team to decide how to create 
buckets and themes. 
» Arrange and re-arrange the post-its on the wall 
until the team is satisfied with the groupings. 
» If there is a theme that contains almost all the post-its, 
break it out into several smaller themes. Try to 
see not only the connections, but also the relevant 
differences between the information. 
H C D 99 
Facilitator Notes 
Time: 
30-60 mins. 
Difficulty: 
Step 1. Have the team 
go to the wall or board 
where they have 
placed their key story 
and insight post-its 
and select the 5 most 
interesting quotes, 
observations 
and/or insights. 
Step 2. On a new 
board, sort these 
into themes. 
Step 3. Check to make 
sure the themes are 
at the same level. If a 
theme is too specific, 
prompt the team to 
find the bigger idea. 
If a theme is too broad 
or has too many 
different ideas under 
it, ask them to break 
it down into several 
buckets. 
Step 4. When finished 
sorting, give each 
theme a title on a 
new post-it. Make 
sure there is enough 
space between or 
below the different 
theme categories 
to facilitate the next 
step of opportunity 
identification.
100 H C D H C D 101 
Create 
Identify Patterns 
Method: Create Frameworks 
Create 
Identify Patterns 
Method: Create Frameworks 
method: 
create frameworks 
Frameworks allow you to begin putting the specific 
information from stories into a larger system context. 
What is a framework? 
A framework is a visual representation of a system. 
It shows the different elements or actors at play 
and highlights the relationships between them. 
Using your framework 
A good framework will help you see the issues and 
relationships in a clearer and more holistic way. Discuss 
what the framework implies for constituents, for other 
actors in the community, and for your organization. 
Use the framework to develop or build upon key insights. 
Capture those insights and add them to your growing list. 
GENDER 
In many cases, it will make sense to create two different 
frameworks: one from the perspective of women in 
the community and one from the male perspective. To 
understand whether you need to dedicate attention to 
the different needs of women and men, ask yourself these 
questions: 
» How do women’s stories differ from those of men? 
» Is gender itself a theme? 
» Do women’s stories tell a different story about 
household activities, income opportunities and barriers, 
and market relations than the stories obtained from men? 
If you answered yes to these questions, think about 
creating two different frameworks that will yield different 
sets of opportunity areas for women and men. 
TIP 
If you are having trouble visualizing your own frameworks, here are some common 
types of frameworks that recur again and again. 
Venn Diagram 
Process Map 
Relational Map 
Two-by-Two Matrix 
Facilitator Notes 
Time: 
1-2 Hours 
Difficulty: 
Not all design 
challenges will yield or 
require frameworks. 
If the team does not 
feel that this step 
is required for your 
challenge, skip it. 
Step 1. Listen for 
moments in story 
sharing when the 
topic fits into a larger 
system or is linked 
to another piece 
of information. 
Step 2. When team 
members start 
to suggest larger 
systemic structures 
or relationships 
between things, ask 
them if they can draw 
what they are saying. 
Consider the example 
framework types 
described here. 
Step 3. Allow some 
time for your team to 
play with re-drawing 
their framework 
several times until they 
feel it represents what 
they want to say in a 
robust way.
102 H C D 
Create 
Create Opportunity Areas 
create opportunity areas 
Once you have pulled out the themes and patterns from what you heard, you 
can start creating opportunity areas. The process of translating insights into 
opportunities is about moving from the current state to envisioning future 
possibilities. Opportunities are the springboard for ideas and solutions. 
What is an opportunit y area ? 
» An opportunity area is a stepping stone to idea generation. 
» An opportunity is a rearticulation of problems or needs in 
a generative, future facing way. 
» An opportunity area is not a solution. Rather, it suggests more 
than one solution. It allows the team to create many solutions. 
Framing opportunit y areas 
Opportunities start with the phrase “HOW MIGHT WE...?” 
to suggest a mindset of possibility. 
TIP 
#1 
TIP 
#2 
Start each statement with “HOW MIGHT WE...?” 
and abbreviate on post-its to “HMW.” 
Use different color post-its for your opportunity statements 
than you used for insights. This will help to visually separate 
insights from opportunities for the next step. 
TRY 
Watch out for opportunity areas that are already 
solutions. A key part of creating innovative solutions 
is preventing yourself and your team from jumping 
to conclusions. 
If your opportunity sounds like a specific solution, back 
it up by asking yourself, “Why would we want to offer 
this solution?” or “What user needs are answered by this 
solution?” Here is an example: 
Insight 
Trust building and knowledge sharing happens 
through ‘seeing is believing.’ 
Solution 
A training course offered by community members 
to teach their friends and neighbors about a technology 
or behavior that has worked for them. This is a solution. 
Ask yourself: What needs are answered by this solution? 
Answer: The need to expand the knowledge of community 
members through local information aggregators. 
Opportunity 
How might we better educate and inform local knowledge 
aggregators? Or how might we support new technology 
experimentation by local knowledge aggregators? 
TIP 
#3 
TIP 
#4 
Go for quantity, not quality at this point. 
When narrowing down the opportunity statements to 
3-5 HMW statements to use in brainstorming, select some 
that are intentionally outside of your current projects or 
capabilities. At this point, filter based on Desirability to 
customers, not Feasibility to the organization. 
WATCH 
OUT 
H C D 103 
Facilitator Notes 
Time: 
40 mins.-2 Hours 
Difficulty: 
Step 1: Prepare your 
team to begin defining 
opportunity areas by 
telling them that this is 
where they will start to 
shift from analysis of 
information to creating 
new ideas. 
Step 2: Distribute post-it 
notes and markers to 
everyone in the team. 
Ask the team to start 
their opportunities 
with the words 
“How Might We…?” 
Step 3: Spend at least 
15 minutes on each 
theme generating 
Opportunity 
Statements for 
that theme. Place 
the post-its next 
to the theme area. 
Step 4: If the team 
gets stuck, read the 
insights from each 
theme area as a way 
to jolt the creativity of 
the team. For example, 
for each insight 
posted, ask the team 
to come up with at 
least one “How Might 
We…” statement.
104 H C D 
Create 
Brainstorm New Solutions 
brainstorm new solutions 
Brainstorming gives permission to think expansively and without any organizational, 
operational, or technological constraints. 
Some people think of brainstorms as undisciplined conversation. But conducting 
a fruitful brainstorm involves a lot of discipline and a bit of preparation. 
The practice of generating truly impractical solutions often sparks ideas that are 
relevant and reasonable. It may require generating 100 ideas (many of which are 
silly or impossible) in order to come up with those three truly inspirational solutions. 
TIP 
Seven b rainstorming R ULES 
» Defer judgment 
There are no bad ideas at this point. There will be 
plenty of time to judge ideas later. 
» Encourage wild ideas 
It’s the wild ideas that often create real innovation. 
It is always easy to bring ideas down to earth later! 
» Build on the ideas of others 
Think in terms of ‘and’ instead of ‘but.’ If you dislike 
someone’s idea, challenge yourself to build on it and 
make it better. 
» Stay focused on topic 
You will get better output if everyone is disciplined. 
» Be visual 
Try to engage the logical and the creative sides 
of the brain. 
» One conversation at a time 
Allow ideas to be heard and built upon. 
» Go for quantity 
Set a big goal for number of ideas and surpass it! 
Remember there is no need to make a lengthy case 
for your idea since no one is judging. Ideas should 
flow quickly. 
TRY 
Brainstorming warm-up 
Use this activity to get the team in an open-minded 
and energetic mindset for brainstorming. 
Pair up with a partner. Person A will come up with lots 
of ideas about a potential businesses he or she wants 
to start. (Alternatively, one could plan an event such as 
a family vacation and pose ideas of places to go.) 
Round 1: 
Person A comes up with one idea after another. 
Person B must say NO to each idea and give a reason 
why it wouldn’t work. Do this for 2-3 minutes. 
Round 2: 
Now Person B comes up with business or event 
ideas, one after another. Person A must say YES 
to each idea and build on it to make it bigger. 
Do this for 2-3 minutes. 
As a group, discuss how these two different 
experiences felt. The Round 2 experience is the 
environment the team will want to create for a 
successful brainstorm. 
H C D 105 
Facilitator Notes 
Time: 
45-60 mins. 
Difficulty: 
Step 1. Prepare 
3-5 “How Might 
We...?” opportunity 
statements from those 
generated previously. 
Place each statement 
on a separate wall 
or board. Give each 
person post-it notes 
and a marker. 
Step 2. Remind 
people of the rules 
of brainstorming. 
Tell them to be 
very specific about 
the ideas they are 
proposing. Use big 
markers (not pens) so 
everyone can see what 
the idea is. Write only 
one idea per post-it. 
Step 3. Begin by 
asking the group 
to generate a list 
of barriers related 
to the opportunity 
statement. 
Step 4. Protect all 
participants by 
enforcing the Rules 
of Brainstorming. 
If ideas slow down, 
prompt the group 
to think about one 
of the barriers listed 
during the warm-up. 
Or share a story from 
the research to spark 
thinking (i.e. “So what 
ideas would encourage 
Shashu to adhere to 
her medication?”) 
Step 5. When the ideas 
really slow down, 
switch to a new 
opportunity area. 
This might be 15-30 
minutes per HMW.
106 H C D H C D 107 
Create 
Make Ideas Real 
Create 
Make Ideas Real 
make ideas REAL 
Prototyping is about building to think. This means creating the solution so that 
it can be communicated to others and making the idea better. Prototyping 
allows you to quickly and cheaply make ideas tangible so they can be tested 
and evaluated by others - before you’ve had time to fall in love with them. 
What is prototyping? 
» BUILD TO THINK: Prototypes are disposable tools used throughout the 
concept development process, both to validate ideas and to help generate 
more ideas. Prototypes are a powerful form of communication and force us to 
think in realistic terms about how someone would interact with the concept. 
» ROUGH, RAPID, RIGHT: Prototypes are not precious. 
They should be built as quickly and cheaply as possible. 
» ANSWERING QUESTIONS: It is essential to know 
what question a prototype is being used to answer, 
for example about desirability, usefulness, usability, viability, or feasibility. 
Why prototype? 
» To develop a deeper understanding of what an idea 
means and to reveal questions the team needs to answer. 
» To create an internal dialogue about how the concept works and external 
communication about the concept. 
TRY 
Imagine the Value Proposition 
For each prototype, answer these questions to start 
building the value of the idea: 
» Who will benefit from this idea? What is the value 
to the end customers? 
» Why and how is this idea better than alternative options? 
» How much is this benefit worth to them? 
» How much would they be willing to pay for this benefit” 
» How might this payment be collected? 
TIP 
common protot ype forms 
Models: 
A physical model of a product, shown above, makes a 2-dimensional idea 
come alive in 3 dimensions. Using rough materials allows you to quickly 
mock up low-fidelity prototypes. 
Storyboards: 
Imagining the complete user experience through a series of images or sketches. 
Role-play: 
The emotional experience with a product or service is sometimes best 
expressed by acting it out with team members taking on the role of the 
constituent or customer. 
Diagrams: 
Mapping is a great way to express a space, process, or structure. Consider 
how ideas relate to each other, and how the experience changes over time. 
Facilitator Notes 
Time: 
45-60 mins. 
Difficulty: 
Step 1. Ask teams 
to partner in teams 
of 2-4. Small teams 
help everyone to 
have a role. 
Step 2. Ask teams 
to pick one solution 
from the brainstorming 
boards. You may 
choose to offer a 
range of criteria: two 
teams working on 
solutions they’re “most 
passionate about,” 
one group on “most 
feasible ” and one on 
“furthest out” or 
“long term”. 
Step 3. Prompt teams 
to spend no more than 
30-45 minutes making 
their chosen solution 
tangible, using one of 
the prototyping forms 
described here or 
creating new ones. 
Step 4. Give each team 
5 minutes to share 
their idea back with 
the larger group to 
get initial feedback. 
Encourage teams to 
include an enactment 
of the experience 
of use, even if they 
have a paper-based 
prototype. Prompt 
groups to identify 
what customer needs 
their prototype 
addresses and what 
key questions they 
still have.
108 H C D 
Create 
Gather Feedback 
gather feedback 
After solutions have been generated, it’s time to take them back out to participants 
to gather feedback. 
WATCH 
OUT 
Don’t invest too much time perfecting the ideas 
before feedback – the point of re-engaging customers 
is to change the solutions, not to prove that they 
are perfect. The best feedback is that which makes 
you rethink and redesign. 
How to solicit feedback 
A great way to get honest feedback is to take several executions out to people. 
When there is only one concept available, people may be reluctant to criticize. 
However, when allowed to compare and contrast, people tend to speak 
more honestly. 
Whose feedback to solicit 
Speaking to new participants in a different region from where you did your 
research is a way to explore the generalizability of a solution. You may choose 
to speak to a mix of both new people and to those you have spoken with before. 
Try to include all stakeholders who would touch the concept; in addition to the end 
user, include manufacturers, installers, service providers, distributors, retailers, etc. 
What questions to pursue 
For each prototype, identify 3-4 questions you’d like answer about desirability 
or use case during the feedback session. 
Keep careful notes of the feedback, both positive and negative, and the new 
questions the team needs to answer about the solution. 
TIP 
The goal is to solicit honest feedback, even if 
it is negative. It’s better to know early on before 
much investment has been made that a solution 
is not desirable. Here are a few tips in presenting 
yourselves and your solutions to participants: 
Don’t try to sell the idea. 
Present solutions with a neutral tone, highlighting 
both pros and cons of a solution. 
Vary group size. 
Begin with a large group (10-15) to present the 
solution, then break into smaller groups, one per 
solution for a more intimate conversation. 
Adapt on the fly. 
If it becomes clear that there is one aspect of the 
solution that is distracting people from the core idea, 
feel free to eliminate this piece or change it. 
Ask participants to build on the ideas. 
If a participant asks a question like, “Can this service 
be purchase by the community or just an individual?” 
Ask the question back to them: “Should the service be 
purchased by the community or individual?” Another 
valuable question is, “How could this be better for 
you?” It invites the participant to help improve the 
idea or give additional critique. 
H C D 109 
Facilitator Notes 
Time: 
1-1.5 Hours 
Difficulty: 
Step 1. Ask team 
members to prepare 
how to present 
their solutions to 
participants. It’s 
not necessary to give 
behind-the-scenes 
organizational 
information to them. 
Step 2. Have teams 
practice presenting 
solutions to the 
rest of the group— 
enactment is 
especially effective. 
Invite others to help 
simplify and clarify 
the presentation 
and identify focus 
questions to be 
answered in research. 
Step 3. Ask teams to 
standardize a script 
about the solution 
so it is delivered 
consistently at each 
feedback session. 
Write down key 
questions to ask 
in follow-up. 
Step 4. When 
introducing the 
feedback session 
to the customer group, 
explain you want 
honest feedback— 
even if negative—and 
that the team has 
spent minimal time 
prototyping.
H C D 
Case 
study 
TESTING Hearing Aid Protocols 
for Rural India 
The design challenge for this IDEO project was to make hearing 
aids more accessible in rural India. One key hurdle was creating a 
diagnostic process that could be effectively administered outside 
a medical setting by minimally-trained local technicians. 
During the initial research, the team learned about the constraints 
associated with fitting a hearing aid. They developed a process 
prototype that included a fitting protocol, a technician kit with tools 
for fitting a hearing aid, and technician training materials. The team 
started by training two local people as technicians in less than a day, 
and then went to villages to watch the newly trained technicians try 
the protocol with people who have trouble hearing. 
While watching the technicians on the first day in a village, the team 
quickly saw that the protocol was too complex. It took too long to 
explain to potential customers how to complete the tests. The team 
immediately set to simplifying the protocol, and then trained a new 
pair of technicians on the newly simplified protocol. To the team’s 
surprise, while the next village visit went more smoothly, there were 
still some challenges due to complexity. The team conducted a third 
round of simplification, and final testing confirmed that the protocol 
was finally simple enough and effective enough to work. 
Gathering feedback early allows you to focus on how to improve your 
design and helps you identify problems in your designs that you may 
not notice in an artificial setting. As in this example, it is often possible 
to make changes and improvements to the design between feedback 
sessions, so that the team continues to learn and improve the solution.
DELIVER
EYECARE FOR CHILDREN, INDIA
water STORAGE AND TRANSPORTATION, INDIA
INCREASING SMALLHOLDERS FARMER INCOME, ethiopia
H C D 121 
DELIVER: 
GOALS 
Once the design team has created many desirable 
solutions, it is time to consider how to make these 
feasible and viable. The Deliver phase will move 
your top ideas toward implementation. 
The activities offered here are meant to complement 
your organization’s existing implementation processes 
and may prompt adaptations to the way solutions 
are typically rolled out. 
In the Deliver Phase, your team will: 
» Identify required capabilities 
» Create a model for financial sustainability 
» DEVELOP an innovation pipeline 
» plan pilots & Measure Impact
H C D 123 
DELIVER: 
OUTPUTS 
In the Deliver phase, you will produce: 
» Feasibility assessment 
» Viability assessment 
» Innovation pipeline 
» Implementation plan 
» LEARNING PLAN 
Tools to catapult solutions 
to the next steps of 
implementation. 
—IDE cambodia 
This phase will challenge the team to create the 
elements necessary to make the solution successful, 
and to track the impact of the solution.
H C D 125 
DELIVER: 
THEORY 
Delivering solutions 
that are new to the world 
involves creating low-investment, 
low-cost ways 
of trying out your ideas 
in a real-world context. 
The team can design a handful of 
mini-pilots that precede and inform 
the full pilot program. Mini-pilots might 
engage actors who are different from 
the group of stakeholders for the final 
implementation. For example, in a mini-pilot, 
the NGO or social enterprise might 
play certain roles that will ultimately 
be held by partners in order to gain a 
deeper understanding of how the system 
should work and to be more informed 
when soliciting and training partners. 
Implementation is an 
iterative process that 
will likely require many 
prototypes, mini-pilots and 
pilots to perfect the solution 
and support system. 
Piloting an idea before it goes to market 
not only allows you to understand the 
solution better, but also helps you identify 
what it will take for your organization to 
deliver that idea to the community. 
Every organization is optimized to achieve 
what it currently does. If you want to 
achieve different outcomes, you often 
need to do things differently than you 
know and do right now—whether it is 
about finding new talent, developing new 
skills, building new external partnerships, 
or creating new processes. 
The Human-Centered Design process 
doesn’t limit the solution by the current 
constraints of the organization. 
This process invites you 
to work in the belief that 
new things are possible, 
and that you can evolve 
both the solutions that you 
deliver and the way your 
organization is designed, 
simultaneously. 
In addition, Human-Centered Design 
integrates design and measurement 
methods in a continuous learning cycle. 
By encouraging on-going measurement, 
evaluation, and iteration, the solutions 
developed stay grounded in real-world 
impact and continue to evolve. 
Delivering solutions to your consituents 
means you will need to build the capabilities 
and financial models that will ensure that 
the solutions are implemented well and 
can be sustained over the long term. You 
will also need to create a plan for on-going 
learning and iteration.
126 H C D 
Deliver 
Develop a Sustainable 
Revenue Model SUSta 
INABLE 
REVE 
NUsus 
taina 
develop a sustainable 
revenue model 
The long-term success of solutions depends upon the intentional design of a 
revenue stream that can sustain the offering over time. Let the value provided 
to the end customer be your entry point as you design the support systems 
around the solution. For this Viability Assessment, answer the following 
questions for each solution. 
TIP 
1. Customer Value Proposition 
» What is the value proposition for the end customer? 
Refer back to prototypes and customer feedback, 
highlighting the aspects customers found 
most important. 
» How much is this worth to the end customer? 
2. Revenue Sources 
» Is the solution a product, a service or both? 
» How much do customers pay? 
» How do customers pay: in cash, in kind, 
in labor, in other? 
3. Stakeholder Incentives 
» How does this solution deliver value to each 
stakeholder involved? 
» What are the stakeholders’ incentives to participate? 
What are challenges or disincentives? How might we 
adapt the solution to avoid these disincentives? 
TRY 
Consider the following fee models to inspire your 
thinking. One exercise is for the design team to go 
down the list of models and ask: 
“What would our solution look like if 
it were offered by: …?” 
» Membership/Subscription 
» Gift it, share the income produced 
» Give the product, sell the refill 
» Subsidize 
» Give the product, sell the service 
» Service only 
» Pay-per-use 
H C D 127 
Facilitator Notes 
Time: 
30-45 mins. 
Difficulty: 
Focus on one 
solution at a time 
and take the team 
through the following 
exercise. Alternatively, 
the larger team can be 
split into smaller teams 
of two or three, with each 
smaller team focusing 
on one solution. 
Step 1: On a board 
or flip chart, write 
“Customer Value.” 
Ask the team to identify 
how each solution will 
provide value to the 
end customer. Write 
everything down. 
Ask the team to answer 
the question: “How much 
is this worth to the end 
customer?” Write down 
the figure on the chart. 
Step 2: On a separate 
board or flip chart, write 
“Revenue Sources.” Ask 
the team to identify who 
will pay for the product 
or service. How much 
will each actor pay? 
How will the payments 
be received? Use the 
example fee models 
in the “Try” text box 
to help. 
Continues next page. 
Facilitator Notes 
( Continued ) 
Step 3: On another 
board or flip chart, 
write “Stakeholder 
Incentives.” Ask 
the team to identify 
all stakeholders 
or players in the 
value chain who 
will be affected by 
the solution. Go 
through each actor 
and ask: “What is this 
group’s incentives 
to participate in or 
help this solution?” If 
there is a group that 
has a disincentive 
to participate in the 
solution, ask: “How 
might we adapt the 
solution to encourage 
their participation?” 
Step 4: If the team 
has split into smaller 
teams, have the group 
come back together 
to share.
Case 
study 
MODELING REVENUE 
FOR NEW SERVICES 
For the Today’s Market Prices solution, the IDE Cambodia team identified 
the desirability of payment-in-kind options through customer feedback: 
Customer Value Proposition 
» Connection to Privatized Extension Agent with real-time market 
pricing to inform where to sell large-quantity crops. 
» Connection to traders who collect from farms and sell crops at 
selected markets. 
Revenue Sources 
» Payment in kind per use (price deducted from sales of crop at 
each collection) 
» Mobile phone provided a no cost (through phone donation program) 
» Free calls to designated number of Privatized Extension Agent 
Stakeholder Incentives 
» Privatized Extension Agent receives fee per information request 
» Crop Collector expands his farmer clientele and receives a 
% from crops sold 
» Mobile provider is paid for calls made to PEA numbers; expands 
potential customer base for calls/SMS sent outside the free number 
H C D
130 H H C D 131 
Deliver 
Identify Capabilities 
Required for 
Delivering Solutions 
Identify capabilities 
required for delivering 
solutions 
The capabilities of your organization and partners will help inform the feasibility of 
solutions. Begin by thinking about the experience of the end customer—where and 
how the community members or end-user will purchase or experience this solution. 
Then identify the range of capabilities required for making this real. A challenge 
for the design team is to identify many possible models for delivery that leverage 
different partners and channels. 
To identify the capabilities required to make each solution 
feasible, answer the following questions for each solution: 
1. Distribution 
» Where, when, how, and why might the customer 
experience this solution? 
» Which actors and channels will touch the solution? 
» What other channels could be used to 
reach customers? 
» What is the range of possible ways this solution could 
be delivered? 
2. Capabilities Required 
» What human, manufacturing, financial, and 
technological capabilities are required for 
creating and delivering this solution? 
» Which of these capabilities do we have in our 
country location? Which do we have in our 
international location? And which capabilities will 
need to be found in partners? 
» Would we need to grow any capabilities on this list? 
3. Potential Partners 
What organizations or individuals have capabilities that 
we do not? What is our relationship with them currently? 
How might we reach out to them and show the value of 
engaging with our organization on this solution? 
TIP 
C D 
Facilitator Notes 
Time: 
30-45 mins. 
Difficulty: 
Focus on one solution 
at a time and take 
the team through the 
following exercise. 
Alternatively, the larger 
team can be split into 
smaller teams of two or 
three, with each smaller 
team focusing on 
one solution. 
Step 1: Write 
“Distribution” on a 
board or flip chart. 
Have the team identify 
all the possible actors 
who could deliver this 
solution. Write each 
actor on a post-it note. 
Ask the team to list the 
pros and cons of each 
of the different 
delivery possibilities. 
Step 2: Write 
“Capabilities” on a 
separate board or 
flip chart. List the 
human, manufacturing, 
financial, and technical 
capabilities that will 
be required for each 
solution. Indicate if the 
capability exists in your 
local organization, if it 
exists somewhere else 
in your network, or 
whether you will 
have to partner. 
Step 3: For the 
solutions that you 
will need to partner, 
create a list of potential 
partners. Narrow to a 
smaller set of partners. 
Ask the team to list the 
first step they would 
take to pursue the top 
partners identified. 
Step 4: If you have split 
into smaller groups, 
ask the teams to come 
together to share 
their thoughts.
Case 
study 
DELIVERING TODAy’s 
Market Prices 
In Cambodia, the IDE design team created a solution called “Today’s 
Market Prices,” real-time market crop price information to farmers. 
The team identified one model to deliver this to customers involving 
two key partners: Privatized Extension Agents and Crop Collectors. 
Distribution 
» Centralized information gathering & distribution 
» Information distributed by Privatized Extension Agents (PEAs) 
upon request of the farmer 
» Farmer requests info by mobile phone provided with 
free calls to PEA 
» Crops & fee collected by Crop Collector 
Capabilities Required 
» Market price information collection daily 
(or multiple times a day) 
» Market price information aggregation & distribution 
to Privatized Extension Agents 
» Communication channels between farmers & PEAs 
via mobile phone 
» Crop collection & sales 
» Fee collection 
Potential Partners 
» Government market information sources 
» Privatized Extension Agent 
» Mobile phone donor program 
» Mobile service provider 
» Crop Collector 
H C D
134 H C D H C D 135 
Deliver 
Plan a Pipeline 
of Solutions 
Deliver 
Plan a Pipeline 
of Solutions 
To understand how new solutions will move and grow your organization, map each 
solution to the matrix provided. As you are mapping solutions, ask whether each 
solution is targeted at your current customer group or whether it expands the 
group of customers you serve. 
Determine whether the solutions extend or adapt an existing offer, or create a 
new offer. Analyze this information from the context of your investment strategy, 
mission, priorities and appetite for risk. Also identify which solutions fit naturally 
into programs already underway within your organization. 
Evolutionar y REvolutionar y 
Incremental EVOLUTIONARY 
The lower left quadrant represents Incremental innovation as these solutions 
build on existing offerings with familiar users. Evolutionary innovation is about 
extending into either new offerings or new users while holding the other constant. 
Revolutionary innovation means tackling both new users and new offerings. 
Plan a pipeline 
of solutions 
New Users 
Existing Offerings 
New Offerings 
Existing Users 
WATCH 
OUT 
Existing users refers to the category of customers, 
such as people earning $1-2 per day vs. people earning 
greater than $2 a day, not those earning $1-2 per day 
who are current customers of your organization vs. 
people earning $1-2 per day who are not yet customers. 
TIP 
#3 
TIP 
#1 
TIP 
#2 
Look at the spread of solutions to reveal the gaps in 
your pipeline of solutions. Are parts of the matrix blank 
and others full? If so, determine if it is desirable for your 
organization to go back to Brainstorming in order to 
develop solutions that will intentionally fill that gap. 
Many organizations say they are only looking for 
Revolutionary ideas, but their capabilities are limited to 
Incremental or Evolutionary ideas. Furthermore, funders 
can steer grantees toward more incremental ideas or ones 
that have been proven to be best practices. Make sure you 
are honest with how far your organization can stretch its 
capabilities and how willing your funders are to take risks. 
Mapping a pipeline of solutions that includes Incremental, 
Evolutionary, and Revolutionary ideas helps ensure that 
your design effort will pay off. 
Remember, sometimes the ideas with the highest impact 
are the simple Incremental ideas. 
Facilitator Notes 
Time: 
30-45 mins. 
Difficulty: 
Step 1: Draw the 
matrix on a large sheet 
of flip-chart paper. 
Step 2: Write each 
solution on a post-it 
note and place in the 
appropriate position 
on the matrix. 
Step 3. Analyze if 
the team is happy 
with the distribution 
of solutions from 
Incremental to 
Revolutionary. 
Step 4. If the 
team wants to add 
solutions to one of the 
quadrants, develop 
a HMW...? statement 
and brainstorm 
new solutions.
Case 
study 
CREATING A 
SOLUTIONS PIPELINE 
In Cambodia, the IDE design team noticed that most of the solutions 
fell on the “existing user” side of the matrix since the organization has 
a highly defined target group. Yet the solutions spanned the range 
from those that fit within current projects and programs to new areas 
of offerings. The team also identified solutions that would start in the 
lower left corner with adaptations to existing solutions with existing 
customers, but over time would help the organization migrate into 
the other quadrants. While many organizations are initially attracted 
to the idea of “Revolutionary” innovations, in reality an innovation 
pipeline that focuses on existing capabilities or targets existing 
customers can be the strongest strategy for the near term. 
H C D
138 H C D H C D 139 
Deliver 
Create an 
Implementation 
Timeline 
Deliver 
Create an 
Implementation 
Timeline 
create an 
implementation timeline 
Map solutions to a timeline of implementation, with those in the Incremental 
innovation category early in the timeline and Revolutionary innovations further out. 
Look at relationships of solutions to see whether initiating one solution will build 
the relationships and partners needed for another solution. You may also need to 
take into account which solutions can be explored within the scope of currently 
funded programs and which solutions suggest the proposal of new grants. 
2 w eeks 
1 month 
3 Months 
6 Months 
1 Year 
TIP 
Assigning an individual within your organization as a 
champion for each solution will help maintain momentum 
and increase the likelihood of implementation. 
TRY 
Divide each solution into a series of steps that build 
toward implementing the final solution. Challenge the 
team to do something toward implementing each 
solution in the next two weeks. For some solutions, 
a pilot can be launched in two weeks. For others, two 
weeks might be the amount of time required for further 
study or for the first steps to connecting with partners. 
Facilitator Notes 
Time: 
15-30 mins. 
Difficulty: 
Step 1: Create post-it 
notes for a timeline 
(such as 2 weeks, 1 
months, 3 months, 
6 months, 1 year) and 
post them along a 
large blank wall 
in your office. 
Step 2: Post the 
Feasibility 
Assessments 
or post-it notes for 
each solution along 
the timeline. 
Step 3. Assign 
champions to pursue 
the next steps.
140 H C D 
Deliver 
Plan Mini-Pilots 
& Iteration mini 
pilots 
&itera 
tions 
mini 
Plan mini-pilots & iteration 
For each solution in your pipeline, it is important to identify simple, low-investment 
next steps to keep the ideas alive. One way to keep iterating and learning is to plan 
mini-pilots before large-scale pilots or full-scale implementation. 
For each mini-pilot, ask three questions: 
» What resources will I need to test out this idea? 
» What key questions does this mini-pilot need to answer? 
» How will we measure the success of this mini-pilot? 
GENDER 
When planning mini-pilots, pilots, and implementation 
plans, it often makes sense to understand how these may 
differ by gender. By understanding these differences early 
on, the solution can be iterated or transformed to make sure 
that the roles and needs of both men and women are being 
appropriately addressed. For example, in planning the 
mini-pilot, consider how women’s roles in implementation 
might differ from men’s. For each solution, ask how women 
could play a role as: 
» client 
» resource 
» beneficiary 
» partner 
Do any of the answers differ in the ways women would 
play these roles versus men? If so, iterate your solution to 
incorporate this finding. 
TRY 
Use the Mini-pilot worksheet to plan next steps for 
each solution. 
After each mini-pilot, it is important to reconvene the 
design team to understand what went well and where 
there was customer dissatisfaction or system obstacles. 
Use the worksheet provided to continuously iterate the 
mini-pilots, trials, and success measures. 
See the full-size worksheet on the next page. 
H C D 141 
Facilitator Notes 
Time: 
45-60 mins. 
Difficulty: 
Step 1: Get into small 
groups per solutions 
and fill out the 
worksheet on the 
next page. 
Step 2: Cross-share 
mini-pilot plans with 
the team and give 
each other feedback. 
Step 3. Identify who 
will enact the most 
immediate next steps 
and establish the first 
check-in date.
142 H C D H C D 143 
Deliver 
Plan Mini-Pilot 
& Iterations 
Deliver 
Plan Mini-Pilot 
& Iterations 
mini-pilot planning worksheet 
» context (who, w here , w hen ) & time 
What’s a low-cost, low-investment way to try out this solution? What can you 
do in 2 weeks? 
» K ey learnings : » K ey learnings : » K ey learnings : 
» N EW resources : » N EW resources : » N EW resources : 
» questions to ans wer : 
What key questions do you have about this concept and its desirability for 
your customer? 
» N EW Q UESTIONS: » N EW Q UESTIONS: » N EW Q UESTIONS: 
» resources : 
What resources (people, funds, permissions) would you need to try this out? 
» how to measure success : 
How will you know if your solution was successful? Successful for whom? 
» N ew M easures : » N ew M easures : » N ew M easures : 
solution name : 
team members: 
Check - in date Check - in date Check - in date
144 H C D H C D 145 
Deliver 
Create a Learning Plan 
Deliver 
Create a Learning Plan 
CREATE A LEARNING PLAN 
Throughout the design and implementation of new solutions, it is important to 
keep learning. With Human-Centered Design, design and evaluation are one 
seamless process, since both require attention to the effects of solutions on 
the lives of people. 
Early in the design process, you collected stories that helped develop the 
understanding to get you to new ideas. After the first ideas were prototyped, 
you gathered feedback to make those ideas better. 
As implementation begins, it is important to keep learning about how the 
solutions are working in order to keep making the designs better, and to select 
how to spend valuable resources on the solutions that are making the most 
impact. Instead of thinking that implementation is when design ends and 
monitoring and evaluation activities begins, try to marry design and evaluation. 
When ideas are implemented, the team should continue to collect stories and 
gather feedback from users. Stories collected from people in the Hear phase will 
help the team create a baseline to track how solutions are affecting individuals’ 
lives. Collecting on-going feedback will help the team iterate on the ideas in order 
to make them more effective, more appropriate, and more cost-effective. 
In addition to stories and feedback, begin to track indicators and outcomes. 
This is possible after the solutions are implemented and are important to 
measuring the impact as well as the return on investment of solutions. 
THE LEARNING LOOP 
Stories, feedback, indicators, and outcomes are all ways of 
gathering empirical data in order to learn. A project in India for 
clean water storage and transportation utilized all of these methods 
to measure the impact potential and outcomes of solutions. 
Refer to ‘Impact Planning and Learning Approaches’ 
from Keystone at keystoneaccountability.org. 
Refer to ‘The Evaluation Toolkit’ published by 
FSG at fsg-impact.org/ideas. 
STORIES 
FEEDBACK 
INDICATORS 
OUTCOMES 
• Assess Needs 
• Understand Context 
• Develop Baseline 
• Gain Inspiration 
• Evaluate Ideas 
• Prioritize Solutions 
• Iterate Ideas 
• Develop Implementation Plan 
• Track Progress 
• Choose Ideas 
• Iterate Solutions 
• Identify Unintended 
Consequences 
• Assess Impact 
• Evaluate ROI 
• Create New Baselines 
• Identify Next Challenges 
Facilitator Notes 
Time: 
45-60 mins. 
Difficulty: 
Step 1: Revisit the 
stories you gathered 
in the Hear phase as 
a baseline. Answer 
the questions: What 
was the situation of 
the people in our 
initial research? What 
should we expect to 
see happen in the lives 
of these people if our 
ideas are successful? 
Step 2: Develop an 
approach to collect 
more stories of before, 
during, and after 
implementation. If 
possible, identify 
a demographically 
similar group that will 
not be affected by 
your ideas and collect 
their information as 
well for a robust study. 
Step 3. Create 
a strategy for 
integrating qualitative 
and quantitative 
methods for learning. 
Step 4: Encourage 
the team to embrace 
measurement as a 
process to enable 
on-going learning and 
inspire new solutions 
and pose new design 
challenges.
146 H C D TRACK 
INDICA 
TORS 
TRACK 
INDICA 
Deliver 
Create a Learning Plan 
Method: Track Indicators 
method: 
Track Indicators 
Indicators help you measure the effects of your 
solutions. These effects can be positive or negative. 
They can also be intended or unintended. 
Facilitator Notes 
Time: 
2-3 Hours 
Difficulty: 
Step 1. Ask the team 
to refer back to the 
Theory of Change 
and to your holistic 
impact assessment 
stakeholder map. 
Step 2. Focus on each 
stakeholder and/or 
step and for each one, 
list the information 
you would like to learn. 
For example, if the 
solution is focused on 
increasing women’s 
income opportunities 
and the men in the 
community are a 
stakeholder, you might 
want to know how the 
solution is affecting 
the incomes and time 
allocations of both 
men and women. 
Step 3. For each 
stakeholder and/or 
step, ask: Are there 
leading indicators we 
should be tracking? 
Are there analogous 
indicators we can 
track? How can we 
measure awareness 
and engagement? 
How will we track 
and understand 
the dynamics of 
transformation that 
are occurring? 
Step 4. If possible, 
include constituents 
and other stakeholders 
directly in this process. 
WATCH 
OUT 
Often teams look for only the positive and intended 
consequences. To get a full view of impact, it is critical to 
challenge yourself to look for the negative and unintended 
consequences of solutions. 
TIP 
#1 
TIP 
#2 
Ask yourself what you would expect to see happening 
if the solutions were improving the lives of people. 
For example, if your goal was to increase household 
income, would women starting more businesses be an 
early indicator? If your goal was to increase childhood 
vaccinations, would the number of casual conversations 
about vaccines be a possible indicator? 
It is critical to track the effects of solutions on men and 
women, young and old, empowered and disempowered – 
even if your ideas are focused on other groups. Often the 
group that is not the intended audience for the solutions 
is a key player in the implementation and use of solutions. 
TYPES OF INDICATORS 
Leading 
The impact of solutions can often take some time to become 
evident, such as months or years. In these cases, it makes 
sense to track leading indicators. For example, if your goal is 
to reduce the number of unwanted pregnancies (an effect that 
will take at least nine months to see), a leading indicator would 
be adherence to birth control. If your goal is to increase farmer 
income, a leading indicator would be the number of farmers 
growing high-value crops this season. 
Analogous 
Sometimes it is difficult to see direct impacts. This is especially 
true when your design challenge is about trust or prevention. 
In these cases, try to find an indicator that would logically lead 
you to conclude whether your goal is being met. For example, 
on a project to increase trust of healthcare providers, the team 
tracked the number of questions people asked doctors and 
nurses. Since trust is hard to measure, the team decided to use 
the posing of questions as an analogous indicator of trust. 
Awareness 
When the goal involves people engaging or adopting something 
new, the first step is to know whether they are aware of the 
solution or design. Measuring awareness is a good early indicator 
to help understand how big the impact of the solution may be. 
Engagement 
Like awareness, measuring the number of people who 
are engaged in a new program is often very meaningful. 
For example, if the goal is to increase women’s incomes 
through a program to export local art, the number of women 
actively seeking out and participating in the program is a 
meaningful indication of how much impact the program may 
have on local incomes. 
Dynamic Changes 
When a new solution is introduced, it is important to track 
the changes over time that occur within the community, 
within households, and to the environment. These shifts can 
be completely unexpected, and are sometimes positive and 
sometimes negative. Its crucial to lookout out for these changes 
and unintended consequences early on in implementation. 
H C D 147
148 H C D H C D 149 
Deliver 
Create a Learning Plan 
Method: Evaluate Outcomes 
Deliver 
Create a Learning Plan 
Method: Evaluate Outcomes 
method: 
Evaluate Outcomes 
Measuring outcomes is critical to the learning cycle. Without a 
good assessment of the impact a solution has made, there is 
often not enough information about the direction or goals for 
the next round of designs. 
Assessing outcomes is important for everyone – the implementer, 
the funder, the design team, and the community. Outcome 
measurement helps people understand where to best invest their 
resources. It is an opportunity to assess and plan for the future. 
Facilitator Notes 
Time: 
1-2 Hours 
Difficulty: 
Step 1. Evaluation has 
many stakeholders, 
including constituents, 
community leaders, 
government officers, 
funders, and others. 
When developing 
a plan to evaluate 
outcomes and impact, 
engage as many of 
these stakeholders as 
possible in the creation 
of your evaluation and 
learning plan. What 
will success look like 
from these multiple 
perspectives? 
Step 2. Have the 
team discuss 
various qualitative 
and quantitative 
measurement 
methods. Refer 
to methods that 
have been tried as 
best practices, and 
brainstorm new 
methods that might be 
necessary to achieve 
your specific goals. 
Which of these are 
appropriate for the 
challenge? Which of 
these methods speak 
to the interests and 
goals of the different 
stakeholders? 
Step 3. Develop a plan 
that includes the right 
mix of qualitative and 
quantitative methods 
that will help the team 
keep learning about 
how to improve upon 
solutions and how to 
deliver those solutions 
more effectively. 
WATCH 
OUT 
Outcome evaluation should not be a hurdle to the 
implementers, grantees, or design team. By viewing this 
phase as a continuation of design and opportunity for 
learning, outcome measurement can be a rewarding 
experience for everyone. 
TIP 
The measurement process is iterative – return to stories 
and feedback based on learnings from quantitative 
measurements, and use stories and feedback to discover 
which variables to include in quantitative studies. 
TRY 
#1 
TRY 
#2 
Use evaluation results as an opportunity for reflection 
and creation of new design challenges. 
Siblings 
Children 
Parents 
Environment 
HOLISTIC IMPACT ASSESSMENT 
To assess the impact of a solution, program, 
or intervention, it is important to take a systemic 
and holistic view. Try the following exercise, 
or develop a method of your own. 
1. Map or list all the stakeholders that your solution 
might touch – in positive, negative, or neutral ways. 
Try to create a complete list with many actors. A mind 
map format works well for this exercise. Remember to 
include stakeholders that your team may not be focused 
on, such as: funders, people in the same community 
or adjacent communities who are not receiving direct 
benefits, and non-human stakeholders such as animals, 
the environment, and natural resources. Put this map or 
list in a place where you can refer to it often. 
2. As you see and track the effects of a solution, 
write the effects on the list or map. Color code the 
actors that receive benefits from the solution and 
those that experience negative effects. If possible, 
quantify the value of the effects with a standardized 
measurement system. 
3. Using this learning, continue to iterate on the solutions 
to find ways to increase the positive effects and lessen 
negative effects. 
4. Examine the solution’s net value Use this exercise as 
a way to continue learning and challenge the team to 
improve on solutions in order to make the outcomes more 
and more positive. 
Facilitator Notes 
Time: 
1-2 Hours 
Difficulty: 
Step 1. List the different 
stakeholders in the 
system or develop a map. 
To develop a mind map, 
first write the name of the 
solution on a large poster 
or board. 
Step 2. Draw a line from 
the solution to the primary 
stakeholders who will be 
affected by the solution. 
Step 3. From each primary 
stakeholder, draw a line 
and list the secondary 
stakeholders that will be 
affected by the solution. 
Step 4. Keep going by 
mapping more and more 
stakeholders, including 
human and non-human 
stakeholders. When you 
are finished, have the 
team assess which of 
the stakeholders might be 
better off as a result of the 
solution, and which might 
be negatively affected. 
Step 5. Develop methods 
and techniques to 
measure the impact on 
the stakeholders who 
might be both positively 
and negatively affected. 
Step 6. Hang the map in 
a place where people can 
refer to it often. Capture 
thoughts and learnings in 
a section of the map so 
that it becomes a living 
document for helping the 
team learn and engage 
in discussion. 
Improved 
nutrition 
Funders Employers 
Water 
Pesticides 
NGO 
Suppliers
Case 
study 
Interventions to 
Reduce Unplanned 
Pregnancy 
A project in the United States by IDEO to reduce 
the number of unplanned pregnancies utilized a 
wide portfolio of measurement and evaluation tools 
throughout the process. The design team started by 
gathering statistics and reading reports on unwanted 
pregnancies. Next, they went into the field to learn 
first-hand why young women have so many unplanned 
pregnancies, and what tools they had available to them 
to design interventions. The team discovered that 
rational arguments rarely work to prevent unplanned 
pregnancies. They also learned that a primary means 
of communication for young women was SMS text 
messaging. 
The understanding led to a number of solutions to 
help young women gain access to birth control pills 
and an SMS service that would remind women to take 
their birth control as directed. They got feedback on 
a number of different executions on the idea, which 
helped the team discover what worked and what 
didn’t. For example, a simple SMS service that spoke in 
conversational language was much more effective than 
a message written in a clinical, authoritative tone. From 
this, they found a partner that agreed to launch a mini-pilot 
to try out the SMS ideas. This method allowed for 
further learning and iteration. 
For the next phase, several partners will launch the 
SMS solutions with a functional website among a large 
number of young women. During this larger pilot, the 
team will track indicators such as click-based behaviors 
on the web. In addition, the team will interview clinic 
workers for anecdotal evidence of behavior change and 
assess the success of the program in a participatory 
way. After the pilot is completed and the program is 
scaled up, the team will also begin tracking outcomes, 
eventually including statistical evidence such as the rate 
of decline in abortions and unplanned pregnancies. 
H C D
HUMAN 
CENTERED 
DESIGN 
FIELD 
GUIDE
155 
FIELD GUIDE 
2ND EDITION
156 157 
Recruiting the right 
participants is critical to 
success. Remember to 
recruit extremes and balance 
ethnic, class, and gender 
considerations. 
Keeping track of the people 
you speak with can also be 
challenging. Use the worksheets 
to help keep a list of who you 
have spoken with and who you 
plan to speak with next. 
WOrksheet : 
RECRUITING PLAN 
» GROUP MEETING LOCATIONS 
Example Group Meeting Location: 
Village 1: Ansoung Commune of Kg Trabek District 
Unique Characteristic: Seasonal Flooding 
Village 1: 
Unique Characteristic: 
Village 2: 
Unique Characteristic: 
Village 3: 
Unique Characteristic: 
intro : 
FIELD CHECKLIST 
» Complete the follo wing : 
Worksheet: Recruiting Plan 
Worksheet: Research Schedule 
Worksheet: Identity, Power & Politics 
» FAMILIARIZE YOURSELF WITH: 
Tips: Observation 
Tips: Conversation 
Tips: Discussion Guide 
Tips: Documentation 
Exercise: Community Characters 
Exercise: Resource Flow 
Exercise: Factors & Forces 
Exercise: Journey Of An Offering 
Exercise: Aspirations 
» BRING WITH YOU: 
Camera 
Video Camera (optional) 
Pens & Markers 
Gifts for participants (optional) 
» T O D EBRIEF, F ILL O UT: 
Highlights 
This Field Guide brings together 
the tools you’ll need to lead 
successful group meetings 
and individual interviews. 
Included in the Guide are 
exercises to complete before 
going into the field, tips for 
successful interviews, and a 
place to capture highlights 
from the interviews while they 
are still fresh in your mind. 
» I NDIVIDUAL PARTICIPANT T YP ES: 
Example Participant Types: 
Successful Villager 
Person struggling to survive 
Large family with relatives in the city 
Female headed household 
Participant types: 
For female participants, 
interviewers may need 
permission from male 
family members or 
community leaders. 
GENDER
158 159 
Worksheet : 
IDENTITY, POWER 
& POLITICS 
6 
» R ace & E thnicit y 
Are ethnic, racial, and/or 
tribal distinctions important 
in this community? 
How might these issues 
affect the research and 
design challenge? 
How will you deal with 
these issues in research? 
» GENDER 
Do women and men have 
unequal status in this 
context? 
What activities within and 
outside the household 
do men and women do 
differently? 
How might gender 
inequality affect the 
research and design 
challenge? 
How will you deal with 
these issues in research? 
» C lass & I ncome 
Are communities divided 
along class or income lines? 
How might income and 
class divisions affect 
the research and design 
challenge? 
How will you deal with 
these issues in research? 
» T HE disem powered 
Are any groups of people 
disempowered in this 
community (i.e. landless, 
children, disabled, etc)? 
How might the perspec-tives 
of these groups affect 
the research and design 
challenge? 
How might the research 
take into account the 
perspectives of the 
disempowered? 
» T HE E LITE 
Who are the political or 
economic elites in this 
context? 
How might their influence 
affect the research or 
design challenge? 
How will you mitigate 
the influence of elites in 
research? 
Worksheet : 
RESEARCH SCHEDULE 
5 
» Date 
Example: 
7 June / 8:00 - 10:00 (including setup) 
» T EAM L EADS 
2 Teams: Asha & Anand 
» ACTIVITY 
Village 1 Group Meeting 
» D etails 
2 groups of 10 participants 
/ mixed gender 
There are many things to juggle when you’re out in the field. The more you plan 
ahead of time, the more smoothly the process will go. However, be prepared to 
adjust quickly; for example, you might need to increase the number of facilitators 
if you show up and the group is twice as large as expected. 
Research with communities and individuals often involves issues of identity, power, 
and politics. To help think through these issues, answer the questions above.
160 161 
The in-context interview is a lengthy 
conversation (often 1.5+ hours) 
that explores the values, desires, 
frustrations, and aspirations of your 
interviewee. The conversation should: 
Be long enough to make your 
interviewee feel like they are really 
being heard, and that allows them 
to go past their rehearsed “script” 
Be focused enough so that you feel 
you are getting useful information to 
address your design challenge 
Be general enough so that it feels 
like an open-ended conversation 
that can lead to unexpected insights 
Generate a true back-and-forth 
so that it feels like a conversation 
and puts the interviewee at ease 
Make the interviewee feel that 
the conversation is about them, 
not about the product, service, or 
organization you are representing 
» Ask open-ended questions, or 
questions that require a longer 
explanation than one word. 
» Listen and be attentive, even if 
taking notes at the same time 
» Have a dynamic conversation, 
don’t interview from a script 
» Allow long pauses 
» Ask naïve questions (even if you’re 
the expert) to hear the explanation 
in their words 
» Don’t correct people; understand 
their perceptions and why they 
may perceive things differently 
than you 
» Remember: the participant is the expert! 
ti ps: 
observation 
The things people say and what 
they actually do are often not the 
same thing. In-context observations 
are often useful for getting beyond 
what people say to understand what 
people do and feel. 
In-context means being with people 
in their real settings, doing the things 
they normally do. 
The stories that emerge from these 
encounters in the field show us 
new opportunities and inspire new 
solutions. 
It is often very powerful to experience 
a process first-hand. Whenever 
possible, put yourself in the shoes 
of a customer and experience their 
activities directly. 
For example: 
» Work with a farmer for a day in his 
or her field. 
» Live with a family for a few days. 
» Go with a sick person to seek 
medical care. 
During observations, look for: 
» Things that prompt shifts in behavior 
» Work-arounds and adaptations 
» Body language 
» Things people care about 
» Anything that surprises you 
» Anything that questions your 
assumptions about how the 
world works 
» Anything that you find “irrational” 
ti ps: 
conversation 
tip tip
162 163 
TIPS: 
DISCUSSION GUIDE 
FOR FARMING 
Exam ple inter vie w guide Exam ple inter vie w guide » O PEN S PECIFIC 
Start the conversation with simple and 
specific questions your participants 
will feel comfortable answering. You 
may want to begin with a compliment 
and short introduction and then move 
on to questions about the participant’s 
current life. This is your chance to build 
rapport with the person you are inter-viewing 
» O PEN S PECIFIC 
1. Home Setup 
How many people live in your home? 
What do different members of your household do? 
2. Home activities 
What is a day like in your home? 
What kind of things do adults and children do differently? 
Women and men? 
3. Context, values 
How is life for you/your family/your community the same or 
different than it was last year? 
» G O BROAD 
4. Aspirations for the future – use Aspiration cards 
Choose 3 cards that represent what you hope for your future. 
What did you choose and why? 
5. Inividual (or Household) Health Flow – use the worksheet 
Use the worksheet to illustrate or write what contributes to 
or takes away from that person’s health. 
6. System-based questions – use Factors and Forces worksheet 
The innermost circle represents your household. 
The middle circle your community. 
The outer circle, the nation and the world. 
What factors in each of these circles affect your health? 
7. Who is the healthiest person/household in your community? 
Why? 
Who is the least healthy? What can/should be done for them to 
be more healthy? When you have questions about health, 
how do you find the answer? Where do you find the best 
information? 
» PROBE D EEP 
8. Questions specific to the innovation challenge, e.g. perceptions 
of vaccines, choices around cost/value of doctor visits for 
different ailments. 
Has anyone in your household needed to see a doctor recently? 
9. Sacrificial concepts 
Create possible future product, service, or agreement options 
for them to react to. Use your assumptions and questions to 
generate sacrificial ideas. Keep it simple; the more it’s just about 
one idea the better. 
» O PEN S PECIFIC 
Start the conversation with simple and 
specific questions your participants 
will feel comfortable answering. You 
may want to begin with a compliment 
and short introduction and then move 
on to questions about the participant’s 
current life. This is your chance to build 
rapport with the person you are inter-viewing 
and to ask basic questions that 
will help you understand their overall 
life situation, the make-up of their 
household, and their farming activities. 
» GO BROAD 
Prompt bigger more general topics 
that ask the participant to think about 
life, business, and the future. Ask about 
their hopes and dreams for the future, 
as well as the barriers to achieving 
their goals. This is the chance to 
understand how they want to change 
their lives, what is standing in their 
way, and what they perceive the real 
paths to a better future might be. 
» PROBE DEEP 
Ask deeper questions about the 
design challenge at hand & prompt 
with ‘what if’ scenarios. The last half 
of the interview is the time to ask 
questions that are focused on your 
design challenge. Make sure to ask 
concrete questions of the participant 
that will help you define what is and is 
not desirable to this person. 
and to ask basic questions that 
will help you understand their overall 
life situation, the make-up of their 
household, and their farming activities. 
» GO BROAD 
Prompt bigger more general topics 
that ask the participant to think about 
life, business, and the future. Ask about 
their hopes and dreams for the future, 
as well as the barriers to achieving 
their goals. This is the chance to 
understand how they want to change 
their lives, what is standing in their 
way, and what they perceive the real 
paths to a better future might be. 
» PROBE DEEP 
Ask deeper questions about the 
design challenge at hand & prompt 
with ‘what if’ scenarios. The last half 
of the interview is the time to ask 
questions that are focused on your 
design challenge. Make sure to ask 
concrete questions of the participant 
that will help you define what is and is 
not desirable to this person. 
» OPEN SPECIFIC 
1. Farm demographics 
How many people live on your farm? 
Can you give me a tour of your farm? 
2. Stories of recent past 
How did this year’s harvest compare to last year’s? 
Do you expect next year to be better or worse? 
3. What do different members of the household do? 
What activities do women & men do differently? 
» GO BROAD 
4. Aspirations for the future - use Aspiration Cards 
Choose 3 cards that represent what you hope for your future. 
What did you choose and why? 
5. System-based questions - use Factors & Forces worksheet 
The innermost circle represents your household. 
The middle circle your community. 
The outermost circle the nation and the world. 
What factors in each of these circles affect your prosperity? 
6. Household (or Community) Resource Flow — use the 
worksheets to illustrate or write household revenues and 
expenditures. 
7. Who do you turn to for information on farming and marketing 
your products? In your community? Outside the community? 
Who do you trust the most? Who gives you the best 
information? 
» PROBE DEEP 
8. Questions specific to innovation challenge (i.e Perceptions of 
Credit and Risk) Under what circumstances do people in your 
community take credit or loans? Have you ever taken credit? 
What for or why not? 
What was a recent, significant purchase? - Journey of an 
Offering Worksheet If you were offered a loan of $500, 
what would you do? 
9. Sacrificial Concepts 
Create 1 possible future product, service or agreement options 
for them to react to. It’s good to be provocative. 
TIPS: 
DISCUSSION GUIDE 
FOR HEALTH
164 165 
This exercise is good for: 
» Group interviews 
» Warming up the participants 
» Identifying individuals you want 
to follow up with after the session 
(often the eyes, ears or 
mouth of the community) 
» S te p 1 : 
Begin by saying you’d like to get to know 
the community better by understanding the 
different roles people in the community play. 
» S te p 2 : 
Ask the group to identify a specific person who 
represents the eyes & ears of the community. 
You might need to qualify this with a definition 
(i.e. someone who is always looking outward 
beyond the community for new ideas to bring 
into the community). People may be reluctant 
to call out individuals, so remind them that 
there are many who play this role and you are 
simply looking for one example. 
» S te p 3 : 
Ask the group to explain why this person is 
the eyes & ears. If possible, ask for a specific 
story that happened in the last month when 
the person played that role. Take notes in the 
appropriate box. 
» S te p 4 : 
Repeat for mouth, brain, heart or whichever 
feel most relevant. 
Community Characters Worksheet 
Eyes 
EARS 
HEART Hands 
MOUTH 
BRAIN 
FEET 
This activity works differently with mixed-gender, men-only or a 
women-only group. 
If men are dominating in a mixed group, you may want to ask only 
the women to identify someone for a given role. 
This can sometimes be a highly political activity, especially if there are 
community or government leaders present. 
It’s fine to abandon the exercise if the political environment is making 
this activity difficult. 
GENDER 
TIP 
Capture everything you see, hear, 
smell, feel, and taste during the 
observation. It’s important to capture 
the experience to bring back with you 
to the office and to share with team 
members who were not present. 
Document the conversation with 
notes, photos, and/or recordings. 
In addition to your Field Guide, bring 
a digital camera and, if possible, 
a video camera or voice recorder. 
Write down first interpretations of 
what’s going on at the moment it 
happened; this critical information 
is often lost and difficult to 
remember later. 
Immediately after the interview (or 
within 24 hours), jot down immediate 
big picture takeaways from the 
conversation using the Highlights 
page. The longer you wait, the more 
details and specifics may be lost. 
It’s often helpful to work with a 
partner—one person responsible 
for leading the interview while the 
other is capturing and documenting. 
Compare the experiences, 
perceptions, and interpretations 
of the two people, and feel free to 
switch roles every day or so. 
ti ps: 
documentation 
iittpp 
When documenting capture: 
» Personal details (family size, 
acreage, crops, diet, location) 
» Direct, unfiltered quotes (and 
your immediate interpretations) 
» The expressions and feelings of 
the person, not just their words 
» Ways they interacted with others 
and things in the environment 
» Things they care about most 
» Moments or things that elicited 
emotional responses, positive 
or negative 
EXERCISE: 
COMMUNITY CHARACTErs
Eyes 
EARS 
HEART 
BRAIN 
MOUTH 
Hands 
FEET 
» EXERCISE NO. 1 
» For indi vidual inter views: 
Use Worksheet No. 2A 
» S te p 1 : 
Ask if your participant or one of their 
children likes to draw. If not, it’s fine for 
the participant or the interview leader 
to write. 
» S te p 2 : 
Ask the participant to list everything that 
brings money INTO the household on the 
left side of the page. (This might include 
various crops, livestock, labor, etc) 
» S te p 3 : 
Ask the participant to list everything that 
takes money OUT of the household on 
the right side of the page. (This might 
include seed, technology, education, 
medical expenses, etc) 
» S te p 4 : 
Ask the participant to circle the item 
on the page that provides the largest 
income and the largest cost. Alterna-tively, 
you can ask them to rank order 
all the items listed. 
» S te p 5 : 
Ask which items listed are controlled by 
the women and which are controlled by 
the men. Note this information down on 
the worksheet. 
This exercise is good for: 
» Group interviews 
» Individual interviews 
» FOR G ROUP I NTERVIEWS: 
Use Worksheet No. 2B 
» S te p 1 : 
Ask if anyone in the group likes to draw 
(often a teenager will volunteer). If no 
one volunteers, the interviewer can make 
notes based on what people say. 
» S te p 2 : 
If someone voluteered to draw, ask that 
person to work with the group to draw 
representations of everything that bring 
money INTO the community on the left 
side of the page. (These means of income 
might include various crops, livestock, 
labor, etc) 
» S te p 3 : 
Next, ask them to draw or say everything 
that takes money OUT of the community 
on the right side of the page. (These 
expenditures might include seed inputs, 
water technology, education, medical 
expenses, etc) 
» S te p 4 : 
Ask them to circle the items on the page 
that provide the largest income and the 
largest cost. 
» S te p 5 : 
If desired, ask them to rank all the items 
from most money to least money. 
Different cultures will often determine whether the man or the woman is in charge of decision-making 
and finances in the home. If one person is dominating the conversation, invite the 
input of the other. Sometimes it is helpful for the design team to split up into two groups—one 
to interview the husband and one to interview the wife. This enables you to cross-check and 
compare stories after the interview. 
GENDER 
EXERCISE: 
RESOURCE FLOW 
167 
2A 
2B 
Resource Flow Worksheets
» EXERCISE NO. 2 » EXERCISE NO. 2
This exercise is good for: 
» Group Interviews 
» Individual Interviews 
» Broadening the conversation 
beyond one’s immediate individual 
needs and circumstances 
» Inviting conflicting opinions from 
different members of community 
for rich dialogue 
Different cultures will often determine 
whether the man or the woman is in 
charge of decision-making and finances 
in the home. If one person is dominating 
the conversation, invite the input of the 
other. Sometimes it is helpful for the 
design team to split up into two groups— 
one to interview the husband and one to 
interview the wife. This enables you to 
cross-check and compare stories after 
the interview. 
Factors & Forces Worksheet 
» FOR G ROUP I NTERVIEWS: 
» S te p 1 : 
Tell the group that you want to 
understand all the factors and forces 
that affect their prosperity. 
Describe the diagram: 
» The innermost circle is the community 
» The second circle is the nation 
» The third circle is the world 
» S te p 2 : 
Ask what factors in the community, 
in the nation and in the world BRING 
prosperity to the community (i.e. health, 
work ethic, children in school, etc). Start 
with the community level and build 
outwards to the world. Take notes in 
the appropriate circles. 
» S te p 3 : 
Ask what factors in the world, in the 
nation and in the community take 
prosperity AWAY from the community 
(i.e. violence, cost of fuel, legal status, 
property ownership, climate change, 
globalization, etc). Take notes in the 
appropriate circles. 
» For indi vidual inter views: 
» S te p 1 : 
Tell your participant that you want to 
understand all the factors and forces 
that affect their prosperity. 
Describe the diagram: 
» The innermost circle is the person 
and his/her family 
» The second circle is their community 
» The third circle is their country 
and the world 
» S te p 2 : 
Ask what factors in the family, in the 
community and in the nation BRING 
prosperity to their family. Start with 
the household level and build outwards 
to the nation. Take notes in the 
appropriate circles. 
» S te p 3 : 
Ask what factors in the nation, in the 
community and in the household take 
prosperity AWAY from their family. 
Take notes in the appropriate circles. 
GENDER 
In mixed-gender group sessions, the women will stay 
quiet in some cultures though they have many ideas to 
share. When asking for responses to these questions, 
you might say “I’d like five people to respond to this 
question” and point to five people who represent a mix 
of genders. 
Near the end of the exercise, ask what brings 
prosperity to the women of the community or 
household. Note if these factors are different. 
EXERCISE: 
Factors & Forces 
» EXERCISE NO. 3 
171
This exercise is good for: 
» Individual interviews 
» Understanding what a person 
considers when purchasing a new 
product or servicefor the first time 
EXERCISE: 
journey of an offering 
Journey of an Offering Worksheet 
» S te p 1 : 
Tell the participant that you want to know 
what they think about when deciding to 
make a purchase. 
» S te p 2 : 
Ask the participant to think of the last time 
they bought a new thing or service. 
» S te p 3 : 
Show the participant the cards: talk, look, 
compare, try, money. Ask them to tell you 
how they did these things when making 
their purchase. 
Talk: Did you talk to people about the 
product or service? Who and why? 
What were your questions? Did you talk 
to anyone about it after you made the 
purchase? 
Look: Where did you see this product or 
service? What did you think at the time? 
Compare: What other options did you con-sider? 
What else did you compare this to? 
GENDER 
Different cultures will often determine whether the man or the woman 
is in charge of decision-making and finances in the home. If the man is 
the dominant voice in the conversation, listen to his explanation first, 
then ask for the woman to describe the journey from her perspective. 
Sometimes it is helpful for the design team to split up into two groups— 
one to interview the husband and one to interview the wife. This enables 
you to cross-check and compare stories after the interview. 
This exercise can also be used to discuss a potential product or service. 
TIP 
173
TRY COMPARE 
SAVE LOOK AT MARKET 
GET CREDIT 
TALK
This exercise is good for: 
» Engaging participants in group 
and individual interviews 
» Getting people to talk about what 
they desire for the future 
» Making people feel comfortable 
talking about broader issues 
EXERCISE: 
ASPIRATIONS EXERCISE 
Journey of an Offering Worksheet 
» S te p 1 : 
Start by saying that you want to know 
what the participants hope for and desire 
for the future. 
» S te p 2 : 
Tell the participants that you have a set of 
cards with various pictures on them. 
» S te p 3 : 
Ask the participants to look through the 
cards and choose the three pictures that 
represent what they hope for in the future. 
» S te p 4 : 
If a participant asks, “what is this?” to a 
picture, tell them that it is anything they 
think it is, or if the picture doesn’t make 
sense to them, skip it and move on. 
» S te p 5 : 
After the participants have chosen their 
pictures, ask “Tell me what you chose” and 
have them describe the picture. Then ask: 
“Why did you choose this?” Document both 
the pictures and explanations. 
Have the participants explain what the picture is in their own words, 
do not interpret the pictures for them. Often people will choose 
something that represents one thing to them, but may represent 
something different to the researcher. 
If appropriate, you can ask people to choose the three pictures that 
represent what they fear in the future after they are finished with the 
first exercise. 
You may find that you need different pictures for your design challenge 
or the community you are working with. With the help of the internet, 
find some pictures and print them out to add to this group of pictures. 
TIP 
TIP 
TRY 
177
Human centered desing toolkit
43 
42
45 
44
46
HIGHLIGHTS 
» T ype of Acti vit y: 
Group Interview 
Individual Interview 
» Date : 
» LOcATION: 
» N ame : 
In-Context Immersion 
Other 
Things that matter most to the 
partici pant (s): 
Things the partici pant (s) said or did that 
sur prised you or most memora ble quotes : 
Main themes or learnings that stood out 
from this inter view: 
worksheet : 
New to pics or questions to ex plore in 
future inter views: 
187
188 
Acknowledgements 
This Toolkit is the result of a project funded by the Bill & Melinda Gates 
Foundation. The BMGF brought together four organizations—IDEO, 
IDE, Heifer International, and ICRW—to partner in the creation of a 
method for guiding innovation and design for people living under $2/day. 
As one of the key developers of the Human-Centered Design process, 
an IDEO team led the creation of this Toolkit. While IDEO takes 
responsibility for its shortcomings, we cannot take responsibility 
for any of its successes. These successes are the outcome of an 
extraordinary collaboration of partnerships on many continents— 
and the individuals that went above and beyond to prototype 
and field test these methods. Working on-site with IDE teams in 
Ethiopia, Zambia, Cambodia, Vietnam, and the US, as well as with 
Heifer International in Kenya, the HCD process was adapted for 
use with constituents in developing contexts. 
IDEO revised and re-released the second edition of the Toolkit 
drawing on other social impact projects and on inspiration from 
outside users of the Toolkit. 
Thanks to Kara Pecknold for sharing her use of the Human-Centered 
Design Toolkit in Rwanda as case study. Thanks also to Fidel Calderon 
and Indhira Rojas for the visual design of this edition. To add your own 
experiences or give feedback for the next edition of this Toolkit, 
email info@ideo.org 
This is a working prototype. 
Let’s keep learning, adapting, and iterating together.

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Human centered desing toolkit

  • 1. HUMAN CENTERED DESIGN TOOLKIT HUMAN
  • 2. TOOLKIT 2ND EDITION This work is licensed under the Creative Commons Attribution, NonCommercial, Share Alike 3.0 Unported License. Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work). Noncommercial — You may not use this work for commercial purposes. Share Alike — If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.
  • 3. WATER Storage anD transportation, india
  • 6. TABLE OF Contents Introduction Why Do Human-Centered Design? 4 The Three Lenses of Human-Centered Design 6 The HCD Process 8 How to Use this Toolkit 10 BEST PRACTICES FOR Innovation 12 Scenarios of Use 14 Hear The Hear section will guide you through the process of preparing for research with constituents using HCD methodology. Step 1: Identify a Design Challenge 34 Step 2: Recognize Existing Knowledge 39 Step 3: Identify People to Speak With 40 Step 4: Choose Research Methods 42 Method: Individual Interview 42 Method: Group Interview 44 Method: In-Context Immersion 46 Method: Self-Documentation 50 Method: Community-Driven Discovery 53 Method: Expert Interviews 55 Method: Seek Inspiration in New Places 57 Step 5: Develop an Interview Approach 58 Method: Interview Guide 58 Method: Sacrificial Concepts 60 Method: Interview Techniques 64 Step 6: Develop Your Mindset 66 Mindset: Beginner’s Mind 66 Mindset: Observe vs. Interpret 68 Create The Create section will help you translate what you learned in the field into concrete solutions. Step 1: Develop the Approach 84 Method: Participatory Co-Design 84 Method: Empathic Design 89 Step 2: Share Stories 92 Step 3: Identify Patterns 94 Method: Extract Key Insights 94 Method: Find Themes 98 Method: Create Frameworks 100 Step 4: Create Opportunity Areas 102 Step 5: Brainstorm New Solutions 104 Step 6: Make Ideas Real 106 Step 7: Gather Feedback 108 Deliver The Deliver section will give you the tools to go from ideas and prototypes to solutions and plans that can be implemented. It will also help you create a learning plan to measure and continue iterating on your designs. Step 1: Develop a Sustainable Revenue Model 126 Step 2: Identify Capabilities for Delivering Solutions 131 Step 3: Plan a Pipeline of Solutions 134 Step 4: Create an Implementation Timeline 138 Step 5: Plan Mini-Pilots and Iteration 140 Step 6: Create a Learning Plan 144 Method: Track Indicators 146 Method: Evaluate Outcomes 148 FIELD GUIDE 154 The Field Guide contains worksheets that will help you to prepare for and conduct field research. The Field Guide and the Aspirations Cards, are all you will need to take to the field with you.
  • 7. AN INTRO DUCTI ON AN INTROD Are you looking to... Bring innovation to the base of the pyramid? Enter a new region? Adapt a technology to your region? Understand the needs of constituents better? Find new methods for monitoring and evaluation? 1 Introduction Human Centered Design H C D
  • 8. 2 H C D 3 Introduction Human Centered Design This toolkit was made for you. It contains the elements to Human-Centered Design, a process used for decades to create new solutions for multi-national corporations. This process has created ideas such as the HeartStart defibrillator, CleanWell natural antibacterial products, and the Blood Donor System for the Red Cross—innovations that have enhanced the lives of millions of people. Now Human-Centered Design can help you enhance the lives of people living on less than $2/day. This process has been specially-adapted for organizations like yours that work with communities in need in Africa, Asia, and Latin America. Human-Centered Design (HCD) will help you hear the needs of constituents in new ways, create innovative solutions to meet these needs, and deliver solutions with financial sustainability in mind. Let’s get started. H C D
  • 9. We are excited about our ability to continue replicating the Human-Centered Design process to create and bring to scale new approaches to provide eye care in the developing world. —VISIONSPRING, INDIA HCD surprised us because even people who didn’t know a lot about the topic were able to create so many solutions. —IDE Vietnam Why a toolkit? Because the people are the experts. They are the ones who know best what the right solutions are. This kit doesn’t offer solutions. Instead, it offers techniques, methods, tips, and worksheets to guide you through a process that gives voice to communities and allows their desires to guide the creation and implementation of solutions. Because only you know how to best use it. Human-Centered Design is a process broken into a set of tools. This is so that you can pick and choose which techniques work best for your context and your situation. Use it alone or along with PRISM, value chain analysis, PRA, triangulation or other methods you use in your organization to imagine and implement new ideas. Why do Human Centered Design? Because it can help your organization connect better with the people you serve. It can transform data into actionable ideas. It can help you to see new opportunities. It can help to increase the speed and effectiveness of creating new solutions. H 5 Introduction Human Centered Design C D Introduction Why Do HCD? Why Do HCD? 4 H C D
  • 10. 6 H C D C D THE THREE LENSES OF HUMAN-CENTERED DESIGN Human-Centered Design (HCD) is a process and a set of techniques used to create new solutions for the world. Solutions include products, services, environments, organizations, and modes of interaction. The reason this process is called “human-centered” is because it starts with the people we are designing for. The HCD process begins by examining the needs, dreams, and behaviors of the people we want to affect with our solutions. We seek to listen to and understand what they want. We call this the Desirability lens. We view the world through this lens throughout the design process. Once we have identified a range of what is Desirable, we begin to view our solutions through the lenses of Feasibility and Viability. We carefully bring in these lenses during the later phases of the process. Start Here The solutions that emerge at the end of the Human-Centered Design should hit the overlap of these three lenses; they need to be Desirable, Feasible, and Viable. What do people desire? What is technically and organizationally feasible? What can be financially viable? Desira bilit y FEASIBILITY Via bilit y Desira bilit y FEASIBILITY Via bilit y H 7 Introduction The Three Lenses of Human Centered Design Introduction The Three Lenses of Human Centered Design
  • 11. 8 H C D H C D 9 HEAR During the Hear phase, your Design Team will collect stories and inspiration from people. You will prepare for and conduct field research. CREATE In the Create phase, you will work together in a workshop format to translate what you heard from people into frameworks, opportunities, solutions, and prototypes. During this phase you will move together from concrete to more abstract thinking in identifying themes and opportunities, and then back to the concrete with solutions and prototypes. DELIVER The Deliver phase will begin to realize your solutions through rapid revenue and cost modeling, capability assessment, and implementation planning. This will help you launch new solutions into the world. H c D To recall these phases, simply remember H-C-D. THE HCD PROCESS The process of Human-Centered Design starts with a specific Design Challenge and goes through three main phases: Hear, Create, and Deliver. The process will move your team from concrete observations about people, to abstract thinking as you uncover insights and themes, then back to the concrete with tangible solutions. Abstract Concrete Introduction The HCD Process Introduction The HCD Process
  • 12. A FLEXIBLE TOOLKIT Using this toolkit on its own will yield great solutions. However, HCD is also very flexible and can complement or be supplemented by various other approaches. Methods such as Participatory Rural Appraisal (PRA), Subsector/Value Chain Analysis and Triangulation can all be incorporated into the HCD methodology provided here. For example, your Design Challenge may necessitate knowing about the mapping of village resources. If a team member is familiar with a PRA method effective for HOW gathering this kind of information, it should absolutely be incorporated into the process. So be creative and rigorous in choosing and mixing your methods – the best outcomes might come from the most TO USE unexpected combinations! THIS There is the “facilitator” version of the Toolkit. If you are the facilitator, use the notes provided to you in the margins as rough instructions of how to move your team TIP TOOLKIT forward through the innovation process. Please add any additional instructions, methods, or techniques you feel would be relevant to your design challenge. This toolkit will guide you The facilitator must user his/her power wisely. The facilitator is a role to lead the team through through an innovation process WATCH the process; this person can certainly contribute to OUT the content of the ideas, but should not use his/her power to sway decisions. based on HCD methodology. H C D 11 Introduction How to Use this Toolkit Introduction How to Use this Toolkit 10 H C D
  • 13. 12 H C D H C D 13 BEST PRACTICES FOR Innovation By completing thousands of innovation and design challenges, IDEO has learned a few rules for creating an environment to facilitate innovation. See if any of these can be applied to your organization. TIP Multi-Disciplinary TeaMS The challenges you face are very complex and are likely to have been explored by predecessors. You will have a higher likelihood of success at solving such complex, difficult, and already-examined problems by intentionally assembling the right team of people. This team will work best if it consists of a core group of 3-8 individuals, one of whom is the facilitator. By mixing different disciplinary and educational backgrounds, you will have a better chance of coming up with unexpected solutions when these people approach problems from different points of view. Dedicated Spaces Having a separate project space allows the team to be constantly inspired by imagery from the field, immersed in their post-it notes, and able to track the progress of the project. If possible, find a dedicated space for your design team to focus on the challenge. Finite Timeframes Many people notice that they work best with deadlines and concrete timelines. Likewise, an innovation project with a beginning, middle, and end is more likely to keep the team motivated and focused on moving forward. To ensure that there is a balanced gender perspective, involve female staff in all phases of this process. Introduction Best Practices for Innovation Introduction Best Practices for Innovation
  • 14. 14 C D H C D 15 Scenario 1: The Week-Long Deep Dive This mode of engagement forces the design team to work quickly to gather and analyze data, then moves rapidly to solutions, prototypes and plans. The one-week timeframe is a familiar timeline that is long enough to gain good understanding, yet short enough to allow a stressed organization to put limited resources against a challenge. This format is good for early-phase learning and for spurring new thinking. Use When You: » Need to learn about a new area or challenge quickly. » Need to kick-start thinking about a long-standing intractable problem. » Want to refresh the thinking of the staff. Pull Out and Use: » All sections of the Toolkit in sequence. Introduction Scenarios of Use The following Scenarios of Use help to outline four possible ways to use this toolkit for innovation. The first two scenarios utilize the principle of finite timeframes to frame the entire challenge, while the latter two demonstrate how small sections of the toolkit can be used to provide motivation, concrete goals, and a path to getting unstuck in longer-term programs. TIP Know the limitations of your data and your early prototypes when doing a Week-Long Deep Dive. If validity is necessary without much time for research, use secondary data to triangulate your findings. Build a plan for iterating early prototypes for future refinement. SCENARIOS OF USE Introduction Scenarios of Use H
  • 15. 16 H C D H C D 17 Scenario 2: The several-month Deep Dive A longer Deep Dive can last several weeks to several months. This mode of use enables a deeper, more nuanced understanding and theorization of a complex challenge or problem. With a longer time frame, more locations can be examined and more stakeholders in the value chain can become participants in the process. Use When You: » Need to design robust solutions because the funds for implementation are available. » Have the resources to allocate on thinking through a multi-faceted challenge. » Need to engage many actors in the process, such as partners, value chain stakeholders, funders, etc. Pull Out and Use: » All sections of the Toolkit, allowing the nature of the Challenge to dictate the appropriate timeframes for each Phase. TIP When you have more time for a Deep Dive, it may be tempting to spend the vast majority of time doing more research. Pay attention and notice when you are hitting decreasing returns and stop the research when you are learning little new information. Remember— in the early stages, you are doing research to understand the problem and inspire the team. There will be time to validate later. Scenario 3: activating already-existing knowledge Often organizations have a great deal of research and already-existing information but are unable to translate all that information into actionable solutions. In this case, the processes outlined in Create and Deliver can help your team transform what you know into things you can start doing. Use When You: » Have a lot of data and you don’t quite know what to do with it. » Have been hearing interesting stories from the field staff and want to see if those stories can yield new opportunities or solutions. » Have a robust research methodology that you like better than the one in this toolkit. Pull Out and Use: » Create » Deliver TIP Even if you have the information captured in a different form (in Word documents, for example), take the time to translate that information through the Story Sharing methods outlined in the first part of the Create booklet. Introduction Scenarios of Use Introduction Scenarios of Use
  • 16. Scenario 4: complementing EXISTING long-term activities Many HCD methods are applicable at different times to the challenges your organization will face in Technology Adaptation, Monitoring & Evaluation, etc. We hope that you will find some of the techniques useful in infusing the spirit of innovation in your day-to-day activities, even when there is no explicit Design Challenge at hand. Pick and choose your methods as you wish to help complement your daily work. Use When You: » Want a new technique to add to your work routines. » See a method in this toolkit that you find applicable to the daily challenges you face. » Can’t set aside the resources for an HCD project, but want to infuse the spirit of Human-Centered Design in your everyday work. Pull Out and Use: » Any pieces of your choosing. TIP For example, if you’re working on adapting an existing technology and have already-existing information about the context you want to adapt to, use Steps 3, 4, 5, and 6 in the Create book to guide you through several iterations of opportunity identification, brainstorming, prototyping, and user feedback. On the other hand, if you are looking for help in gathering data for M&E reporting, use the exercises in the Field Guide to supplement your current activities. 18 H C D SCENA H C D 19 Introduction Scenarios of Use RIOS OF USE SCENAR
  • 17. hear
  • 18. IMPROVING ACCESS TO ECONOMIC RESOURCES, MONGOLIA
  • 19. ENGAGING COMMUNITIES IN DESIGN, RWANDA
  • 20. WATER STORAGE AND TRANSPORTATION, INDIA
  • 21. H C D 29 hear: GOALS Designing meaningful and innovative solutions that serve your constituents begins with understanding their needs, hopes and aspirations for the future. The Hear booklet will equip the team with methodologies and tips for engaging people in their own contexts in order to understand the issues at a deep level. Goals of this book are to guide: » Who to talk to » How to gain empathy » How to capture stories
  • 22. H C D 31 hear: OUTPUTS At the end of the Hear section, prepare to go to the field by completing these worksheets from the Field Guide: Recruiting Plan Research Schedule Identity, Power & Politics Group Interview Guide Individual Interview Guide Outputs of the Hear Phase are: » Peoples’ stories » Observations of Constituents’ reality » Deeper understanding of needs, barriers, & constraints Great technique for getting farmers to tell stories. —IDE zambia
  • 23. H C D 33 hear: theory What will qualitative research methods do? Qualitative methods can uncover deeply-held needs, desires, and aspirations. It is particularly useful in early-stage research to test assumptions about the world, and when we cannot assume that the researchers already know the entire universe of possible answers, beliefs, and ideas of the participants. Qualitative methods can help unveil people’s social, political, economic, and cultural opportunities and barriers in their own words. Qualitative research can also be powerful for analyzing and mapping the relational dynamics between people, places, objects, and institutions. This is possible because phenomena in the social world tend to be internally related (that is, they are mutually-dependent and co-constituted). By examining the extreme ends of a set of phenomena in depth, the entire universe of relationships can be illuminated since other instances will fall somewhere on the map of relations and links. Once a set of relationships are identified, they can be interrogated using interpretive methods or further refined for quantitative testing. What will qualitative research methods not do? Qualitative methods will not determine “average” behaviors/attitudes or answer questions such as: “Are people in X region more likely to do this than in Y region?” This is because qualitative methods do not cover a sample large enough to be statistically significant. Deep understanding, not broad coverage, is the strength of qualitative research. In later phases of the design process, quantitative research becomes a good complement to understand, for example, the potential adoption of a new solution or to understand how the effect of solutions will vary from region to region. Qualitative research methods enable the design team to develop deep empathy for people they are designing for, to question assumptions, and to inspire new solutions. At the early stages of the process, research is generative — used to inspire imagination and inform intuition about new opportunities and ideas. In later phases, these methods can be evaluative—used to learn quickly about people’s response to ideas and proposed solutions.
  • 24. 34 H C D Hear Identify A Design Challenge de sign chall enge DE identify a design challenge The foundation of HCD is a concise Design Challenge. This challenge will guide the questions you will ask in the field research and the opportunities and solutions you will develop later in the process. A Design Challenge is phrased in a human-centered way with a sense of possibility. For example: “Create savings and investment products that are appropriate for people living in rural areas.” TIP #1 TIP #2 The Design Challenge can be decided by organizational leadership or can be developed through a team-based approach. In either case, begin by identifying challenges people are facing or springboard off opportunities the organization is interested in exploring. Narrow this list down to one specific design challenge. A good Design Challenge should be: » Framed in human terms (rather than technology, product, or service functionality) » Broad enough to allow you to discover the areas of unexpected value » Narrow enough to make the topic manageable WATCH OUT TRY The challenge you choose may be related to adoption of new technologies, behaviors, medicines, products, or services. This might lead to framing a design challenge that is organization-focused, such as “How can we get people in villages to adopt savings accounts?” Instead, to act as a springboard for innovation, the challenge should be re-framed in a more human-centered way, such as “How can we create a financial safety net for people in villages?” Start the design challenge with an action verb such as “Create”, “Define”, “Adapt”, etc. Or phrase the challenge as a question starting with: “How can...?” H C D 35 Facilitator Notes Time: 1-1.5 Hours Difficulty: Step 1: Work with leadership to identify a list of criteria for the challenge. (i.e. Does it need to fit into a certain timeframe? Does it need to have a geographical or topical focus? Does it need to fit into an existing initiative? Does it need to explore new opportunities?) Step 2: With leadership, the design team, and/or constituents, make a list of the challenges you are facing. Step 3: Re-frame those challenges from the constituent’s point of view and broader context. Step 4: Vote or select the top two or three challenges based on your criteria. Step 5: Narrow to one challenge with input from key stakeholders. Step 6: Write a succinct, one sentence Design Challenge to guide the design team.
  • 25. Case study Team-based design challenge definition In Ethiopia, IDE defined the design challenge through a series of different steps. First a small core team – the country director and IDE corporate staff — determined a set of criteria and short list of important challenges. Armed with this information, the country director and design team developed a set of criteria for the design challenge. This criteria was: » Limited enough to complete the challenge in 3-4 days » Focused on farmer needs » Broad enough to discover what is desirable to farmers Next, the team listed all the challenges they wanted to pursue. The country director then gave the team some information about the conversation among the core team which helped to focus the choices. Referring back to the criteria the team developed, the challenges were narrowed through a democratic vote. The top three were: » What can we offer farmers who don’t have enough rainwater access? » What are the best ways to communicate IDE offerings to farmers? » What makes farmers say yes? The team discussed the possibilities and decided that the second and third were actually closely related. So the team re-phrased the Design Challenge to become: “Define the appropriate approach for reaching a larger number of smallholder farmers with IDE offerings.” After more discussion and a final vote, this challenge was selected. H C D
  • 26. H C D 39 Hear Recognize Existing Knowledge RECOG NIZE KNOW LEDGE RECOG Recognize Existing Knowledge Chances are good that you already have some knowledge about the topic. Conducting a “What Do We Know?” session helps call forth existing knowledge related to the Design Challenge. Once documented, you can freely focus on discovering what you don’t yet know. TRY First, on Post-Its, write down what you already know about the Design Challenge, including: » What people need or want » What technologies can help in this challenge » What solutions or ideas are being tried in other areas » Any early hypotheses about how to solve the Design Challenge Are there any contradictions or tensions that emerge? Where is the team’s knowledge the strongest: on the needs of people, on the technological possibilities, or in how to implement ideas? Next, write down what you don’t know but need to learn about the area of investigation, such as: » What constituents do, think, or feel » How people value offerings » What constituents’ future needs may be » Challenges to implementation of ideas Where are the biggest needs for research? How should the recruiting strategy be tailored? Which categories might structure the discussion guide? 38 H C D Facilitator Notes Time: 30-60 mins. Difficulty: Step 1: Post the design challenge so that the team can see it. Step 2: Hand out post-it notes to the design team, and ask them to write what they already know about the topic. Have one piece of information per post-it note. Step 3: Ask each person to read their notes, and post them under the design challenge. Ask others to disagree or challenge any of the assumptions that come out. Step 4: Ask the team to write down on post-it notes what they don’t know about the challenge and read their notes. Post these notes in a different area. Step 5: Group the post-it notes into themes to help the team develop research methods, a recruiting plan, and the interview guide.
  • 27. 40 H C D H C D Hear Identify People to Speak With Hear Identify People to Speak With 41 TIP #2 identify people to speak with Recruiting appropriate and inspirational participants is critical. Attention to gender, ethnicity, and class balance is crucial for research. For research meant to inspire new opportunities, it is useful to find people who represent “extremes.” Extreme participants help to unearth unarticulated behaviors, desires, and needs of the rest of the population, but are easier to observe and identify because they feel the effects more powerfully than others. By including both ends of your spectrum as well as some people in the middle, the full range of behaviors, beliefs, and perspectives will be heard even with a small number of participants. Including this full range will be important in the later phases, especially in constructing good frameworks and providing inspiration for brainstorming. Refer to the Field Guide to help guide your recruiting. GENDER WATCH OUT Some communities may be resistant to male NGO staff interviewing women. Make sure female staff help recruit & interview women. One-third of participants might be “ideal constituents”: those who are successful, adopt new technologies quickly, and/or exhibit desirable behaviors. One-third of participants should be on the opposite extreme: those who are very poor, resistant to new technologies, and/or exhibit problematic behaviors. One-third of participants should be somewhere in between: those who the researchers believe represent more “average” people. Group sessions are a great springboard to identify participants for the individual interviews. However, communities often want to showcase only the most successful constituents or male community members to NGOs. To satisfy the economic spectrum from the more well off to the very poor, you might ask: » “Can you introduce me to a family who cannot afford to send their children to school?” » “Who has not been able to afford maintenance or repairs to their home?” » “Who has experienced a recent setback (medical problems, bad harvest, etc)?” TIP #1 Facilitator Notes Time: 30-60 mins. Difficulty: Step 1: Develop the spectrum along which to recruit. Generate several options (i.e. High income to low income, early adopter to risk averse, large landholder to landless). Individually or collectively narrow to one or two relevant spectrums to make sure “extremes” are covered in the research. Step 2: Identify the relevant locations to recruit participants. Ask stakeholders to list good areas for this research. Pick 2-5 field sites that vary from one another (i.e. a dry and a wet site or a site in a central district and one more remote). Step 3: Select appropriate community contacts to help arrange community meetings and individual interviews. Make sure community contacts include men & women.
  • 28. 42 H C D Hear Choose Research Methods Method: Individual Interview choose research methods Design research is useful to not only understand individuals but also frame individual behaviors in the context and community that surrounds them. Therefore, it will be important to employ many methods of research. In addition to the methods described in this book, secondary sources and quantitative data can be supplemented to understand income or asset variances across different regions. Five methods described here are: » Individual Interview » Group Interview » In Context Immersion » Self-Documentation » Community-Driven Discovery » Expert Interviews » Seeking Inspiration in New Places method: individual interview Individual interviews are critical to most design research, since they enable a deep and rich view into the behaviors, reasoning, and lives of people. If possible, arrange to meet the participant at his/her home or workplace, so you can see them in context. In-context interviews give the participant greater ease and allow you to see the objects, spaces, and people that they talk about during the interview. WATCH OUT If there are many people on the research team, no more than three people should attend any single interview so as to not overwhelm the participant and/or create difficulty in accommodating a large group inside the participant’s home. The interview should be conducted without an audience, since the presence of neighbors, friends, or others can sway what the person says or what they are able to reveal. Privacy can often be difficult to create, however. One tactic to accomplish privacy is to have one person on the research team pull the audience aside and engage them in a parallel conversation in a place where the primary interview cannot be heard. TIP #1 TIP #2 Assign the following roles so that each person has a clear purpose visible to the participant: » one person to lead the interview » a note taker » a photographer Refer to Step 5: Develop an Interview Approach to create a set of questions for your individual interviews. H C D 43 Facilitator Notes Time: 60-90 mins. Difficulty: Step 1: After your team has written the Interview Guide (see Field Guide), practice the individual interview by partnering in teams of two. One person plays the role of the interviewer and the other the interviewee. Ask the teams to go through a “practice interview” with their partner. Step 2: Ask the team what they learned through this exercise. Are there any topics or questions that are missing?
  • 29. 44 H C D Hear Choose Research Methods Method: Group Interview method: group interview Group-based interviews can be a valuable way to learn about a community quickly. Group interviews can be good for learning about community life and dynamics, understanding general community issues, and giving everyone in a community the chance to voice their views. Group interviews are not good for gaining a deep understanding of individual income streams, uncovering what people really think, or understanding how to change commonly-held beliefs or behaviors. TIP #1 Guidelines for group meetings: Size: 7-10 people from diverse economic backgrounds Place: Meet on neutral ground in a shared community space that all people have access to (regardless of age, gender, status, race). Gender: Mixed or same-sex groups depending on the customs in that community (if men and women should meet separately, two facilitators can run the groups in parallel). Age: Mixed groups of parents and teens/children, depending on the topic and local context. TIP #2 NGOs can sometimes unintentionally send a message of separateness by wearing branded NGO clothing and creating spatial distance between themselves and the participants. It’s important to lessen these barriers and to disrupt common hierarchical perceptions of benefactor/researcher and recipient/participant. Here are some tips: » Sit at the same height level as the participants » If there is more than one researcher, don’t sit together; stagger yourselves throughout the group » Try not to wear organization-branded clothing that signifies your status as benefactor or researcher » Emulate the same status of clothing as participants (note: this does not mean wearing the “traditional dress” of the constituent community if this is not your own heritage) Refer to Step 5 : Develop an Interview Approach to identify questions for the group. Are the viewpoints of men and women equally valued in this community? If not, it may make sense to have two meetings, one with women only and one with men only. Are political heavyweights (such as chiefs, local administrators, etc) present? If so, their opinions may hamper the ability of others to speak freely. Does the community view you as a source of funds, gifts, or charity? If so, their interactions may be influenced by the desire to access potential benefits; it may be helpful to prepare an introduction that makes the purpose of the interview clear and state that nothing will be given away. H C D WATCH OUT 45 Facilitator Notes Time: 1.5-2 Hours Difficulty: Step 1: After the team develops a Group Interview Guide (see Step 4), have the team partner in groups of two for a practice interview. Ask the interviewers to develop an approach for including women and quieter members of the group. Ask them also to develop strategies for asking people who may be dominating the conversation to allow other people to answer. Step 2: Have the team share “best practices” for including quieter members of the group and redirecting the conversation away from people who are dominating the conversation.
  • 30. 46 H C D IN CON TEXT immer sion Hear Choose Research Methods Method: In-context Immersion method: in context immersion Meeting people where they live, work, and socialize and immersing yourself in their context reveals new insights and unexpected opportunities. Human-Centered Design works best when the designers understand the people they are designing for not just on an intellectual level, but also on an experiential level. Try to do what your constituents do and talk to them about their experience of life in the moment. GENDER On a project in rural India, people said that cultural tradition prevented women from touching men who are not immediate family members. However, by spending several days in a village, the team observed that there were many instances in which trained or uniformed women doing specific jobs were able to touch men without any serious problems. These gaps between what people say and what they do are not bad. In fact, seeing these differences may highlight new opportunities; for example, designing a new medical service that could be provided by uniformed women. TRY #1 TRY #2 Work Alongside Spend a few hours to a few days working with someone. By experiencing the business and activity firsthand, you may gain better understanding of their needs, barriers, and constraints. Family Homestay Ask a family to host 1-2 team members for a few nights in their home. Staying for a few nights allows the family to gain comfort and act naturally. After the second night, very few people can maintain a “show” for guests, and the understanding and empathy the team will gain will increase the longer you stay in one place. What people say (and think) they do and what they actually do are not always the same thing. With no intent to mislead you, people often have strong beliefs about what they do on a daily basis that differs from what they actually do. The goal is not to correct or point out the misperception, but rather to understand the difference. TIP #1 TIP #2 TIP #3 Putting yourself in someone’s shoes enables you to get beyond what people say to what they think and feel. Being in-context means gaining true empathy through being with people in their real settings and doing the things they normally do. This kind of deep immersion gives us Informed Intuition that we take back with us to design solutions. We begin to take on the perspective of the interview participant which enables us to make design decisions with their perspective in mind. Of course, we always go back into the field and get feedback from the source to see if our Informed Intuition led us to the right choices, and how we can improve them. Deep immersion shows commitment and staying power. For example, working with a person for a day in his or her field, living with a family for a few days or helping them bring their products to market are ways of showing your deep interest in the day-to-day lives of your participants. Trust is built over time and people feel at ease sharing their plans and hopes for the future. Many NGOs gain this depth of connection over many months of relationship building. Some techniques like the overnight stay described in the case study on the next page can accelerate this trust building. H C D 47 Facilitator Notes Time: 2-4 Days Difficulty: Step 1: To plan a homestay, identify people willing to host a researcher for one-to-three nights in their home. Depending on local customs, level of safety, and language barriers, team members can stay in homes individually or partner up in groups of two to three people. Step 2: Make sure the team understands that the goal of this exercise is to see how participants live day-to-day. Advise your team not to bring elaborate gifts, food, or alcohol to the homestay. However, a small gift of ordinary household supplies or help with normal family expenses is perfectly fine. Step 3: Tell team members to participate with the family in their normal routines. Ask the team to spend time with and talk to the men, women, and children in the household. It’s important to see how the household works from all these different perspectives.
  • 31. Case study overnight stay in the field On a project to increase small holder farmer income for IDE Ethiopia, the design team stayed overnight in Arsi Negelle, Ethiopia, where they plowed the family’s fields the next morning. The overnight enabled the team to get beyond the common stories people tell to NGOs and learn about one farmer’s most intimate plans for the future. They visited a farmer named Roba the first evening and once again the next day. When they first met Roba, he portrayed an overall sense of hopelessness. He described things that happened TO him, in particular the government’s recent land redistribution. Some farmers received land in the irrigated area near the lake. Some did not. He was in the latter group. The next day, he was shocked to discover that the team was still there. His demeanor had changed completely. He knew the team was committed. This time, he shared that in fact he did have a plan for pulling his family out of poverty. If he could secure a $200 USD loan, he would first buy an ox so he wouldn’t have to trade two days of his own labor to borrow a neighbor’s. Then he’d rent a piece of land in the irrigated territory and purchase improved seed. He no longer viewed the team as a wealthy NGO who was there to provide a free gift, but rather a partner in how he could take command of his own future. H C D
  • 32. 50 H C D Hear Choose Research Methods Method: Self-documentation method: Self-Documentation Self-Documentation is a powerful method for observing processes over a long period of time, or for understanding the nuances of community life when the researcher can’t be there. Records of experiences, such as journal entries, allow the team to see how participants see their life, community, and relationships. GENDER Be sensitive to who has access to what in a community. It is important to recruit both men and women in this exercise to have a balance of perspectives. Also be sensitive to class, age, and other factors that will affect the information people are able to collect and record. TRY Recruit several people and give them cameras, video cameras, voice recorders or journals, with instructions. Ask them to document their experiences over a few days or weeks. Give participants instructions designed to guide them on how to easily record activities that will yield relevant information to the research project. The easier it is to self-document, the more likely it is that participants will complete the exercise. TIP #1 TIP #2 Often teenagers and young people are good participants in self-documentary exercises. Young people tend to want to express themselves in new ways, and can find the process of documenting their lives and the community less intimidating than older adults. You may find that your participants need a little help practicing the techniques for self-documentation. If this is the case, show some examples of how other people have done self-documentation, or spend a few hours with the participant to show them how to capture information. H C D 51 Facilitator Notes Time: 2-30 Days Difficulty: Step 1: Decide what you would like people to document -- their feelings, activities, family life, income, or behaviors. Based on this, decide what the best mode for collection of the information might be: photographs, diaries, voice recordings, etc. Step 2: Give participants the tools and instructions to document themselves for several days. Step 3: When you return to the participants, review the materials together. Remember to ask them not just what the things are that they documented, but also why they chose these details and how they felt about the items.
  • 33. H C D H C D 53 Hear Choose Research Methods Method: Community-driven Discovery method: Community-Driven Discovery In most cases, the real experts on a certain topic and those with the most insight for the Design Challenge are the people in the community or end customers. Consider recruiting members of the community to be the primary researchers, translators, designers and/or key informants for the project. Community members with strong relationships, respected leaders, or people with a reputation for intelligence and fairness are often good people to identify as research partners. By asking people in the community to lead the research, the other participants may be able to express their concerns more openly and honestly. In addition, through their intimate knowledge of the community, these research partners can help interpret the hidden meaning and motivations behind the statements of other participants. TRY Find people in the community who are particularly innovative or who have been doing things out of the ordinary in order to achieve success. How might you partner with these individuals to inspire new solutions? What can be learned by leveraging their innovations and knowledge? WATCH OUT Community politics can sometimes transform a research project into a community battle for access to the resources of the researcher and/or NGO. Even when these resources are not real, the perception of favoritism can be damaging. Before starting a project utilizing community-driven discovery, it is important to understand the relevant dynamics and power relationships. 52 Facilitator Notes Time: 2-4 Days Difficulty: Step 1: Identify a few people in the community that will be good members to have on the design team. Try to ensure that these individuals are trusted and respected members of the community, that they are fair and unbiased, and have no personal stake in the results of the design solutions. Step 2: Decide how you will compensate these individuals. Sometimes it will be appropriate to pay them a salary based on what other members of the design team are getting paid, while in other situations, non-monetary gifts are more appropriate. If you are uncertain, seek advice. Step 3: Integrate these design team members at every point in the project, valuing their knowledge of the community dynamics and needs.
  • 34. H C D 55 Hear Choose Research Methods Method: Expert Interviews EXPERT RT INT TER VIEW EXPER method: Expert Interviews Experts can be called upon to provide in-depth and technical information. Reaching out to experts is particularly useful in cases where the team needs to learn a large amount of information in a short period of time, and/or where others have already done a lot of research on a topic. Some examples of good times to call upon expert interviews are: » To learn about the history of a particular community or topic » To understand the regulations that might affect design and implementation of solutions » To gather information about new technologies that have been recently invented or that are on the horizon WATCH OUT Expert interviews are not a substitute for primary research with participants and communities. Often experts overstate their expertise or develop their own assumptions and biases that can stifle innovation. Remember that the real experts are the people you’re designing for. Don’t ask experts for solutions or take their ideas as the final solution. TIP #1 TIP #2 If possible, interview experts with different points of view on a topic in order to balance out biases. Facilitator Notes Time: 1.5-3 hours Difficulty: Step 1: Identify the areas or topics that you would like to talk to experts about. Step 2: Find and recruit these experts by telling them about your project and the intended length of time you will speak with them. Try to speak with people who have different opinions on the topics to challenge the team to think in new ways. Step 3: Return to some of these experts during the Feedback portion of the project -- experts can be even more helpful when there is something tangible for them to respond to. 54 H C D
  • 35. 56 H C D H C D 57 Hear Choose Research Methods Method: Seek Inspiration in New Places MeTHOD: Seek Inspiration in New Places One of the best ways to inspire new ideas is to look at similar experiences in other contexts, instead of focusing too narrowly on the research topic. The simple act of looking at different contexts can bring to mind new insights. For example a surgeon can get insights about organizing their medical supplies by visiting a hardware store, an airline employer might get ideas about check-in by observing a hotel front desk or a water-jug creator could observe other ways individuals transport heavy objects or liquids. TRY #1 TRY #2 To identify inspirational settings, list all the distinct activities or emotions that make up the experience you are researching. For example, a doctor’s visit might include the following activities and feelings: getting sick, discussing a doctor visit with family, travel, paying, and following doctor instructions such as taking medication or changing behavior. Find other situations that include some or all of these activities and then go and observe them. This method is most useful when you have already done some research, and need to refresh your thinking. 56 Facilitator Notes Time: 20-60 mins. Difficulty: Step 1: Think about all the activities, feelings, and behaviors that make up the experience of your challenge. Ask the team to list these together. Step 2: Next to each activity, feeling, or behavior, write down a few other areas or situations where this exists. For example, if the activity is “use a device at the same time every day”, other situations might be how people use alarm clocks, wells, or mobile phones. Step 3: Have the team vote on the situations that they would like to observe for inspiration and arrange for an observation. Step 4: During the observation, have the team take pictures and notes of the experience. Together, debrief on what this experience was like and what they can apply to the design challenge.
  • 36. 58 H C D Hear Develop an Interview Approach Method: Interview Guide Develop an interview approach Interviewing is an art that balances the dual needs of getting relevant information from the customer and engaging with them as a curious and empathetic friend. Intentionally developing your strategy for interviewing is key to managing this balance. Here we include three interview methods that may help you to develop the interview approach right for you: » Interview Guide » Sacrificial Concepts » Interview Techniques method: interview guide The semi-structured interview is a key method of enabling dialogue and deep engagement with participants while retaining focus on a particular topic. Thoughtful structuring of the interview questions will take the participant on a mental journey from the specific to the aspirational to the tangible. TIP #1 OPEN SPECIFIC Warm up the participant with questions they are comfortable with. 1. Household demographics 2. Who does what in the household? 3. Stories of recent past GO BROAD Prompt bigger, even aspirational, thinking that they may not be accustomed to on a daily basis. 4. Aspirations for the future 5. System-based questions PROBE DEEP Dig deeper on the challenge at hand & prompt with ‘what if’ scenarios. 6. Income sources 7. Questions specific to innovation challenge 8. Sacrificial Concepts TRY #1 TRY #2 TRY #3 Begin by brainstorming the topical areas you’d like to cover during the interviews, like » sources of livelihood » sources of information » financing models Use post-its to capture questions that respond to these topics. For ‘sources of information,’ one might ask: » When you have a setback in your life, who do you go to for advice? » Have you heard about new ways of doing things in the past year? How have you heard about them? Move the post-its around to sort the questions into a logical flow based on the sequencing of START SPECIFIC, GO BROAD then PROBE DEEP. Create your own in your Interview Guide at the back of your Field Guide based on the example on the opposite page. H C D 59 Facilitator Notes Time: 1-2 Hours Difficulty: Step 1: Generate a list of topics related to your design challenge to cover in field research. Step 2: Sort the topics based on what are the main categories and sub-categories. Step 3: Identify if any topics are specific to male or female activities. Step 4: Break into groups of two. Take each main category and assign a group to generate a list of questions to ask in the field based on the topics listed in the main category. Step 5: Have each group present their questions to the larger team and add any additional questions that may be missing.
  • 37. 60 H C D Hear Develop an Interview Approach Method: Sacrificial Concepts SA CRI FICIAL con cepts method: sacrificial concepts Scenario-based questions or Sacrificial Concepts can help make hypothetical or abstract questions more accessible. A sacrificial concept is an idea or solution created to help understand the issue further. It is a concept that doesn’t have to be feasible, viable, or possible since its only purpose is deeper understanding. A good sacrificial concept sparks a conversation, prompts a participant to be more specific in their stories, and helps check and challenge your assumptions. TRY #1 Make a question less abstract by creating a Sacrificial Concept: Instead of asking: “How much would you pay to reduce the risk of purchasing new technology?” Describe two scenarios for the participant to choose from: “If you had a choice between two new technologies that could improve your farm output. The first technology costs 1,000 and comes with no guarantee. The second costs 1,500 and comes with a guarantee that by the second harvest, your farm output will double or else we will come back, take the technology away, and give you back your 1,500. Which option would you prefer?” Discuss why. TIP Abstract concepts difficult to answer for many people include: » Questions about risk, insurance, and guarantees » Questions about trade-offs » Questions about return on investment » Questions about future behavior TRY #2 TRY #3 TRY #4 Ask a person to compare your concept to the way they currently do things. You might also create two concepts that contrast with each other or are opposites. People have an easier time reacting to concepts if they have something to compare it to. A sacrificial concept might be a scenario told verbally or shown in pictures or drawings. It might be an object that the person can handle. It might be an experience that a participant can try. Look at your design challenge and your big questions. What topics do you want to explore deeply? Create a sacrificial concept to help you prompt the right conversation. H C D 61 Facilitator Notes Time: 30-60 mins. Difficulty: Step 1: Based on your Design Challenge, identify an abstract question you would like to know the answer to. Pose the abstract question to your partner, and note the response. Step 2: Now turn the abstract question into a concrete scenario with two options. Pose your scenario-based question to your partner. Step 3: Now change a few of the variables in your scenario and pose the question again. What kinds of information did you learn from the different ways of questioning?
  • 38. Case study Mock Shops in Rural Ghana For a project on developing consumer goods franchises in Ghana, the IDEO team set up a Mock Shop in villages in order to understand how people make purchase decisions. The mock shop featured personal-care products from local and international brands at a range of price points. In the shop, the team was able to observe people’s decision-making processes in action. They saw how long a person stayed, observed the browsing process, heard common questions, and saw customers’ processes for accessing the money needed to make a purchase. After a participant looked through the shop and decided what to buy (or not to buy anything), the team asked follow-up questions about their decision. Why had they chosen to buy an item or not when looking at a product? What were they considering when looking at product X or Y? What was the key to deciding it was the right product? Who were they buying it for? What questions did they have about familiar products or brands compared to unfamiliar ones? Having a real shop taught the team how people felt, thought and acted when making purchase decisions. It also helped the constituents explain something abstract — purchase decisions — using a concrete, recent example ­­­­— shopping at the Mock Shop. H C D
  • 39. 64 H C D H C D 65 Hear Develop an Interview Approach Method: Interview Techniques Hear Develop an Interview Approach Method: Interview Techniques method: interview techniques Through telling stories, human beings reveal important issues and opportunities in their daily experiences. Often, what people say they do and what they actually do are not the same thing. So it’s important not just to rely on asking straight forward questions in an interview. Here are a few techniques for collecting rich stories in an interview. sho w me If you are in the interviewee’s environment, ask him/her to show you the things they interact with (objects, spaces, tools, etc). Capture pictures and notes to jog your memory later. Or have them walk you through the process. dra w it Ask participants to visualize their experience through drawings and diagrams. This can be a good way to debunk assumptions and reveal how people conceive of and order their activities. 5 w hy’s Ask “Why?” questions in response to five consecutive answers. This forces people to examine and express the underlying reasons for their behavior and attitudes. think aloud As they perform a process or execute a specific task, ask participants to describe aloud what they are thinking. This helps uncover users’ motivations, concerns, perceptions, and reasoning. TRY DISCUSS Begin with a simple example, like how someone uses a mobile phone. Partner up and ask your partner to begin with a SHOW ME of how they entered the last contact into their address book. Next move on to the FIVE WHYS technique with your partner. Ask them to tell you about the last contact they entered into their address book and then five consecutive Why? questions. Compare and contrast the type of information you get from the different techniques. Let this inform your questioning techniques in the field. Facilitator Notes Time: 20-40 mins. Difficulty: Step 1: Have the team practice by partnering in groups of two. At least one person (Person A) in each team should have a mobile phone with them. Step 2: Ask Person A to simply explain to their partner (Person B) how they enter a new contact into the phone. Step 3: Have Person B use the Show Me technique with Person A. Step 4: Have Person B use the Five Whys technique with Person A. Step 5: Ask the team to come back together and ask, “What kind of information did you get from using Five Whys?” Then ask, “What kind of information did you get from using Show Me?”
  • 40. 66 H C D Hear Develop Your Mindset 6 develop your mindset The exercises listed under this step are valuable to put you in the right frame of mind for research. It is often difficult, but very important, for experts and professionals to put aside what they know when they conduct research. Keeping an open mind takes practice. The three exercises here can provide you with this practice before you go into the field: » Beginner’s Mind » Observe vs. Interpret mindset: beginner’s mind Beginner’s Mind is critical when entering a familiar environment without carrying assumptions with you that are based on prior experience. This is often very hard to do since we interpret the world based on our experience and what we think we know. This lens of personal experience can influence what we focus on and can make us unable to see important issues. WATCH OUT Remind yourself frequently of the need to approach your Design Challenge with Beginner’s Mind, especially when you are in the field conducting research. TRY Here is one exercise to learn how to see the world through the eyes of a Beginner. Look at the photo on the opposite page and answer the following questions: » What stands out to you? What is happening? » What personal experience did you draw on when you looked at the picture? » How could you look at the photo as a Beginner, without making assumptions about what is happening? » What questions would you ask if you knew nothing about the context or activity of the people in the photo? Facilitator Notes Time: 20-40 mins. Difficulty: Step 1: Ask the design team to look at the photo and identify what stands out to them. Note when people explain behaviors based on personal assumptions (i.e. “The man in the white lab coat seems to be the manager”). Step 2: Ask what past experience led to this explanation. Step 3: Use ‘opposite logic’ to question the assumption the person has made (i.e. “Wouldn’t those wearing lab coats need to be most sterile and therefore working closest with the machinery, not supervising?) Step 4: Ask how the interpretation would change if a new piece of information were introduced (i.e. “What if I were to tell you that in this place white is the color that servants wear? How would you view this scene differently?”). Step 5: Ask the design team what they have learned from this exercise. Step 6: Stress the importance of going into research with a “Beginner’s Mind” and asking questions that you think you might already know the answers to, because you may be surprised by the answers.
  • 41. 68 H C D Hear Develop your Mindset Mindset: Observe vs. Interpret mindset: observe vs. interpret Building empathy for the people you serve means understanding their behavior and what motivates them. Understanding behavior enables us to identify physical, cognitive, social and/or cultural needs that we can meet through the products, services and experiences we create. This exercise helps us differentiate between observation and interpretation of what we see, revealing our biases and lenses through which we view the world. TRY Use the photo on the opposite page to practice making the distinction between observations and interpretations. 6 What do you see ha ppening in this image ? Describe only what you see, don’t interpret yet. What is the reason for this b eha vior ? List five different possible interpretations that might explain this person’s behavior. How would you find out the real ans wer ? List five questions you could ask her to determine which interpretation is correct. Facilitator Notes Time: 20-40 mins. Difficulty: Step 1: Ask the team “What do you see happening in this image?” Listen for responses that have built-in interpretations and remind people to describe only what they see at this point. Step 2: Ask “What might be the reason for this behavior?” and have the team generate at least five different interpretations about why this might be happening. If people are stuck, throw out an idea like : “This person is displaying her clothes to her neighbors as a sign of wealth by hanging them in a public space.” Step 3: Ask “What questions would you ask to find out the real answer?” and make a list of the questions that would help your team discover the right interpretation for an observation.
  • 42. 70 H C D 71 Introduction Human Centered Design Introduction Human Centered Design H C D CREATE
  • 44. appropriate hearing aid protocols, india
  • 45. WATER STORAGE AND TRANSPORTATION, INDIA
  • 46. H C D 79 CREATE: GOALS To move from research to real-world solutions, you will go through a process of synthesis and interpretation. This requires a mode of narrowing and culling information and translating insights about the reality of today into a set of opportunities for the future. This is the most abstract part of the process, when the concrete needs of individuals are transformed into high-level insights about the larger population and system frameworks that the team creates. With defined opportunities, the team will shift into a generative mindset to brainstorm hundreds of solutions and rapidly make a few of them tangible through prototyping. During this phase, solutions are created with only the customer Desirability filter in mind. Goals of the Create Phase are: » Making sense of data » Identifying patterns » Defining opportunities » Creating solutions
  • 47. H C D 81 CREATE: OUTPUTS Using both left-brain (logical) thinking and right-brain (creative) thinking, this phase will translate your research into a set of strategic directions and tangible solutions. At the end of the Create phase, the team will have generated the following: » Opportunities » Solutions » Prototypes A new way to go beyond analysis, a way to create new solutions based on the voice of the customer. —IDE vietnam
  • 48. H C D 83 CREATE: THEORY Synthesis is the act of making sense of what we’ve seen and heard during the observations. Synthesis takes us from inspiration to ideas, from stories to strategic directions. By aggregating, editing and condensing what we’ve learned, synthesis enables us to establish a new perspective and identify opportunities for innovation. Brainstorming with rules like Defer Judgment and Build on the Ideas of Others is a proven method for coming up with unexpected innovations. Brainstorming makes us think expansively and without constraints. The practice of generating truly impractical solutions often sparks ideas that are relevant and reasonable. It may require generating 100 ideas (many of which are mediocre) in order to come up with three truly inspirational solutions. Prototyping is a methodology for making solutions tangible in a rapid and low-investment way. It’s a proven technique for quickly learning how to design an offering right and for accelerating the process of rolling out solutions to the world. Prototyping is about building to think, acknowledging that the process of making ideas real and tangible helps us to refine and iterate the ideas very quickly. Creating many different prototypes that highlight different aspects of your product or service not only enables people to give honest feedback, but also prevents the team from getting attached to an idea prematurely. Feedback is critical to the design process. It brings the constituents directly back into the design process. Feedback inspires further iterations to make solutions more compelling for constituents. There are four key activities in the Create phase: synthesis, brainstorming, prototyping, and feedback.
  • 49. 84 H C D DEVE LOP APPR OAH DEVE Create Develop the Approach Develop the Approach Creation is about developing deeper understanding and translating that understanding into new innovations. There are many ways to do this, but the two most common are participatory approaches and empathic approaches. Use one or both of these approaches, develop your own, or draw upon different techniques when appropriate. method: Participatory Co-Design Having the team co-design solutions with people from the community and local value chain actors can be a great way to leverage local knowledge. It can also lead to innovations that may be better adapted to the context and be more likely to be adopted, since local people have invested resources in their creation. Consider using participatory co-design when: » you need a lot of local expertise and knowledge » solutions from the “outside” will not be easily adopted » the politics of a community require it TRY #1 Facilitate a co-design workshop. Bring 8-20 people from the community together to design solutions to a challenge. Introduce the challenge by telling a few stories of problems that led to the design challenge. Then generalize those stories to How Might We? statements. Ask people to add their own stories or How Might We? questions. Brainstorm solutions with the participants and make sure you have the appropriate materials on hand to prototype. TRY #2 TRY #3 Co-design over a longer period of time through an in-context immersion. By living with a family over a few days or weeks, you will have the opportunity to ask people to informally identify problems and work together with them in their home, farm, or community. This approach is also very good for spotting new problems and developing solutions to those problems in the moment they happen. Find local experts and best practices. Ask different community members about the people who are considered to be successful. Schedule time with these people and leverage their knowledge to develop solutions together with them. GENDER Make sure to include women in the design team and female community members in the co-design. If living with a family, spend time equally with the husband, wife, extended family, and even the children. When hosting a co-design session, think about whether to have mixed-gender groups, or to have separate groups of men and women. When looking for local experts and best practices, ask who is considered an expert of both men and women, as well as less powerful groups. H C D 85 Facilitator Notes Time: Days-Weeks. Difficulty: Step 1. Identify constituents who would be good design team members. The criteria will vary from place to place and from challenge to challenge. For example, do you need people who are successful, respected, and/or politically powerful? Or would it be more valuable to have people who are typical community members? Or perhaps a mix of the two. Step 2. Schedule a co-design session or series of sessions that works for everyone, and explain the process and goals of the session in advance. Step 3. Conduct co-design sessions with attentions to the needs, goals, and priorities of the community.
  • 50. Case study Engaging Local Artisans as Co-Designers An NGO and designer Kara Pecknold partnered with local weavers to help them market their woven products more widely and increase their economic power. Because the local artisans are the experts, this designer engaged these weavers as co-designers. The designer asked the weavers to draw a picture of what makes their weaving process or products unique as a way to understand how to differentiate their work. Some drawings featured the plant that provides these weavers with their raw materials. They use the leaves from an invasive plant that is harming the environment of the Great Lakes Region of Africa. These weavers are turning an environmental problem into an economic opportunity. Based on these drawings and discussions, they identified the material they used as a key differentiator, and designed a logo for the weavers based on drawings of the plant. Asking people to participate in the design process is helpful as a way to leverage local expertise. But it also can empower constituents to participate in their own destiny and helps balance the sometimes uneven power dynamic between the participant and the NGO team. In addition, engaging with participants in a visual way helped diminish problems created by language barriers. covaga logo design process H C D
  • 51. H C D 89 Create Develop the Approach Method: Empathetic Design method: Empathic Design Creating solutions through empathy is a way for the design team to blend their expertise with the on-the-ground needs of people. Empathy means deep understanding of the problems and realities of the people you are designing for. It is important to do research across many different groups of people and to “walk in their shoes’’ before the Create phase if employing empathic design methods. By understanding people deeply, empathic design can lead to both appropriate and more breakthrough solutions. But this method challenges the design team to not just understand the problem mentally, but also to start creating solutions from a connection to deep thoughts and feelings. Consider using empathic design when: » the design team has specific skills required to develop solutions » the solutions you are seeking are “new to the world” » community politics make it difficult to select a few individuals to work with TRY When possible, recruit members of the community with the skills needed to be members of the design team. GENDER Include men and women in the design team to ensure a balance of perspectives. WATCH OUT Empathic design is not a method in which preconceived ideas and assumptions are substituted for grounded research and connection with end users. Although solutions are generated by the design team, the goal is to always have the people you are designing for in mind. 88 H C D Facilitator Notes Time: Days-Weeks Difficulty: Step 1. Encourage the team to connect at both the rational and emotional levels with constituents. Step 2. If team members start to judge or exoticize the behaviors or decisions of constituents, remind them that their task is to understand and empathize with people, not to judge them. Step 3. Make sure the team has spoken with enough people in the Hear phase to develop empathy. If the design team still doesn’t understand and feel the reasons for the behavior of constituents, go back to the field and conduct more research.
  • 52. H C D Case study Bringing Eyecare to Children in Indian Villages VisionSpring embarked on a project to shift its offer from selling reading glasses to adults in the developing world to providing comprehensive eye care to children. In an initial brainstorm with the VisionSpring team after conducting field research, ideas centered around the notion that kids liked experiences designed for kids. The VisionSpring team met with experts, including pediatric eye doctors, and saw that the norm was to decorate spaces with stuffed animals and toys as a way to make kids feel comfortable. During the prototyping process, the design team developed a number of prototypes for the eye screening process for kids. They went to the field armed with a number of prototypes to try and iterate on. Using the traditional eye chart, the Vision Entrepreneur and then the teacher administered the eye test. This was very intimidating to the kids and several burst into tears. To make it more approachable and less intimidating, the team also tried using a sillier eye-chart that had toys and animals on it. But it became too much like play, and chaos ensued. The team took a step back and thought about what would be serious enough to keep the diagnostic session from becoming a raucous play session, but not so serious as to inspire tears. Sitting in the schoolyard, the team reflected back on their own experiences as kids, recalled playing “house” and “doctor”, where they would dress up with their friends and simulate adult behavior. Inspired by this role reversal/role play, the team thought: why not put the child in the position of authority? The team tried a protocol where the child would screen the eyes of the teacher, and then where they would screen each other. They had fun emulating adult behavior, and weren’t intimidated by their peers. Empathic design means thinking from the perspective of your users, and doing everything you can to feel and understand what they are experiencing. The team got in touch with what is fun and what is scary to kids in order to create an eye care experience that works for kids.
  • 53. 92 H C D Create Share Stories share stories Telling stories is about transforming the stories we heard during research into data and information that we can use to inspire opportunities, ideas and solutions. Stories are framed around real people and their lives, not summaries of information. Stories are useful because they are accounts of specific events, not general statements. They provide us with concrete details that help us imagine solutions to particular problems. TIP #1 It’s best to share stories soon after research so that details are not lost. One team member should tell the story of the person(s) they met, while the rest of the team takes notes on post-its. Notes should be small pieces of information (no longer than a sentence) that will be easy to remember later. As a group you should be thinking, “What does this new information mean for the project?” Some tips on storytelling are below. Be Specific Talk about what actually happened. It helps to begin stories with “One time…” or “After such and such happened…” Be Descriptive Use your physical senses to give texture to your description. Follow Reporting Rules Cover the following topics: who, what, when, where, why, and how. WATCH OUT Try to avoid: » Generalizing » Prescribing (they should, would, could…) » Hypothesizing » Judging » Evaluating or Assuming TIP #2 Story sharing turns the information that lives in a team member’s head into shared knowledge that can be translated into opportunities and solutions. Some techniques for effective sharing include: » Gather your notes, photos, and artifacts prior to story sharing. If possible, print the photos and display them on the wall to refer to. » Tell stories person by person, one at a time. Group meetings can be told as the story of a particular community. » Split information into small pieces to make it memorable. Make each piece no longer than this sentence. » Use vivid details and descriptions. This is not the time to generalize. H C D 93 Facilitator Notes Time: 4 Hours-Days Difficulty: Step 1. Gather the design team together in a room with plenty of wall space. Optimally, the team should be sitting in a circle. Step 2. Distribute post-it notes and markers. Have a flip chart or large sheets of paper nearby, as well as tape to attach these sheets to the wall. Step 3. Tell the team to capture their notes, observations, and thoughts on the post-its as they speak. Everything that is said during story sharing should be captured in a note: life history, household details, income, aspirations, barriers, quotes, observations, etc. Step 4. Ask each team member to share the story of the person(s) they met. Go through the stories one by one. Step 5. Affix all the post-it notes to the flip chart or large pieces of paper on the wall. Use one large sheet per story. When the story is finished, hang it on the wall and move on to the next story. At the end of Story Sharing, you will have many sheets lined up on the wall with hundreds of post-it notes.
  • 54. 94 H C D iden tify patte rns ident Create Identify Patterns Identify patterns Making sense of your research is accomplished by seeing the patterns, themes, and larger relationships between the information. This process can be messy and difficult at times, but ultimately very rewarding. Seeing the patterns and connections between the data will lead you quickly toward real-world solutions. There are several steps listed here to take you through the process for you use selectively based on the subject matter. » Extract Key Insights » Find Themes » Create Frameworks method: extract key insights Uncovering insights is about bringing visibility and clarity to previously hidden meaning. WHAT I S A N I NSIGHT? » Insights are revelations – the unexpected things that make you sit up and pay attention. » Insights extrapolate individual stories into overarching truths. » Insights allow us to see our design challenge in a new light. For example, a combination of an observation and quote from an interview yielded the following sample insight: Observation: Farmers rely on farming information from their friends and neighbors, though they know this knowledge is limited. Quote: “If the Privatized Extension Agent lived outside my area, I would want to visit his farm so I could see his production.” Insight: Trust-building and knowledge sharing happens through ‘seeing is believing.’ TIP #1 TIP #2 TIP #3 Select key information Look across the information in the stories. Edit out the details that are not important – this is the time to let go of some of the detail. Choose the information that you find surprising, interesting, or worth pursuing. Aggregate big thoughts Are some of the thoughts linked? If so, aggregate them. Take several related pieces of information and re-write them as one big Insight. Work at the same level Check that the insights sit at the same level — that they are all big thoughts. If you find you have some lower level insights, consider whether they might be reframed at a higher level. If they need to be dropped a level, they may be best talked about as customer needs that inform and support the Insight. H C D 95 Facilitator Notes Time: 45-60 mins. Difficulty: Step 1. Ask the team to go to the wall with all the stories and choose 5 key post-its (stories, quotes, observations) that are most surprising, interesting, or provocative. Step 2. Group these into related thoughts. Step 3. Write a succinct Insight statement on a new post-it for each grouping that summarizes the big takeaway. Step 4. Post these Insight post-its where all can see.
  • 55. H CH DC D 97 Case study FINDING INSIGHTS FOR EFFECTIVE MARKETING TO FARMERS In Ethiopia, the IDE team looked over the information from the Story Sharing exercise and extracted over 20 key insights. About half of these came directly from the post-its that were written in Story Sharing, and the other half were written based on the information the team heard during Story Sharing. Some of the insights the team identified were: » School is a key channel for distributing information » There is a strong need for an alternative to borrowing oxen » Buying on credit is the default » Mass media sells water pumps
  • 56. 98 H C D Create Identity Patterns Method: Find Themes method: find themes Finding themes is about exploring the commonalities, differences, and relationships between the information. Some ways to do this include: Look for categories and buckets Sort your findings into categories or buckets. Which ideas are related? Cluster together the findings that belong together into themes. Consider the relationship between categories Look for patterns and tensions in the way your themes relate to each other. Are they on the same level? Or are they talking about different kinds of things? Group and re-group Slice and dice the data in different ways to find meaning. Try moving the post-its around to form new groups. Get input from the team Explain the early buckets and themes to a broader group. Learn from their input and try alternative groupings. TRY Try the P.O.I.N.T. technique Translate the Problems and Needs identified in storytelling into Insights (see previous Method) and Themes. P = Problems O = Obstacles I = Insights N = Needs T = Themes TIP Creating themes can be an engaging and rewarding experience, as you start to group and transform the data before your eyes. Some good techniques for doing this are: » Work together as a team to decide how to create buckets and themes. » Arrange and re-arrange the post-its on the wall until the team is satisfied with the groupings. » If there is a theme that contains almost all the post-its, break it out into several smaller themes. Try to see not only the connections, but also the relevant differences between the information. H C D 99 Facilitator Notes Time: 30-60 mins. Difficulty: Step 1. Have the team go to the wall or board where they have placed their key story and insight post-its and select the 5 most interesting quotes, observations and/or insights. Step 2. On a new board, sort these into themes. Step 3. Check to make sure the themes are at the same level. If a theme is too specific, prompt the team to find the bigger idea. If a theme is too broad or has too many different ideas under it, ask them to break it down into several buckets. Step 4. When finished sorting, give each theme a title on a new post-it. Make sure there is enough space between or below the different theme categories to facilitate the next step of opportunity identification.
  • 57. 100 H C D H C D 101 Create Identify Patterns Method: Create Frameworks Create Identify Patterns Method: Create Frameworks method: create frameworks Frameworks allow you to begin putting the specific information from stories into a larger system context. What is a framework? A framework is a visual representation of a system. It shows the different elements or actors at play and highlights the relationships between them. Using your framework A good framework will help you see the issues and relationships in a clearer and more holistic way. Discuss what the framework implies for constituents, for other actors in the community, and for your organization. Use the framework to develop or build upon key insights. Capture those insights and add them to your growing list. GENDER In many cases, it will make sense to create two different frameworks: one from the perspective of women in the community and one from the male perspective. To understand whether you need to dedicate attention to the different needs of women and men, ask yourself these questions: » How do women’s stories differ from those of men? » Is gender itself a theme? » Do women’s stories tell a different story about household activities, income opportunities and barriers, and market relations than the stories obtained from men? If you answered yes to these questions, think about creating two different frameworks that will yield different sets of opportunity areas for women and men. TIP If you are having trouble visualizing your own frameworks, here are some common types of frameworks that recur again and again. Venn Diagram Process Map Relational Map Two-by-Two Matrix Facilitator Notes Time: 1-2 Hours Difficulty: Not all design challenges will yield or require frameworks. If the team does not feel that this step is required for your challenge, skip it. Step 1. Listen for moments in story sharing when the topic fits into a larger system or is linked to another piece of information. Step 2. When team members start to suggest larger systemic structures or relationships between things, ask them if they can draw what they are saying. Consider the example framework types described here. Step 3. Allow some time for your team to play with re-drawing their framework several times until they feel it represents what they want to say in a robust way.
  • 58. 102 H C D Create Create Opportunity Areas create opportunity areas Once you have pulled out the themes and patterns from what you heard, you can start creating opportunity areas. The process of translating insights into opportunities is about moving from the current state to envisioning future possibilities. Opportunities are the springboard for ideas and solutions. What is an opportunit y area ? » An opportunity area is a stepping stone to idea generation. » An opportunity is a rearticulation of problems or needs in a generative, future facing way. » An opportunity area is not a solution. Rather, it suggests more than one solution. It allows the team to create many solutions. Framing opportunit y areas Opportunities start with the phrase “HOW MIGHT WE...?” to suggest a mindset of possibility. TIP #1 TIP #2 Start each statement with “HOW MIGHT WE...?” and abbreviate on post-its to “HMW.” Use different color post-its for your opportunity statements than you used for insights. This will help to visually separate insights from opportunities for the next step. TRY Watch out for opportunity areas that are already solutions. A key part of creating innovative solutions is preventing yourself and your team from jumping to conclusions. If your opportunity sounds like a specific solution, back it up by asking yourself, “Why would we want to offer this solution?” or “What user needs are answered by this solution?” Here is an example: Insight Trust building and knowledge sharing happens through ‘seeing is believing.’ Solution A training course offered by community members to teach their friends and neighbors about a technology or behavior that has worked for them. This is a solution. Ask yourself: What needs are answered by this solution? Answer: The need to expand the knowledge of community members through local information aggregators. Opportunity How might we better educate and inform local knowledge aggregators? Or how might we support new technology experimentation by local knowledge aggregators? TIP #3 TIP #4 Go for quantity, not quality at this point. When narrowing down the opportunity statements to 3-5 HMW statements to use in brainstorming, select some that are intentionally outside of your current projects or capabilities. At this point, filter based on Desirability to customers, not Feasibility to the organization. WATCH OUT H C D 103 Facilitator Notes Time: 40 mins.-2 Hours Difficulty: Step 1: Prepare your team to begin defining opportunity areas by telling them that this is where they will start to shift from analysis of information to creating new ideas. Step 2: Distribute post-it notes and markers to everyone in the team. Ask the team to start their opportunities with the words “How Might We…?” Step 3: Spend at least 15 minutes on each theme generating Opportunity Statements for that theme. Place the post-its next to the theme area. Step 4: If the team gets stuck, read the insights from each theme area as a way to jolt the creativity of the team. For example, for each insight posted, ask the team to come up with at least one “How Might We…” statement.
  • 59. 104 H C D Create Brainstorm New Solutions brainstorm new solutions Brainstorming gives permission to think expansively and without any organizational, operational, or technological constraints. Some people think of brainstorms as undisciplined conversation. But conducting a fruitful brainstorm involves a lot of discipline and a bit of preparation. The practice of generating truly impractical solutions often sparks ideas that are relevant and reasonable. It may require generating 100 ideas (many of which are silly or impossible) in order to come up with those three truly inspirational solutions. TIP Seven b rainstorming R ULES » Defer judgment There are no bad ideas at this point. There will be plenty of time to judge ideas later. » Encourage wild ideas It’s the wild ideas that often create real innovation. It is always easy to bring ideas down to earth later! » Build on the ideas of others Think in terms of ‘and’ instead of ‘but.’ If you dislike someone’s idea, challenge yourself to build on it and make it better. » Stay focused on topic You will get better output if everyone is disciplined. » Be visual Try to engage the logical and the creative sides of the brain. » One conversation at a time Allow ideas to be heard and built upon. » Go for quantity Set a big goal for number of ideas and surpass it! Remember there is no need to make a lengthy case for your idea since no one is judging. Ideas should flow quickly. TRY Brainstorming warm-up Use this activity to get the team in an open-minded and energetic mindset for brainstorming. Pair up with a partner. Person A will come up with lots of ideas about a potential businesses he or she wants to start. (Alternatively, one could plan an event such as a family vacation and pose ideas of places to go.) Round 1: Person A comes up with one idea after another. Person B must say NO to each idea and give a reason why it wouldn’t work. Do this for 2-3 minutes. Round 2: Now Person B comes up with business or event ideas, one after another. Person A must say YES to each idea and build on it to make it bigger. Do this for 2-3 minutes. As a group, discuss how these two different experiences felt. The Round 2 experience is the environment the team will want to create for a successful brainstorm. H C D 105 Facilitator Notes Time: 45-60 mins. Difficulty: Step 1. Prepare 3-5 “How Might We...?” opportunity statements from those generated previously. Place each statement on a separate wall or board. Give each person post-it notes and a marker. Step 2. Remind people of the rules of brainstorming. Tell them to be very specific about the ideas they are proposing. Use big markers (not pens) so everyone can see what the idea is. Write only one idea per post-it. Step 3. Begin by asking the group to generate a list of barriers related to the opportunity statement. Step 4. Protect all participants by enforcing the Rules of Brainstorming. If ideas slow down, prompt the group to think about one of the barriers listed during the warm-up. Or share a story from the research to spark thinking (i.e. “So what ideas would encourage Shashu to adhere to her medication?”) Step 5. When the ideas really slow down, switch to a new opportunity area. This might be 15-30 minutes per HMW.
  • 60. 106 H C D H C D 107 Create Make Ideas Real Create Make Ideas Real make ideas REAL Prototyping is about building to think. This means creating the solution so that it can be communicated to others and making the idea better. Prototyping allows you to quickly and cheaply make ideas tangible so they can be tested and evaluated by others - before you’ve had time to fall in love with them. What is prototyping? » BUILD TO THINK: Prototypes are disposable tools used throughout the concept development process, both to validate ideas and to help generate more ideas. Prototypes are a powerful form of communication and force us to think in realistic terms about how someone would interact with the concept. » ROUGH, RAPID, RIGHT: Prototypes are not precious. They should be built as quickly and cheaply as possible. » ANSWERING QUESTIONS: It is essential to know what question a prototype is being used to answer, for example about desirability, usefulness, usability, viability, or feasibility. Why prototype? » To develop a deeper understanding of what an idea means and to reveal questions the team needs to answer. » To create an internal dialogue about how the concept works and external communication about the concept. TRY Imagine the Value Proposition For each prototype, answer these questions to start building the value of the idea: » Who will benefit from this idea? What is the value to the end customers? » Why and how is this idea better than alternative options? » How much is this benefit worth to them? » How much would they be willing to pay for this benefit” » How might this payment be collected? TIP common protot ype forms Models: A physical model of a product, shown above, makes a 2-dimensional idea come alive in 3 dimensions. Using rough materials allows you to quickly mock up low-fidelity prototypes. Storyboards: Imagining the complete user experience through a series of images or sketches. Role-play: The emotional experience with a product or service is sometimes best expressed by acting it out with team members taking on the role of the constituent or customer. Diagrams: Mapping is a great way to express a space, process, or structure. Consider how ideas relate to each other, and how the experience changes over time. Facilitator Notes Time: 45-60 mins. Difficulty: Step 1. Ask teams to partner in teams of 2-4. Small teams help everyone to have a role. Step 2. Ask teams to pick one solution from the brainstorming boards. You may choose to offer a range of criteria: two teams working on solutions they’re “most passionate about,” one group on “most feasible ” and one on “furthest out” or “long term”. Step 3. Prompt teams to spend no more than 30-45 minutes making their chosen solution tangible, using one of the prototyping forms described here or creating new ones. Step 4. Give each team 5 minutes to share their idea back with the larger group to get initial feedback. Encourage teams to include an enactment of the experience of use, even if they have a paper-based prototype. Prompt groups to identify what customer needs their prototype addresses and what key questions they still have.
  • 61. 108 H C D Create Gather Feedback gather feedback After solutions have been generated, it’s time to take them back out to participants to gather feedback. WATCH OUT Don’t invest too much time perfecting the ideas before feedback – the point of re-engaging customers is to change the solutions, not to prove that they are perfect. The best feedback is that which makes you rethink and redesign. How to solicit feedback A great way to get honest feedback is to take several executions out to people. When there is only one concept available, people may be reluctant to criticize. However, when allowed to compare and contrast, people tend to speak more honestly. Whose feedback to solicit Speaking to new participants in a different region from where you did your research is a way to explore the generalizability of a solution. You may choose to speak to a mix of both new people and to those you have spoken with before. Try to include all stakeholders who would touch the concept; in addition to the end user, include manufacturers, installers, service providers, distributors, retailers, etc. What questions to pursue For each prototype, identify 3-4 questions you’d like answer about desirability or use case during the feedback session. Keep careful notes of the feedback, both positive and negative, and the new questions the team needs to answer about the solution. TIP The goal is to solicit honest feedback, even if it is negative. It’s better to know early on before much investment has been made that a solution is not desirable. Here are a few tips in presenting yourselves and your solutions to participants: Don’t try to sell the idea. Present solutions with a neutral tone, highlighting both pros and cons of a solution. Vary group size. Begin with a large group (10-15) to present the solution, then break into smaller groups, one per solution for a more intimate conversation. Adapt on the fly. If it becomes clear that there is one aspect of the solution that is distracting people from the core idea, feel free to eliminate this piece or change it. Ask participants to build on the ideas. If a participant asks a question like, “Can this service be purchase by the community or just an individual?” Ask the question back to them: “Should the service be purchased by the community or individual?” Another valuable question is, “How could this be better for you?” It invites the participant to help improve the idea or give additional critique. H C D 109 Facilitator Notes Time: 1-1.5 Hours Difficulty: Step 1. Ask team members to prepare how to present their solutions to participants. It’s not necessary to give behind-the-scenes organizational information to them. Step 2. Have teams practice presenting solutions to the rest of the group— enactment is especially effective. Invite others to help simplify and clarify the presentation and identify focus questions to be answered in research. Step 3. Ask teams to standardize a script about the solution so it is delivered consistently at each feedback session. Write down key questions to ask in follow-up. Step 4. When introducing the feedback session to the customer group, explain you want honest feedback— even if negative—and that the team has spent minimal time prototyping.
  • 62. H C D Case study TESTING Hearing Aid Protocols for Rural India The design challenge for this IDEO project was to make hearing aids more accessible in rural India. One key hurdle was creating a diagnostic process that could be effectively administered outside a medical setting by minimally-trained local technicians. During the initial research, the team learned about the constraints associated with fitting a hearing aid. They developed a process prototype that included a fitting protocol, a technician kit with tools for fitting a hearing aid, and technician training materials. The team started by training two local people as technicians in less than a day, and then went to villages to watch the newly trained technicians try the protocol with people who have trouble hearing. While watching the technicians on the first day in a village, the team quickly saw that the protocol was too complex. It took too long to explain to potential customers how to complete the tests. The team immediately set to simplifying the protocol, and then trained a new pair of technicians on the newly simplified protocol. To the team’s surprise, while the next village visit went more smoothly, there were still some challenges due to complexity. The team conducted a third round of simplification, and final testing confirmed that the protocol was finally simple enough and effective enough to work. Gathering feedback early allows you to focus on how to improve your design and helps you identify problems in your designs that you may not notice in an artificial setting. As in this example, it is often possible to make changes and improvements to the design between feedback sessions, so that the team continues to learn and improve the solution.
  • 65. water STORAGE AND TRANSPORTATION, INDIA
  • 66. INCREASING SMALLHOLDERS FARMER INCOME, ethiopia
  • 67. H C D 121 DELIVER: GOALS Once the design team has created many desirable solutions, it is time to consider how to make these feasible and viable. The Deliver phase will move your top ideas toward implementation. The activities offered here are meant to complement your organization’s existing implementation processes and may prompt adaptations to the way solutions are typically rolled out. In the Deliver Phase, your team will: » Identify required capabilities » Create a model for financial sustainability » DEVELOP an innovation pipeline » plan pilots & Measure Impact
  • 68. H C D 123 DELIVER: OUTPUTS In the Deliver phase, you will produce: » Feasibility assessment » Viability assessment » Innovation pipeline » Implementation plan » LEARNING PLAN Tools to catapult solutions to the next steps of implementation. —IDE cambodia This phase will challenge the team to create the elements necessary to make the solution successful, and to track the impact of the solution.
  • 69. H C D 125 DELIVER: THEORY Delivering solutions that are new to the world involves creating low-investment, low-cost ways of trying out your ideas in a real-world context. The team can design a handful of mini-pilots that precede and inform the full pilot program. Mini-pilots might engage actors who are different from the group of stakeholders for the final implementation. For example, in a mini-pilot, the NGO or social enterprise might play certain roles that will ultimately be held by partners in order to gain a deeper understanding of how the system should work and to be more informed when soliciting and training partners. Implementation is an iterative process that will likely require many prototypes, mini-pilots and pilots to perfect the solution and support system. Piloting an idea before it goes to market not only allows you to understand the solution better, but also helps you identify what it will take for your organization to deliver that idea to the community. Every organization is optimized to achieve what it currently does. If you want to achieve different outcomes, you often need to do things differently than you know and do right now—whether it is about finding new talent, developing new skills, building new external partnerships, or creating new processes. The Human-Centered Design process doesn’t limit the solution by the current constraints of the organization. This process invites you to work in the belief that new things are possible, and that you can evolve both the solutions that you deliver and the way your organization is designed, simultaneously. In addition, Human-Centered Design integrates design and measurement methods in a continuous learning cycle. By encouraging on-going measurement, evaluation, and iteration, the solutions developed stay grounded in real-world impact and continue to evolve. Delivering solutions to your consituents means you will need to build the capabilities and financial models that will ensure that the solutions are implemented well and can be sustained over the long term. You will also need to create a plan for on-going learning and iteration.
  • 70. 126 H C D Deliver Develop a Sustainable Revenue Model SUSta INABLE REVE NUsus taina develop a sustainable revenue model The long-term success of solutions depends upon the intentional design of a revenue stream that can sustain the offering over time. Let the value provided to the end customer be your entry point as you design the support systems around the solution. For this Viability Assessment, answer the following questions for each solution. TIP 1. Customer Value Proposition » What is the value proposition for the end customer? Refer back to prototypes and customer feedback, highlighting the aspects customers found most important. » How much is this worth to the end customer? 2. Revenue Sources » Is the solution a product, a service or both? » How much do customers pay? » How do customers pay: in cash, in kind, in labor, in other? 3. Stakeholder Incentives » How does this solution deliver value to each stakeholder involved? » What are the stakeholders’ incentives to participate? What are challenges or disincentives? How might we adapt the solution to avoid these disincentives? TRY Consider the following fee models to inspire your thinking. One exercise is for the design team to go down the list of models and ask: “What would our solution look like if it were offered by: …?” » Membership/Subscription » Gift it, share the income produced » Give the product, sell the refill » Subsidize » Give the product, sell the service » Service only » Pay-per-use H C D 127 Facilitator Notes Time: 30-45 mins. Difficulty: Focus on one solution at a time and take the team through the following exercise. Alternatively, the larger team can be split into smaller teams of two or three, with each smaller team focusing on one solution. Step 1: On a board or flip chart, write “Customer Value.” Ask the team to identify how each solution will provide value to the end customer. Write everything down. Ask the team to answer the question: “How much is this worth to the end customer?” Write down the figure on the chart. Step 2: On a separate board or flip chart, write “Revenue Sources.” Ask the team to identify who will pay for the product or service. How much will each actor pay? How will the payments be received? Use the example fee models in the “Try” text box to help. Continues next page. Facilitator Notes ( Continued ) Step 3: On another board or flip chart, write “Stakeholder Incentives.” Ask the team to identify all stakeholders or players in the value chain who will be affected by the solution. Go through each actor and ask: “What is this group’s incentives to participate in or help this solution?” If there is a group that has a disincentive to participate in the solution, ask: “How might we adapt the solution to encourage their participation?” Step 4: If the team has split into smaller teams, have the group come back together to share.
  • 71. Case study MODELING REVENUE FOR NEW SERVICES For the Today’s Market Prices solution, the IDE Cambodia team identified the desirability of payment-in-kind options through customer feedback: Customer Value Proposition » Connection to Privatized Extension Agent with real-time market pricing to inform where to sell large-quantity crops. » Connection to traders who collect from farms and sell crops at selected markets. Revenue Sources » Payment in kind per use (price deducted from sales of crop at each collection) » Mobile phone provided a no cost (through phone donation program) » Free calls to designated number of Privatized Extension Agent Stakeholder Incentives » Privatized Extension Agent receives fee per information request » Crop Collector expands his farmer clientele and receives a % from crops sold » Mobile provider is paid for calls made to PEA numbers; expands potential customer base for calls/SMS sent outside the free number H C D
  • 72. 130 H H C D 131 Deliver Identify Capabilities Required for Delivering Solutions Identify capabilities required for delivering solutions The capabilities of your organization and partners will help inform the feasibility of solutions. Begin by thinking about the experience of the end customer—where and how the community members or end-user will purchase or experience this solution. Then identify the range of capabilities required for making this real. A challenge for the design team is to identify many possible models for delivery that leverage different partners and channels. To identify the capabilities required to make each solution feasible, answer the following questions for each solution: 1. Distribution » Where, when, how, and why might the customer experience this solution? » Which actors and channels will touch the solution? » What other channels could be used to reach customers? » What is the range of possible ways this solution could be delivered? 2. Capabilities Required » What human, manufacturing, financial, and technological capabilities are required for creating and delivering this solution? » Which of these capabilities do we have in our country location? Which do we have in our international location? And which capabilities will need to be found in partners? » Would we need to grow any capabilities on this list? 3. Potential Partners What organizations or individuals have capabilities that we do not? What is our relationship with them currently? How might we reach out to them and show the value of engaging with our organization on this solution? TIP C D Facilitator Notes Time: 30-45 mins. Difficulty: Focus on one solution at a time and take the team through the following exercise. Alternatively, the larger team can be split into smaller teams of two or three, with each smaller team focusing on one solution. Step 1: Write “Distribution” on a board or flip chart. Have the team identify all the possible actors who could deliver this solution. Write each actor on a post-it note. Ask the team to list the pros and cons of each of the different delivery possibilities. Step 2: Write “Capabilities” on a separate board or flip chart. List the human, manufacturing, financial, and technical capabilities that will be required for each solution. Indicate if the capability exists in your local organization, if it exists somewhere else in your network, or whether you will have to partner. Step 3: For the solutions that you will need to partner, create a list of potential partners. Narrow to a smaller set of partners. Ask the team to list the first step they would take to pursue the top partners identified. Step 4: If you have split into smaller groups, ask the teams to come together to share their thoughts.
  • 73. Case study DELIVERING TODAy’s Market Prices In Cambodia, the IDE design team created a solution called “Today’s Market Prices,” real-time market crop price information to farmers. The team identified one model to deliver this to customers involving two key partners: Privatized Extension Agents and Crop Collectors. Distribution » Centralized information gathering & distribution » Information distributed by Privatized Extension Agents (PEAs) upon request of the farmer » Farmer requests info by mobile phone provided with free calls to PEA » Crops & fee collected by Crop Collector Capabilities Required » Market price information collection daily (or multiple times a day) » Market price information aggregation & distribution to Privatized Extension Agents » Communication channels between farmers & PEAs via mobile phone » Crop collection & sales » Fee collection Potential Partners » Government market information sources » Privatized Extension Agent » Mobile phone donor program » Mobile service provider » Crop Collector H C D
  • 74. 134 H C D H C D 135 Deliver Plan a Pipeline of Solutions Deliver Plan a Pipeline of Solutions To understand how new solutions will move and grow your organization, map each solution to the matrix provided. As you are mapping solutions, ask whether each solution is targeted at your current customer group or whether it expands the group of customers you serve. Determine whether the solutions extend or adapt an existing offer, or create a new offer. Analyze this information from the context of your investment strategy, mission, priorities and appetite for risk. Also identify which solutions fit naturally into programs already underway within your organization. Evolutionar y REvolutionar y Incremental EVOLUTIONARY The lower left quadrant represents Incremental innovation as these solutions build on existing offerings with familiar users. Evolutionary innovation is about extending into either new offerings or new users while holding the other constant. Revolutionary innovation means tackling both new users and new offerings. Plan a pipeline of solutions New Users Existing Offerings New Offerings Existing Users WATCH OUT Existing users refers to the category of customers, such as people earning $1-2 per day vs. people earning greater than $2 a day, not those earning $1-2 per day who are current customers of your organization vs. people earning $1-2 per day who are not yet customers. TIP #3 TIP #1 TIP #2 Look at the spread of solutions to reveal the gaps in your pipeline of solutions. Are parts of the matrix blank and others full? If so, determine if it is desirable for your organization to go back to Brainstorming in order to develop solutions that will intentionally fill that gap. Many organizations say they are only looking for Revolutionary ideas, but their capabilities are limited to Incremental or Evolutionary ideas. Furthermore, funders can steer grantees toward more incremental ideas or ones that have been proven to be best practices. Make sure you are honest with how far your organization can stretch its capabilities and how willing your funders are to take risks. Mapping a pipeline of solutions that includes Incremental, Evolutionary, and Revolutionary ideas helps ensure that your design effort will pay off. Remember, sometimes the ideas with the highest impact are the simple Incremental ideas. Facilitator Notes Time: 30-45 mins. Difficulty: Step 1: Draw the matrix on a large sheet of flip-chart paper. Step 2: Write each solution on a post-it note and place in the appropriate position on the matrix. Step 3. Analyze if the team is happy with the distribution of solutions from Incremental to Revolutionary. Step 4. If the team wants to add solutions to one of the quadrants, develop a HMW...? statement and brainstorm new solutions.
  • 75. Case study CREATING A SOLUTIONS PIPELINE In Cambodia, the IDE design team noticed that most of the solutions fell on the “existing user” side of the matrix since the organization has a highly defined target group. Yet the solutions spanned the range from those that fit within current projects and programs to new areas of offerings. The team also identified solutions that would start in the lower left corner with adaptations to existing solutions with existing customers, but over time would help the organization migrate into the other quadrants. While many organizations are initially attracted to the idea of “Revolutionary” innovations, in reality an innovation pipeline that focuses on existing capabilities or targets existing customers can be the strongest strategy for the near term. H C D
  • 76. 138 H C D H C D 139 Deliver Create an Implementation Timeline Deliver Create an Implementation Timeline create an implementation timeline Map solutions to a timeline of implementation, with those in the Incremental innovation category early in the timeline and Revolutionary innovations further out. Look at relationships of solutions to see whether initiating one solution will build the relationships and partners needed for another solution. You may also need to take into account which solutions can be explored within the scope of currently funded programs and which solutions suggest the proposal of new grants. 2 w eeks 1 month 3 Months 6 Months 1 Year TIP Assigning an individual within your organization as a champion for each solution will help maintain momentum and increase the likelihood of implementation. TRY Divide each solution into a series of steps that build toward implementing the final solution. Challenge the team to do something toward implementing each solution in the next two weeks. For some solutions, a pilot can be launched in two weeks. For others, two weeks might be the amount of time required for further study or for the first steps to connecting with partners. Facilitator Notes Time: 15-30 mins. Difficulty: Step 1: Create post-it notes for a timeline (such as 2 weeks, 1 months, 3 months, 6 months, 1 year) and post them along a large blank wall in your office. Step 2: Post the Feasibility Assessments or post-it notes for each solution along the timeline. Step 3. Assign champions to pursue the next steps.
  • 77. 140 H C D Deliver Plan Mini-Pilots & Iteration mini pilots &itera tions mini Plan mini-pilots & iteration For each solution in your pipeline, it is important to identify simple, low-investment next steps to keep the ideas alive. One way to keep iterating and learning is to plan mini-pilots before large-scale pilots or full-scale implementation. For each mini-pilot, ask three questions: » What resources will I need to test out this idea? » What key questions does this mini-pilot need to answer? » How will we measure the success of this mini-pilot? GENDER When planning mini-pilots, pilots, and implementation plans, it often makes sense to understand how these may differ by gender. By understanding these differences early on, the solution can be iterated or transformed to make sure that the roles and needs of both men and women are being appropriately addressed. For example, in planning the mini-pilot, consider how women’s roles in implementation might differ from men’s. For each solution, ask how women could play a role as: » client » resource » beneficiary » partner Do any of the answers differ in the ways women would play these roles versus men? If so, iterate your solution to incorporate this finding. TRY Use the Mini-pilot worksheet to plan next steps for each solution. After each mini-pilot, it is important to reconvene the design team to understand what went well and where there was customer dissatisfaction or system obstacles. Use the worksheet provided to continuously iterate the mini-pilots, trials, and success measures. See the full-size worksheet on the next page. H C D 141 Facilitator Notes Time: 45-60 mins. Difficulty: Step 1: Get into small groups per solutions and fill out the worksheet on the next page. Step 2: Cross-share mini-pilot plans with the team and give each other feedback. Step 3. Identify who will enact the most immediate next steps and establish the first check-in date.
  • 78. 142 H C D H C D 143 Deliver Plan Mini-Pilot & Iterations Deliver Plan Mini-Pilot & Iterations mini-pilot planning worksheet » context (who, w here , w hen ) & time What’s a low-cost, low-investment way to try out this solution? What can you do in 2 weeks? » K ey learnings : » K ey learnings : » K ey learnings : » N EW resources : » N EW resources : » N EW resources : » questions to ans wer : What key questions do you have about this concept and its desirability for your customer? » N EW Q UESTIONS: » N EW Q UESTIONS: » N EW Q UESTIONS: » resources : What resources (people, funds, permissions) would you need to try this out? » how to measure success : How will you know if your solution was successful? Successful for whom? » N ew M easures : » N ew M easures : » N ew M easures : solution name : team members: Check - in date Check - in date Check - in date
  • 79. 144 H C D H C D 145 Deliver Create a Learning Plan Deliver Create a Learning Plan CREATE A LEARNING PLAN Throughout the design and implementation of new solutions, it is important to keep learning. With Human-Centered Design, design and evaluation are one seamless process, since both require attention to the effects of solutions on the lives of people. Early in the design process, you collected stories that helped develop the understanding to get you to new ideas. After the first ideas were prototyped, you gathered feedback to make those ideas better. As implementation begins, it is important to keep learning about how the solutions are working in order to keep making the designs better, and to select how to spend valuable resources on the solutions that are making the most impact. Instead of thinking that implementation is when design ends and monitoring and evaluation activities begins, try to marry design and evaluation. When ideas are implemented, the team should continue to collect stories and gather feedback from users. Stories collected from people in the Hear phase will help the team create a baseline to track how solutions are affecting individuals’ lives. Collecting on-going feedback will help the team iterate on the ideas in order to make them more effective, more appropriate, and more cost-effective. In addition to stories and feedback, begin to track indicators and outcomes. This is possible after the solutions are implemented and are important to measuring the impact as well as the return on investment of solutions. THE LEARNING LOOP Stories, feedback, indicators, and outcomes are all ways of gathering empirical data in order to learn. A project in India for clean water storage and transportation utilized all of these methods to measure the impact potential and outcomes of solutions. Refer to ‘Impact Planning and Learning Approaches’ from Keystone at keystoneaccountability.org. Refer to ‘The Evaluation Toolkit’ published by FSG at fsg-impact.org/ideas. STORIES FEEDBACK INDICATORS OUTCOMES • Assess Needs • Understand Context • Develop Baseline • Gain Inspiration • Evaluate Ideas • Prioritize Solutions • Iterate Ideas • Develop Implementation Plan • Track Progress • Choose Ideas • Iterate Solutions • Identify Unintended Consequences • Assess Impact • Evaluate ROI • Create New Baselines • Identify Next Challenges Facilitator Notes Time: 45-60 mins. Difficulty: Step 1: Revisit the stories you gathered in the Hear phase as a baseline. Answer the questions: What was the situation of the people in our initial research? What should we expect to see happen in the lives of these people if our ideas are successful? Step 2: Develop an approach to collect more stories of before, during, and after implementation. If possible, identify a demographically similar group that will not be affected by your ideas and collect their information as well for a robust study. Step 3. Create a strategy for integrating qualitative and quantitative methods for learning. Step 4: Encourage the team to embrace measurement as a process to enable on-going learning and inspire new solutions and pose new design challenges.
  • 80. 146 H C D TRACK INDICA TORS TRACK INDICA Deliver Create a Learning Plan Method: Track Indicators method: Track Indicators Indicators help you measure the effects of your solutions. These effects can be positive or negative. They can also be intended or unintended. Facilitator Notes Time: 2-3 Hours Difficulty: Step 1. Ask the team to refer back to the Theory of Change and to your holistic impact assessment stakeholder map. Step 2. Focus on each stakeholder and/or step and for each one, list the information you would like to learn. For example, if the solution is focused on increasing women’s income opportunities and the men in the community are a stakeholder, you might want to know how the solution is affecting the incomes and time allocations of both men and women. Step 3. For each stakeholder and/or step, ask: Are there leading indicators we should be tracking? Are there analogous indicators we can track? How can we measure awareness and engagement? How will we track and understand the dynamics of transformation that are occurring? Step 4. If possible, include constituents and other stakeholders directly in this process. WATCH OUT Often teams look for only the positive and intended consequences. To get a full view of impact, it is critical to challenge yourself to look for the negative and unintended consequences of solutions. TIP #1 TIP #2 Ask yourself what you would expect to see happening if the solutions were improving the lives of people. For example, if your goal was to increase household income, would women starting more businesses be an early indicator? If your goal was to increase childhood vaccinations, would the number of casual conversations about vaccines be a possible indicator? It is critical to track the effects of solutions on men and women, young and old, empowered and disempowered – even if your ideas are focused on other groups. Often the group that is not the intended audience for the solutions is a key player in the implementation and use of solutions. TYPES OF INDICATORS Leading The impact of solutions can often take some time to become evident, such as months or years. In these cases, it makes sense to track leading indicators. For example, if your goal is to reduce the number of unwanted pregnancies (an effect that will take at least nine months to see), a leading indicator would be adherence to birth control. If your goal is to increase farmer income, a leading indicator would be the number of farmers growing high-value crops this season. Analogous Sometimes it is difficult to see direct impacts. This is especially true when your design challenge is about trust or prevention. In these cases, try to find an indicator that would logically lead you to conclude whether your goal is being met. For example, on a project to increase trust of healthcare providers, the team tracked the number of questions people asked doctors and nurses. Since trust is hard to measure, the team decided to use the posing of questions as an analogous indicator of trust. Awareness When the goal involves people engaging or adopting something new, the first step is to know whether they are aware of the solution or design. Measuring awareness is a good early indicator to help understand how big the impact of the solution may be. Engagement Like awareness, measuring the number of people who are engaged in a new program is often very meaningful. For example, if the goal is to increase women’s incomes through a program to export local art, the number of women actively seeking out and participating in the program is a meaningful indication of how much impact the program may have on local incomes. Dynamic Changes When a new solution is introduced, it is important to track the changes over time that occur within the community, within households, and to the environment. These shifts can be completely unexpected, and are sometimes positive and sometimes negative. Its crucial to lookout out for these changes and unintended consequences early on in implementation. H C D 147
  • 81. 148 H C D H C D 149 Deliver Create a Learning Plan Method: Evaluate Outcomes Deliver Create a Learning Plan Method: Evaluate Outcomes method: Evaluate Outcomes Measuring outcomes is critical to the learning cycle. Without a good assessment of the impact a solution has made, there is often not enough information about the direction or goals for the next round of designs. Assessing outcomes is important for everyone – the implementer, the funder, the design team, and the community. Outcome measurement helps people understand where to best invest their resources. It is an opportunity to assess and plan for the future. Facilitator Notes Time: 1-2 Hours Difficulty: Step 1. Evaluation has many stakeholders, including constituents, community leaders, government officers, funders, and others. When developing a plan to evaluate outcomes and impact, engage as many of these stakeholders as possible in the creation of your evaluation and learning plan. What will success look like from these multiple perspectives? Step 2. Have the team discuss various qualitative and quantitative measurement methods. Refer to methods that have been tried as best practices, and brainstorm new methods that might be necessary to achieve your specific goals. Which of these are appropriate for the challenge? Which of these methods speak to the interests and goals of the different stakeholders? Step 3. Develop a plan that includes the right mix of qualitative and quantitative methods that will help the team keep learning about how to improve upon solutions and how to deliver those solutions more effectively. WATCH OUT Outcome evaluation should not be a hurdle to the implementers, grantees, or design team. By viewing this phase as a continuation of design and opportunity for learning, outcome measurement can be a rewarding experience for everyone. TIP The measurement process is iterative – return to stories and feedback based on learnings from quantitative measurements, and use stories and feedback to discover which variables to include in quantitative studies. TRY #1 TRY #2 Use evaluation results as an opportunity for reflection and creation of new design challenges. Siblings Children Parents Environment HOLISTIC IMPACT ASSESSMENT To assess the impact of a solution, program, or intervention, it is important to take a systemic and holistic view. Try the following exercise, or develop a method of your own. 1. Map or list all the stakeholders that your solution might touch – in positive, negative, or neutral ways. Try to create a complete list with many actors. A mind map format works well for this exercise. Remember to include stakeholders that your team may not be focused on, such as: funders, people in the same community or adjacent communities who are not receiving direct benefits, and non-human stakeholders such as animals, the environment, and natural resources. Put this map or list in a place where you can refer to it often. 2. As you see and track the effects of a solution, write the effects on the list or map. Color code the actors that receive benefits from the solution and those that experience negative effects. If possible, quantify the value of the effects with a standardized measurement system. 3. Using this learning, continue to iterate on the solutions to find ways to increase the positive effects and lessen negative effects. 4. Examine the solution’s net value Use this exercise as a way to continue learning and challenge the team to improve on solutions in order to make the outcomes more and more positive. Facilitator Notes Time: 1-2 Hours Difficulty: Step 1. List the different stakeholders in the system or develop a map. To develop a mind map, first write the name of the solution on a large poster or board. Step 2. Draw a line from the solution to the primary stakeholders who will be affected by the solution. Step 3. From each primary stakeholder, draw a line and list the secondary stakeholders that will be affected by the solution. Step 4. Keep going by mapping more and more stakeholders, including human and non-human stakeholders. When you are finished, have the team assess which of the stakeholders might be better off as a result of the solution, and which might be negatively affected. Step 5. Develop methods and techniques to measure the impact on the stakeholders who might be both positively and negatively affected. Step 6. Hang the map in a place where people can refer to it often. Capture thoughts and learnings in a section of the map so that it becomes a living document for helping the team learn and engage in discussion. Improved nutrition Funders Employers Water Pesticides NGO Suppliers
  • 82. Case study Interventions to Reduce Unplanned Pregnancy A project in the United States by IDEO to reduce the number of unplanned pregnancies utilized a wide portfolio of measurement and evaluation tools throughout the process. The design team started by gathering statistics and reading reports on unwanted pregnancies. Next, they went into the field to learn first-hand why young women have so many unplanned pregnancies, and what tools they had available to them to design interventions. The team discovered that rational arguments rarely work to prevent unplanned pregnancies. They also learned that a primary means of communication for young women was SMS text messaging. The understanding led to a number of solutions to help young women gain access to birth control pills and an SMS service that would remind women to take their birth control as directed. They got feedback on a number of different executions on the idea, which helped the team discover what worked and what didn’t. For example, a simple SMS service that spoke in conversational language was much more effective than a message written in a clinical, authoritative tone. From this, they found a partner that agreed to launch a mini-pilot to try out the SMS ideas. This method allowed for further learning and iteration. For the next phase, several partners will launch the SMS solutions with a functional website among a large number of young women. During this larger pilot, the team will track indicators such as click-based behaviors on the web. In addition, the team will interview clinic workers for anecdotal evidence of behavior change and assess the success of the program in a participatory way. After the pilot is completed and the program is scaled up, the team will also begin tracking outcomes, eventually including statistical evidence such as the rate of decline in abortions and unplanned pregnancies. H C D
  • 83. HUMAN CENTERED DESIGN FIELD GUIDE
  • 84. 155 FIELD GUIDE 2ND EDITION
  • 85. 156 157 Recruiting the right participants is critical to success. Remember to recruit extremes and balance ethnic, class, and gender considerations. Keeping track of the people you speak with can also be challenging. Use the worksheets to help keep a list of who you have spoken with and who you plan to speak with next. WOrksheet : RECRUITING PLAN » GROUP MEETING LOCATIONS Example Group Meeting Location: Village 1: Ansoung Commune of Kg Trabek District Unique Characteristic: Seasonal Flooding Village 1: Unique Characteristic: Village 2: Unique Characteristic: Village 3: Unique Characteristic: intro : FIELD CHECKLIST » Complete the follo wing : Worksheet: Recruiting Plan Worksheet: Research Schedule Worksheet: Identity, Power & Politics » FAMILIARIZE YOURSELF WITH: Tips: Observation Tips: Conversation Tips: Discussion Guide Tips: Documentation Exercise: Community Characters Exercise: Resource Flow Exercise: Factors & Forces Exercise: Journey Of An Offering Exercise: Aspirations » BRING WITH YOU: Camera Video Camera (optional) Pens & Markers Gifts for participants (optional) » T O D EBRIEF, F ILL O UT: Highlights This Field Guide brings together the tools you’ll need to lead successful group meetings and individual interviews. Included in the Guide are exercises to complete before going into the field, tips for successful interviews, and a place to capture highlights from the interviews while they are still fresh in your mind. » I NDIVIDUAL PARTICIPANT T YP ES: Example Participant Types: Successful Villager Person struggling to survive Large family with relatives in the city Female headed household Participant types: For female participants, interviewers may need permission from male family members or community leaders. GENDER
  • 86. 158 159 Worksheet : IDENTITY, POWER & POLITICS 6 » R ace & E thnicit y Are ethnic, racial, and/or tribal distinctions important in this community? How might these issues affect the research and design challenge? How will you deal with these issues in research? » GENDER Do women and men have unequal status in this context? What activities within and outside the household do men and women do differently? How might gender inequality affect the research and design challenge? How will you deal with these issues in research? » C lass & I ncome Are communities divided along class or income lines? How might income and class divisions affect the research and design challenge? How will you deal with these issues in research? » T HE disem powered Are any groups of people disempowered in this community (i.e. landless, children, disabled, etc)? How might the perspec-tives of these groups affect the research and design challenge? How might the research take into account the perspectives of the disempowered? » T HE E LITE Who are the political or economic elites in this context? How might their influence affect the research or design challenge? How will you mitigate the influence of elites in research? Worksheet : RESEARCH SCHEDULE 5 » Date Example: 7 June / 8:00 - 10:00 (including setup) » T EAM L EADS 2 Teams: Asha & Anand » ACTIVITY Village 1 Group Meeting » D etails 2 groups of 10 participants / mixed gender There are many things to juggle when you’re out in the field. The more you plan ahead of time, the more smoothly the process will go. However, be prepared to adjust quickly; for example, you might need to increase the number of facilitators if you show up and the group is twice as large as expected. Research with communities and individuals often involves issues of identity, power, and politics. To help think through these issues, answer the questions above.
  • 87. 160 161 The in-context interview is a lengthy conversation (often 1.5+ hours) that explores the values, desires, frustrations, and aspirations of your interviewee. The conversation should: Be long enough to make your interviewee feel like they are really being heard, and that allows them to go past their rehearsed “script” Be focused enough so that you feel you are getting useful information to address your design challenge Be general enough so that it feels like an open-ended conversation that can lead to unexpected insights Generate a true back-and-forth so that it feels like a conversation and puts the interviewee at ease Make the interviewee feel that the conversation is about them, not about the product, service, or organization you are representing » Ask open-ended questions, or questions that require a longer explanation than one word. » Listen and be attentive, even if taking notes at the same time » Have a dynamic conversation, don’t interview from a script » Allow long pauses » Ask naïve questions (even if you’re the expert) to hear the explanation in their words » Don’t correct people; understand their perceptions and why they may perceive things differently than you » Remember: the participant is the expert! ti ps: observation The things people say and what they actually do are often not the same thing. In-context observations are often useful for getting beyond what people say to understand what people do and feel. In-context means being with people in their real settings, doing the things they normally do. The stories that emerge from these encounters in the field show us new opportunities and inspire new solutions. It is often very powerful to experience a process first-hand. Whenever possible, put yourself in the shoes of a customer and experience their activities directly. For example: » Work with a farmer for a day in his or her field. » Live with a family for a few days. » Go with a sick person to seek medical care. During observations, look for: » Things that prompt shifts in behavior » Work-arounds and adaptations » Body language » Things people care about » Anything that surprises you » Anything that questions your assumptions about how the world works » Anything that you find “irrational” ti ps: conversation tip tip
  • 88. 162 163 TIPS: DISCUSSION GUIDE FOR FARMING Exam ple inter vie w guide Exam ple inter vie w guide » O PEN S PECIFIC Start the conversation with simple and specific questions your participants will feel comfortable answering. You may want to begin with a compliment and short introduction and then move on to questions about the participant’s current life. This is your chance to build rapport with the person you are inter-viewing » O PEN S PECIFIC 1. Home Setup How many people live in your home? What do different members of your household do? 2. Home activities What is a day like in your home? What kind of things do adults and children do differently? Women and men? 3. Context, values How is life for you/your family/your community the same or different than it was last year? » G O BROAD 4. Aspirations for the future – use Aspiration cards Choose 3 cards that represent what you hope for your future. What did you choose and why? 5. Inividual (or Household) Health Flow – use the worksheet Use the worksheet to illustrate or write what contributes to or takes away from that person’s health. 6. System-based questions – use Factors and Forces worksheet The innermost circle represents your household. The middle circle your community. The outer circle, the nation and the world. What factors in each of these circles affect your health? 7. Who is the healthiest person/household in your community? Why? Who is the least healthy? What can/should be done for them to be more healthy? When you have questions about health, how do you find the answer? Where do you find the best information? » PROBE D EEP 8. Questions specific to the innovation challenge, e.g. perceptions of vaccines, choices around cost/value of doctor visits for different ailments. Has anyone in your household needed to see a doctor recently? 9. Sacrificial concepts Create possible future product, service, or agreement options for them to react to. Use your assumptions and questions to generate sacrificial ideas. Keep it simple; the more it’s just about one idea the better. » O PEN S PECIFIC Start the conversation with simple and specific questions your participants will feel comfortable answering. You may want to begin with a compliment and short introduction and then move on to questions about the participant’s current life. This is your chance to build rapport with the person you are inter-viewing and to ask basic questions that will help you understand their overall life situation, the make-up of their household, and their farming activities. » GO BROAD Prompt bigger more general topics that ask the participant to think about life, business, and the future. Ask about their hopes and dreams for the future, as well as the barriers to achieving their goals. This is the chance to understand how they want to change their lives, what is standing in their way, and what they perceive the real paths to a better future might be. » PROBE DEEP Ask deeper questions about the design challenge at hand & prompt with ‘what if’ scenarios. The last half of the interview is the time to ask questions that are focused on your design challenge. Make sure to ask concrete questions of the participant that will help you define what is and is not desirable to this person. and to ask basic questions that will help you understand their overall life situation, the make-up of their household, and their farming activities. » GO BROAD Prompt bigger more general topics that ask the participant to think about life, business, and the future. Ask about their hopes and dreams for the future, as well as the barriers to achieving their goals. This is the chance to understand how they want to change their lives, what is standing in their way, and what they perceive the real paths to a better future might be. » PROBE DEEP Ask deeper questions about the design challenge at hand & prompt with ‘what if’ scenarios. The last half of the interview is the time to ask questions that are focused on your design challenge. Make sure to ask concrete questions of the participant that will help you define what is and is not desirable to this person. » OPEN SPECIFIC 1. Farm demographics How many people live on your farm? Can you give me a tour of your farm? 2. Stories of recent past How did this year’s harvest compare to last year’s? Do you expect next year to be better or worse? 3. What do different members of the household do? What activities do women & men do differently? » GO BROAD 4. Aspirations for the future - use Aspiration Cards Choose 3 cards that represent what you hope for your future. What did you choose and why? 5. System-based questions - use Factors & Forces worksheet The innermost circle represents your household. The middle circle your community. The outermost circle the nation and the world. What factors in each of these circles affect your prosperity? 6. Household (or Community) Resource Flow — use the worksheets to illustrate or write household revenues and expenditures. 7. Who do you turn to for information on farming and marketing your products? In your community? Outside the community? Who do you trust the most? Who gives you the best information? » PROBE DEEP 8. Questions specific to innovation challenge (i.e Perceptions of Credit and Risk) Under what circumstances do people in your community take credit or loans? Have you ever taken credit? What for or why not? What was a recent, significant purchase? - Journey of an Offering Worksheet If you were offered a loan of $500, what would you do? 9. Sacrificial Concepts Create 1 possible future product, service or agreement options for them to react to. It’s good to be provocative. TIPS: DISCUSSION GUIDE FOR HEALTH
  • 89. 164 165 This exercise is good for: » Group interviews » Warming up the participants » Identifying individuals you want to follow up with after the session (often the eyes, ears or mouth of the community) » S te p 1 : Begin by saying you’d like to get to know the community better by understanding the different roles people in the community play. » S te p 2 : Ask the group to identify a specific person who represents the eyes & ears of the community. You might need to qualify this with a definition (i.e. someone who is always looking outward beyond the community for new ideas to bring into the community). People may be reluctant to call out individuals, so remind them that there are many who play this role and you are simply looking for one example. » S te p 3 : Ask the group to explain why this person is the eyes & ears. If possible, ask for a specific story that happened in the last month when the person played that role. Take notes in the appropriate box. » S te p 4 : Repeat for mouth, brain, heart or whichever feel most relevant. Community Characters Worksheet Eyes EARS HEART Hands MOUTH BRAIN FEET This activity works differently with mixed-gender, men-only or a women-only group. If men are dominating in a mixed group, you may want to ask only the women to identify someone for a given role. This can sometimes be a highly political activity, especially if there are community or government leaders present. It’s fine to abandon the exercise if the political environment is making this activity difficult. GENDER TIP Capture everything you see, hear, smell, feel, and taste during the observation. It’s important to capture the experience to bring back with you to the office and to share with team members who were not present. Document the conversation with notes, photos, and/or recordings. In addition to your Field Guide, bring a digital camera and, if possible, a video camera or voice recorder. Write down first interpretations of what’s going on at the moment it happened; this critical information is often lost and difficult to remember later. Immediately after the interview (or within 24 hours), jot down immediate big picture takeaways from the conversation using the Highlights page. The longer you wait, the more details and specifics may be lost. It’s often helpful to work with a partner—one person responsible for leading the interview while the other is capturing and documenting. Compare the experiences, perceptions, and interpretations of the two people, and feel free to switch roles every day or so. ti ps: documentation iittpp When documenting capture: » Personal details (family size, acreage, crops, diet, location) » Direct, unfiltered quotes (and your immediate interpretations) » The expressions and feelings of the person, not just their words » Ways they interacted with others and things in the environment » Things they care about most » Moments or things that elicited emotional responses, positive or negative EXERCISE: COMMUNITY CHARACTErs
  • 90. Eyes EARS HEART BRAIN MOUTH Hands FEET » EXERCISE NO. 1 » For indi vidual inter views: Use Worksheet No. 2A » S te p 1 : Ask if your participant or one of their children likes to draw. If not, it’s fine for the participant or the interview leader to write. » S te p 2 : Ask the participant to list everything that brings money INTO the household on the left side of the page. (This might include various crops, livestock, labor, etc) » S te p 3 : Ask the participant to list everything that takes money OUT of the household on the right side of the page. (This might include seed, technology, education, medical expenses, etc) » S te p 4 : Ask the participant to circle the item on the page that provides the largest income and the largest cost. Alterna-tively, you can ask them to rank order all the items listed. » S te p 5 : Ask which items listed are controlled by the women and which are controlled by the men. Note this information down on the worksheet. This exercise is good for: » Group interviews » Individual interviews » FOR G ROUP I NTERVIEWS: Use Worksheet No. 2B » S te p 1 : Ask if anyone in the group likes to draw (often a teenager will volunteer). If no one volunteers, the interviewer can make notes based on what people say. » S te p 2 : If someone voluteered to draw, ask that person to work with the group to draw representations of everything that bring money INTO the community on the left side of the page. (These means of income might include various crops, livestock, labor, etc) » S te p 3 : Next, ask them to draw or say everything that takes money OUT of the community on the right side of the page. (These expenditures might include seed inputs, water technology, education, medical expenses, etc) » S te p 4 : Ask them to circle the items on the page that provide the largest income and the largest cost. » S te p 5 : If desired, ask them to rank all the items from most money to least money. Different cultures will often determine whether the man or the woman is in charge of decision-making and finances in the home. If one person is dominating the conversation, invite the input of the other. Sometimes it is helpful for the design team to split up into two groups—one to interview the husband and one to interview the wife. This enables you to cross-check and compare stories after the interview. GENDER EXERCISE: RESOURCE FLOW 167 2A 2B Resource Flow Worksheets
  • 91. » EXERCISE NO. 2 » EXERCISE NO. 2
  • 92. This exercise is good for: » Group Interviews » Individual Interviews » Broadening the conversation beyond one’s immediate individual needs and circumstances » Inviting conflicting opinions from different members of community for rich dialogue Different cultures will often determine whether the man or the woman is in charge of decision-making and finances in the home. If one person is dominating the conversation, invite the input of the other. Sometimes it is helpful for the design team to split up into two groups— one to interview the husband and one to interview the wife. This enables you to cross-check and compare stories after the interview. Factors & Forces Worksheet » FOR G ROUP I NTERVIEWS: » S te p 1 : Tell the group that you want to understand all the factors and forces that affect their prosperity. Describe the diagram: » The innermost circle is the community » The second circle is the nation » The third circle is the world » S te p 2 : Ask what factors in the community, in the nation and in the world BRING prosperity to the community (i.e. health, work ethic, children in school, etc). Start with the community level and build outwards to the world. Take notes in the appropriate circles. » S te p 3 : Ask what factors in the world, in the nation and in the community take prosperity AWAY from the community (i.e. violence, cost of fuel, legal status, property ownership, climate change, globalization, etc). Take notes in the appropriate circles. » For indi vidual inter views: » S te p 1 : Tell your participant that you want to understand all the factors and forces that affect their prosperity. Describe the diagram: » The innermost circle is the person and his/her family » The second circle is their community » The third circle is their country and the world » S te p 2 : Ask what factors in the family, in the community and in the nation BRING prosperity to their family. Start with the household level and build outwards to the nation. Take notes in the appropriate circles. » S te p 3 : Ask what factors in the nation, in the community and in the household take prosperity AWAY from their family. Take notes in the appropriate circles. GENDER In mixed-gender group sessions, the women will stay quiet in some cultures though they have many ideas to share. When asking for responses to these questions, you might say “I’d like five people to respond to this question” and point to five people who represent a mix of genders. Near the end of the exercise, ask what brings prosperity to the women of the community or household. Note if these factors are different. EXERCISE: Factors & Forces » EXERCISE NO. 3 171
  • 93. This exercise is good for: » Individual interviews » Understanding what a person considers when purchasing a new product or servicefor the first time EXERCISE: journey of an offering Journey of an Offering Worksheet » S te p 1 : Tell the participant that you want to know what they think about when deciding to make a purchase. » S te p 2 : Ask the participant to think of the last time they bought a new thing or service. » S te p 3 : Show the participant the cards: talk, look, compare, try, money. Ask them to tell you how they did these things when making their purchase. Talk: Did you talk to people about the product or service? Who and why? What were your questions? Did you talk to anyone about it after you made the purchase? Look: Where did you see this product or service? What did you think at the time? Compare: What other options did you con-sider? What else did you compare this to? GENDER Different cultures will often determine whether the man or the woman is in charge of decision-making and finances in the home. If the man is the dominant voice in the conversation, listen to his explanation first, then ask for the woman to describe the journey from her perspective. Sometimes it is helpful for the design team to split up into two groups— one to interview the husband and one to interview the wife. This enables you to cross-check and compare stories after the interview. This exercise can also be used to discuss a potential product or service. TIP 173
  • 94. TRY COMPARE SAVE LOOK AT MARKET GET CREDIT TALK
  • 95. This exercise is good for: » Engaging participants in group and individual interviews » Getting people to talk about what they desire for the future » Making people feel comfortable talking about broader issues EXERCISE: ASPIRATIONS EXERCISE Journey of an Offering Worksheet » S te p 1 : Start by saying that you want to know what the participants hope for and desire for the future. » S te p 2 : Tell the participants that you have a set of cards with various pictures on them. » S te p 3 : Ask the participants to look through the cards and choose the three pictures that represent what they hope for in the future. » S te p 4 : If a participant asks, “what is this?” to a picture, tell them that it is anything they think it is, or if the picture doesn’t make sense to them, skip it and move on. » S te p 5 : After the participants have chosen their pictures, ask “Tell me what you chose” and have them describe the picture. Then ask: “Why did you choose this?” Document both the pictures and explanations. Have the participants explain what the picture is in their own words, do not interpret the pictures for them. Often people will choose something that represents one thing to them, but may represent something different to the researcher. If appropriate, you can ask people to choose the three pictures that represent what they fear in the future after they are finished with the first exercise. You may find that you need different pictures for your design challenge or the community you are working with. With the help of the internet, find some pictures and print them out to add to this group of pictures. TIP TIP TRY 177
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  • 100. HIGHLIGHTS » T ype of Acti vit y: Group Interview Individual Interview » Date : » LOcATION: » N ame : In-Context Immersion Other Things that matter most to the partici pant (s): Things the partici pant (s) said or did that sur prised you or most memora ble quotes : Main themes or learnings that stood out from this inter view: worksheet : New to pics or questions to ex plore in future inter views: 187
  • 101. 188 Acknowledgements This Toolkit is the result of a project funded by the Bill & Melinda Gates Foundation. The BMGF brought together four organizations—IDEO, IDE, Heifer International, and ICRW—to partner in the creation of a method for guiding innovation and design for people living under $2/day. As one of the key developers of the Human-Centered Design process, an IDEO team led the creation of this Toolkit. While IDEO takes responsibility for its shortcomings, we cannot take responsibility for any of its successes. These successes are the outcome of an extraordinary collaboration of partnerships on many continents— and the individuals that went above and beyond to prototype and field test these methods. Working on-site with IDE teams in Ethiopia, Zambia, Cambodia, Vietnam, and the US, as well as with Heifer International in Kenya, the HCD process was adapted for use with constituents in developing contexts. IDEO revised and re-released the second edition of the Toolkit drawing on other social impact projects and on inspiration from outside users of the Toolkit. Thanks to Kara Pecknold for sharing her use of the Human-Centered Design Toolkit in Rwanda as case study. Thanks also to Fidel Calderon and Indhira Rojas for the visual design of this edition. To add your own experiences or give feedback for the next edition of this Toolkit, email info@ideo.org This is a working prototype. Let’s keep learning, adapting, and iterating together.