This document discusses optimizations and new DirectX features for Intel graphics hardware. It begins with an introduction of Avalanche Studios, the developer of the game Just Cause 3. It then discusses the use of Intel's Graphics Performance Analyzers tools to analyze Just Cause 3 and identify optimization opportunities. The document outlines several low-level shader optimizations performed, including reworking math operations, rearranging variables, and reusing intermediate values. It also discusses leveraging new DirectX features pioneered by Intel. The goal of these optimizations is to improve performance for the large install base of gamers using Intel graphics.