XNA is a framework for creating 2D and 3D games for Windows Phone 7. It includes tools for game development and resource management. The XNA framework provides classes to create gameplay and manage game resources like textures, models, and scripts. When an XNA game runs, it loads resources at start up, then repeatedly updates the game world based on input and draws the updated world. The core methods that drive this cycle are LoadContent, Update, and Draw. LoadContent loads resources. Update handles game logic and state changes. Draw renders the current game state to the screen.