Playing by the numbers?A panel on theorycraftingKristine AskFaltin KarlsenChristopher PaulMark Chen
Theorycrafting 101“Theorycraft is the attempt to mathematically analyze game mechanics in order to gain a better understanding of the inner workings of the game. “ Wowwiki.com
Example: Frostfire boltIn game description
Example: Frostfire boltIn game description: 722-838 dmgTheorycraft: 4324,43 dmgIn game descriptionavg_damage_per_cast_noncrit = (avg_cast_base_dmg + (spell_coefficient + empowered_fire + empowered_frostbolt + arcane_empowerment) * final_spell_dmg) * (firepower + ffb_glyph + spell_impact + arcane_blast_buff + arcane_power) * pwf * piercing_ice [* ebon_plaguebringer or coe+malediction or earth&moon] * arcane_instability * frostbolt_glyph * molten_fury [* sanctified_retribution or ferocious_inspiration] * tricks_of_the_trade * troll_beast_racial/worgen_racialex: frostfire bolt -- molten fury + berserking(20%) + bloodlust + icy veins + 4pct7 + CSD included, 2000 spelldmg, 55% crit, 500 haste ratingavg_damage_per_cast_noncrit = ( (722+838)/2 + (3/3.5 + 0.15) * 2000 spelldmg) * (1.1 + 0.02) * 1.03 * 1.06 * 1.13 * 1.12 =4324.43avg_damage_per_cast_critical = 4324.43 * (1 + 0.55 * (3.34565 - 1)) = 9903.41final_cast_time = 3 / (1 + 500/32.78998947/100) / 1.05 / 1.03 / 1.3 / 1.2 / 1.2 = 1.29Theory-crafted version
Playing by the numbers
Playing by the numbers
Playing by the numbers
Scientific play?Hypothetical deductive methodGathering dataAnalysisPresentation and discussion of findingsWriting reports (guides)Apply in practice
KnowledgeSociety
Making identity: When being a jerk is idolized”Rule no 7: Do not beg for hand-holding. ”Links objectivity with elitismOpens for evaluation of other players’ performance
«To quote one of my former guildmateand good friend on what he said about the Blizzard forums: I almost never use them cause there is nothing interesting there and I tend to get a headache when that many retards are at one place»
Making discourses: Talking numbers to prove one’s skillDescriptive and non-emotive language Gatekeeping
Making representations: Tools for counting play
Making institutions: For those who know the numbersStabilisation of practiceEvaluation and learning in system
“We're not here to be [the server’s] next "raider prep school", but if you see someone struggling to keep up, talk to them. Have a look at the WWS's to see what they're doing (wrong) and suggest what they could do different.” Guildmaster
Findings (?)Scientification of leisuretimeFrom powergaming to positivist play?Engineering the game

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Playing by the numbers

  • 1. Playing by the numbers?A panel on theorycraftingKristine AskFaltin KarlsenChristopher PaulMark Chen
  • 2. Theorycrafting 101“Theorycraft is the attempt to mathematically analyze game mechanics in order to gain a better understanding of the inner workings of the game. “ Wowwiki.com
  • 3. Example: Frostfire boltIn game description
  • 4. Example: Frostfire boltIn game description: 722-838 dmgTheorycraft: 4324,43 dmgIn game descriptionavg_damage_per_cast_noncrit = (avg_cast_base_dmg + (spell_coefficient + empowered_fire + empowered_frostbolt + arcane_empowerment) * final_spell_dmg) * (firepower + ffb_glyph + spell_impact + arcane_blast_buff + arcane_power) * pwf * piercing_ice [* ebon_plaguebringer or coe+malediction or earth&moon] * arcane_instability * frostbolt_glyph * molten_fury [* sanctified_retribution or ferocious_inspiration] * tricks_of_the_trade * troll_beast_racial/worgen_racialex: frostfire bolt -- molten fury + berserking(20%) + bloodlust + icy veins + 4pct7 + CSD included, 2000 spelldmg, 55% crit, 500 haste ratingavg_damage_per_cast_noncrit = ( (722+838)/2 + (3/3.5 + 0.15) * 2000 spelldmg) * (1.1 + 0.02) * 1.03 * 1.06 * 1.13 * 1.12 =4324.43avg_damage_per_cast_critical = 4324.43 * (1 + 0.55 * (3.34565 - 1)) = 9903.41final_cast_time = 3 / (1 + 500/32.78998947/100) / 1.05 / 1.03 / 1.3 / 1.2 / 1.2 = 1.29Theory-crafted version
  • 8. Scientific play?Hypothetical deductive methodGathering dataAnalysisPresentation and discussion of findingsWriting reports (guides)Apply in practice
  • 10. Making identity: When being a jerk is idolized”Rule no 7: Do not beg for hand-holding. ”Links objectivity with elitismOpens for evaluation of other players’ performance
  • 11. «To quote one of my former guildmateand good friend on what he said about the Blizzard forums: I almost never use them cause there is nothing interesting there and I tend to get a headache when that many retards are at one place»
  • 12. Making discourses: Talking numbers to prove one’s skillDescriptive and non-emotive language Gatekeeping
  • 13. Making representations: Tools for counting play
  • 14. Making institutions: For those who know the numbersStabilisation of practiceEvaluation and learning in system
  • 15. “We're not here to be [the server’s] next "raider prep school", but if you see someone struggling to keep up, talk to them. Have a look at the WWS's to see what they're doing (wrong) and suggest what they could do different.” Guildmaster
  • 16. Findings (?)Scientification of leisuretimeFrom powergaming to positivist play?Engineering the game

Editor's Notes

  • #3: A scitentic approach to the gameBased on numbers rather then experienceNot completely surprising:Min maxing has a history in RPGs such as D&D (Munchkins)Simple way out/cheating through guides are common in WoW
  • #11: Guildforum som er åpent for andreThreads: 122,766Posts: 1,940,804Members: 447,63620-45 000 poster i hver enkelt av hovedkategorieneHar en spesiell status i WoW samfunnetEJ : name is not chosen coicendentally”These are forums for discussion and analysis, not for answering any question that you might happen to dream up. Search and read before posting--do not post a question unless you are fairly confident that the answer isn't widely known or easily attainable. In particular, we do not want to take a look at your armory or WWS to tell you what you're doing wrong and we're not interested in making your tough gear or spec decisions for you. ”Stolt av å være et sted for elitenSkal ikke være for alleBanhammer og Dungheap – viser åpent hva folk har gjort feil. Avansert rapporteringssystem og streng modereringKan for eksempel ikke poste før kontoen er minst 24 timer gammel
  • #13: Talking in the theroycraft way is idolized. Being descriptive about game sessions. X happened, then Y. As opposed to ”I felt like something was going on” or ”it was a rush when this happened”.
  • #15: Tools allow for evaluation: