The document discusses machine learning and provides definitions and examples. It covers the following key points:
- Machine learning is a subfield of artificial intelligence concerned with developing algorithms that allow computers to learn from data without being explicitly programmed.
- Well-posed learning problems have a defined task, performance measure, and training experience. Examples given include learning to play checkers and recognize handwritten words.
- Designing a machine learning system involves choosing a training experience, target function, representation of the target function, and learning algorithm to approximate the function. A checkers-playing example is used to illustrate these design decisions.