The document discusses various techniques for designing mobile applications, including:
- Drawing app ideas and wireframes on paper before implementing them digitally.
- Considering human interface guidelines, the user experience, and what users can realistically do within a short time frame using one thumb.
- Defining the app purpose and intended users through traditional UX methods like site maps and identifying key nouns and verbs.
- Designing for mobile users rather than just mobile devices, such as allowing landscape orientation.
- Understanding the user's situational context in terms of where they are, who they're with, what they're doing, and when, and ensuring the app provides a useful result for that context.