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AmyBrockbank
1
BTEC Level 3 Games Design
Production Log
08/05/15
Today,I attemptedtocreate the body of my robotcompanion,aswell asthe speakers,althoughthe
speakerswere shortlyscrappedforthe time being,asIdecidedthataddingthe back panel tomy
robot wouldbe more importantfor now,withthe speakersbeingaddedlateron.
AmyBrockbank
2
BTEC Level 3 Games Design
AmyBrockbank
3
BTEC Level 3 Games Design
11/05/2015
Today,I createdthe top part of myrobot companionthatsitson top of the mainbody.I createda
box that was dividedintosections,thenusedmultishifttopull some of the polygonsthatwere inthe
centre of the box upwardsto create a stand forthe antennae.Ithencreatedthe antennae by
layeringdisksovereachotherequally,usingthe gridinthe backgroundasa guide, andthen
mirroringthem.Ialsobeganwork onthe speakersduringthis session.
AmyBrockbank
4
BTEC Level 3 Games Design
AmyBrockbank
5
BTEC Level 3 Games Design
AmyBrockbank
6
BTEC Level 3 Games Design
AmyBrockbank
7
BTEC Level 3 Games Design
AmyBrockbank
8
BTEC Level 3 Games Design
12/05/2015
Today,I finishedoff the speakersthatIstartedinmy last session,makingsure thatI surfacedboth
the interiorandexteriorof the speakersseparately. Ithenstartedworkon the hoverpadson the
bottomof the robot.I createdthese padsbycreatinga diskshape,thenbevellingthe polygonto
create the correct shape.I thendidthe same for the pads that go onthe backpanel,makingsure
that theywere equal tothe padsthat were on the speakers.Ithensurfacedthem.
AmyBrockbank
9
BTEC Level 3 Games Design
AmyBrockbank
10
BTEC Level 3 Games Design
AmyBrockbank
11
BTEC Level 3 Games Design
AmyBrockbank
12
BTEC Level 3 Games Design
13/05/2015
Today,I beganwork onthe wheelsof myrobot,whichactas a secondarymode of transportfor
short distance travel.Ialsoworkedonthe frontpanel of the robot,whichincludedthe screenand
controlsof the robot.I useda box modellingtechnique onthe frontpanel,toindicate wherethe
screenandcontrolsare, butusedprimitive shapestocreate the controls
AmyBrockbank
13
BTEC Level 3 Games Design
AmyBrockbank
14
BTEC Level 3 Games Design
AmyBrockbank
15
BTEC Level 3 Games Design
AmyBrockbank
16
BTEC Level 3 Games Design
AmyBrockbank
17
BTEC Level 3 Games Design
14/05/2015
Today,I startedwork onfinalisingmymodel.Iaddedthe finishingtouchbyaddingthe controllers to
the sidesof the speakers.Iusedprimitiveshapestobuildupthe shape of the controllers.Ialso
surfacedthe controllerssotheycouldbe texturedeasilywhenItake the model tomodeller
AmyBrockbank
18
BTEC Level 3 Games Design
AmyBrockbank
19
BTEC Level 3 Games Design
15/05/2015
Today,I put my model intoLayoutandbeganto positionandtexture mymodel.Itriedtouse some
of the presettextures
16/05/2015
Today,I fixedaproblemwithmodel wherethe antennae standwon’tmodel correctly.Imeldedthe
pointstogetherthatweren’tworkingcorrectly,andthenputthe model backintoLayout.I also
beganto workon addingmore texturestomyrobot companion
AmyBrockbank
20
BTEC Level 3 Games Design
AmyBrockbank
21
BTEC Level 3 Games Design
AmyBrockbank
22
BTEC Level 3 Games Design
21/05/2015
- Positionedthe camera
- Addedmore textures
Today,I positionedthe camerasoI know whatthe textureslooklike fromeveryangle whenIapply
them.I alsoapplied more texturesfromthe presetmenu.Ialsoattemptedtouse the node editorto
create textures,althoughtheywerescrapped.
AmyBrockbank
23
BTEC Level 3 Games Design
AmyBrockbank
24
BTEC Level 3 Games Design
AmyBrockbank
25
BTEC Level 3 Games Design
AmyBrockbank
26
BTEC Level 3 Games Design
22/05/2015
Today,I createdmy robot’sface inPhotoshop,whichwill be appliedtothe screen,togive myrobot
more of a personality.Iusedthe shape tool inordertocreate the eyes,andusedthe brushtool for
the eyelinerandmascara.To create the mouth,I useda rotatedletterC,typedinthe fontCalibri.I
was originallygoingtouse a heartfor the mouth,but didn’t like how itlooked.
AmyBrockbank
27
BTEC Level 3 Games Design
AmyBrockbank
28
BTEC Level 3 Games Design
01/06/15
AmyBrockbank
29
BTEC Level 3 Games Design
Here,I editedmyimage tomake itappear more distortedandgrainy,addingtothe retro feel thatI
wantedmyrobot to have.
AmyBrockbank
30
BTEC Level 3 Games Design
AmyBrockbank
31
BTEC Level 3 Games Design
Here,I appliedthe face texture tomyrobotby usingthe surface editor.Iaddedmore luminosityto
my robot’sface to make it appearmore like ascreen.
AmyBrockbank
32
BTEC Level 3 Games Design
Here,I founda grill texture thatcanbe usedonthe main panel of myrobot,just nexttothe dials.
https://c1.staticflickr.com/9/8058/8172317591_97ef40cfc7_b.jpg (Linkto the grill image)
AmyBrockbank
33
BTEC Level 3 Games Design
Here,I appliedthe grill texture ontothe robot,inthe same wayI appliedthe screen.
AmyBrockbank
34
BTEC Level 3 Games Design
Here,I founda speakertexture thatwill be usedonthe interiorof myrobot’s speakers,tomake
themlooklike speakers.
https://d2gg9evh47fn9z.cloudfront.net/thumb_COLOURBOX9824792.jpg (Linktoimage of speakers)
02/06/15
AmyBrockbank
35
BTEC Level 3 Games Design
AmyBrockbank
36
BTEC Level 3 Games Design
Here,I changedthe colourof the speakertexture toblue.Whenapplyingthe speakertexturetothe
speakers,Ididn’tlike howitlookedonthe model andwouldn’tapplyproperly,soIdecidedtodraw
my own.
AmyBrockbank
37
BTEC Level 3 Games Design
AmyBrockbank
38
BTEC Level 3 Games Design
Here,I createdthe speakertexture,whichloopsaroundcontinuously. Ithenappliedthe texture in
the same way as I didthe others.I muchpreferthistexture tothe othertexture asit looksfarnicer
and has a bettercolour.
AmyBrockbank
39
BTEC Level 3 Games Design
Here,I founda newwoodtexture toapplytomy robot,as I don’tlike the browntexture that I
appliedusingnode textures.
http://allroundnews.com/wp-content/uploads/2012/02/seamless-wood-texture-free-22.jpg
Here,I editedthe original imageto make itblue,soitmatchesthe frontpanel of the robot.
AmyBrockbank
40
BTEC Level 3 Games Design
AmyBrockbank
41
BTEC Level 3 Games Design
Here I appliedthe woodtexture inthe same wayasI didthe others,withthe onlydifference being
that I changedthe projectionfrom‘planar’to‘cubic’sothe texturesworkbetterwithmymainly
square shapedmodel.
04/06/2015
AmyBrockbank
42
BTEC Level 3 Games Design
Here,I didthe final piece of surfacingonmyrobot.Here,I texturedthe controllersonthe sidesof
the robot usingtexturesfromthe presetmenu.Imade the controllerstomatch the TV,and useda
glasstexture on the screens.

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Production log robot companion

  • 1. AmyBrockbank 1 BTEC Level 3 Games Design Production Log 08/05/15 Today,I attemptedtocreate the body of my robotcompanion,aswell asthe speakers,althoughthe speakerswere shortlyscrappedforthe time being,asIdecidedthataddingthe back panel tomy robot wouldbe more importantfor now,withthe speakersbeingaddedlateron.
  • 3. AmyBrockbank 3 BTEC Level 3 Games Design 11/05/2015 Today,I createdthe top part of myrobot companionthatsitson top of the mainbody.I createda box that was dividedintosections,thenusedmultishifttopull some of the polygonsthatwere inthe centre of the box upwardsto create a stand forthe antennae.Ithencreatedthe antennae by layeringdisksovereachotherequally,usingthe gridinthe backgroundasa guide, andthen mirroringthem.Ialsobeganwork onthe speakersduringthis session.
  • 8. AmyBrockbank 8 BTEC Level 3 Games Design 12/05/2015 Today,I finishedoff the speakersthatIstartedinmy last session,makingsure thatI surfacedboth the interiorandexteriorof the speakersseparately. Ithenstartedworkon the hoverpadson the bottomof the robot.I createdthese padsbycreatinga diskshape,thenbevellingthe polygonto create the correct shape.I thendidthe same for the pads that go onthe backpanel,makingsure that theywere equal tothe padsthat were on the speakers.Ithensurfacedthem.
  • 12. AmyBrockbank 12 BTEC Level 3 Games Design 13/05/2015 Today,I beganwork onthe wheelsof myrobot,whichactas a secondarymode of transportfor short distance travel.Ialsoworkedonthe frontpanel of the robot,whichincludedthe screenand controlsof the robot.I useda box modellingtechnique onthe frontpanel,toindicate wherethe screenandcontrolsare, butusedprimitive shapestocreate the controls
  • 17. AmyBrockbank 17 BTEC Level 3 Games Design 14/05/2015 Today,I startedwork onfinalisingmymodel.Iaddedthe finishingtouchbyaddingthe controllers to the sidesof the speakers.Iusedprimitiveshapestobuildupthe shape of the controllers.Ialso surfacedthe controllerssotheycouldbe texturedeasilywhenItake the model tomodeller
  • 19. AmyBrockbank 19 BTEC Level 3 Games Design 15/05/2015 Today,I put my model intoLayoutandbeganto positionandtexture mymodel.Itriedtouse some of the presettextures 16/05/2015 Today,I fixedaproblemwithmodel wherethe antennae standwon’tmodel correctly.Imeldedthe pointstogetherthatweren’tworkingcorrectly,andthenputthe model backintoLayout.I also beganto workon addingmore texturestomyrobot companion
  • 22. AmyBrockbank 22 BTEC Level 3 Games Design 21/05/2015 - Positionedthe camera - Addedmore textures Today,I positionedthe camerasoI know whatthe textureslooklike fromeveryangle whenIapply them.I alsoapplied more texturesfromthe presetmenu.Ialsoattemptedtouse the node editorto create textures,althoughtheywerescrapped.
  • 26. AmyBrockbank 26 BTEC Level 3 Games Design 22/05/2015 Today,I createdmy robot’sface inPhotoshop,whichwill be appliedtothe screen,togive myrobot more of a personality.Iusedthe shape tool inordertocreate the eyes,andusedthe brushtool for the eyelinerandmascara.To create the mouth,I useda rotatedletterC,typedinthe fontCalibri.I was originallygoingtouse a heartfor the mouth,but didn’t like how itlooked.
  • 28. AmyBrockbank 28 BTEC Level 3 Games Design 01/06/15
  • 29. AmyBrockbank 29 BTEC Level 3 Games Design Here,I editedmyimage tomake itappear more distortedandgrainy,addingtothe retro feel thatI wantedmyrobot to have.
  • 31. AmyBrockbank 31 BTEC Level 3 Games Design Here,I appliedthe face texture tomyrobotby usingthe surface editor.Iaddedmore luminosityto my robot’sface to make it appearmore like ascreen.
  • 32. AmyBrockbank 32 BTEC Level 3 Games Design Here,I founda grill texture thatcanbe usedonthe main panel of myrobot,just nexttothe dials. https://c1.staticflickr.com/9/8058/8172317591_97ef40cfc7_b.jpg (Linkto the grill image)
  • 33. AmyBrockbank 33 BTEC Level 3 Games Design Here,I appliedthe grill texture ontothe robot,inthe same wayI appliedthe screen.
  • 34. AmyBrockbank 34 BTEC Level 3 Games Design Here,I founda speakertexture thatwill be usedonthe interiorof myrobot’s speakers,tomake themlooklike speakers. https://d2gg9evh47fn9z.cloudfront.net/thumb_COLOURBOX9824792.jpg (Linktoimage of speakers) 02/06/15
  • 36. AmyBrockbank 36 BTEC Level 3 Games Design Here,I changedthe colourof the speakertexture toblue.Whenapplyingthe speakertexturetothe speakers,Ididn’tlike howitlookedonthe model andwouldn’tapplyproperly,soIdecidedtodraw my own.
  • 38. AmyBrockbank 38 BTEC Level 3 Games Design Here,I createdthe speakertexture,whichloopsaroundcontinuously. Ithenappliedthe texture in the same way as I didthe others.I muchpreferthistexture tothe othertexture asit looksfarnicer and has a bettercolour.
  • 39. AmyBrockbank 39 BTEC Level 3 Games Design Here,I founda newwoodtexture toapplytomy robot,as I don’tlike the browntexture that I appliedusingnode textures. http://allroundnews.com/wp-content/uploads/2012/02/seamless-wood-texture-free-22.jpg Here,I editedthe original imageto make itblue,soitmatchesthe frontpanel of the robot.
  • 41. AmyBrockbank 41 BTEC Level 3 Games Design Here I appliedthe woodtexture inthe same wayasI didthe others,withthe onlydifference being that I changedthe projectionfrom‘planar’to‘cubic’sothe texturesworkbetterwithmymainly square shapedmodel. 04/06/2015
  • 42. AmyBrockbank 42 BTEC Level 3 Games Design Here,I didthe final piece of surfacingonmyrobot.Here,I texturedthe controllersonthe sidesof the robot usingtexturesfromthe presetmenu.Imade the controllerstomatch the TV,and useda glasstexture on the screens.