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Infrastructure for IoT
Infrastructure-based wireless networks
 Typical wireless network: Based on infrastructure
 E.g., GSM, UMTS, …
 Base stations connected to a wired backbone network
 Mobile entities communicate wirelessly to these base stations
 Traffic between different mobile entities is relayed by base stations
and wired backbone
 Mobility is supported by switching from one base station to another
 Backbone infrastructure required for administrative tasks
IP
backbone
Server
Route
r
Furthe
r
networ
k
s
Gateway
s
Infrastructure-based wireless networks –
Limits?
3
 What if …
 No infrastructure is available? – E.g., in disaster areas
 It is too expensive/inconvenient to set up? – E.g., in remote, large
construction sites
 There is no time to set it up? – E.g., in military operations
Possible applications for infrastructure-free
networks
 Factory floor  Disaster recovery

automation
Car-to-car
communication
ad
hoc
 Military networking: Tanks, soldiers, …
 Finding out empty parking lots in a city, without asking a server
 Search-and-rescue in an avalanche
 Personal area networking (watch, glasses, PDA, medical appliance, …)
 …
Solution: (Wireless) ad hoc
networks
 Try to construct a network without infrastructure, using
networking abilities of the participants
 This is an ad hoc network – a network constructed “for a special
purpose”
 Simplest example: Laptops in a conference room –
a single-hop ad hoc network
Problems/challenges for ad hoc
networks
 Without a central infrastructure, things become much more
difficult
 Problems are due to
 Lack of central entity for organization available
 Limited range of wireless communication
 Mobility of participants
 Battery-operated entities
No central entity ! self-
organization
 Without a central entity (like a base station), participants
must organize themselves into a network (self-
organization)
 Pertains to (among others):
 Medium access control – no base station can assign transmission
resources, must be decided in a distributed fashion
 Finding a route from one participant to another
Limited range ! multi-
hopping
 For many scenarios, communication with peers outside
immediate communication range is required
 Direct communication limited because of distance, obstacles,
…
 Solution: multi-hop network
?
Mobility ! Suitable, adaptive
protocols
 In many (not all!) ad hoc network applications, participants
move around
 In cellular network: simply hand over to another base station
 In mobile ad hoc
networks (MANET):
 Mobility changes
neighborhood relationship
 Must be compensated for
 E.g., routes in the network
have to be changed
 Complicated by scale
 Large number of such
nodes difficult to support
Battery-operated devices ! energy-efficient
operation
 Often (not always!), participants in an ad hoc network draw
energy from batteries
 Desirable: long run time for
 Individual devices
 Network as a whole
! Energy-efficient networking protocols
 E.g., use multi-hop routes with low energy consumption
(energy/bit)
 E.g., take available battery capacity of devices into account
 How to resolve conflicts between different optimizations?
sensor networks (IoT networks)
 Participants in the previous examples were devices close
to a human user, interacting with humans
 Alternative concept:
Instead of focusing interaction on humans, focus on
interacting with environment
 Network is embedded in environment
 Nodes in the network are equipped with sensing and actuation to
measure/influence environment
 Nodes process information and communicate it wirelessly
Deployment options for IoT
 How are IoT nodes deployed in their environment?
 Random deployment
 Usually uniform random distribution for nodes over finite area is
assumed
 Is that a likely proposition?
 Well planned, fixed ! Regular deployment
 E.g., in preventive maintenance or similar
 Not necessarily geometric structure, but that is often a convenient
assumption
 Mobile nodes
 Can move to compensate for deployment shortcomings
 Can be passively moved around by some external force (wind,
water)
 Can actively seek out “interesting” areas
Maintenance options
 Feasible and/or practical to maintain IoT nodes?
 E.g., to replace batteries?
 Or: unattended operation?
 Impossible but not relevant? Mission lifetime might be very small
 Energy supply?
 Limited from point of deployment?
 Some form of recharging, energy scavenging from environment?
 E.g., solar cells
Characteristic requirements for IoT
 Scalability
 Support large number of nodes
 Wide range of densities
 Vast or small number of nodes per unit area, very application-
dependent
 Programmability
 Re-programming of nodes in the field might be necessary, improve
flexibility
 Maintainability
 WSN has to adapt to changes, self-monitoring, adapt operation
 Incorporate possible additional resources, e.g., newly deployed
nodes
Required mechanisms to meet
requirements
 Multi-hop wireless communication
 Energy-efficient operation
 Both for communication and computation, sensing, actuating
 Auto-configuration
 Manual configuration just not an option
 Collaboration & in-network processing
 Nodes in the network collaborate towards a joint goal
 Pre-processing data in network (as opposed to at the edge) can
greatly improve efficiency
Required mechanisms to meet
requirements
 Data centric networking
 Focusing network design on data, not on node identifies (id-
centric networking)
 To improve efficiency
 Locality
 Do things locally (on node or among nearby neighbors) as far as
possible
Thank you

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Introduction to sensor networks app.pptx

  • 2. Infrastructure-based wireless networks  Typical wireless network: Based on infrastructure  E.g., GSM, UMTS, …  Base stations connected to a wired backbone network  Mobile entities communicate wirelessly to these base stations  Traffic between different mobile entities is relayed by base stations and wired backbone  Mobility is supported by switching from one base station to another  Backbone infrastructure required for administrative tasks IP backbone Server Route r Furthe r networ k s Gateway s
  • 3. Infrastructure-based wireless networks – Limits? 3  What if …  No infrastructure is available? – E.g., in disaster areas  It is too expensive/inconvenient to set up? – E.g., in remote, large construction sites  There is no time to set it up? – E.g., in military operations
  • 4. Possible applications for infrastructure-free networks  Factory floor  Disaster recovery  automation Car-to-car communication ad hoc  Military networking: Tanks, soldiers, …  Finding out empty parking lots in a city, without asking a server  Search-and-rescue in an avalanche  Personal area networking (watch, glasses, PDA, medical appliance, …)  …
  • 5. Solution: (Wireless) ad hoc networks  Try to construct a network without infrastructure, using networking abilities of the participants  This is an ad hoc network – a network constructed “for a special purpose”  Simplest example: Laptops in a conference room – a single-hop ad hoc network
  • 6. Problems/challenges for ad hoc networks  Without a central infrastructure, things become much more difficult  Problems are due to  Lack of central entity for organization available  Limited range of wireless communication  Mobility of participants  Battery-operated entities
  • 7. No central entity ! self- organization  Without a central entity (like a base station), participants must organize themselves into a network (self- organization)  Pertains to (among others):  Medium access control – no base station can assign transmission resources, must be decided in a distributed fashion  Finding a route from one participant to another
  • 8. Limited range ! multi- hopping  For many scenarios, communication with peers outside immediate communication range is required  Direct communication limited because of distance, obstacles, …  Solution: multi-hop network ?
  • 9. Mobility ! Suitable, adaptive protocols  In many (not all!) ad hoc network applications, participants move around  In cellular network: simply hand over to another base station  In mobile ad hoc networks (MANET):  Mobility changes neighborhood relationship  Must be compensated for  E.g., routes in the network have to be changed  Complicated by scale  Large number of such nodes difficult to support
  • 10. Battery-operated devices ! energy-efficient operation  Often (not always!), participants in an ad hoc network draw energy from batteries  Desirable: long run time for  Individual devices  Network as a whole ! Energy-efficient networking protocols  E.g., use multi-hop routes with low energy consumption (energy/bit)  E.g., take available battery capacity of devices into account  How to resolve conflicts between different optimizations?
  • 11. sensor networks (IoT networks)  Participants in the previous examples were devices close to a human user, interacting with humans  Alternative concept: Instead of focusing interaction on humans, focus on interacting with environment  Network is embedded in environment  Nodes in the network are equipped with sensing and actuation to measure/influence environment  Nodes process information and communicate it wirelessly
  • 12. Deployment options for IoT  How are IoT nodes deployed in their environment?  Random deployment  Usually uniform random distribution for nodes over finite area is assumed  Is that a likely proposition?  Well planned, fixed ! Regular deployment  E.g., in preventive maintenance or similar  Not necessarily geometric structure, but that is often a convenient assumption  Mobile nodes  Can move to compensate for deployment shortcomings  Can be passively moved around by some external force (wind, water)  Can actively seek out “interesting” areas
  • 13. Maintenance options  Feasible and/or practical to maintain IoT nodes?  E.g., to replace batteries?  Or: unattended operation?  Impossible but not relevant? Mission lifetime might be very small  Energy supply?  Limited from point of deployment?  Some form of recharging, energy scavenging from environment?  E.g., solar cells
  • 14. Characteristic requirements for IoT  Scalability  Support large number of nodes  Wide range of densities  Vast or small number of nodes per unit area, very application- dependent  Programmability  Re-programming of nodes in the field might be necessary, improve flexibility  Maintainability  WSN has to adapt to changes, self-monitoring, adapt operation  Incorporate possible additional resources, e.g., newly deployed nodes
  • 15. Required mechanisms to meet requirements  Multi-hop wireless communication  Energy-efficient operation  Both for communication and computation, sensing, actuating  Auto-configuration  Manual configuration just not an option  Collaboration & in-network processing  Nodes in the network collaborate towards a joint goal  Pre-processing data in network (as opposed to at the edge) can greatly improve efficiency
  • 16. Required mechanisms to meet requirements  Data centric networking  Focusing network design on data, not on node identifies (id- centric networking)  To improve efficiency  Locality  Do things locally (on node or among nearby neighbors) as far as possible