This document provides instructions for modifying 3D objects in six steps: 1) Tweak an edge of an octagon, 2) Use press and pull to modify shapes, 3) Split a face by selecting a splitting entity, 4) Add fillets or chamfers to round or bevel corners, 5) Split a solid object using a dividing line, and 6) Use the shell tool to hollow out an object by changing its thickness. Key terms defined include perpendicular, chamfer, and octagon.