This document provides an overview of structures and enums in C#. It defines a structure as a value type that allows a single variable to hold related data of different types. An example Book structure is provided to track title, author, subject, and ID. Structures can have methods, fields, properties, and implement interfaces but cannot inherit from other classes. Enums are a set of named integer constants declared with the enum keyword. Each symbol stands for an integer value one greater than the preceding symbol, starting from 0 by default. Examples of defining a Book structure and enum are demonstrated.