The document describes REfine, a gamified platform for participatory requirements engineering. It involves crowdsourcing requirements from stakeholders through gamification elements. A case study tested REfine on a software project, gathering 21 needs, 37 comments, and 130 votes from 19 stakeholders. Results found that gamification improved the user experience and engagement over traditional requirements methods, though it was difficult to attract a large crowd. Future work aims to conduct larger studies and assess the long-term impact of gamification incentives.