This document discusses the differences between interfaces and abstract classes in software development. It explains that interfaces define a contract that implementing classes must follow, while abstract classes can provide default functionality for subclasses. The key differences are that interfaces cannot contain method implementations, but abstract classes can, and changing an interface can break implementing classes, while extending an abstract class allows inheriting new functionality. It provides examples of when each would be preferable, such as using interfaces for unrelated classes and abstract classes for closely related subclasses that share common behavior.
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