This document discusses social network analysis in games and communities. It begins with an introduction of the presenter, Johanna Pirker, and her background in computer science, virtual realities, and data analysis. It then discusses using social network analysis to understand player behavior in games, identifying communities, influential players, and social dynamics. Examples of analyzing social networks in the game Destiny and the Global Game Jam community are provided. The presentation concludes with potential applications of social network analysis to improve player engagement and retention.
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