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Mobile Devices
        in Language C lassroom
                T oday

The introduction of and
  innovations should be gradual,
  well supported and well
  integrated with the rest of the
  course to allow teachers and
  learners to make effective use
  of the new technologies.
Commas-Quinn A. Lear ning to
  teach online// ReCALL, vol.
  23(3), 2011.
 
S.Titova © 2012
Mobile Devic es in L anguage
          C lassroom
Why to apply mobile
 technologies?
What is mobile learning?
How to use mobile devices in
 language learning?
Research project Mobile Devices
 in Language Classroom: theory
 and practice at the Department
 of Foreign Languages and Area
 Studies, MSU
Mobile D evices for Language L earning
Mobile D evices:
           available and widespread
 2011: 5,3 bln people (77% of the
  world’s population) own mobile
  phones
 0,5 bln people have access to the
  wireless Internet
 300 000 mobile apps have been
  worked out in the last 3 years
 According to TNS in Russia:
  Population – 139 mln, Mobile
  devices – 237,7 mln
                                    Goldmedia Mobile Life Report 2012
http://www.bitkom.org/files/documents/081009_BITKOM_Goldmedia_Mo
                                                  bile_Life_2012.pdf
International M obile Learning
            P rojects
The Mobile Learning Network
 Project (MoLeNET) (UK)
HiST (Norway)
 http://www.histproject.no/
Mobile Learning Environment Project
 (The MoLE) (US)
Mobile Technologies in Lifelong
 Learning (MOTILL) (EU)
MLearning Consortium (Canada)
Selection Criteria:
     Mobile Devices Suitable for
             Learning

Opportunity for collaborative work
Opportunity for autonomous work
Internet access
Opportunity for tasks/tests
 creation
Opportunity for podcast creation

                             MoLeNet
Best Mobile Devices for Learning
     (according to MoLeNet)
 Smartphone and iPhone

 Netbook

 PDA

 Nintedo

 Walkman

 iPod
What is
mobile learning?
Mobile learning is...
Any activity that allows individuals to be more
productive when consuming, interacting with, or
creating information, mediated through a
compact digital portable device that the
individual carries on a regular basis, has
reliable connectivity, and fits in a pocket or
purse (www.molenet.org.uk)

The exploitation of ubiquitous handheld
technologies, together with wireless and mobile
phone networks, to facilitate, support, enhance
and extend the reach of teaching and
learning (http://www.m-learning.org/knowledge-
centre/whatismlearning)
Mobile learning means...
New for ms of content dispersion like
 course casts, Moblogs, and Twitter
 feeds (S. Kumar, 2010)
Learning just-in-time, just enough, and
 just-for-me (J.Traxler, 2009)
Students’ increased competence in
 problem-solving (T. Rekkedal, A. Dye,
 2007)
Improvements in collaboration and
 behaviour; increased motivation and
 lear ners finding aspects of the
 curriculum easier to access ( Attewell
Mobile technologies influence the
following components of learning and
           teaching process



                     Interaction:             Material
 Access to          anytime and anywhere    Presentation:
 materials:          interaction by means     Microblogs,
instant access to      of voice mail and
                          email, SMS,
                                               Twitter,
  materials and      videoconference and     coursecasts
    resources            socil networks
DISTANCE LEARNING VS MOBILE
             LEARNING
              Distance   Mobile learning
               learning
Technology   Incomplete   widespread
availability
Information     Quick         Instant
  access
 Learning
environment    Tethered    Mobile course
                course
 Feedback      Planned        Instant
Classroom Based Learning
           vs Mobile Learning
Mobile technologies today:
•Provide instant access to materials
•Enable instant feedback in classroom
 based learning by means of SRS
•Design new assessment models



•Mobile technologies are effectively integrated
 into classroom based learning;
•Mobile technologies enhance classroom based
 language learning
            (HiST Mobile Project http://www.histproject.no/node/256)
Mobile learning: what for?
•Instant access to mobile reference
 materials


•Multimedia materials playback


•Instant Interaction and feedback (SRS,
 Twitter, Skype)


•M obile tests and course apps
MOBILE LEARNING METHODS
          DEPEND ON
Learning environment: classroom
 based or autonomous work
Frequency: mobile course or
 mobile technology integration with
 traditional course
Content: pull or push
BYOD (bring your own device) or
 class sets of mobile devices
          Hockley N. http://www.emoderationskills.com
Mobile App s for Learning
Mobile        reference      apps   (mobile
 dictionaries, mobile encyclopedias)
Mobile communication services (e-mail,
 microblogs, Google mobile apps)
Infor mation services (push services e.g.
 news over SMS/MMS, web browser, mobile search)
Mobile polling/voting systems (mobile
 Quick Response Systems)
Entertainment services (games)
Services for data storage      (office
 documents, eBooks)
Podcasts
English Language Learning Apps

MacMillan Free Apps+ ibook for FLT
 Professional Development on Mobile
 Learning www.macmillanglobal.com
Free ESL Apps Interactive English
 (Apple, Android)
 www.netlanguages.com
English in Use – mobile version is
 coming soon
How to create mobile tests?
• Bloom (Bite-sized Learning
  Opportunities on Mobile Devices)
  http://www.bloom-eten.org
• UNITE
  http://www.unite-ist.org
• Mobl21
  http://www.mobl21.com
UNITE
            http://www.unite-ist.org

Unite platform provides the
opportunity for:
Saving materials and homework
Assessing students' work
Chatting and communicating
Creating tests and language games

Unite project tries to combine the
features of e-learning and m-
learning.
Mobl21 for IPhones и Android
      http://www.mobl21.com/
Mobl21 provides the
 opportunity for:
Access to teaching
 material
Revision
Teachers'
 consultations
Feedback and
 brainstorming for
 collaborative work
Test, web quest and
 podcast creation
Research project
   Mobile devices in Language
Classroom: theor y and practice at
          D FLAS MSU
Research project
   Mobile devices in Language
Classroom: theor y and practice at
          D FLAS MSU
Moscow State University
Department of Foreign Languages and Area
                 Studies
    Professional Development Course
   Mobile technolog ies in Language
              C lassroom
 http://titova.ffl.msu.ru/online-courses/m-
                 learning.html

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Mobile learning in language classroom

  • 1. Mobile Devices in Language C lassroom T oday The introduction of and innovations should be gradual, well supported and well integrated with the rest of the course to allow teachers and learners to make effective use of the new technologies. Commas-Quinn A. Lear ning to teach online// ReCALL, vol. 23(3), 2011.   S.Titova © 2012
  • 2. Mobile Devic es in L anguage C lassroom Why to apply mobile technologies? What is mobile learning? How to use mobile devices in language learning? Research project Mobile Devices in Language Classroom: theory and practice at the Department of Foreign Languages and Area Studies, MSU
  • 3. Mobile D evices for Language L earning
  • 4. Mobile D evices: available and widespread  2011: 5,3 bln people (77% of the world’s population) own mobile phones  0,5 bln people have access to the wireless Internet  300 000 mobile apps have been worked out in the last 3 years  According to TNS in Russia: Population – 139 mln, Mobile devices – 237,7 mln Goldmedia Mobile Life Report 2012 http://www.bitkom.org/files/documents/081009_BITKOM_Goldmedia_Mo bile_Life_2012.pdf
  • 5. International M obile Learning P rojects The Mobile Learning Network Project (MoLeNET) (UK) HiST (Norway) http://www.histproject.no/ Mobile Learning Environment Project (The MoLE) (US) Mobile Technologies in Lifelong Learning (MOTILL) (EU) MLearning Consortium (Canada)
  • 6. Selection Criteria: Mobile Devices Suitable for Learning Opportunity for collaborative work Opportunity for autonomous work Internet access Opportunity for tasks/tests creation Opportunity for podcast creation MoLeNet
  • 7. Best Mobile Devices for Learning (according to MoLeNet) Smartphone and iPhone Netbook PDA Nintedo Walkman iPod
  • 9. Mobile learning is... Any activity that allows individuals to be more productive when consuming, interacting with, or creating information, mediated through a compact digital portable device that the individual carries on a regular basis, has reliable connectivity, and fits in a pocket or purse (www.molenet.org.uk) The exploitation of ubiquitous handheld technologies, together with wireless and mobile phone networks, to facilitate, support, enhance and extend the reach of teaching and learning (http://www.m-learning.org/knowledge- centre/whatismlearning)
  • 10. Mobile learning means... New for ms of content dispersion like course casts, Moblogs, and Twitter feeds (S. Kumar, 2010) Learning just-in-time, just enough, and just-for-me (J.Traxler, 2009) Students’ increased competence in problem-solving (T. Rekkedal, A. Dye, 2007) Improvements in collaboration and behaviour; increased motivation and lear ners finding aspects of the curriculum easier to access ( Attewell
  • 11. Mobile technologies influence the following components of learning and teaching process Interaction: Material Access to anytime and anywhere Presentation: materials: interaction by means Microblogs, instant access to of voice mail and email, SMS, Twitter, materials and videoconference and coursecasts resources socil networks
  • 12. DISTANCE LEARNING VS MOBILE LEARNING Distance Mobile learning learning Technology Incomplete widespread availability Information Quick Instant access Learning environment Tethered Mobile course course Feedback Planned Instant
  • 13. Classroom Based Learning vs Mobile Learning Mobile technologies today: •Provide instant access to materials •Enable instant feedback in classroom based learning by means of SRS •Design new assessment models •Mobile technologies are effectively integrated into classroom based learning; •Mobile technologies enhance classroom based language learning (HiST Mobile Project http://www.histproject.no/node/256)
  • 14. Mobile learning: what for? •Instant access to mobile reference materials •Multimedia materials playback •Instant Interaction and feedback (SRS, Twitter, Skype) •M obile tests and course apps
  • 15. MOBILE LEARNING METHODS DEPEND ON Learning environment: classroom based or autonomous work Frequency: mobile course or mobile technology integration with traditional course Content: pull or push BYOD (bring your own device) or class sets of mobile devices Hockley N. http://www.emoderationskills.com
  • 16. Mobile App s for Learning Mobile reference apps (mobile dictionaries, mobile encyclopedias) Mobile communication services (e-mail, microblogs, Google mobile apps) Infor mation services (push services e.g. news over SMS/MMS, web browser, mobile search) Mobile polling/voting systems (mobile Quick Response Systems) Entertainment services (games) Services for data storage (office documents, eBooks) Podcasts
  • 17. English Language Learning Apps MacMillan Free Apps+ ibook for FLT Professional Development on Mobile Learning www.macmillanglobal.com Free ESL Apps Interactive English (Apple, Android) www.netlanguages.com English in Use – mobile version is coming soon
  • 18. How to create mobile tests? • Bloom (Bite-sized Learning Opportunities on Mobile Devices) http://www.bloom-eten.org • UNITE http://www.unite-ist.org • Mobl21 http://www.mobl21.com
  • 19. UNITE http://www.unite-ist.org Unite platform provides the opportunity for: Saving materials and homework Assessing students' work Chatting and communicating Creating tests and language games Unite project tries to combine the features of e-learning and m- learning.
  • 20. Mobl21 for IPhones и Android http://www.mobl21.com/ Mobl21 provides the opportunity for: Access to teaching material Revision Teachers' consultations Feedback and brainstorming for collaborative work Test, web quest and podcast creation
  • 21. Research project Mobile devices in Language Classroom: theor y and practice at D FLAS MSU
  • 22. Research project Mobile devices in Language Classroom: theor y and practice at D FLAS MSU
  • 23. Moscow State University Department of Foreign Languages and Area Studies Professional Development Course Mobile technolog ies in Language C lassroom http://titova.ffl.msu.ru/online-courses/m- learning.html