SlideShare a Scribd company logo
Second Seminar Presentation
AgendaRefreshment : Problems and GoalsAnswering the whyWhy we’ve used Case-Based Reasoning.Why we’ve used Reinforcement Learning.System Architecture.Project Testing StrategyTuring Test.NPC (Static AI).
Problems and Goals
Problems and GoalsAdaptive
Problems and GoalsAdaptiveIntelligent
Problems and GoalsMachines rely on static scripting techniques.AdaptiveAgentIntelligent
Problems and Goals
Problems and GoalsMobile
Problems and GoalsThe Absence of sharing experience costs a lot.MobileExperience
Case Based Reasoning- a Brief
Why Case-Based Reasoning
Why Case-Based ReasoningPlan Learning
Why Case-Based ReasoningPlan LearningFailureLearning
Why Case-Based ReasoningPlan LearningFailureLearningCriticLearning
Why Case-Based ReasoningPlan LearningFailureLearningCriticLearningPrediction
Reinforcement Learning – A Brief
Why Reinforcement LearningRequires No ModelBalance Exploration- ExploitationApplies BootstrappingUsed in the Revising PhaseSub-optimal policies
Why Reinforcement LearningUsed in the Revising Phase
Why Reinforcement LearningRequires No Model
Why Reinforcement LearningApplies Bootstrapping
Why Reinforcement LearningLearn Sub-Optimal Policies
Why Reinforcement LearningBalance Exploration-Exploitation
System ArchitectureI-Strategizer AI Engine : Online Case Based PlannerI-StrategizerToWargusCase Based ReasonerEE ModuleGame StateGoalGame StateExpansion ModulePlan RetrieverPerception ModuleRetrieved PlanPlan to be adaptedAdapted Plan Game StatePlan AdaptorCase  (Plan) BasePlan to be adaptedWargus (Game)Plan Game StateActions ExecutorGame Specific ActionsActionsExecuted PlanExecution ModulePlan Reviser(RL Techniques)Plan RetainerRevised PlanRetained PlanFeedbackGame Specific Feedback
Case Representation : An Example
Interleaved Expansion and Execution
Testing Strategy – Turing Test
Testing Strategy –Playing Static AI
ReferencesSantiago Ontanon, Ashwin Ram - On-Line Case based Planning– 2010KristianJ.Hammond - Case-Based Planning - A Framework for planning from Experience - 1994 Book: Reinforcement Learning An Introduction – 1998Matthew Molineaux, David W. Aha, & Philip Moore - Learning continuous action models in a real-time strategy environment - 2008Book: AI Game Engine Programming - 2009
Thanks

More Related Content

PDF
Machine Learning without the Math: An overview of Machine Learning
PDF
Project Effort Estimation - Key pointers
PPTX
Agile Planning and Estimation
PDF
Free PMP Sample Q & A
PDF
Hiring
PDF
Supervised learning
PPTX
Timeline Presentation
PPTX
Situation Assessment For Case Retrieval
Machine Learning without the Math: An overview of Machine Learning
Project Effort Estimation - Key pointers
Agile Planning and Estimation
Free PMP Sample Q & A
Hiring
Supervised learning
Timeline Presentation
Situation Assessment For Case Retrieval

Similar to Second Seminar Presentation (20)

PPTX
Problem solving with AI(artificial intelligence).pptx
PDF
Algorithmic Impact Assessment: Fairness, Robustness and Explainability in Aut...
PDF
Beyond believable agents - employing AI for improving game like simulations f...
PPTX
Introduction to Artificial Intelligence and Machine Learning: Ecosystem and T...
PPTX
Ai progress = leaderboards compute data algorithms 20180817 v3
PPTX
Research Challenges in Artificial Intelligence: Tackling the Complexity of H...
PPT
Year 1 AI.ppt
PPTX
UNIT I Artificial Intelligence :Problem Search and its Characteristics
PPTX
Machine Learning - Challenges, Learnings & Opportunities
PDF
Artificial Intelligence and The Complexity
PPT
ArtificialIntelligence.ppt
PPTX
Artificial intelligence
PPT
Lecture4 (1)
PPTX
Lessons Learned in Automated Decision Making / How to Delay Building Skynet
PPTX
PPTX
Artificial general intelligence research project at Keen Software House (3/2015)
PPT
Unit I Introduction to AI K.Sundar,AP/CSE,VEC
PDF
Big data and AI presentation slides
PPTX
Artificial Intelligence in Gaming
Problem solving with AI(artificial intelligence).pptx
Algorithmic Impact Assessment: Fairness, Robustness and Explainability in Aut...
Beyond believable agents - employing AI for improving game like simulations f...
Introduction to Artificial Intelligence and Machine Learning: Ecosystem and T...
Ai progress = leaderboards compute data algorithms 20180817 v3
Research Challenges in Artificial Intelligence: Tackling the Complexity of H...
Year 1 AI.ppt
UNIT I Artificial Intelligence :Problem Search and its Characteristics
Machine Learning - Challenges, Learnings & Opportunities
Artificial Intelligence and The Complexity
ArtificialIntelligence.ppt
Artificial intelligence
Lecture4 (1)
Lessons Learned in Automated Decision Making / How to Delay Building Skynet
Artificial general intelligence research project at Keen Software House (3/2015)
Unit I Introduction to AI K.Sundar,AP/CSE,VEC
Big data and AI presentation slides
Artificial Intelligence in Gaming
Ad

More from Abdelrahman Al-Ogail (8)

PPTX
Introduction to C++ Remote Procedure Call (RPC)
PPTX
Introduction to Remote Procedure Call
PPTX
C++ Optimization Tips
PPTX
Case Based Planner Platform For Rts Games
PPTX
First Seminar Presentation
PPTX
Case Based Planning A Framework For Planning From Experience
PDF
Abdelrahman Al-Ogail Resume
PPTX
Introduction To My Graduation Project
Introduction to C++ Remote Procedure Call (RPC)
Introduction to Remote Procedure Call
C++ Optimization Tips
Case Based Planner Platform For Rts Games
First Seminar Presentation
Case Based Planning A Framework For Planning From Experience
Abdelrahman Al-Ogail Resume
Introduction To My Graduation Project
Ad

Second Seminar Presentation

Editor's Notes

  • #20: Undeterministic !
  • #21: Agent Gains Rewards Based on the ESTIMATED VALUES of the states !
  • #22: Learning what to do for each state
  • #23: Explore New Strategies which may be better or worse or Keep the current strategies which are good????