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Introduction
to
Agile/Scrum
&
Agile Business Analysis
Agenda
► Overview of Agile and Scrum
► Scrum: Sprint
► Agile Business Analysis

2
Overview of Agile and Scrum

Agile Manifesto
Agile software development is a set of values:
 Individuals and interactions over processes and
tools
 Working software over comprehensive
documentation
 Customer collaboration over contract negotiation
 Responding to change over following a plan

3
Overview of Agile and Scrum

Agile Principles
► Highest priority is to satisfy the customer

through early and continuous delivery
of valuable software

► Welcome changing requirements
► Deliver working software frequently
► Business people and developers must work

together daily throughout the project

4
Overview of Agile and Scrum

Agile Principles …cont’d
► Build projects around motivated individuals
► The most efficient and effective method of

conveying information is face-to-face
conversation

► Working software is the primary measure of

progress

► Agile processes promote sustainable

development

5
Overview of Agile and Scrum

Agile Principles …cont’d
► Continuous attention to technical excellence

and good design enhances agility
► Simplicity (art of maximizing amount
of work not done) is essential
► Best architectures, requirements, and designs
emerge from self-organizing teams
► At regular intervals, team reflects on how
to become more effective, then tunes and
adjusts
6
Overview of Agile and Scrum

What is Scrum
►

Scrum is an Agile framework that supports lightweight
processes which emphasize:
 Incremental deliveries
 Quality of Product
 Continuous improvement
 Discovery of people’s potential

Scrum is simple to understand, but requires discipline
in order to be successful
► Scrum is not a methodology
►

7
Overview of Agile and Scrum

Foundations of Scrum
►

Empiricism

 Detailed up-front planning and defined processes are
replaced by just-in-time Inspect and Adapt cycles

►

Self-Organization

 Small teams manage their own workload and organize
themselves around clear goals and constraints

►

Prioritization

 Do the next right thing

►

Rhythm

 Allows teams to avoid daily noise and focus on delivery

►

Collaboration

 Leaders and customers work with the Team, rather than
directing them
8
Overview of Agile and Scrum

Core Values
►
►

►

►

►

Transparency
 Everything about a project is visible to everyone
Commitment
 Be willing to commit to a goal
Courage
 Have the courage to commit, to act, to be open and to expect
respect
Focus
 Focus all of your efforts and skills on doing the work that you
have committed to doing
Respect
 Respect and trust the different people who comprise a team
9
Scrum: Sprint
Scrum: Sprint

Role: ScrumMaster
► Servant Leader
► Facilitates the Process
► Supports the Team
► Removes Organizational Impediments
► Socializes Scrum to Management
► Enable close collaboration across all roles

and functions

11
Scrum: Sprint

Role: Team
► Cross-Functional
► 5-9 Members
► Self-Organizing
► Focused on meeting Commitments

12
Scrum: Sprint

Role: Relationships

13
Scrum Diagram

14
Scrum: Sprint

Flow & Artifacts: Planning
► Sprint Planning meeting held at beginning of

each Sprint

► Time and Resources are fixed in any given

Sprint

► Goal is to have prioritized Sprint Backlog,

broken down into tasks, that the Team can
commit to

► During planning, Team commits to scope that

can be completed in the Sprint, taking into
account the definition of Done

15
Scrum: Sprint

Flow & Artifacts: Daily Standup
► Meetings held in same location, same time,

every day
► Typically of 15 minutes
► Encourages self-organization, rhythm, and
collaboration
► Not a status meeting
► Each Team member speaks to:




What I did yesterday
What I plan to do today
Any roadblocks in the way of my work

16
Scrum: Sprint

Flow & Artifacts: Sprint Review
► Occurs at the end of each Sprint
► Inspect and Adapt the

product

► The team meets with the Product Owner

(and Stakeholders) to demonstrate the
working software from the Sprint

► This is a hands-on software demo (not a

PowerPoint) that usually requires some
prep beforehand

17
Scrum: Sprint

Flow & Artifacts: Retrospective
► Occurs at the end of each Sprint
► Inspect and Adapt the

process

► Team and ScrumMaster meet to reflect on

what went well and what can be improved

► Tone of the meeting is that everyone did

their best and now look to how can we
improve

► Retrospectives must conclude with team

commitments to action

18
What is in it for me? (Customer)
► As a customer , I want to be able to

 Have Opportunity to provide
feedback early
 Go to market faster with Quality
 Faster return on investment

19
What is in it for me? (Leadership)
► As a Leader , I want

 To understand progress in terms of
real progress made on product .
 Better engaged & accountable team 

20
What is in it for me? ( Team Member)
► Who is a typical team member?
► As a team member, I want

 A sustainable pace
 Satisfaction of quality product
delivered
 Clear Priority and less interruption
during development
21
How do you learn Scrum – By Doing?
►Apply few practices at a time
►Understand the values and

foundations
►Inspect and Adapt
►Experience the Joy of Doing
Scrum
22
Agile Business Analysis
Agile Business Analysis

Agile business analysis frameworks
► The discovery framework,
► The delivery framework

24
Agile Business Analysis

The discovery framework
► See

The Whole,
► Think as a Customer,
► Analyze to Determine What is Valuable

25
Agile Business Analysis

The delivery framework
► Get

Real Using Examples,
► Understand What is Doable,
► Stimulate Collaboration and Continuous
Improvement,
► Avoid Waste

26
Agile Business Analysis

Principles of Agile Business
Analysis

27
Questions?

28
References:
1. Agile Manifesto - http://agilemanifesto.org/principles.html
2. The Agile Extension to the BABOK- Guide

Prepared by: Sumit Mahajan

29

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Intro to agile business analysis

  • 2. Agenda ► Overview of Agile and Scrum ► Scrum: Sprint ► Agile Business Analysis 2
  • 3. Overview of Agile and Scrum Agile Manifesto Agile software development is a set of values:  Individuals and interactions over processes and tools  Working software over comprehensive documentation  Customer collaboration over contract negotiation  Responding to change over following a plan 3
  • 4. Overview of Agile and Scrum Agile Principles ► Highest priority is to satisfy the customer through early and continuous delivery of valuable software ► Welcome changing requirements ► Deliver working software frequently ► Business people and developers must work together daily throughout the project 4
  • 5. Overview of Agile and Scrum Agile Principles …cont’d ► Build projects around motivated individuals ► The most efficient and effective method of conveying information is face-to-face conversation ► Working software is the primary measure of progress ► Agile processes promote sustainable development 5
  • 6. Overview of Agile and Scrum Agile Principles …cont’d ► Continuous attention to technical excellence and good design enhances agility ► Simplicity (art of maximizing amount of work not done) is essential ► Best architectures, requirements, and designs emerge from self-organizing teams ► At regular intervals, team reflects on how to become more effective, then tunes and adjusts 6
  • 7. Overview of Agile and Scrum What is Scrum ► Scrum is an Agile framework that supports lightweight processes which emphasize:  Incremental deliveries  Quality of Product  Continuous improvement  Discovery of people’s potential Scrum is simple to understand, but requires discipline in order to be successful ► Scrum is not a methodology ► 7
  • 8. Overview of Agile and Scrum Foundations of Scrum ► Empiricism  Detailed up-front planning and defined processes are replaced by just-in-time Inspect and Adapt cycles ► Self-Organization  Small teams manage their own workload and organize themselves around clear goals and constraints ► Prioritization  Do the next right thing ► Rhythm  Allows teams to avoid daily noise and focus on delivery ► Collaboration  Leaders and customers work with the Team, rather than directing them 8
  • 9. Overview of Agile and Scrum Core Values ► ► ► ► ► Transparency  Everything about a project is visible to everyone Commitment  Be willing to commit to a goal Courage  Have the courage to commit, to act, to be open and to expect respect Focus  Focus all of your efforts and skills on doing the work that you have committed to doing Respect  Respect and trust the different people who comprise a team 9
  • 11. Scrum: Sprint Role: ScrumMaster ► Servant Leader ► Facilitates the Process ► Supports the Team ► Removes Organizational Impediments ► Socializes Scrum to Management ► Enable close collaboration across all roles and functions 11
  • 12. Scrum: Sprint Role: Team ► Cross-Functional ► 5-9 Members ► Self-Organizing ► Focused on meeting Commitments 12
  • 15. Scrum: Sprint Flow & Artifacts: Planning ► Sprint Planning meeting held at beginning of each Sprint ► Time and Resources are fixed in any given Sprint ► Goal is to have prioritized Sprint Backlog, broken down into tasks, that the Team can commit to ► During planning, Team commits to scope that can be completed in the Sprint, taking into account the definition of Done 15
  • 16. Scrum: Sprint Flow & Artifacts: Daily Standup ► Meetings held in same location, same time, every day ► Typically of 15 minutes ► Encourages self-organization, rhythm, and collaboration ► Not a status meeting ► Each Team member speaks to:    What I did yesterday What I plan to do today Any roadblocks in the way of my work 16
  • 17. Scrum: Sprint Flow & Artifacts: Sprint Review ► Occurs at the end of each Sprint ► Inspect and Adapt the product ► The team meets with the Product Owner (and Stakeholders) to demonstrate the working software from the Sprint ► This is a hands-on software demo (not a PowerPoint) that usually requires some prep beforehand 17
  • 18. Scrum: Sprint Flow & Artifacts: Retrospective ► Occurs at the end of each Sprint ► Inspect and Adapt the process ► Team and ScrumMaster meet to reflect on what went well and what can be improved ► Tone of the meeting is that everyone did their best and now look to how can we improve ► Retrospectives must conclude with team commitments to action 18
  • 19. What is in it for me? (Customer) ► As a customer , I want to be able to  Have Opportunity to provide feedback early  Go to market faster with Quality  Faster return on investment 19
  • 20. What is in it for me? (Leadership) ► As a Leader , I want  To understand progress in terms of real progress made on product .  Better engaged & accountable team  20
  • 21. What is in it for me? ( Team Member) ► Who is a typical team member? ► As a team member, I want  A sustainable pace  Satisfaction of quality product delivered  Clear Priority and less interruption during development 21
  • 22. How do you learn Scrum – By Doing? ►Apply few practices at a time ►Understand the values and foundations ►Inspect and Adapt ►Experience the Joy of Doing Scrum 22
  • 24. Agile Business Analysis Agile business analysis frameworks ► The discovery framework, ► The delivery framework 24
  • 25. Agile Business Analysis The discovery framework ► See The Whole, ► Think as a Customer, ► Analyze to Determine What is Valuable 25
  • 26. Agile Business Analysis The delivery framework ► Get Real Using Examples, ► Understand What is Doable, ► Stimulate Collaboration and Continuous Improvement, ► Avoid Waste 26
  • 27. Agile Business Analysis Principles of Agile Business Analysis 27
  • 29. References: 1. Agile Manifesto - http://agilemanifesto.org/principles.html 2. The Agile Extension to the BABOK- Guide Prepared by: Sumit Mahajan 29

Editor's Notes

  • #2: Test
  • #10: Doing Scrum mechanics without these values misses the point. These values are not unique to Scrum, but the Scrum Framework is built on top of these values.
  • #13: Cross-Functional = Dev, QA, Bus Analyst, UI Designer, Architect
  • #16: done in two meetings. Requirements Workshop and Design Workshop Can also have Pre-Planning (Estimation) and Product Backlog Grooming meeting If commitment is inaccurate (either under-commit or over-commit), then stories are to be added or removed. Team would then reflect in the Retrospective and accordingly adjust their upcoming commitments