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Input: User-centred Design / Global Service Jam Berlin 2011
Hello!
Service
Design
User-
        centered
Service  Design
Design
Multi-
disciplinarity
Brand
                    Experience                          Industrial
                    Consulting
                                                       Engineering
 Media Sciences       Online Concepts &                        UI Research
                     Experience Strategy                         & Design
                                                     Information and
Communications & Marketing                            Communication
                                                    Technologies for
                                 Computer   Sciences Development
            Teaching                & Philosophy
                         Design Research                      Strategic
  Physics                                       Theatre     Communication
                                                              & Planing
       Innovation
       Management
                     Service Innovation                             Project &
                      & User Experience                               Product
                                                                     Managing
   Digital Communication               Psychology      Media Studies
   Interaction Design                    Service Design
     Product Design                                            Political Sciences
                           Graphic Design        Literature,
  Art Direction                                 language and
                                                   culture
                                 Journalism
Methods &
frameworks
D-School Potsdam
d.school Standford
IDEO
Fjord
Empathize
Empathy:
What?

Empathy is:
Empathy:
What?

Empathy is:

» when you feel what the other person is feeling.
Empathy:
What?

Empathy is:

» when you feel what the other person is feeling.

» when you can mirror their expression,
  their opinions, and their hopes.
Empathy:
Why?
Empathy:
Why?

» to understand people, and their spoken
  and unspoken needs
Empathy:
Why?

» to understand people, and their spoken
  and unspoken needs

» to discover the meaningful challenge to take on
Empathy:
How?
Empathy:
How?

» without judgment

» with a beginner’s eyes

» with curiosity

» optimistically

» respectfully
Empathy:
How?



           say     think




           do
                 feel
Define
Input: User-centred Design / Global Service Jam Berlin 2011
Define:
How?


         User
Define:
How?


         User
           +
         Need
Define:
How?


          User
            +
          Need
            +
         Insight
Define:
How?




Sketches: George Kembel / D-School Stanford
Define:
How?




         » www.ServiceDesignToolkit.org
Ideate:
How?




          Ideate
Ideate:
How?




          a few tips
Ideate:
How?




          Go for quantity
Ideate:
How?




          Keep it short
Ideate:
How?




   Encourage wild ideas
Ideate:
How?




          Defer judgment
Ideate:
How?




     Build of the ideas
          of others
Ideate:
How?




          One conversation
              at a time
Ideate:
How?




          Stay on topic
Ideate:
How?




          Be visual
Prototype:
Why?




             Prototype
Prototype:
Why?

» Fail early, fail cheap.

» Show, don’t tell.

» Build to think and learn.

» Doing & making over thinking and meeting.

» Thinking with your hands.
Prototype:
How?




Paper prototype of a news app for iPhone using
post-it notes to quickly iterate screen.
Prototype:
How?




Paper prototype of an iPad news app using a duct-
taped iPhone on its back w/ Skype real-time chat to
prototype a chatroulette-like instant chat function
Prototype:
How?
             The chat partner is
             placed just few meters
             away using a Skype on a
             computer w/ printed
             crowd in the background
             to mock-up the location
             in Bengasi, Libya.
Prototype:   The test-user’s
             reaction can be
How?         easily measured
             and input be
             given quickly.
What else?
Please
add your own
 experiences
       …
This input session was given during
Global Service Jam Berlin 2011 in March 2011
by Anastasia Gramatchikova and Martin Jordan

It is partly based on a input presentation
held by George Kembel at HPI D-School Potsdam.

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Input: User-centred Design / Global Service Jam Berlin 2011