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5
Systems Analysis and Design in a
Changing World, Fourth Edition
5
Systems Analysis and Design in a Changing World, 4th Edition 2
Learning Objectives
 Explain the many reasons for creating information
system models
 Describe three types of models and list some
specific models used for analysis and design
 Explain how events can be used to define
activities and use cases
 Identify and analyze events to which a system
responds
5
Systems Analysis and Design in a Changing World, 4th Edition 3
Learning Objectives (continued)
 Explain how the concept of “things” in the
problem domain also defines requirements
 Explain the similarities and the differences
between data entities and objects
 Identify and analyze data entities and domain
classes needed in the system
 Read, interpret, and create an entity-relationship
diagram
 Read, interpret, and create a class diagram
5
Systems Analysis and Design in a Changing World, 4th Edition 4
Overview
 Document functional requirements by creating
models
 Models created during analysis phase activity –
Define system requirements
 Two concepts help identify functional
requirements in the traditional approach and
object-oriented approach
 Events that trigger use cases
 Things in the users’ work domain
5
Systems Analysis and Design in a Changing World, 4th Edition 5
Models and Modeling
 Analyst describes information system
requirements using a collection of models
 Complex systems require more than one type of
model
 Models represent some aspect of the system
being built
 Process of creating models helps analyst clarify
and refine design
 Models assist communication with system users
5
Systems Analysis and Design in a Changing World, 4th Edition 6
Reasons for Modeling (Figure 5-2)
5
Systems Analysis and Design in a Changing World, 4th Edition 7
Types of Models
 Different types of models are used in information
systems development
 Mathematical – formulas that describe technical
aspects of the system
 Descriptive – narrative memos, reports, or lists that
describe aspects of the system
 Graphical – diagrams and schematic
representations of some aspect of the system
5
Systems Analysis and Design in a Changing World, 4th Edition 8
Some
Descriptive
Models
(Figure 5-3)
5
Systems Analysis and Design in a Changing World, 4th Edition 9
Overview of Models Used
in Analysis and Design
 Analysis phase activity named “define system
requirements”
 Logical models
 Provide detail without regard to specific technology
 Design phase
 Physical models
 Provide technical details
 Extend logical models
5
Systems Analysis and Design in a Changing World, 4th Edition 10
Models
Created by
Analysis
Activities
(Figure 5-4)
5
Systems Analysis and Design in a Changing World, 4th Edition 11
Models Used in Design (Figure 5-5)
5
Systems Analysis and Design in a Changing World, 4th Edition 12
Events, Activities, and Use Cases
 Use Case
 An activity the system performs in response to a user request
 A “case” where the system is used by actor
 Techniques for identifying use cases
 Identify user goals
 Each goal at the elementary business process (EBP) level is a use
case
 EBP – a task performed by one user, in one place in response to a
business event, that adds measurable business value, and leaves
system and data in consistent state
 Event decomposition technique
 CRUD analysis technique (create, read, update, delete)
5
Systems Analysis and Design in a Changing World, 4th Edition 13
Identifying Use Cases Based on User
Goals (Figure 5-6)
5
Systems Analysis and Design in a Changing World, 4th Edition 14
Event Decomposition
 Business events trigger elementary business
processes (EBPs)
 EBPs are at correct level of analysis for use
cases
 Identify business events to decompose system
into activities/use cases
 Event decomposition is, therefore, used by
 Traditional approach to identify activities
 OO approach to identify use cases
5
Systems Analysis and Design in a Changing World, 4th Edition 15
Types of Events
 External
 Outside system
 Initiated by external agent or actor
 Temporal
 Occur as result of reaching a point in time
 Based on system deadlines
 State
 Something inside system triggers processing need
5
Systems Analysis and Design in a Changing World, 4th Edition 16
Events Affecting a Charge Account Processing
System that Lead to Use Cases (Figure 5-7)
5
Systems Analysis and Design in a Changing World, 4th Edition 17
External Event Checklist (Figure 5-8)
5
Systems Analysis and Design in a Changing World, 4th Edition 18
Temporal Event Checklist (Figure 5-9)
5
Systems Analysis and Design in a Changing World, 4th Edition 19
Identifying Events
 Can be difficult to determine
 Often confused with conditions and responses
 May be useful to trace a transaction’s life cycle
 Certain events left to design phase
 System controls to protect system integrity
 Perfect technology assumption defers events
5
Systems Analysis and Design in a Changing World, 4th Edition 20
Sequence of Actions that Lead Up to Only One
Event Affecting the System (Figure 5-10)
5
Systems Analysis and Design in a Changing World, 4th Edition 21
Sequence of “Transactions”
for One Specific Customer
Resulting in Many Events (Figure 5-11)
5
Systems Analysis and Design in a Changing World, 4th Edition 22
Events Deferred Until the Design Phase
(Figure 5-12)
5
Systems Analysis and Design in a Changing World, 4th Edition 23
Events in the RMO case
 Important external events involve customers
 Customer checks item availability, customer
places order, customer changes or cancels order
 Other external events involve departments
 Shipping fulfills order, marketing sends promotion
to customer, merchandising updates catalog
 Temporal events include periodic reports
 Time to produce order summary reports, Time to
produce fulfillment summary reports
5
Systems Analysis and Design in a Changing World, 4th Edition 24
Information about Each Event
in an Event Table:
Catalog of Information about Each Use Case (Figure 5-15)
5
Systems Analysis and Design in a Changing World, 4th Edition 25
RMO Event Table (Figure 5-6 partial)
5
Systems Analysis and Design in a Changing World, 4th Edition 26
“Things” in the Problem Domain
 Define system requirements by understanding
system information that needs to be stored
 Store information about things in the problem
domain that people deal with when they do their
work
 Analysts identify these types of things by
considering each use case in the event table
 What things does the system need to know about
and store information about?
5
Systems Analysis and Design in a Changing World, 4th Edition 27
Types of Things (Figure 5-17)
5
Systems Analysis and Design in a Changing World, 4th Edition 28
Procedure for Developing an
Initial List of Things
 Step 1: Using the event table and information about each
use case, identify all nouns
 Step 2: Using other information from existing systems,
current procedures, and current reports or forms, add
items or categories of information needed
 Step 3: Refine list and record assumptions or issues to
explore
 See Figure 5-18 for RMO example
5
Systems Analysis and Design in a Changing World, 4th Edition 29
Characteristics of Things
 Relationship
 Naturally occurring association among specific
things
 Occur in two directions
 Number of associations is cardinality or multiplicity
Binary, unary, ternary, n-ary
 Attribute
 One specific piece of information about a thing
5
Systems Analysis and Design in a Changing World, 4th Edition 30
Relationships Naturally Occur Between
Things (Figure 5-19)
5
Systems Analysis and Design in a Changing World, 4th Edition 31
Cardinality/Multiplicity of Relationships
(Figure 5-20)
5
Systems Analysis and Design in a Changing World, 4th Edition 32
Attributes and Values (Figure 5-21)
5
Systems Analysis and Design in a Changing World, 4th Edition 33
Data Entities
 Things system needs to store data about in
traditional IS approach
 Modeled with entity-relationship diagram (ERD)
 Requirements model used to create the database
design model for relational database
5
Systems Analysis and Design in a Changing World, 4th Edition 34
Objects
 Objects do the work in a system and store
information in the object-oriented approach
 Objects have behaviors and attributes
 Class – type of thing
 Object – each specific thing
 Methods – behaviors of objects of the class
 Objects contain values for attributes and methods
for operating on those attributes
 An object is encapsulated – a self-contained unit
5
Systems Analysis and Design in a Changing World, 4th Edition 35
Data Entities Compared with Objects
(Figure 5-22)
5
Systems Analysis and Design in a Changing World, 4th Edition 36
The Entity-Relationship Diagram (ERD)
5
Systems Analysis and Design in a Changing World, 4th Edition 37
Cardinality Symbols of Relationships for
ERD
5
Systems Analysis and Design in a Changing World, 4th Edition 38
Expanded ERD with Attributes Shown
5
Systems Analysis and Design in a Changing World, 4th Edition 39
Customers, Orders, and Order Items
5
Systems Analysis and Design in a Changing World, 4th Edition 40
ERD with Many-to-Many Relationship
5
Systems Analysis and Design in a Changing World, 4th Edition 41
Many-to-Many Relationship Converted to
Associative Entity to Store Grade Attribute
5
Systems Analysis and Design in a Changing World, 4th Edition 42
RMO Customer Support System ERD
(Figure 5-29)
5
Systems Analysis and Design in a Changing World, 4th Edition 43
The Class Diagram
 Unified Modeling Language (UML) diagram
 Domain model class diagram
 Models things in the users’ work domain
 Used to define requirements for OO (very similar
to entities in ERD)
 Design class diagram
 Models software classes
 Adds methods as behaviors
 Used in the design activity
5
Systems Analysis and Design in a Changing World, 4th Edition 44
UML Class Symbol (Figure 5-30)
5
Systems Analysis and Design in a Changing World, 4th Edition 45
Simple Domain Model Class Diagram
(Figure 5-31)
 No methods shown in domain model
 Domain classes are not software classes
 Very similar to ERD in Figure 5-25
 UML and domain model can be used in place of ERD in traditional approach
5
Systems Analysis and Design in a Changing World, 4th Edition 46
Multiplicity of Associations (Figure 5-32)
5
Systems Analysis and Design in a Changing World, 4th Edition 47
University Course Enrollment Domain
Model Class Diagram (Figure 5-33)
5
Systems Analysis and Design in a Changing World, 4th Edition 48
Refined Model with Association Class and
Grade Attribute (Figure 5-34)
5
Systems Analysis and Design in a Changing World, 4th Edition 49
More Complex Class Concepts
 Generalization/specialization hierarchies
 General superclasses to specialized subclasses
 Inheritance allows subclasses to share
characteristics of their superclasses
 Whole-part hierarchies (object and its parts)
 Aggregation – parts can exist separately
 Composition – parts can’t exist separately
Hand has fingers and thumb
5
Systems Analysis and Design in a Changing World, 4th Edition 50
A Generalization/Specialization
Class Hierarchy for Motor Vehicles (Figure 5-35)
5
Systems Analysis and Design in a Changing World, 4th Edition 51
A Generalization/Specialization
Class Hierarchy for RMO Orders (Figure 5-36)
5
Systems Analysis and Design in a Changing World, 4th Edition 52
Whole-Part Aggregation Relationships
(Figure 5-37)
5
Systems Analysis and Design in a Changing World, 4th Edition 53
RMO
Domain
Model Class
Diagram
(Figure 5-41)
5
Systems Analysis and Design in a Changing World, 4th Edition 54
Design Class Diagram Notation:
Software Classes with Methods
5
Systems Analysis and Design in a Changing World, 4th Edition 55
Course Enrollment Design Class Diagram
with Association Class (Figure 5-39)
5
Systems Analysis and Design in a Changing World, 4th Edition 56
Expanded
Course
Enrollment
Design
Class
Diagram
(Figure 5-40)
5
Systems Analysis and Design in a Changing World, 4th Edition 57
Where You Are Headed (Figure 5-42)
5
Systems Analysis and Design in a Changing World, 4th Edition 58
Summary
 Analysis phase – defines system requirements
 Models created to further learning process,
reduce complexity, communicate with team
members, and document requirements
 Many types of models used
 Mathematical, descriptive, graphical
 Key early step in modeling is to identify and list
 Events that require a use case in the system
 Things users deal with in work environment
5
Systems Analysis and Design in a Changing World, 4th Edition 59
Summary (continued)
 Use cases (activities) are identified from user
goals and business events that trigger
elementary business processes
 Business events are memorable, can be
described, and occur at a specific time and place
 External events, temporal events, and state events
 Event table records event, trigger, source, use
case, response, and destination
 A catalog of information about each use case
5
Systems Analysis and Design in a Changing World, 4th Edition 60
Summary (continued)
 “Things” are what user deals with and system
remembers, such as customer placing an order
 Traditional approach uses entity-relationship
diagrams (ERD) for data entities, attributes of
data entities, and relationships between entities
 Object-oriented approach uses UML class
diagrams for classes, attributes, methods of
class, and associations among classes
 Domain model class diagram (requirements activity)
 Design class diagram (design activity)

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Systems Analysis and Design in a Changing World, Fourth Edition

  • 1. 5 Systems Analysis and Design in a Changing World, Fourth Edition
  • 2. 5 Systems Analysis and Design in a Changing World, 4th Edition 2 Learning Objectives Explain the many reasons for creating information system models Describe three types of models and list some specific models used for analysis and design Explain how events can be used to define activities and use cases Identify and analyze events to which a system responds
  • 3. 5 Systems Analysis and Design in a Changing World, 4th Edition 3 Learning Objectives (continued) Explain how the concept of “things” in the problem domain also defines requirements Explain the similarities and the differences between data entities and objects Identify and analyze data entities and domain classes needed in the system Read, interpret, and create an entity-relationship diagram Read, interpret, and create a class diagram
  • 4. 5 Systems Analysis and Design in a Changing World, 4th Edition 4 Overview Document functional requirements by creating models Models created during analysis phase activity – Define system requirements Two concepts help identify functional requirements in the traditional approach and object-oriented approach Events that trigger use cases Things in the users’ work domain
  • 5. 5 Systems Analysis and Design in a Changing World, 4th Edition 5 Models and Modeling Analyst describes information system requirements using a collection of models Complex systems require more than one type of model Models represent some aspect of the system being built Process of creating models helps analyst clarify and refine design Models assist communication with system users
  • 6. 5 Systems Analysis and Design in a Changing World, 4th Edition 6 Reasons for Modeling (Figure 5-2)
  • 7. 5 Systems Analysis and Design in a Changing World, 4th Edition 7 Types of Models Different types of models are used in information systems development Mathematical – formulas that describe technical aspects of the system Descriptive – narrative memos, reports, or lists that describe aspects of the system Graphical – diagrams and schematic representations of some aspect of the system
  • 8. 5 Systems Analysis and Design in a Changing World, 4th Edition 8 Some Descriptive Models (Figure 5-3)
  • 9. 5 Systems Analysis and Design in a Changing World, 4th Edition 9 Overview of Models Used in Analysis and Design Analysis phase activity named “define system requirements” Logical models Provide detail without regard to specific technology Design phase Physical models Provide technical details Extend logical models
  • 10. 5 Systems Analysis and Design in a Changing World, 4th Edition 10 Models Created by Analysis Activities (Figure 5-4)
  • 11. 5 Systems Analysis and Design in a Changing World, 4th Edition 11 Models Used in Design (Figure 5-5)
  • 12. 5 Systems Analysis and Design in a Changing World, 4th Edition 12 Events, Activities, and Use Cases Use Case An activity the system performs in response to a user request A “case” where the system is used by actor Techniques for identifying use cases Identify user goals Each goal at the elementary business process (EBP) level is a use case EBP – a task performed by one user, in one place in response to a business event, that adds measurable business value, and leaves system and data in consistent state Event decomposition technique CRUD analysis technique (create, read, update, delete)
  • 13. 5 Systems Analysis and Design in a Changing World, 4th Edition 13 Identifying Use Cases Based on User Goals (Figure 5-6)
  • 14. 5 Systems Analysis and Design in a Changing World, 4th Edition 14 Event Decomposition Business events trigger elementary business processes (EBPs) EBPs are at correct level of analysis for use cases Identify business events to decompose system into activities/use cases Event decomposition is, therefore, used by Traditional approach to identify activities OO approach to identify use cases
  • 15. 5 Systems Analysis and Design in a Changing World, 4th Edition 15 Types of Events External Outside system Initiated by external agent or actor Temporal Occur as result of reaching a point in time Based on system deadlines State Something inside system triggers processing need
  • 16. 5 Systems Analysis and Design in a Changing World, 4th Edition 16 Events Affecting a Charge Account Processing System that Lead to Use Cases (Figure 5-7)
  • 17. 5 Systems Analysis and Design in a Changing World, 4th Edition 17 External Event Checklist (Figure 5-8)
  • 18. 5 Systems Analysis and Design in a Changing World, 4th Edition 18 Temporal Event Checklist (Figure 5-9)
  • 19. 5 Systems Analysis and Design in a Changing World, 4th Edition 19 Identifying Events Can be difficult to determine Often confused with conditions and responses May be useful to trace a transaction’s life cycle Certain events left to design phase System controls to protect system integrity Perfect technology assumption defers events
  • 20. 5 Systems Analysis and Design in a Changing World, 4th Edition 20 Sequence of Actions that Lead Up to Only One Event Affecting the System (Figure 5-10)
  • 21. 5 Systems Analysis and Design in a Changing World, 4th Edition 21 Sequence of “Transactions” for One Specific Customer Resulting in Many Events (Figure 5-11)
  • 22. 5 Systems Analysis and Design in a Changing World, 4th Edition 22 Events Deferred Until the Design Phase (Figure 5-12)
  • 23. 5 Systems Analysis and Design in a Changing World, 4th Edition 23 Events in the RMO case Important external events involve customers Customer checks item availability, customer places order, customer changes or cancels order Other external events involve departments Shipping fulfills order, marketing sends promotion to customer, merchandising updates catalog Temporal events include periodic reports Time to produce order summary reports, Time to produce fulfillment summary reports
  • 24. 5 Systems Analysis and Design in a Changing World, 4th Edition 24 Information about Each Event in an Event Table: Catalog of Information about Each Use Case (Figure 5-15)
  • 25. 5 Systems Analysis and Design in a Changing World, 4th Edition 25 RMO Event Table (Figure 5-6 partial)
  • 26. 5 Systems Analysis and Design in a Changing World, 4th Edition 26 “Things” in the Problem Domain Define system requirements by understanding system information that needs to be stored Store information about things in the problem domain that people deal with when they do their work Analysts identify these types of things by considering each use case in the event table What things does the system need to know about and store information about?
  • 27. 5 Systems Analysis and Design in a Changing World, 4th Edition 27 Types of Things (Figure 5-17)
  • 28. 5 Systems Analysis and Design in a Changing World, 4th Edition 28 Procedure for Developing an Initial List of Things Step 1: Using the event table and information about each use case, identify all nouns Step 2: Using other information from existing systems, current procedures, and current reports or forms, add items or categories of information needed Step 3: Refine list and record assumptions or issues to explore See Figure 5-18 for RMO example
  • 29. 5 Systems Analysis and Design in a Changing World, 4th Edition 29 Characteristics of Things Relationship Naturally occurring association among specific things Occur in two directions Number of associations is cardinality or multiplicity Binary, unary, ternary, n-ary Attribute One specific piece of information about a thing
  • 30. 5 Systems Analysis and Design in a Changing World, 4th Edition 30 Relationships Naturally Occur Between Things (Figure 5-19)
  • 31. 5 Systems Analysis and Design in a Changing World, 4th Edition 31 Cardinality/Multiplicity of Relationships (Figure 5-20)
  • 32. 5 Systems Analysis and Design in a Changing World, 4th Edition 32 Attributes and Values (Figure 5-21)
  • 33. 5 Systems Analysis and Design in a Changing World, 4th Edition 33 Data Entities Things system needs to store data about in traditional IS approach Modeled with entity-relationship diagram (ERD) Requirements model used to create the database design model for relational database
  • 34. 5 Systems Analysis and Design in a Changing World, 4th Edition 34 Objects Objects do the work in a system and store information in the object-oriented approach Objects have behaviors and attributes Class – type of thing Object – each specific thing Methods – behaviors of objects of the class Objects contain values for attributes and methods for operating on those attributes An object is encapsulated – a self-contained unit
  • 35. 5 Systems Analysis and Design in a Changing World, 4th Edition 35 Data Entities Compared with Objects (Figure 5-22)
  • 36. 5 Systems Analysis and Design in a Changing World, 4th Edition 36 The Entity-Relationship Diagram (ERD)
  • 37. 5 Systems Analysis and Design in a Changing World, 4th Edition 37 Cardinality Symbols of Relationships for ERD
  • 38. 5 Systems Analysis and Design in a Changing World, 4th Edition 38 Expanded ERD with Attributes Shown
  • 39. 5 Systems Analysis and Design in a Changing World, 4th Edition 39 Customers, Orders, and Order Items
  • 40. 5 Systems Analysis and Design in a Changing World, 4th Edition 40 ERD with Many-to-Many Relationship
  • 41. 5 Systems Analysis and Design in a Changing World, 4th Edition 41 Many-to-Many Relationship Converted to Associative Entity to Store Grade Attribute
  • 42. 5 Systems Analysis and Design in a Changing World, 4th Edition 42 RMO Customer Support System ERD (Figure 5-29)
  • 43. 5 Systems Analysis and Design in a Changing World, 4th Edition 43 The Class Diagram Unified Modeling Language (UML) diagram Domain model class diagram Models things in the users’ work domain Used to define requirements for OO (very similar to entities in ERD) Design class diagram Models software classes Adds methods as behaviors Used in the design activity
  • 44. 5 Systems Analysis and Design in a Changing World, 4th Edition 44 UML Class Symbol (Figure 5-30)
  • 45. 5 Systems Analysis and Design in a Changing World, 4th Edition 45 Simple Domain Model Class Diagram (Figure 5-31) No methods shown in domain model Domain classes are not software classes Very similar to ERD in Figure 5-25 UML and domain model can be used in place of ERD in traditional approach
  • 46. 5 Systems Analysis and Design in a Changing World, 4th Edition 46 Multiplicity of Associations (Figure 5-32)
  • 47. 5 Systems Analysis and Design in a Changing World, 4th Edition 47 University Course Enrollment Domain Model Class Diagram (Figure 5-33)
  • 48. 5 Systems Analysis and Design in a Changing World, 4th Edition 48 Refined Model with Association Class and Grade Attribute (Figure 5-34)
  • 49. 5 Systems Analysis and Design in a Changing World, 4th Edition 49 More Complex Class Concepts Generalization/specialization hierarchies General superclasses to specialized subclasses Inheritance allows subclasses to share characteristics of their superclasses Whole-part hierarchies (object and its parts) Aggregation – parts can exist separately Composition – parts can’t exist separately Hand has fingers and thumb
  • 50. 5 Systems Analysis and Design in a Changing World, 4th Edition 50 A Generalization/Specialization Class Hierarchy for Motor Vehicles (Figure 5-35)
  • 51. 5 Systems Analysis and Design in a Changing World, 4th Edition 51 A Generalization/Specialization Class Hierarchy for RMO Orders (Figure 5-36)
  • 52. 5 Systems Analysis and Design in a Changing World, 4th Edition 52 Whole-Part Aggregation Relationships (Figure 5-37)
  • 53. 5 Systems Analysis and Design in a Changing World, 4th Edition 53 RMO Domain Model Class Diagram (Figure 5-41)
  • 54. 5 Systems Analysis and Design in a Changing World, 4th Edition 54 Design Class Diagram Notation: Software Classes with Methods
  • 55. 5 Systems Analysis and Design in a Changing World, 4th Edition 55 Course Enrollment Design Class Diagram with Association Class (Figure 5-39)
  • 56. 5 Systems Analysis and Design in a Changing World, 4th Edition 56 Expanded Course Enrollment Design Class Diagram (Figure 5-40)
  • 57. 5 Systems Analysis and Design in a Changing World, 4th Edition 57 Where You Are Headed (Figure 5-42)
  • 58. 5 Systems Analysis and Design in a Changing World, 4th Edition 58 Summary Analysis phase – defines system requirements Models created to further learning process, reduce complexity, communicate with team members, and document requirements Many types of models used Mathematical, descriptive, graphical Key early step in modeling is to identify and list Events that require a use case in the system Things users deal with in work environment
  • 59. 5 Systems Analysis and Design in a Changing World, 4th Edition 59 Summary (continued) Use cases (activities) are identified from user goals and business events that trigger elementary business processes Business events are memorable, can be described, and occur at a specific time and place External events, temporal events, and state events Event table records event, trigger, source, use case, response, and destination A catalog of information about each use case
  • 60. 5 Systems Analysis and Design in a Changing World, 4th Edition 60 Summary (continued) “Things” are what user deals with and system remembers, such as customer placing an order Traditional approach uses entity-relationship diagrams (ERD) for data entities, attributes of data entities, and relationships between entities Object-oriented approach uses UML class diagrams for classes, attributes, methods of class, and associations among classes Domain model class diagram (requirements activity) Design class diagram (design activity)