This document discusses object-oriented (OO) design principles and heuristics. It introduces the concept of OO modeling and its benefits, then outlines several OO design principles including the single responsibility principle, open/closed principle, Liskov substitution principle, interface segregation principle, and dependency inversion principle. For each principle, it provides a definition and example to illustrate how to apply the principle to produce high-quality OO designs. The goal of these principles is to create software that is flexible, understandable, and resilient to changing requirements over time.