This document discusses emerging technologies in games and provides an overview of Objective-C, the main programming language used for iOS development. It begins by describing the iOS architecture as consisting of layers, with lower layers providing fundamental services and higher layers building upon them. It then covers the history and features of Objective-C, including that it is a superset of C with object-oriented extensions. Key Objective-C concepts discussed include classes, interfaces, implementations, initialization methods, and the lack of namespaces. Foundation framework data types like NSString, NSNumber, and NSDate are also introduced.