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Internet of Things (IoT)
…an introduction
10/12/16 Benjamin Odoi-Larey 1
@odlabenonline
Benjamin Odoi-Lartey
Benjamin Odoi-Lartey
Introduction
Definition:
The Internet of Things (IoT) is the internetworking of physical devices,
vehicles (also referred to as “Connected Devices” and “Smart Devices”)
buildings and other embedded devices and systems in order to send and
receive data. (Wikipedia)
Terminologies:
•Web of Things, Internet of Objects, Embedded Systems, Connected
Living, Internet of Everything, Machine-to-Machine Era,
Related Terminologies:
•Web of Things, Internet of Objects, Embedded Systems, Connected
Living, Machine-to-Machine Era, RFID, Sensor, SmartTech, Nanotech,
Zigbee IEEE 802.15.4, Wifi IEEE 802.11, Bluetooth, Barcode & QR Code etc.
10/12/16 Benjamin Odoi-Larey 2
Applications
•Internet of Things(IoT) is no more a new phenomenon;
Apple Siri, Google Homes, IBM’s Watson, Amazon’s Alexis
etc.
•Every day objects both living and non-living are coming
online: Agriculture, Education, Health, Transportation,
Energy, Industrial Automation, Cities, Logistics etc.
•It is estimated by the year 2020 connected devices will
amount about 50 billion with each individual on the
average possessing about 7 connected device (Cisco
Conference 2011)
10/12/16 Benjamin Odoi-Larey 3
Issues and challenges
• Technological: Architecture, development of
hardware and software modules, openness
• Society: security and privacy, resource efficiency,
pollution and disaster avoidance
• Research: Call for papers with grants and funding
• Standardization: Open Standards and protocols and
interoperability
10/12/16 Benjamin Odoi-Larey 4
Opportunities
1. Call for research
2. New Hardware and Software Modules
3. Ubiquitous Wireless Coverage
4. Job opportunities for Developers, Engineers, Data
Scientist and Analyst
5. New business models with efficient and intelligent
operations with Global Visibility
6. Hobby
10/12/16 Benjamin Odoi-Larey 5
Get connected…
10/12/16 Benjamin Odoi-Larey 6
Thank You
10/12/16 Benjamin Odoi-Larey 7
@odlabenonline
Benjamin Odoi-Lartey
Benjamin Odoi-Lartey

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IoT Introduction

  • 1. Internet of Things (IoT) …an introduction 10/12/16 Benjamin Odoi-Larey 1 @odlabenonline Benjamin Odoi-Lartey Benjamin Odoi-Lartey
  • 2. Introduction Definition: The Internet of Things (IoT) is the internetworking of physical devices, vehicles (also referred to as “Connected Devices” and “Smart Devices”) buildings and other embedded devices and systems in order to send and receive data. (Wikipedia) Terminologies: •Web of Things, Internet of Objects, Embedded Systems, Connected Living, Internet of Everything, Machine-to-Machine Era, Related Terminologies: •Web of Things, Internet of Objects, Embedded Systems, Connected Living, Machine-to-Machine Era, RFID, Sensor, SmartTech, Nanotech, Zigbee IEEE 802.15.4, Wifi IEEE 802.11, Bluetooth, Barcode & QR Code etc. 10/12/16 Benjamin Odoi-Larey 2
  • 3. Applications •Internet of Things(IoT) is no more a new phenomenon; Apple Siri, Google Homes, IBM’s Watson, Amazon’s Alexis etc. •Every day objects both living and non-living are coming online: Agriculture, Education, Health, Transportation, Energy, Industrial Automation, Cities, Logistics etc. •It is estimated by the year 2020 connected devices will amount about 50 billion with each individual on the average possessing about 7 connected device (Cisco Conference 2011) 10/12/16 Benjamin Odoi-Larey 3
  • 4. Issues and challenges • Technological: Architecture, development of hardware and software modules, openness • Society: security and privacy, resource efficiency, pollution and disaster avoidance • Research: Call for papers with grants and funding • Standardization: Open Standards and protocols and interoperability 10/12/16 Benjamin Odoi-Larey 4
  • 5. Opportunities 1. Call for research 2. New Hardware and Software Modules 3. Ubiquitous Wireless Coverage 4. Job opportunities for Developers, Engineers, Data Scientist and Analyst 5. New business models with efficient and intelligent operations with Global Visibility 6. Hobby 10/12/16 Benjamin Odoi-Larey 5
  • 7. Thank You 10/12/16 Benjamin Odoi-Larey 7 @odlabenonline Benjamin Odoi-Lartey Benjamin Odoi-Lartey

Editor's Notes

  • #2: My topic is: Improving Internet of Things (IoT) using Raspberry Pi Hardware Module. Internet of Things (IoT): has been described as the next phase of Internet of Things after Web 2.0, where we moved from the dynamic nature of Internet into “ everyday object both Electronic and Non-electronic, living and non-living all forming part as connected devices on the Internet” Raspberry Pi: Is an Open Hardware Module originally designed to motivate and arouse students interest in computing within the United Kingdom.
  • #3: A little introduction about the whole IoT idea. Every day objects are joining theis IoT platform as a service, hardware, and coming out and giving rise to other fields like Big Data, Cloud computing Big Names: Apple Siri, Google Homes, IBM’s Watson, Amazon’s Alexis… There is call for papers on Internet of Things (IoT) worldwide on various fields like Network Technologies, Software & Algorithms, Hardware design etc.
  • #4: A little introduction about the whole IoT idea. Every day objects are joining theis IoT platform as a service, hardware, and coming out and giving rise to other fields like Big Data, Cloud computing Big Names: Apple Siri, Google Homes, IBM’s Watson, Amazon’s Alexis… There is call for papers on Internet of Things (IoT) worldwide on various fields like Network Technologies, Software & Algorithms, Hardware design etc.
  • #5: IoT as a new phenomenon calls for papers around : Researchers are encouraged to research into Network Technologies, Software & Algorithms, Smart Energy. Hardware development: nanotechnologies, sensor technologies, embedded system, cost and Power and Energy storage technologies
  • #6: 1. As estimated by google with about 50 Billion devices going online, energy consumption will become a problem to deal with 2. The Raspberry Pi with it’s almost full capabilities of a regular computer System will seek to address the need to connect to other systems before coming online as most embedded systems behave 3. Resources in here includes; computing power, physical size memory, Power consumption and cost