This document discusses the importance and benefits of prototyping in user experience design. It outlines that prototypes are used to validate concepts, try out ideas at low risk, identify issues before implementation, sell visions to stakeholders, and bring teams together around a common design. Different prototyping techniques are appropriate for different purposes, from low-fidelity paper prototypes for early exploration to interactive prototypes for evaluating flows and transitions. Good prototypes put readers in the user's perspective, have an appropriate level of investment, can evolve over time, communicate the right level of detail, and are accessible to different teams. Prototyping is presented as a core part of an iterative design process.