2. Look around the classroom or a nearby
area and identify any design that is
pleasing to you.
3. Unlocking Content Area Vocabulary
● Design - is a discipline of study and practice focused on the
interaction between a person — a ‘user’— and the man-made
environment, taking into account aesthetic, functional, contextual,
cultural and societal considerations.
● Graphic Design - is one form of design that visually communicates
concepts and ideas to elicit a certain action or influence a particular
habit or behavior.
● Graphic Designers – these are professionals proficient in addressing
communication issues and presenting solutions in a clear and
visually appealing fashion.
● Desktop Publishing – (DTP) is the use of the computer and software
to create visual displays of ideas and information.
Visual hierarchy - organizing content in a layout can be achieved
through variations in scale, density, or color.
4. Graphic Design is the process or practice of combining text
and images in a visually appealing way to communicate a
message. Graphic designers use their creativity and technical
skills to create various designs, such as logos, advertisements,
and website layouts. They consider aspects like color,
typography, and layout to ensure the final product is both
attractive and effective in conveying the intended message to
the audience. Graphic designers often work with software tools
like Adobe Photoshop and Illustrator to bring their ideas to life.
5. 5
What makes a good Graphic Designer?
A good graphic designer possesses a combination of
creativity, technical skills, attention to detail, and the
ability to effectively communicate with clients and
understand their needs. They have a strong
understanding of design principles such as color theory,
typography, and layout. Good graphic designers are also
adaptable and able to work under pressure to meet
deadlines. Constantly seeking inspiration, staying
updated on design trends, and being open to feedback are
also important qualities that contribute to being a
successful graphic designer.
6. Understanding the fundamentals of design is
the first step to creating visuals that have
cohesiveness, and harmony.
By organizing these elements in a thoughtful
way,
you can create more than just visuals, but a
design
piece that communicates a lot more.
7. 7
Core Elements in Graphic Design
These are the building blocks of Arts and design. Understanding
these elements will help you understand how art and design are
fundamentally made
1.Dot – fixed point and is the building
block of any visual form. This might
seem basic, but what if we added
a second or more dots
on the same space, we eventually
create an
abstract shape.
8. 8
2. Line - is like a moving dot that can be straight or wiggly.
It's a simple mark we use in art. When we place lines strategically,
they help guide our eyes to important parts of a picture or design.
We call this guiding effect "leading lines."
They basically control how we see the whole artwork.
9. 3. Shape – also known as plane.
Geometric shapes are angular,
while organic forms are irregular.
Outlined shapes can represent a
familiar object such as balls,
house, camera but simple shape
can be square, circle, rectangle.
10. 10
4.Form is a three-dimensional object with
volume of height, width, and depth. These
objects include cubes, spheres, and
cylinders. Form is often used when referring
to physical works of art, like sculptures, as
form is connected most closely with three-
dimensional works.
11. 11
There are two types of Form.
● Geometric Forms are those that appear
manmade. Whether simple or complex, these
produce a feeling of control or order and appear
clean and sterile.
● Organic Forms are those that appear natural.
Organic forms, whether simple or complex,
produce a natural feel.
12. 12
Tone is the lightness or darkness of a color. It is also
referred to as “value of a color”. Tone is one of the most
powerful design elements. In any painting, photograph or
design, the area of highest contrast between light and dark
will always demand maximum attention.
13. Texture - brings feeling
to your work. It defines
the surfaces of shapes
and forms and allows us
to imagine a vintage
feeling, or modern
feeling. There are two
types of texture: Image
Texture and Pattern
Texture.
14. Image Texture can be environmental, biological, or man-made.
Environmental textures can be wood,
grain, sand, water to the stars in the sky.
Biological textures can be skin, fur,
feathers, and animal prints.
Man-made textures can be paintings, illustrations,
dies, cloths, papers, typography, photographic
effects, etc.
15. Pattern Texture - is also generated from organic or
geometric shapes and color though pattern texture is
mostly manufactured. Patterns can be simple or complex
but unlike image texture that generally appears random,
patterns appear more structured
16. Color refers to the use of different hues, shades,
and tones to create visual interest, convey messages,
and evoke emotions in various design projects.
It plays a crucial role in grabbing attention,
conveying meaning, and influencing the
overall mood or atmosphere of a design.
17. It involves understanding the color wheel, color theory,
and principles such as contrast, harmony, and
saturation. Designers use colors strategically to establish
hierarchy, emphasize important elements, create visual
balance, and establish brand identity.
Whether developing a brand from scratch, or designing
marketing collateral for an existing brand, it’s difficult to
overstate the importance of color. 80% of consumers believe
color increases brand recognition, and 84.7% cite color as the
primary reason they buy a particular product. Carefully
selected brand colors help create the right impression and
differentiate a brand from its competitors.
18. Serif typefaces are characterized by small decorative lines or strokes
that are added to the ends of characters, known as serifs.
These serifs give the typeface a more traditional and formal appearance.
Serif fonts are often used for printed materials such as books, newspapers,
and magazines because the serifs help guide the reader's eyes along the
lines of text, improving readability.
Examples of popular serif typefaces include
Times New Roman, Georgia, and Garamond
19. Sans Serif typefaces, on the other hand, do not have
serifs. The term "sans" is French for "without," so "sans
serif" literally means "without serifs." Sans’s serif
typefaces have a cleaner and more modern look compared
to serif typefaces. They are often used for digital designs,
such as websites and presentations, as well as for signage
and advertisements where readability from a distance is
important.
● Examples of popular sans serif typefaces include Arial,
Helvetica, and Verdana.
20. Create Collages: Provide students with magazines,
newspapers, colored paper, scissors, and glue. Ask them
to create collages focusing on one or more elements of
design, such as color, shape, line, texture, or form.
Encourage them to experiment with different
arrangements to convey specific moods or messages.
23. What have you
learned from the
video?
WHAT ARE THE
PRINCIPLES OF DESIGN
DISCUSSED IN THE
VIDEO?
24. Principles of Design - are guidelines that help designers organize and
arrange the Elements of Design in a harmonious and effective manner.
These principles serve as the foundation for creating visually appealing
and functional designs across various mediums, including graphic
design, architecture, interior design, fashion design, and more. Here are
some key principles:
Symmetric Balance Asymmetric
Balance
1. Balance - The visual weight of objects, texture,
color and space is evenly distributed on the screen.
2. Hierarchy: Hierarchy establishes the order of importance
within a design, guiding the viewer's attention to the most
critical elements first. It is often achieved through variations in
size, color, contrast, and placement.
25. 3. Emphasis - Area in the design that may appear different in size,
texture, shape, or color to attract the viewer’s attention. Sometimes
referred to as dominance, emphasis might seem similar to contrast,
but it’s not quite the same. Contrast deals with the difference
between two objects, and emphasis deals with the impact of an
object.
4. Contrast - refers to placing two opposite elements
together. This most often refers to a contrast in
VALUES (very light areas next to very dark areas, like
in the image of the lion below). But contrast can refer
to any opposing elements- such as a contrast in
different textures, colors, shapes, etc.
26. 5. Movement - means guiding the user’s eye to a predetermined
path in a composition. When a viewer views a design, they are first
attracted to the focal points of the design. By careful placement of
these focal points, designers can easily guide the viewer through
the design. This is called Movement in design.
6. Repetition - These are the repeating visual elements on an image
or layout to create unity. Repetition is the recurrence of a design
element, commonly utilized in patterns or textures. Repetitive
elements can be used in conjunction with other principles to create a
design that leads a user’s eye to a focal point, has continuity, or flow.
A repetitive element could be repeated lines, shapes, forms, color, or
even design elements.
27. 7. Rhythm -is the visual tempo of a combination of elements when
used repeatedly, and with variation, it gives the feeling of organized
movement.
● Rhythm can be Regular, Flowing or Progressive.
8. Proximity: Proximity refers to the grouping of related
elements together, creating visual relationships and
organizing information in a clear and intuitive manner.
28. To Create Connections -
Proximity can create
relationships between
visual elements in a
composition, create
relevance, hierarchy,
create organization and
structure.
TO DISPEL
CONNECTIONS -
PROXIMITY CAN ALSO BE
USED TO SUGGEST NO
RELATIONSHIP BETWEEN
ELEMENTS, TO BREAK
ORGANIZATION AND
STRUCTURE
In design we use proximity for two main reasons:
29. 9. Unity and variety. Unity refers to the
harmonious integration of all elements in a
design, creating a cohesive pleasing
composition. This ensures no single part is more
important than the other.
30. Genetics: Genes are segments of DNA that serve as
the fundamental units of heredity, containing
instructions for the development, functioning, and
inheritance of traits in organisms
.Genes: Genes are like the tiny instructions passed
from parents to children hat shape certain traits or
features in the children.
Gregor Mendel: Considered as the Father of
Genetics for his work on heredity
Dominant: A genetic trait that is expressed
when present, overriding the expression of its
recessive allele.
31. .Recessive: A genetic trait that is expressed only in
the absence of the dominant allele.
Genotype: The genetic makeup of an organism,
consisting of the alleles it inherits from its
parents.
.Phenotype: The observable traits or characteristics of
an organism, resulting from its genotype and influenced
by environmental factors.
Pedigree: A diagrammatic representation of a
family's genetic history, showing the transmission
of traits across generations.