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The9 Limited

(NASDAQ: NCTY)
Disclaimer
This presentation contains forward-looking statements. These statements are made under the “safe harbor”
provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can
be identified by terminology such as “will,” “expects,” “anticipates,” “future,” “intends,” “plans,” “believes,”
“estimates” and similar statements. Among other things, the business outlook and quotations from
management in this press release contain forward-looking statements. The9 may also make written or oral
forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission on Forms
20-F and 6-K, etc., in its annual report to shareholders, in press releases and other written materials and in
oral statements made by its officers, directors or employees to third parties. Statements that are not
historical facts, including statements about The9’s beliefs and expectations, are forward-looking statements.
Forward-looking statements involve inherent risks and uncertainties. A number of important factors could
cause actual results to differ materially from those contained in any forward-looking statement. Potential risks
and uncertainties include, but are not limited to, The9’s limited operating history as an online game
operator, political and economic policies of the Chinese government, the laws and regulations governing the
online game industry and information disseminated over the Internet in China, intensified government
regulation of online game operators and Internet cafes in China, The9’s ability to retain existing players and
attract new players, license, develop or acquire additional online games that are appealing to users, anticipate
and adapt to changing consumer preferences and respond to competitive market conditions, and other risks
and uncertainties outlined in The9’s filings with the U.S. Securities and Exchange Commission, including its
registration statement on Form F-1, as amended, and annual reports on Form 20-F. The9 does not undertake
any obligation to update any forward-looking statement, except as required under applicable law.


                                                                                                               2
CONTENTS

1. Introducing The9
2. The9 Strategy
3. The9 Game Operation
4. The9 In-house Game Development
5. The9 Game Portfolio
6. Oversea affair
INTRODUCING THE9
Overview


Company Name          Shanghai The9 Information Technology Co., Ltd

Year Founded          Aug 1999

Number of Employees   Over 1300 (Mar 2010)

Headquarter           Shanghai, CHINA

Development Studio    Shanghai, Beijing, Nanjing, Hangzhou, CHINA
Who Are We


• The9 (NASDAQ: NCTY) : Leading online game operator and developer in
  Mainland China


• Game Operation(Past & Now): MU, World of Warcraft, EA SPORTS FIFA
  Online 2, Soul of The Ultimate Nation, Granado Espada, Audition 2, Guild
  Wars, Atlantica Online, Hellgate: London


• In-house Development Games: Dragon Emperor, Winning Football, World of
  Fighter(WOF), Tiny Tribe, MUX
Company Milestones

         Introduced the concept of online virtual community in China, located at
1999
        www.gamenow.net.


         Entered the online gaming industry in cooperation with Webzen Inc. Got
2002
        the license to localize and operate MU


        April, signed a license agreement with Vivendi Universal Games and
2004
        became the exclusive license and operator of World of Warcaft, a top-tier
        online game in the world, in China

         September, having obtained an exclusive license from Hanbisoft to localize
        and operate Granado Espada in China
         December 15th, 2004, priced the IPO of 6,075 million American Depositray
        Shares(ADS) on Nasdaq, under the ticker: NCTY
Company Milestones

         The9’s first in-house developed MMORPG, Joyful Journey West, started its
2005
        open beta testing
        Obtained exclusive license to operateSoul of the Ultimate Nation



         Obtained exclusive license to operate Guild Wars and Hellgate: London in
2006
        Mainland China



        January, signed agreement with Blizzard Entertainment to rollout WOW:
2007
        The Burning Crusade, and launched it in September
        The9 and EA announced equity investment and exclusive publishing
        agreement for EA Sports Fifa Online in Mainland China
        Obtained exclusive license to operate Audition2 and Huxley
Company Milestones

        On 4th July, The9 Development Center was found officially
2008


         EA SPORTS FIFA Online 2 was commercially launched on May 20
2009
         Atlantica was commercially launched on June 17
        The9 signed an agreement with USERJOY Technology Co., Ltd. and obtained
        an exclusive license to operate 3D MMORPG 'Kingdom Heroes 2 Online' in
        mainland China.

         On 8th Jan, World of Fighter(WOF) which was in-house developed by The9,
2010
        was commercially launched
         The9 has invested 100 million RMB into Fire Rain
         On 22nd Mar, The9 acquires Red 5 studio with $20M investment
         On 6th Jun, Maradona became image ambassador of The9 game
THE9 STRATEGY
The9 4D Strategy
                              Dedicated Services for
                                All Quality Games




  Diversifying Game                                       Developing
Portfolio with Different                               Proprietary Games
Game Genres & Models




                               Delivering Enriched
                                   Interactive
                                   Community
Dedicated Services 1/1
The9 Game Operator                         Distributors
                              58 provincial chief distributors all over China

        Game Content
        Localization
                                    Nationwide Distribution Channel

        Technical
        Infrastructure Mgmt             Virtual cards
                                        (“e-sales”) 33%
                                                                                Players

        Sales and Marketing            Physical cards 60%


        Product                        Direct sales (online
        Management
                                       transactions) 7%

                                    Powerful ground promotion team
        Customer Services
Diversifying Game Portfolio 1/2




All Positioned MMORPG, High quality & Middle core Style Casual Online game
Diversifying Game Portfolio 2/2

                          Q2 07            Q4 07        Q2 09           Q1 10             Q2 10        Coming soon




Games in
Commercialization                                                                                       Tiny Tribe
                                   Granado Espada                                          SG OL 2
                                        (GE)         FIFA Online 2



                                                                                        Winning Goal    Audition 2

                    Soul of The Ultimate               Atlantica
                      Nation™ (SUN)



                                                                                                       4 other
                                                    Dragon Emperor
                                                                     World of Fighter
                                                                                                       un-announced
                                                                                                       titles
Developing Proprietary Games 1/2
Not only the “Partner of Choice” to   But also Continuously Enhancing R&D
leading world-class game developers   Capability
                                       As of June 2010, we had 320 staffs in R&D
                                      center, a 155% increase from the beginning of
                                      2008


                                      Talent recruitment as well as strategic
                                      investments in Korea or China


                                      World of Fighter (WOF) – our 1st Self-developed
                                      MMORPG


                                      Dragon Empire (Jiu Zhou Zhan Ji) – our 1st
                                      proprietary web-based game


                                      4 other un-announced titles
Developing Proprietary Games 2/2

Founded in June 2007, The9 Development Centre is made up of


The9’s top developers who previously worked on The9’s propriety online games
 since 2000


Leading talents and engineers from Microsoft and HP


Top developers and designers from other game companies


A core design team made up of 20 key personnel are attached to each
 project, supported by more than 320 support and assets staff.
Delivering Interactive Community 1/1




 The9 City – one the first online virtual   Pass9 - The9’s proprietary integrated
         communities in China                membership and payment solution




 The9’s game official website & player      VIP CLUB - The9’s innovative customer
        BBS Forum Community                 service system tailored to VIP players
THE9 GAME OPERATION
Our Team 1/3
                       Formation strategy
         STRIKER
Marketing and Sales
                                             FORWARDS
                                             Product Team

 CAPTAIN
VP/Director



                                                   DEFENDERS
                                                   Technical Team




                          GOAL KEEPER
                          Customer Service
Our Team 2/3
• THE PRODUCT TEAM
Localization bases on market research and understanding of customer’s minds and
hearts as well.

• THE MARKETING AND SALES TEAM
With the knowledge we have, using it and reaching out effectively
Winner of the Most Influential Event in Chinese Game Industry by *GAPP’s Annual
Internet Industry Meeting

• THE TECHNICAL TEAM
Awarded Most Effective Anti-Cheating Game for WOW in 2006 in gaming industry
Matrix card creator, now Matrix card could be found everywhere

• THE CUSTOMER SERVICE TEAM
Serving 40 million customers of The9
Awarded the best rated CS Team of the worldwide WOW CS Team in gaming industry
 1st online game CS Team who obtained ISO9001:2000 in China
Our Team 3/3
•   STRONG BILLING SYSTEM AND PLATFORM
 Our billing system, Pass9 has 100 million registered users with 500,000 charge and
  30 million page clicks per day
 Page click of official website reaches 50~80 million per day
 PCU of BBS hits 130,000
 Diversified downloading resources, SNS applications and log analysis


•   GAME SECURITY ASSURANCE
 Various account protection solutions for option – Matrix card, OTP token, SMS
  account and web page account locker.
 Anti-piracy management architecture and experienced anti-cheating team.
 Solid relationship with domestic and oversea governments, anti-virus, anti-
  cheating developers.
Game Operation Summary

                                                                       Monitor   IDC   SA   DBA   DEV   OM
• P2P&UDP protocol games                          Hardware testing               ●     ●
  we have                                    Hardware maintenance                ●
                                                Asset management                 ●
                                                     Open new site                     ●    ●           ●
                                           Site configuration change                   ●
                                        System configuration change                    ●
• Other MMORPGs under                              Version upgrade                     ●

  operation                           Scheduled system maintenance                                      ●

                                      Incident/Problem management      ●

                                          Software Develop Process     ●
                                                     Project release                              ●
                                           Database related process                    ●    ●


  Notes: Success connection rate for EA SPORTS™ FIFA Online 2 with over 100 million daily PVP
  matches surpasses 90%. Experienced technical support allows thousands gamers to fight in the
  same map in Kingdom Heroes 2 Online.
Our Resource
Huge user base & Market Coverage & Experienced on Media & Offline Activities




                                                           SUN Beauty Contest
Marketing Partners
Established long-term cooperation relationships with top-ranked companies
Operation Partners
Online Game                              Outdoor   Gamer
              Press Media   Mass Media
Media                                    Media     Forum
THE9 IN-HOUSE GAME DEVELOPMENT
Game Development
    • Extremely Developed Game R&D System
                  Regular
                                                                       Project Support and
              Reports, Decision-
                                                                            Feedback
                  Making

                                    Corporate            Project
     Analyze Competitors,          Management          Management                Recruitment and
       Market Analysis                                                            Performance
                                                                                   Monitoring
                   Product
                     Dept.                                                 HR
                                   Programming         Testing
                                       Programming    Testing
Develop Promotion                                                                        Project Budget
                  Marketi                 Development Center
                                         Development Center                Finance
    Strategies                                                                              Control
                      ng
                                         Planning     Art
                   Technic            Planning              Art            Administrat
                        al
                                                                           ion
                     Dept.

  Operating Environment                                                         Logistics Support
      and Planning                 Sales Dept.              Customer
                                                             Service
                    Floor Promotion                                Streamline Customer
                                                                        Experience
Integrated Development & Operation
Game Development        Game Operation           Marketing Channels


                                                  Direct Interactions
      Game
      Design             Operate and              Online payment
                          market games             and distribution
                                                   patterns
                         Track players’
                          behaviors and            Prepaid Card
     Listen to            purchasing                                         Players
     Feedback             patterns                 Distributor

                         Provide feedback
                          to game designer         Cooperation
                                                   Channels
      Improve
     the Game
                                                  Direct Interactions




     The9 stands to benefit from its integrated development and operational model
Quality Control System

• Strict management processes to ensure quality is built into the game right
  from the start
     Code
     Bug
     Content delivery
     Stress testing
     Daily reports
     Etc
Adopting MS Development

• Our Goal Talent from Microsoft
     project managers and quality control personne


• Utilizing Microsoft’s TFS Management Tools For
     Work distribution
     Daily builds
     Bug management
     Code analysis
     Performance optimization
Development Tools
R&D Partners
THE9 GAME PORTFOLIO
The9 Games Portfolio (Past & Now)
• The9 In-house Games Portfolio
   one of the strongest across the industry. It covers a broad spectrum of well-balanced
   products ranging from 2D to 3D, MMOGs to advanced casual games, web games to client
   games




Client Game




 Web Game

                 2D MMORPG                  3D MMORPG                 Casual Games
International Game                 In-house Game
Partnership (Operation)            (Development)
                     World Class
                     Partnership   Under development
                     with EA and                                    Unannounced
                     Blizzard                                       titles




   Korean and
   Taiwan
   Partnership



                                               In-house developed titles in
                                               commercialization
Kingdom Heroes 2




 Developed by USERJOY Technology Co., Ltd., Kingdom Heroes 2 offers the feature of large scale
  kingdom war, huge-city attacked machine, sea battle.
 Presenting the real non-quantity/level restriction community competition, with rarely seen sea
  battle.
 The sequel of Kingdom Heroes Online, which was licensed to the Mainland China, Taiwan, Hong
  Kong, Japan, Thailand, Vietnam, Singapore, and Malaysia, and with a PCU level of 85,000 in
  Taiwan and of 100,000 in the Mainland China.
                                                                                                   36
FIFA Online 2




 FIFA Online2 is Electronic Art’s leading international sports
  franchise co-developed with Seoul-based Neowiz.
 The9 received approximately 15% equity investment from
  Electronic Arts Inc. in May 2007 with investment value of
  approximately US$167 million.
 Commercially launched in the Mainland China on 20th May,
  2009.
Granado Espada




 3D MMORPG set in Renaissance Europe’s Age of Exploration

 Unique multi-character control (MCC) system

 Currently in commercial operation in Korea, Japan, Thailand, United
  States, Taiwan and Singapore with decent performance

 The9 commenced commercialization of GE in mainland China
  in late November 2007                                                 38
Joyful Journey West




 The9’s first proprietary developed game
 2D Q-Style side-scrolling MMORPG based on a classic Chinese story
 Introduced online shopping mall feature in September 2006 (i.e. adopted “free play + item
  sales” model)
 Q3 2007 - signed a license agreement with a Malaysian game operator for JJW’s operation in
  Malaysia.                                                                                  39
Atlantica




 3D online turn-based MMORPG produced by Ndoors
 Commercialized in Korea and has been well received by players as one of the top MMORPGs of the
  year and now under open beta test in mainland China.
 Granted as the “Best Overseas online game” in the Golden Plume Award of China Joy 2008 and
  ranked No.1 in online game popularity voting in North-America.
 Open beta testing started on 10th Jun, 2009; commercially operated on 17th Jun, 2009.
World of Fighter




 2D Side-scroll MMO Action RPG “WOF” developed by The9
 Storyline based on the history of the Three Kingdoms in China
 High speed action and specialized Skill combo system
 WOF has been commercially launched on 8th Jan, 2010
 Successfully expended to Taiwan, Korea, Vietnam and Thailand
Dragon Emperor




 Web-based online game developed by The9
 Experience different life patterns
 CBT began on March 31, 2009
 Warring Nations System implemented and system-wide
  launch on June 2009
 Successfully expanded to Taiwan, Malaysia and
  Singapore
Tiny Tribe




 A brand new 3D casual MMOG developed by The9
 Engaged in rich backgrounds and elements, after well-connected design
and creative work, turns into a extremely fun puzzle escape game
 Main Features: Unique Gameplay; Customized Map Editor; In-game SNS; Web 2.0 Application
Winning Goal




 Brand new web based casual soccer MMO developed by The9
 Super star Diego Maradona became the image ambassador
 Winning Goal had been commercial launched on 6th Jun 2010
OVERSEA AFFAIR
OVERSEA MARKET EXPANSION
  Geographic expansion — one of The9’s strategic initiatives.




By now , The9 market penetration, JV, License out has fully reached SEA, EA, NA, and EU.
                  We are always hungry and welcome new partners!
Thank You !

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Introduction To The9

  • 2. Disclaimer This presentation contains forward-looking statements. These statements are made under the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as “will,” “expects,” “anticipates,” “future,” “intends,” “plans,” “believes,” “estimates” and similar statements. Among other things, the business outlook and quotations from management in this press release contain forward-looking statements. The9 may also make written or oral forward-looking statements in its periodic reports to the U.S. Securities and Exchange Commission on Forms 20-F and 6-K, etc., in its annual report to shareholders, in press releases and other written materials and in oral statements made by its officers, directors or employees to third parties. Statements that are not historical facts, including statements about The9’s beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties. A number of important factors could cause actual results to differ materially from those contained in any forward-looking statement. Potential risks and uncertainties include, but are not limited to, The9’s limited operating history as an online game operator, political and economic policies of the Chinese government, the laws and regulations governing the online game industry and information disseminated over the Internet in China, intensified government regulation of online game operators and Internet cafes in China, The9’s ability to retain existing players and attract new players, license, develop or acquire additional online games that are appealing to users, anticipate and adapt to changing consumer preferences and respond to competitive market conditions, and other risks and uncertainties outlined in The9’s filings with the U.S. Securities and Exchange Commission, including its registration statement on Form F-1, as amended, and annual reports on Form 20-F. The9 does not undertake any obligation to update any forward-looking statement, except as required under applicable law. 2
  • 3. CONTENTS 1. Introducing The9 2. The9 Strategy 3. The9 Game Operation 4. The9 In-house Game Development 5. The9 Game Portfolio 6. Oversea affair
  • 5. Overview Company Name Shanghai The9 Information Technology Co., Ltd Year Founded Aug 1999 Number of Employees Over 1300 (Mar 2010) Headquarter Shanghai, CHINA Development Studio Shanghai, Beijing, Nanjing, Hangzhou, CHINA
  • 6. Who Are We • The9 (NASDAQ: NCTY) : Leading online game operator and developer in Mainland China • Game Operation(Past & Now): MU, World of Warcraft, EA SPORTS FIFA Online 2, Soul of The Ultimate Nation, Granado Espada, Audition 2, Guild Wars, Atlantica Online, Hellgate: London • In-house Development Games: Dragon Emperor, Winning Football, World of Fighter(WOF), Tiny Tribe, MUX
  • 7. Company Milestones  Introduced the concept of online virtual community in China, located at 1999 www.gamenow.net.  Entered the online gaming industry in cooperation with Webzen Inc. Got 2002 the license to localize and operate MU April, signed a license agreement with Vivendi Universal Games and 2004 became the exclusive license and operator of World of Warcaft, a top-tier online game in the world, in China  September, having obtained an exclusive license from Hanbisoft to localize and operate Granado Espada in China  December 15th, 2004, priced the IPO of 6,075 million American Depositray Shares(ADS) on Nasdaq, under the ticker: NCTY
  • 8. Company Milestones  The9’s first in-house developed MMORPG, Joyful Journey West, started its 2005 open beta testing Obtained exclusive license to operateSoul of the Ultimate Nation  Obtained exclusive license to operate Guild Wars and Hellgate: London in 2006 Mainland China January, signed agreement with Blizzard Entertainment to rollout WOW: 2007 The Burning Crusade, and launched it in September The9 and EA announced equity investment and exclusive publishing agreement for EA Sports Fifa Online in Mainland China Obtained exclusive license to operate Audition2 and Huxley
  • 9. Company Milestones On 4th July, The9 Development Center was found officially 2008  EA SPORTS FIFA Online 2 was commercially launched on May 20 2009  Atlantica was commercially launched on June 17 The9 signed an agreement with USERJOY Technology Co., Ltd. and obtained an exclusive license to operate 3D MMORPG 'Kingdom Heroes 2 Online' in mainland China.  On 8th Jan, World of Fighter(WOF) which was in-house developed by The9, 2010 was commercially launched  The9 has invested 100 million RMB into Fire Rain  On 22nd Mar, The9 acquires Red 5 studio with $20M investment  On 6th Jun, Maradona became image ambassador of The9 game
  • 11. The9 4D Strategy Dedicated Services for All Quality Games Diversifying Game Developing Portfolio with Different Proprietary Games Game Genres & Models Delivering Enriched Interactive Community
  • 12. Dedicated Services 1/1 The9 Game Operator Distributors 58 provincial chief distributors all over China Game Content Localization Nationwide Distribution Channel Technical Infrastructure Mgmt Virtual cards (“e-sales”) 33% Players Sales and Marketing Physical cards 60% Product Direct sales (online Management transactions) 7% Powerful ground promotion team Customer Services
  • 13. Diversifying Game Portfolio 1/2 All Positioned MMORPG, High quality & Middle core Style Casual Online game
  • 14. Diversifying Game Portfolio 2/2 Q2 07 Q4 07 Q2 09 Q1 10 Q2 10 Coming soon Games in Commercialization Tiny Tribe Granado Espada SG OL 2 (GE) FIFA Online 2 Winning Goal Audition 2 Soul of The Ultimate Atlantica Nation™ (SUN) 4 other Dragon Emperor World of Fighter un-announced titles
  • 15. Developing Proprietary Games 1/2 Not only the “Partner of Choice” to But also Continuously Enhancing R&D leading world-class game developers Capability  As of June 2010, we had 320 staffs in R&D center, a 155% increase from the beginning of 2008 Talent recruitment as well as strategic investments in Korea or China World of Fighter (WOF) – our 1st Self-developed MMORPG Dragon Empire (Jiu Zhou Zhan Ji) – our 1st proprietary web-based game 4 other un-announced titles
  • 16. Developing Proprietary Games 2/2 Founded in June 2007, The9 Development Centre is made up of The9’s top developers who previously worked on The9’s propriety online games since 2000 Leading talents and engineers from Microsoft and HP Top developers and designers from other game companies A core design team made up of 20 key personnel are attached to each project, supported by more than 320 support and assets staff.
  • 17. Delivering Interactive Community 1/1 The9 City – one the first online virtual Pass9 - The9’s proprietary integrated communities in China membership and payment solution The9’s game official website & player VIP CLUB - The9’s innovative customer BBS Forum Community service system tailored to VIP players
  • 19. Our Team 1/3 Formation strategy STRIKER Marketing and Sales FORWARDS Product Team CAPTAIN VP/Director DEFENDERS Technical Team GOAL KEEPER Customer Service
  • 20. Our Team 2/3 • THE PRODUCT TEAM Localization bases on market research and understanding of customer’s minds and hearts as well. • THE MARKETING AND SALES TEAM With the knowledge we have, using it and reaching out effectively Winner of the Most Influential Event in Chinese Game Industry by *GAPP’s Annual Internet Industry Meeting • THE TECHNICAL TEAM Awarded Most Effective Anti-Cheating Game for WOW in 2006 in gaming industry Matrix card creator, now Matrix card could be found everywhere • THE CUSTOMER SERVICE TEAM Serving 40 million customers of The9 Awarded the best rated CS Team of the worldwide WOW CS Team in gaming industry  1st online game CS Team who obtained ISO9001:2000 in China
  • 21. Our Team 3/3 • STRONG BILLING SYSTEM AND PLATFORM  Our billing system, Pass9 has 100 million registered users with 500,000 charge and 30 million page clicks per day  Page click of official website reaches 50~80 million per day  PCU of BBS hits 130,000  Diversified downloading resources, SNS applications and log analysis • GAME SECURITY ASSURANCE  Various account protection solutions for option – Matrix card, OTP token, SMS account and web page account locker.  Anti-piracy management architecture and experienced anti-cheating team.  Solid relationship with domestic and oversea governments, anti-virus, anti- cheating developers.
  • 22. Game Operation Summary Monitor IDC SA DBA DEV OM • P2P&UDP protocol games Hardware testing ● ● we have Hardware maintenance ● Asset management ● Open new site ● ● ● Site configuration change ● System configuration change ● • Other MMORPGs under Version upgrade ● operation Scheduled system maintenance ● Incident/Problem management ● Software Develop Process ● Project release ● Database related process ● ● Notes: Success connection rate for EA SPORTS™ FIFA Online 2 with over 100 million daily PVP matches surpasses 90%. Experienced technical support allows thousands gamers to fight in the same map in Kingdom Heroes 2 Online.
  • 23. Our Resource Huge user base & Market Coverage & Experienced on Media & Offline Activities SUN Beauty Contest
  • 24. Marketing Partners Established long-term cooperation relationships with top-ranked companies
  • 25. Operation Partners Online Game Outdoor Gamer Press Media Mass Media Media Media Forum
  • 26. THE9 IN-HOUSE GAME DEVELOPMENT
  • 27. Game Development • Extremely Developed Game R&D System Regular Project Support and Reports, Decision- Feedback Making Corporate Project Analyze Competitors, Management Management Recruitment and Market Analysis Performance Monitoring Product Dept. HR Programming Testing Programming Testing Develop Promotion Project Budget Marketi Development Center Development Center Finance Strategies Control ng Planning Art Technic Planning Art Administrat al ion Dept. Operating Environment Logistics Support and Planning Sales Dept. Customer Service Floor Promotion Streamline Customer Experience
  • 28. Integrated Development & Operation Game Development Game Operation Marketing Channels Direct Interactions Game Design  Operate and Online payment market games and distribution patterns  Track players’ behaviors and Prepaid Card Listen to purchasing Players Feedback patterns Distributor  Provide feedback to game designer Cooperation Channels Improve the Game Direct Interactions The9 stands to benefit from its integrated development and operational model
  • 29. Quality Control System • Strict management processes to ensure quality is built into the game right from the start  Code  Bug  Content delivery  Stress testing  Daily reports  Etc
  • 30. Adopting MS Development • Our Goal Talent from Microsoft  project managers and quality control personne • Utilizing Microsoft’s TFS Management Tools For  Work distribution  Daily builds  Bug management  Code analysis  Performance optimization
  • 34. The9 Games Portfolio (Past & Now) • The9 In-house Games Portfolio one of the strongest across the industry. It covers a broad spectrum of well-balanced products ranging from 2D to 3D, MMOGs to advanced casual games, web games to client games Client Game Web Game 2D MMORPG 3D MMORPG Casual Games
  • 35. International Game In-house Game Partnership (Operation) (Development) World Class Partnership Under development with EA and Unannounced Blizzard titles Korean and Taiwan Partnership In-house developed titles in commercialization
  • 36. Kingdom Heroes 2  Developed by USERJOY Technology Co., Ltd., Kingdom Heroes 2 offers the feature of large scale kingdom war, huge-city attacked machine, sea battle.  Presenting the real non-quantity/level restriction community competition, with rarely seen sea battle.  The sequel of Kingdom Heroes Online, which was licensed to the Mainland China, Taiwan, Hong Kong, Japan, Thailand, Vietnam, Singapore, and Malaysia, and with a PCU level of 85,000 in Taiwan and of 100,000 in the Mainland China. 36
  • 37. FIFA Online 2  FIFA Online2 is Electronic Art’s leading international sports franchise co-developed with Seoul-based Neowiz.  The9 received approximately 15% equity investment from Electronic Arts Inc. in May 2007 with investment value of approximately US$167 million.  Commercially launched in the Mainland China on 20th May, 2009.
  • 38. Granado Espada  3D MMORPG set in Renaissance Europe’s Age of Exploration  Unique multi-character control (MCC) system  Currently in commercial operation in Korea, Japan, Thailand, United States, Taiwan and Singapore with decent performance  The9 commenced commercialization of GE in mainland China in late November 2007 38
  • 39. Joyful Journey West  The9’s first proprietary developed game  2D Q-Style side-scrolling MMORPG based on a classic Chinese story  Introduced online shopping mall feature in September 2006 (i.e. adopted “free play + item sales” model)  Q3 2007 - signed a license agreement with a Malaysian game operator for JJW’s operation in Malaysia. 39
  • 40. Atlantica  3D online turn-based MMORPG produced by Ndoors  Commercialized in Korea and has been well received by players as one of the top MMORPGs of the year and now under open beta test in mainland China.  Granted as the “Best Overseas online game” in the Golden Plume Award of China Joy 2008 and ranked No.1 in online game popularity voting in North-America.  Open beta testing started on 10th Jun, 2009; commercially operated on 17th Jun, 2009.
  • 41. World of Fighter  2D Side-scroll MMO Action RPG “WOF” developed by The9  Storyline based on the history of the Three Kingdoms in China  High speed action and specialized Skill combo system  WOF has been commercially launched on 8th Jan, 2010  Successfully expended to Taiwan, Korea, Vietnam and Thailand
  • 42. Dragon Emperor  Web-based online game developed by The9  Experience different life patterns  CBT began on March 31, 2009  Warring Nations System implemented and system-wide launch on June 2009  Successfully expanded to Taiwan, Malaysia and Singapore
  • 43. Tiny Tribe  A brand new 3D casual MMOG developed by The9  Engaged in rich backgrounds and elements, after well-connected design and creative work, turns into a extremely fun puzzle escape game  Main Features: Unique Gameplay; Customized Map Editor; In-game SNS; Web 2.0 Application
  • 44. Winning Goal  Brand new web based casual soccer MMO developed by The9  Super star Diego Maradona became the image ambassador  Winning Goal had been commercial launched on 6th Jun 2010
  • 46. OVERSEA MARKET EXPANSION Geographic expansion — one of The9’s strategic initiatives. By now , The9 market penetration, JV, License out has fully reached SEA, EA, NA, and EU. We are always hungry and welcome new partners!