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       A successful campaign at a glance by:
                   Apo J. Bordin
                  @Apopotamus
                San Francisco, 2012
1991
1991
PROBLEM
Well	 known	 in	 the	 technology	 world,	 but	 general	 market	 consumers	 are	 unaware
of	 what	 microprocessor	 brands	 like	 Intel	 actually	 do.



GOAL
Educate	 retail	 associates	 and	 consumers	 about	 the	 value	 of	 Intel	 microprocessors.



STRATEGY
Intel	 trademarks	 the	 term	 “Intel	 Inside”	 and	 establishes	 a	 co-op	 marketing	 program
that	 incentivizes	 PC	 manufactures	 to	 take	 part.

Intel	 convinces	 manufacturers	 to	 place	 the	 Intel	 Inside	 logo	 on	 advertising	 and	 collateral.



                                                     TAKE	 AWAY
                                 Intel	 understands	 that	 in	 order	 to	 sell	 more	 chips,
                                 PC	 manufacturers	 need	 to	 sell	 more	 computers.
1991




                             LETTER	 TO	 STOCKHOLDERS
                            Promoting	 the	 computer	 inside:
the	 Intel	 Inside	 logo	 appeared	 on	 approximately	 3000	 
      pages	 of	 our	 customers’	 advertisement	 in	 1991.
1992
1992
PROBLEM
Despite	 establishing	 Intel	 Inside	 with	 manufacturers,	 consumers	 don’t	 understand
where	 to	 or	 why	 they	 should	 be	 looking	 for	 the	 Intel	 logo.

GOAL
Teach	 consumers	 to	 look	 for	 Intel	 Inside	 logo.

STRATEGY
Intel	 licenses	 the	 “Intel	 Inside”	 name/logo	 to	 any	 PC	 manufacturer	 who’s	 willing	 to	 participate	 in	 the	 co-op	 
marketing	 program.

In	 addition	 to	 producing	 its	 own	 brand	 advertising,	 Intel	 contributes	 money	 to	 manufacturer	 campaigns	 if	 
they	 includes	 Intel	 Inside.

Intel	 goes	 to	 publishers	 and	 media	 companies	 and	 negotiates	 volume	 discounts	 for	 everyone	 who	 
participates	 in	 the	 Intel	 Inside	 co-op	 marketing	 program.

                                                       TAKE	 AWAY
  Intel	 understands	 the	 importance	 of	 reach	 and	 mass	 awareness,	 so	 they	 develop	 a	 system	 to	 amplify	 
          their	 own	 advertising	 by	 giving	 their	 OEM	 partners	 the	 ability	 to	 advertise	 on	 Intel’s	 behalf
1992




In	 early	 1992,	 made	 by	 George	 Lucas'	 Industrial	 Light	 Magic,	 Intel	 debuted	 its	 first	 TV	 
advertising	 for	 the	 then	 new	 Intel	 i486	 processor	 stressing	 speed,	 power	 and	 affordability.
Mid-90s
Mid-90s
PROBLEM
Maintaining	 momentum	 in	 the	 technology	 world.

GOAL
Continue	 to	 educate	 consumers	 on	 the	 benefits	 of	 computers	 that	 contain	 Intel	 microprocessors

STRATEGY
Treat	 new	 chip	 releases	 like	 major	 consumer	 facing	 product	 launches	 to	 generate	 demand	 for	 PCs	 with	 
the	 “latest”	 technology.

First	 tech	 company	 to	 adopt	 plain	 english	 descriptions	 of	 its	 products	 on	 packaging	 and	 in	 marketing	 
communications.

Developed	 the	 now	 famous	 Intel	 mnemonic	 (5-tone	 sound/logo).

                                                     TAKE	 AWAY
               Intel	 put	 technology	 in	 terms	 general	 consumers	 could	 relate	 to	 and	 understand.	 

Intel	 understood	 the	 importance	 of	 branding,	 developing	 a	 mnemonic	 to	 accompany	 all	 advertising	 as	 well	 
                 as	 engaging	 in	 aggressive	 brand	 marketing	 outside	 of	 the	 co-op	 program.
“This	 symbol	 outside	 means	 you	 have	 the	 standard	 inside	 that	 an	 entire	 library	 of	 
software	 has	 been	 written	 to.”
Late-90s
Late-90s
PROBLEM
Cheap	 PCs	 grabs	 a	 large	 market	 share.
AMD	 releases	 the	 first	 1GHz	 processor.

GOAL
Address	 the	 low-cost	 sector	 of	 the	 industry	 and	 gain	 back	 the	 leading	 position	 in	 processors.

STRATEGY
Produce	 two	 chip	 generations	 in	 one	 year.

Announce	 a	 limited	 production	 of	 a	 1	 GHz	 processor	 two	 days	 later	 AMD’s	 release,	 and	 announce	 a	 2	 
GHz	 chip	 one	 year	 later.

Communicate	 through	 an	 impactful	 Super	 Bowl	 Ad	 (1997)	 the	 arrival	 of	 affordable,	 super-performant	 
processors	 for	 your	 PC.

                                                  TAKE	 AWAY
    As	 PCs	 became	 more	 affordable	 and	 started	 to	 enter	 people’s	 rooms,	 Intel	 followed	 with	 low-end	 
 processors	 and	 communications	 that	 would	 promote	 its	 values,	 and	 connect	 with	 the	 consumer	 culture,	 
                becoming	 a	 recognizable,	 and	 reliable	 synonym	 for	 computer	 performance.

Staying	 true	 to	 its	 values,	 Intel	 gains	 back	 the	 leading	 position	 in	 the	 industry	 with	 the	 release	 of	 the	 faster	 
                                                         PC	 processor.
Late-90s




Intel's	 “Bunny	 People”,1997	 SuperBowl:	 “they	 became	 nothing	 less	 than	 the	 
whimsical	 icons	 of	 a	 go-go	 PC	 industry”	 (Advertising	 Age).	 After	 six	 years,	 Intel	 
was	 known	 worldwide,	 its	 name	 synonymous	 with	 the	 computer	 industry.
Early-2000s
Early-2000s
 PROBLEM
 Technology	 and	 pop	 culture	 is	 moving	 faster,	 creating	 needs	 and	 markets.


 GOAL
 Keep	 up	 with	 current	 changes	 in	 technology	 without	 losing	 the	 company	 brand	 image.


 STRATEGY
 Recognize	 the	 consumer	 needs	 to	 produce	 appealing	 products	 by	 combining	 marketing	 and	 research	 
 efforts	 with	 technological	 solutions.

 Align	 the	 innovative	 DNA	 of	 the	 brand	 with	 the	 marketing	 communication	 by	 creating	 emotional,	 
 thought-provoking,	 and	 entertaining	 campaigns.

 Address	 the	 rising	 mobile	 market	 by	 creating	 a	 template	 for	 cell	 phone	 companies.


                                                         TAKE	 AWAY
Intel	 realizes	 that	 niche	 audience	 are	 being	 formed.	 There	 is	 a	 need	 for	 marketing	 and	 technical	 departments	 
        to	 merge	 and	 collaborate,	 in	 order	 to	 develop	 products	 based	 on	 people’s	 needs	 and	 preferences.

           Noticing	 the	 fast-growing	 mobile	 market,	 Intel	 expands	 its	 PC	 presence	 into	 “computing”,
                 and	 partners	 with	 Microsoft	 to	 propose	 a	 template	 for	 phone	 manufacturers,
                            saving	 money	 and	 offering	 cheaper,	 more	 diverse	 products.
Early-2000s




2000

       2001


              2002


                     2003

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Intel inside History - At a glance [Most images are links to videos and ads, click them]

  • 1. from to A successful campaign at a glance by: Apo J. Bordin @Apopotamus San Francisco, 2012
  • 3. 1991 PROBLEM Well known in the technology world, but general market consumers are unaware of what microprocessor brands like Intel actually do. GOAL Educate retail associates and consumers about the value of Intel microprocessors. STRATEGY Intel trademarks the term “Intel Inside” and establishes a co-op marketing program that incentivizes PC manufactures to take part. Intel convinces manufacturers to place the Intel Inside logo on advertising and collateral. TAKE AWAY Intel understands that in order to sell more chips, PC manufacturers need to sell more computers.
  • 4. 1991 LETTER TO STOCKHOLDERS Promoting the computer inside: the Intel Inside logo appeared on approximately 3000 pages of our customers’ advertisement in 1991.
  • 6. 1992 PROBLEM Despite establishing Intel Inside with manufacturers, consumers don’t understand where to or why they should be looking for the Intel logo. GOAL Teach consumers to look for Intel Inside logo. STRATEGY Intel licenses the “Intel Inside” name/logo to any PC manufacturer who’s willing to participate in the co-op marketing program. In addition to producing its own brand advertising, Intel contributes money to manufacturer campaigns if they includes Intel Inside. Intel goes to publishers and media companies and negotiates volume discounts for everyone who participates in the Intel Inside co-op marketing program. TAKE AWAY Intel understands the importance of reach and mass awareness, so they develop a system to amplify their own advertising by giving their OEM partners the ability to advertise on Intel’s behalf
  • 7. 1992 In early 1992, made by George Lucas' Industrial Light Magic, Intel debuted its first TV advertising for the then new Intel i486 processor stressing speed, power and affordability.
  • 9. Mid-90s PROBLEM Maintaining momentum in the technology world. GOAL Continue to educate consumers on the benefits of computers that contain Intel microprocessors STRATEGY Treat new chip releases like major consumer facing product launches to generate demand for PCs with the “latest” technology. First tech company to adopt plain english descriptions of its products on packaging and in marketing communications. Developed the now famous Intel mnemonic (5-tone sound/logo). TAKE AWAY Intel put technology in terms general consumers could relate to and understand. Intel understood the importance of branding, developing a mnemonic to accompany all advertising as well as engaging in aggressive brand marketing outside of the co-op program.
  • 10. “This symbol outside means you have the standard inside that an entire library of software has been written to.”
  • 12. Late-90s PROBLEM Cheap PCs grabs a large market share. AMD releases the first 1GHz processor. GOAL Address the low-cost sector of the industry and gain back the leading position in processors. STRATEGY Produce two chip generations in one year. Announce a limited production of a 1 GHz processor two days later AMD’s release, and announce a 2 GHz chip one year later. Communicate through an impactful Super Bowl Ad (1997) the arrival of affordable, super-performant processors for your PC. TAKE AWAY As PCs became more affordable and started to enter people’s rooms, Intel followed with low-end processors and communications that would promote its values, and connect with the consumer culture, becoming a recognizable, and reliable synonym for computer performance. Staying true to its values, Intel gains back the leading position in the industry with the release of the faster PC processor.
  • 13. Late-90s Intel's “Bunny People”,1997 SuperBowl: “they became nothing less than the whimsical icons of a go-go PC industry” (Advertising Age). After six years, Intel was known worldwide, its name synonymous with the computer industry.
  • 15. Early-2000s PROBLEM Technology and pop culture is moving faster, creating needs and markets. GOAL Keep up with current changes in technology without losing the company brand image. STRATEGY Recognize the consumer needs to produce appealing products by combining marketing and research efforts with technological solutions. Align the innovative DNA of the brand with the marketing communication by creating emotional, thought-provoking, and entertaining campaigns. Address the rising mobile market by creating a template for cell phone companies. TAKE AWAY Intel realizes that niche audience are being formed. There is a need for marketing and technical departments to merge and collaborate, in order to develop products based on people’s needs and preferences. Noticing the fast-growing mobile market, Intel expands its PC presence into “computing”, and partners with Microsoft to propose a template for phone manufacturers, saving money and offering cheaper, more diverse products.
  • 16. Early-2000s 2000 2001 2002 2003