The document discusses new technologies that can transform libraries into interactive multimedia centers. It describes how libraries are evolving to accommodate electronic books and patrons with internet-connected devices. Some highlighted technologies include virtual reality, augmented reality, 3D printing, interactive experiences through games and stories, and digital library systems for virtual tours, catalogs and asset management. The goal is for libraries of the future to provide interactive storytelling, gaming, entertainment through mixed reality, and facilities management through real-time systems.
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