SlideShare a Scribd company logo
An Introduction to Graphic design
By Viraj Circar and Veena Sonwalkar
Slide 2
Basic Questions
What is graphic design?
How did it evolve?
When did the profession come into existence?
And why?
Slide 3
Definition
The term graphic design can refer to a number of artistic and
professional disciplines which focus on visual communication and
presentation.
Various methods are used to create and combine symbols, images
and/or words to create a visual representation of ideas and
messages.
Slide 4
All the pictures below are examples of Graphic Design
Slide 5
When people need to necessarily express something, usually with
an aim towards promotion or information dispensing, the focus
becomes how best to do it.
Graphic design was born of art and technology (printing).
Slide 6
What does a Graphic Designer do?
When he gets a graphic design job, be it a poster design, book design,
web design, advertising, he has to start with asking himself the
following fundamental questions:
What is the objective of the communication
What needs to be said first and then next and then after
that? (levels of hierarchy)
How do you want the eye to flow through the page?
What is the tone of voice?
Who are you speaking to?
Slide 7
Fundamental Question 1:
Objectives of the communication
What is the information that needs to be passed on? When the
audience reads your book/webpage/ad what’s he supposed to get
out of it?
An advertisement and a newspaper have different objectives of
communication.
Slide 8
Fundamental Question 2: What needs to be said first and
then next and then after that? (hierarchy)
Once you have figured out what the objective of your
communication is you’ll want to think about what needs to be
said first and foremost and what it should be followed by.
Slide 9
Fundamental Question 3: How do you want the user’s eye
to move around the page?
The hierarchy mentioned above, along with elements like color,
contrast, size etc, will automatically make your viewers eyes go
through the page in a certain way. This can be manipulated as per
your intention.
Slide 10
Fundamental Question 4: Who are you speaking to?
You have to be very sure about this as different people need to
be spoken to differently, just the way it is in real life.
Slide 11
Fundamental Question 5: What is the tone of voice?
Only once you have got the above figured out can you think
about the more external elements of your piece of work.
Slide 12
The solutions to these questions are tackled using the graphic
designer’s tool kit.
Slide 13
Broadly speaking, the following tools are available to him to solve
the aforementioned issues:
 Point
 Line
 Form
 Pattern
 Texture
 Space
 Size
 Typography
 Color
 Image
Slide 14
Point
A point is the fundamental particle of graphic design.
Slide 15
Slide 16
The Line
Line is any mark connecting two points.
Slide 17
Slide 18
The Shape
Anything that has a width and a height is a shape.
Slide 19
Slide 20
Pattern
Our tendency to make meaning an order will find a pattern in things.
Slide 21
Slide 22
Texture
Texture is the look or feel of a surface. You can add richness and
dimension to your layouts with texture. Visual texture creates an
illusion of texture on a printed publication or web page.
Texture can create mood and personality
Provoke emotion
Slide 23
Slide 24
Space
Space is the distance or area between or around things.
Space separates or unifies, highlights, and gives the eye a visual rest.
Slide 25
Slide 26
Size
Size is how large or small something is.
Size is very important in making a layout functional, attractive,
and organized.
It shows what is most important, attracts attention, and helps to
fit the layout together.
Slide 27
Slide 28
Type
Typography is one of the most important tools for a graphic
designer.
Typography can take you back to a different time, set a mood, set
a tone of voice, organize pages, create unity between objects etc.
Slide 29
Slide 30
Color
Color in layouts can convey moods, create images, attract
attention, and identify objects.
When selecting colors for a publication or a web page, think
about what you want the color to do and what is appropriate for
your purpose.
Slide 31
Slide 32
Image
Image is an essential part of graphic design.
Images can be of basically three kinds; Photographs, Illustration
and paintings.
Images can be interpreted in many ways and cultural differences
should be kept in mind when ‘reading’ an image.
Slide 33
Slide 34
Miscellaneous examples of usage of graphic design
Slide 35
COMPOSITION : The use of the PRINCIPLES OF DESIGN
While using the tools we spoke about a designer that keeps in mind
some principles of design that aid him in composing his work.
These principles are:
Balance
Rhythm
Emphasis
Unity
These principles of design help you to combine the various design
elements into a composition.
Slide 36
Balance
Balance refers to the distribution of visual weight in art.
Visual weight may not be a 50-50 distribution on both sides of the page.
All the quadrants in the picture at left are balanced. Clockwise
from left, they are Symmetrically, Asymmetrically, Horizontally
and Diagonally balanced.
Slide 37
Each element on a layout has visual weight that is determined by
its size, darkness or lightness, and thickness of lines.
All the images above are balanced.
Let us discuss how.
Slide 38
Rhythm
Rhythm is a pattern created by repeating elements on a page in an
expected manner.
Repetition (repeating similar elements in a consistent manner) and
variation (a change in the form, size, or position of the elements)
are the keys to visual rhythm.
Slide 39
Slide 40
Emphasis
Every page needs a focal point.
Emphasis is also known as dominance in graphic design. It is the
first thing the eye sees.
Emphasis is used to create a hierarchy of what should be most
important on a page.
Slide 41
Slide 42
Unity
Unity helps all the elements look like they belong
together.
Readers need visual cues to let them know the piece is
one unit.
One should be consistent with fonts, sizes, styles,
headers, footers etc.
Slide 43
Slide 44
GESTALT THEORIES
The Gestalt or ‘whole form’ theory sought to define the principles
of perception.
These are innate mental laws that determine how we see images.
 Emergence
 Reification
 Multi-stability
 Invariance
 Closure
 Similarity
 Proximity
 Symmetry
 Continuity
Slide 45
Emergence: The dog emerges from
the other spots as a whole and not
as individual parts.
Reification: This is the
‘constructive’ aspect of perception,
i.e. we draw shapes in our mind
even though there is nothing
actually drawn.
Slide 46
Multi-stability: The tendency for us
to see a static image pop back and
forth, or for us to see two images in
one alternately.
Invariance: We recognize simple
geometrical objects irrespective of
rotation, scale or translation.
Slide 47
Similarity: The mind groups similar
elements into collective entities.
Closure: We have a tendency to
complete a regular figure.
Slide 48
Proximity: The mind groups
elements into collective entities
depending on their proximity.
Continuity: We will see the lines
crossing each other rather than two
angles.
Slide 49
GOLDEN SECTION
The Golden Section is also known as the Golden Mean and the
Divine Proportion. It is also known as the law of nature.
It is the ratio or proportion defined by the number Phi (1.618)
In the picture above A is 1.618 times B and B is 1.618 times C
The Fibonacci series of numbers are based on this ratio.
Slide 50
The illustration below shows how the Fibonacci series works in nature.
Slide 51
What does this mean in art and design?
The rule of thirds is derived from the golden section.
A golden rectangle is a rectangle whose sides have the ratio of
1:.62. Below, the entire figure is a Golden Rectangle. By dividing
the large rectangle at the .618 position, we get a square and
another Golden rectangle. And so on and so forth.
Slide 52
The rule of thirds in composition
Slide 53
COLOUR THEORY
In traditional color theory, these are the 3 pigment colors that can
not be mixed or formed by any combination of other colors.
Red, Yellow and Blue are called Primary Colors.
All other colors are derived from these 3 hues.
Slide 54
Secondary Colors are colors formed by mixing the primary
colors.
Green, Purple and Orange are formed by the mixing of the
primary colors.
Slide 55
Tertiary Colors are colors formed by a primary and a secondary
color .
That's why the hue is a two word name, such as blue-green, red-
violet, and yellow-orange.
Slide 56
Why do we need to know this?
Knowledge of Color harmonies and complimentary colors aid us in
composition.
Harmonious Colors are colors
that sit next to each other on
the color wheel.
Complimentary Colors are
colors opposite each other on
the color wheel.
Slide 57
Use of color
harmonies
Use of
complimentary
colors
Slide 58
Color against different colors
One color may look different against different colors.
Red appears more brilliant against a black background and somewhat
duller against the white background. In contrast with orange, the red
appears lifeless; in contrast with blue-green, it exhibits brilliance.
Notice that the red square appears larger on black than on other
background colors.
Here the smaller rectangle on the left appears
to have a redder tint
Slide 59
Color Symbolism
The communicative properties of a color can be
defined by two categories:
Natural associations and Psychological (or cultural)
associations.
The color green can stand for both nature and Islam.
Slide 60
Color and corporate ID
The psychological aspect of color is the main rationale behind its
use in corporate ID.
The other reason is that color is the first thing we perceive in any
graphic element.
Slide 61
Graphic design and Web 2.0
Web 2.0 is a disputed word and no one is really sure what it
means.
What do you think Web 2.0 is?
Slide 62
My definition of Web 2.0
Mostly it describes the new usage of the world wide web and
automatically presupposes a look and feel that a web 2.0 site
must have.
The characteristics of the new web are collaboration, user
generated content, blogging and extensive database
management among other things.
These new uses of the web have been made possible by
technological advancements in the means of putting content up on
the web.
Slide 63
The reason for the presupposed ‘look and feel’ (aesthetic) is
what I would like to discuss with you.
Slide 64
Statement :
Science and Technology has always defined aesthetic.
Slide 65
When streamlining and aero dynamism was introduced to
planes and motor-vehicles, it was automatically translated to
fridges, furniture, clocks and fans too.
Slide 66
The Bauhaus aluminum stool with a perforated seat that
was originally made to make the stool lighter to carry, inspired
a ‘modern’ aesthetic that is even used today.
Slide 67
When diagonal typesetting was made possible with the advent
of new typesetting technology, (previously type could only be set
horizontally) it became one of the fundamental qualities of an art
movement called futurism.
Slide 68
Question :
So if technology defines aesthetic, what does the new web 2.0
technology mean for design on the web?
Logically speaking, the following can be deduced:
Slide 69
Screen sizes have increased and therefore white space. Layouts
on the web can breathe better.
Because of more space large type has also become popular.
Slide 70
Ajax and Flash etc enable multiple content in the same space so
visual clutter is greatly reduced. Widgets are very popular.
Slide 71
Sans serif fonts, originally associated with modernity, and
greatly used in web design because of better rendition on low
screen resolutions, are slowly giving way to more and more serif
faces because screen displays have become much better.
For example Georgia and Cambria are very popular now in web
design.
The New York times, Boston Globe and some of the best
designed sites in the world use Georgia as one of their major
fonts because of its readability and character.
Also, now newer web technologies don’t limit you to the default
web fonts.
Slide 72
The New York Times and the Boston Globe
Slide 73
Because of the search engine mechanism, text to graphic ratios have
increased.
Plus with current web use there is lots of surfer generated content.
Due to this type hierarchy as a design element is extremely important
in web pages.
Designers have been getting very creative with the way they use type.
Slide 74
Sites like Digg, Delicious and Technorati have to organize large
amounts of text creatively.
Slide 75
But what is the most glaring, in your face characteristic of “Web
2.0”?
Large Type, Glassy surfaces, Beveled edges, gradients, badges,
and reflections and more reflections.
What has inspired this? We cant do anything radically new in
Photoshop now that we couldn’t do in the past.
The emphasis is on some sort of shiny material. What material
could that be?
Slide 76
Slide 77
Badges and Gradients
Slide 78
Diagonal Lines and
Beveled edges
Slide 79
Sheen and soft outer glow
Slide 80
The Culprit
Apple
Slide 81
Apple’s products physically look glassy and reflective.
They are made of materials that are beautiful and shiny and
glassy and reflective.
And their contours are beveled.
Slide 82
Slide 83
Their old logo was changed to this glassy one because of their product.
Slide 84
Hence, and hence, being the operative word, when they were
designing an OS for the Mac it necessarily had to be
shiny/glassy etc to compliment the product.
This is what we now call the Web 2.0 aesthetic. It is more of a
trend like pre-faded jeans.
The Apple look has been used in sites, operating systems and
applications that have nothing to do with being glossy at all.
In other words the reason has been divorced from the design.
Slide 85
Add to this the fact that since a million new companies and
products are more visible online than anywhere else, and they
don’t have to worry about printing costs of their logos, the
mantra has become ‘make it reflect’.
It is okay to follow a trend but it is important to understand why
you are using it and use it with discretion.
Tweaking and modifying popular design aesthetics is the only
way to avoid cliché.
It is the only way to retain the originality for your site.
Slide 86
You could argue that if technology does indeed shape design,
and Apple’s products have shaped our new aesthetic….
then what is wrong with it?
After all that’s what happened with Streamlining and the
Bauhaus stool and the Futurists.
This too is a aesthetic trend and will soon give way to
something else. Why should we be any different in our attitude
to following trends?
Slide 87
The scary thing is the new culture of amateur publishing.
In the past, it was only professional painters, designers etc who
had the means of putting content out there.
Now any joker with Photoshop is a designer, and what's worse,
he can flex his design muscle by clicking submit.
This largely explains the irresponsible use of the Apple look on
the web today.
Slide 88
There are beautiful sites that don’t use this Apple look but are
still modern and smart and contemporary looking.
These are the truly designer websites.
The true web 2.0 websites.
The sites in the next two slides are designed intelligently, are
modern and contemporary, and are not typically ‘Web 2.0’
Slide 89
Slide 90
Slide 91
Slide 92
However, given that the apple look it is here to stay for some
time we need to ask whether it helps or impedes the
surfer/user in carrying out his tasks on the web.
Slide 93
Some thoughts I had on the Web 2.0 look
I think the 3dimensional quality of the buttons are useful because
they emulate real life buttons and give aural and visual feedback
on clicking on them. Tactile quality is achieved.
The reflections create a z dimension on the page that makes
pictures, especially of products, sit, better. The page is no
longer 2d as things are emerging from front to back, buttons are
depressible etc.
The way 2d animation is being replaced with big 3d animated
feature films in mainstream animation can be used as an analogy
to what is happening to the web.

More Related Content

PPT
Vector graphics
PDF
Fundamental graphic design by rayn howayek
PPT
An Introduction To Graphic Design
PPTX
AN Introduction To Graphic Design
PDF
Graphic Design Colors
PDF
Deconstructing the Psychology behind Design
PPTX
Week 1 Elements and Principels of Design
PDF
How-to-Master-Color-Theory-in-Graphic-Design.pdf
Vector graphics
Fundamental graphic design by rayn howayek
An Introduction To Graphic Design
AN Introduction To Graphic Design
Graphic Design Colors
Deconstructing the Psychology behind Design
Week 1 Elements and Principels of Design
How-to-Master-Color-Theory-in-Graphic-Design.pdf

Similar to Introduction to graphic design in pdf form (20)

PPTX
How-to-Master-Color-Theory-in-Graphic-Design.pptx
PPTX
Elements and Principles of Design
PDF
Lesson 1- An Introduction to Graphic Design
PPTX
Arts 6- Art Processes, Elements, and Principles Applied in New Technologies....
DOCX
Essays on Foundational Design Courses
PPTX
Pink and Blue Modern Virtual Reality Presentation (1).pptx
PDF
Introduction to Graphic Design.pdf
PDF
Engl317 project3 slidedoc1_graphic_designprinciplesfornondesigners
PPTX
Graphics Editing and Design Principles of design.pptx
PDF
The Language of Design.pdf
PDF
elements of design.pdf
PPTX
Communication design
PPTX
TLE 8 EAGLE q1 week 3.pOWERPOINT LESSON
PDF
Practical Lecture 3_Graphics Elements and Principles.pdf
PDF
25 epic graphic design tips for non-designers
PPTX
Formal analysis tutorial 2 d
PPTX
Elements and Principles of Design (Updated)
PDF
Design Basics for Non-Designers
PDF
Color Modes Meanings and Schemes
PPTX
Media and Information LiteracY Q2 (2).pptx
How-to-Master-Color-Theory-in-Graphic-Design.pptx
Elements and Principles of Design
Lesson 1- An Introduction to Graphic Design
Arts 6- Art Processes, Elements, and Principles Applied in New Technologies....
Essays on Foundational Design Courses
Pink and Blue Modern Virtual Reality Presentation (1).pptx
Introduction to Graphic Design.pdf
Engl317 project3 slidedoc1_graphic_designprinciplesfornondesigners
Graphics Editing and Design Principles of design.pptx
The Language of Design.pdf
elements of design.pdf
Communication design
TLE 8 EAGLE q1 week 3.pOWERPOINT LESSON
Practical Lecture 3_Graphics Elements and Principles.pdf
25 epic graphic design tips for non-designers
Formal analysis tutorial 2 d
Elements and Principles of Design (Updated)
Design Basics for Non-Designers
Color Modes Meanings and Schemes
Media and Information LiteracY Q2 (2).pptx
Ad

Recently uploaded (20)

PPTX
Introduction-to-Literarature-and-Literary-Studies-week-Prelim-coverage.pptx
PPTX
Pharma ospi slides which help in ospi learning
PDF
3rd Neelam Sanjeevareddy Memorial Lecture.pdf
PDF
Classroom Observation Tools for Teachers
PDF
2.FourierTransform-ShortQuestionswithAnswers.pdf
PDF
The Lost Whites of Pakistan by Jahanzaib Mughal.pdf
PDF
Abdominal Access Techniques with Prof. Dr. R K Mishra
PDF
ANTIBIOTICS.pptx.pdf………………… xxxxxxxxxxxxx
PDF
STATICS OF THE RIGID BODIES Hibbelers.pdf
PDF
Saundersa Comprehensive Review for the NCLEX-RN Examination.pdf
PPTX
Microbial diseases, their pathogenesis and prophylaxis
PDF
FourierSeries-QuestionsWithAnswers(Part-A).pdf
PPTX
school management -TNTEU- B.Ed., Semester II Unit 1.pptx
PPTX
GDM (1) (1).pptx small presentation for students
PDF
GENETICS IN BIOLOGY IN SECONDARY LEVEL FORM 3
PDF
Computing-Curriculum for Schools in Ghana
PPTX
PPT- ENG7_QUARTER1_LESSON1_WEEK1. IMAGERY -DESCRIPTIONS pptx.pptx
PDF
Chinmaya Tiranga quiz Grand Finale.pdf
PPTX
master seminar digital applications in india
PDF
Module 4: Burden of Disease Tutorial Slides S2 2025
Introduction-to-Literarature-and-Literary-Studies-week-Prelim-coverage.pptx
Pharma ospi slides which help in ospi learning
3rd Neelam Sanjeevareddy Memorial Lecture.pdf
Classroom Observation Tools for Teachers
2.FourierTransform-ShortQuestionswithAnswers.pdf
The Lost Whites of Pakistan by Jahanzaib Mughal.pdf
Abdominal Access Techniques with Prof. Dr. R K Mishra
ANTIBIOTICS.pptx.pdf………………… xxxxxxxxxxxxx
STATICS OF THE RIGID BODIES Hibbelers.pdf
Saundersa Comprehensive Review for the NCLEX-RN Examination.pdf
Microbial diseases, their pathogenesis and prophylaxis
FourierSeries-QuestionsWithAnswers(Part-A).pdf
school management -TNTEU- B.Ed., Semester II Unit 1.pptx
GDM (1) (1).pptx small presentation for students
GENETICS IN BIOLOGY IN SECONDARY LEVEL FORM 3
Computing-Curriculum for Schools in Ghana
PPT- ENG7_QUARTER1_LESSON1_WEEK1. IMAGERY -DESCRIPTIONS pptx.pptx
Chinmaya Tiranga quiz Grand Finale.pdf
master seminar digital applications in india
Module 4: Burden of Disease Tutorial Slides S2 2025
Ad

Introduction to graphic design in pdf form

  • 1. An Introduction to Graphic design By Viraj Circar and Veena Sonwalkar
  • 2. Slide 2 Basic Questions What is graphic design? How did it evolve? When did the profession come into existence? And why?
  • 3. Slide 3 Definition The term graphic design can refer to a number of artistic and professional disciplines which focus on visual communication and presentation. Various methods are used to create and combine symbols, images and/or words to create a visual representation of ideas and messages.
  • 4. Slide 4 All the pictures below are examples of Graphic Design
  • 5. Slide 5 When people need to necessarily express something, usually with an aim towards promotion or information dispensing, the focus becomes how best to do it. Graphic design was born of art and technology (printing).
  • 6. Slide 6 What does a Graphic Designer do? When he gets a graphic design job, be it a poster design, book design, web design, advertising, he has to start with asking himself the following fundamental questions: What is the objective of the communication What needs to be said first and then next and then after that? (levels of hierarchy) How do you want the eye to flow through the page? What is the tone of voice? Who are you speaking to?
  • 7. Slide 7 Fundamental Question 1: Objectives of the communication What is the information that needs to be passed on? When the audience reads your book/webpage/ad what’s he supposed to get out of it? An advertisement and a newspaper have different objectives of communication.
  • 8. Slide 8 Fundamental Question 2: What needs to be said first and then next and then after that? (hierarchy) Once you have figured out what the objective of your communication is you’ll want to think about what needs to be said first and foremost and what it should be followed by.
  • 9. Slide 9 Fundamental Question 3: How do you want the user’s eye to move around the page? The hierarchy mentioned above, along with elements like color, contrast, size etc, will automatically make your viewers eyes go through the page in a certain way. This can be manipulated as per your intention.
  • 10. Slide 10 Fundamental Question 4: Who are you speaking to? You have to be very sure about this as different people need to be spoken to differently, just the way it is in real life.
  • 11. Slide 11 Fundamental Question 5: What is the tone of voice? Only once you have got the above figured out can you think about the more external elements of your piece of work.
  • 12. Slide 12 The solutions to these questions are tackled using the graphic designer’s tool kit.
  • 13. Slide 13 Broadly speaking, the following tools are available to him to solve the aforementioned issues:  Point  Line  Form  Pattern  Texture  Space  Size  Typography  Color  Image
  • 14. Slide 14 Point A point is the fundamental particle of graphic design.
  • 16. Slide 16 The Line Line is any mark connecting two points.
  • 18. Slide 18 The Shape Anything that has a width and a height is a shape.
  • 20. Slide 20 Pattern Our tendency to make meaning an order will find a pattern in things.
  • 22. Slide 22 Texture Texture is the look or feel of a surface. You can add richness and dimension to your layouts with texture. Visual texture creates an illusion of texture on a printed publication or web page. Texture can create mood and personality Provoke emotion
  • 24. Slide 24 Space Space is the distance or area between or around things. Space separates or unifies, highlights, and gives the eye a visual rest.
  • 26. Slide 26 Size Size is how large or small something is. Size is very important in making a layout functional, attractive, and organized. It shows what is most important, attracts attention, and helps to fit the layout together.
  • 28. Slide 28 Type Typography is one of the most important tools for a graphic designer. Typography can take you back to a different time, set a mood, set a tone of voice, organize pages, create unity between objects etc.
  • 30. Slide 30 Color Color in layouts can convey moods, create images, attract attention, and identify objects. When selecting colors for a publication or a web page, think about what you want the color to do and what is appropriate for your purpose.
  • 32. Slide 32 Image Image is an essential part of graphic design. Images can be of basically three kinds; Photographs, Illustration and paintings. Images can be interpreted in many ways and cultural differences should be kept in mind when ‘reading’ an image.
  • 34. Slide 34 Miscellaneous examples of usage of graphic design
  • 35. Slide 35 COMPOSITION : The use of the PRINCIPLES OF DESIGN While using the tools we spoke about a designer that keeps in mind some principles of design that aid him in composing his work. These principles are: Balance Rhythm Emphasis Unity These principles of design help you to combine the various design elements into a composition.
  • 36. Slide 36 Balance Balance refers to the distribution of visual weight in art. Visual weight may not be a 50-50 distribution on both sides of the page. All the quadrants in the picture at left are balanced. Clockwise from left, they are Symmetrically, Asymmetrically, Horizontally and Diagonally balanced.
  • 37. Slide 37 Each element on a layout has visual weight that is determined by its size, darkness or lightness, and thickness of lines. All the images above are balanced. Let us discuss how.
  • 38. Slide 38 Rhythm Rhythm is a pattern created by repeating elements on a page in an expected manner. Repetition (repeating similar elements in a consistent manner) and variation (a change in the form, size, or position of the elements) are the keys to visual rhythm.
  • 40. Slide 40 Emphasis Every page needs a focal point. Emphasis is also known as dominance in graphic design. It is the first thing the eye sees. Emphasis is used to create a hierarchy of what should be most important on a page.
  • 42. Slide 42 Unity Unity helps all the elements look like they belong together. Readers need visual cues to let them know the piece is one unit. One should be consistent with fonts, sizes, styles, headers, footers etc.
  • 44. Slide 44 GESTALT THEORIES The Gestalt or ‘whole form’ theory sought to define the principles of perception. These are innate mental laws that determine how we see images.  Emergence  Reification  Multi-stability  Invariance  Closure  Similarity  Proximity  Symmetry  Continuity
  • 45. Slide 45 Emergence: The dog emerges from the other spots as a whole and not as individual parts. Reification: This is the ‘constructive’ aspect of perception, i.e. we draw shapes in our mind even though there is nothing actually drawn.
  • 46. Slide 46 Multi-stability: The tendency for us to see a static image pop back and forth, or for us to see two images in one alternately. Invariance: We recognize simple geometrical objects irrespective of rotation, scale or translation.
  • 47. Slide 47 Similarity: The mind groups similar elements into collective entities. Closure: We have a tendency to complete a regular figure.
  • 48. Slide 48 Proximity: The mind groups elements into collective entities depending on their proximity. Continuity: We will see the lines crossing each other rather than two angles.
  • 49. Slide 49 GOLDEN SECTION The Golden Section is also known as the Golden Mean and the Divine Proportion. It is also known as the law of nature. It is the ratio or proportion defined by the number Phi (1.618) In the picture above A is 1.618 times B and B is 1.618 times C The Fibonacci series of numbers are based on this ratio.
  • 50. Slide 50 The illustration below shows how the Fibonacci series works in nature.
  • 51. Slide 51 What does this mean in art and design? The rule of thirds is derived from the golden section. A golden rectangle is a rectangle whose sides have the ratio of 1:.62. Below, the entire figure is a Golden Rectangle. By dividing the large rectangle at the .618 position, we get a square and another Golden rectangle. And so on and so forth.
  • 52. Slide 52 The rule of thirds in composition
  • 53. Slide 53 COLOUR THEORY In traditional color theory, these are the 3 pigment colors that can not be mixed or formed by any combination of other colors. Red, Yellow and Blue are called Primary Colors. All other colors are derived from these 3 hues.
  • 54. Slide 54 Secondary Colors are colors formed by mixing the primary colors. Green, Purple and Orange are formed by the mixing of the primary colors.
  • 55. Slide 55 Tertiary Colors are colors formed by a primary and a secondary color . That's why the hue is a two word name, such as blue-green, red- violet, and yellow-orange.
  • 56. Slide 56 Why do we need to know this? Knowledge of Color harmonies and complimentary colors aid us in composition. Harmonious Colors are colors that sit next to each other on the color wheel. Complimentary Colors are colors opposite each other on the color wheel.
  • 57. Slide 57 Use of color harmonies Use of complimentary colors
  • 58. Slide 58 Color against different colors One color may look different against different colors. Red appears more brilliant against a black background and somewhat duller against the white background. In contrast with orange, the red appears lifeless; in contrast with blue-green, it exhibits brilliance. Notice that the red square appears larger on black than on other background colors. Here the smaller rectangle on the left appears to have a redder tint
  • 59. Slide 59 Color Symbolism The communicative properties of a color can be defined by two categories: Natural associations and Psychological (or cultural) associations. The color green can stand for both nature and Islam.
  • 60. Slide 60 Color and corporate ID The psychological aspect of color is the main rationale behind its use in corporate ID. The other reason is that color is the first thing we perceive in any graphic element.
  • 61. Slide 61 Graphic design and Web 2.0 Web 2.0 is a disputed word and no one is really sure what it means. What do you think Web 2.0 is?
  • 62. Slide 62 My definition of Web 2.0 Mostly it describes the new usage of the world wide web and automatically presupposes a look and feel that a web 2.0 site must have. The characteristics of the new web are collaboration, user generated content, blogging and extensive database management among other things. These new uses of the web have been made possible by technological advancements in the means of putting content up on the web.
  • 63. Slide 63 The reason for the presupposed ‘look and feel’ (aesthetic) is what I would like to discuss with you.
  • 64. Slide 64 Statement : Science and Technology has always defined aesthetic.
  • 65. Slide 65 When streamlining and aero dynamism was introduced to planes and motor-vehicles, it was automatically translated to fridges, furniture, clocks and fans too.
  • 66. Slide 66 The Bauhaus aluminum stool with a perforated seat that was originally made to make the stool lighter to carry, inspired a ‘modern’ aesthetic that is even used today.
  • 67. Slide 67 When diagonal typesetting was made possible with the advent of new typesetting technology, (previously type could only be set horizontally) it became one of the fundamental qualities of an art movement called futurism.
  • 68. Slide 68 Question : So if technology defines aesthetic, what does the new web 2.0 technology mean for design on the web? Logically speaking, the following can be deduced:
  • 69. Slide 69 Screen sizes have increased and therefore white space. Layouts on the web can breathe better. Because of more space large type has also become popular.
  • 70. Slide 70 Ajax and Flash etc enable multiple content in the same space so visual clutter is greatly reduced. Widgets are very popular.
  • 71. Slide 71 Sans serif fonts, originally associated with modernity, and greatly used in web design because of better rendition on low screen resolutions, are slowly giving way to more and more serif faces because screen displays have become much better. For example Georgia and Cambria are very popular now in web design. The New York times, Boston Globe and some of the best designed sites in the world use Georgia as one of their major fonts because of its readability and character. Also, now newer web technologies don’t limit you to the default web fonts.
  • 72. Slide 72 The New York Times and the Boston Globe
  • 73. Slide 73 Because of the search engine mechanism, text to graphic ratios have increased. Plus with current web use there is lots of surfer generated content. Due to this type hierarchy as a design element is extremely important in web pages. Designers have been getting very creative with the way they use type.
  • 74. Slide 74 Sites like Digg, Delicious and Technorati have to organize large amounts of text creatively.
  • 75. Slide 75 But what is the most glaring, in your face characteristic of “Web 2.0”? Large Type, Glassy surfaces, Beveled edges, gradients, badges, and reflections and more reflections. What has inspired this? We cant do anything radically new in Photoshop now that we couldn’t do in the past. The emphasis is on some sort of shiny material. What material could that be?
  • 77. Slide 77 Badges and Gradients
  • 78. Slide 78 Diagonal Lines and Beveled edges
  • 79. Slide 79 Sheen and soft outer glow
  • 81. Slide 81 Apple’s products physically look glassy and reflective. They are made of materials that are beautiful and shiny and glassy and reflective. And their contours are beveled.
  • 83. Slide 83 Their old logo was changed to this glassy one because of their product.
  • 84. Slide 84 Hence, and hence, being the operative word, when they were designing an OS for the Mac it necessarily had to be shiny/glassy etc to compliment the product. This is what we now call the Web 2.0 aesthetic. It is more of a trend like pre-faded jeans. The Apple look has been used in sites, operating systems and applications that have nothing to do with being glossy at all. In other words the reason has been divorced from the design.
  • 85. Slide 85 Add to this the fact that since a million new companies and products are more visible online than anywhere else, and they don’t have to worry about printing costs of their logos, the mantra has become ‘make it reflect’. It is okay to follow a trend but it is important to understand why you are using it and use it with discretion. Tweaking and modifying popular design aesthetics is the only way to avoid cliché. It is the only way to retain the originality for your site.
  • 86. Slide 86 You could argue that if technology does indeed shape design, and Apple’s products have shaped our new aesthetic…. then what is wrong with it? After all that’s what happened with Streamlining and the Bauhaus stool and the Futurists. This too is a aesthetic trend and will soon give way to something else. Why should we be any different in our attitude to following trends?
  • 87. Slide 87 The scary thing is the new culture of amateur publishing. In the past, it was only professional painters, designers etc who had the means of putting content out there. Now any joker with Photoshop is a designer, and what's worse, he can flex his design muscle by clicking submit. This largely explains the irresponsible use of the Apple look on the web today.
  • 88. Slide 88 There are beautiful sites that don’t use this Apple look but are still modern and smart and contemporary looking. These are the truly designer websites. The true web 2.0 websites. The sites in the next two slides are designed intelligently, are modern and contemporary, and are not typically ‘Web 2.0’
  • 92. Slide 92 However, given that the apple look it is here to stay for some time we need to ask whether it helps or impedes the surfer/user in carrying out his tasks on the web.
  • 93. Slide 93 Some thoughts I had on the Web 2.0 look I think the 3dimensional quality of the buttons are useful because they emulate real life buttons and give aural and visual feedback on clicking on them. Tactile quality is achieved. The reflections create a z dimension on the page that makes pictures, especially of products, sit, better. The page is no longer 2d as things are emerging from front to back, buttons are depressible etc. The way 2d animation is being replaced with big 3d animated feature films in mainstream animation can be used as an analogy to what is happening to the web.