SlideShare a Scribd company logo
L E T ’ S P U T T H E R I G H T
Q U E S T I O N S
U S A B I L I T Y T E S T I N G
- D O N N O R M A N
“It’s not enough that we build products that
function, that are understandable and usable, we
also need to build products that bring joy and
excitement, pleasure and fun, and yes, beauty to
people’s lives.”
user experience
focuses on having a deep understanding of users, what
they need, what they value, their abilities, and also their
limitations. (usability.gov)
T H E W E B S I T E P U R P O S E
& T H E TA R G E T A U D I E N C E
W H AT ’ S T H E G O A L O F T H E W E B S I T E ?
• is the message clear and consistent?
• is learnable?
• is easy to use and navigate?
• is providing the right information for users?
• is answering to the user’s questions?
@yellowstore
– J E S S E J A M E S G A R R E T T
“What makes people passionate, pure and simple,
is great experiences. If they have great experience
with your product and they have great experiences
with your service, they’re going to be passionate
about your brand, they’re going to be committed
to it. That’s how you build that kind of
commitment.”
W H O A R E T H E U S E R S O F Y O U R
W E B S I T E ?
• do you understand your users?
• do you have personas?
• do you make user stories?
• do you describe scenarios?
@xtensio
– W I L L I A N B U T L E R Y E AT S
“Think like a wise man but communicate in the
language of the people.”
D O Y O U K N O W Y O U R U S E R S ?
• how the users find out about your website?
• what’s their profile?
• what’s the most visited pages?
• which are the most used features/elements of
your website?
@mammut
– PA U L B O A G
“Users are not always logical, at least not on the
surface. To be a great designer you need to look a
little deeper into how people think and act.”
N AV I G AT I O N
& L E A R N A B I L I T Y
I S T H E N AV I G AT I O N E A S Y T O
U N D E R S TA N D ?
• are implemented the vertical scroll and up
button?
• it is simple to complete a task on the website?
• can user perform the action just using his/her
keyboard?
• the navigation is consistent?
@apple
– J A K O B N I E L S E N
“Clear content, simple navigation, and answers to
customer questions have the biggest impact on
business value. Advanced technology matters
much less.”
I S T H E U S E R A B L E T O L E A R N B Y
H I M S E L F / H E R S E L F ?
• do your users need a tutorial before navigation?
• is the website easy to understand?
• is the navigation intuitive?
• is the website learnable?
• is the website using a pattern?
@vimeo
C O N S I S T E N C Y
& C - T- A B U T T O N S
A R E T H E E L E M E N T S C O N S I S T E N T ?
• how are the arrangements of the elements?
• how are the used colours?
• are the elements consistent on different browsers and
devices?
• are the fonts, colours and information architecture
consistent on all pages?
• have the pages the same layout?
– J A K O B N I E L S E N
“Consistency is one of the most powerful usability
principles: when things always behave the same,
users don’t have to worry about what will happen.
Instead, they know what will happen based on
earlier experience. Every time you release an apple
over Sir Isaac Newton, it will drop on his head.
That’s good.”
A R E T H E B U T T O N S C - T- A ?
• are the messages clear?
• are the button names C-T-A?
• are the colours used the right ones? (e.g. green
for save, red for delete etc.)
@jakewolfskin
C O N T E N T
& L I N K S
I S T H E C O N T E N T E A S Y T O R E A D ?
• can be read without having a style sheet?
• is the alignment left justified? has a clear
hierarchy?
• are the size and colour of the text readable?
• are the special characters supported?
– R A N D F I S H K I N
“When creating content, be empathetic above all
else. Try to live the lives of your audience.”
A R E T H E L I N K S E A S Y T O B E
D I S C O V E R E D ?
• are they easy to recognise?
• is the colour different from the other content?
• are the links descriptive?
• they are really functional and can be open in a
new webpage (when necessary)?
A C T I O N M E S S A G E S
& M U LT I M E D I A C O N T E N T
H O W A R E Y O U R A C T I O N M E S S A G E S ?
• are the messages displayed after any action?
• are the messages clear and easy to understand?
• are the messages personalised?
• are helping the user or they will confuse him/
her?
@blizzard
– PA U L R A N D
“Design can be art. Design can be aesthetics.
Design is so simple, that’s why it is so
complicated.”
H O W T H E M U LT I M E D I A C O N T E N T I S
I N T E G R AT E D O N PA G E S ?
• has the user control for the carousel?
• are the images qualitative?
• is provided an ALT tag for non-text?
• has the user control for the video content?
@shouldIuseacarousel
A N D S O O N …
W H AT U S E R S WA N T
• to find a place where their needs are understood
• to easy find the answers to their questions
• to talk their language and to be clear
• to be in a place where they can find patterns and learn in the
same time
• to easy complete tasks
• to be in a consistent place that can be accessed from any
device
( S O M E ) U S A B I L I T Y T O O L S :
• a paper and a pencil
• accessibly checker: achecker.ca
• a 5 minute video of a real person using your app:
peek.usertesing.com
• contrast and colours checker: checkmycolors.com
• creating a persona: app.xtensio.com
• check the website on any resolution: viewlike.us
• test the readability: webpagefx.com/tools/read-able
R E C O M M E N D AT I O N S :
• “Usable usability” by Eric Reiss
• “Don’t make me think” by Steve Krug
• “Designing with the mind in mind” by Jeff Johnson
• “Elements of user experience” by Jesse James Garrett
• “The brain and the inner world” by Marc Solms
Q U E S T I O N S
?
?
?
?
?
?
?
?
?
?
?
T H A N K Y O U .

More Related Content

PDF
Usabilty workshop, Cluj Napoca
PDF
Exploratory and Collaborative Learning - Experience in Immersive Environments
PDF
Group Forming Processes - Experiences and Best Practice from Different Game Jams
PDF
Post Game Jam: What's Next?
PDF
Why AI Is Shaping our games - Johanna Pirker, 2019
PDF
Learning in Collaborative and Motivational Environments
PDF
Know your player - Optimizing the player experience
PDF
Talk 2017 Respawn / Devcom - Social Network Analysis in Games and Communities
Usabilty workshop, Cluj Napoca
Exploratory and Collaborative Learning - Experience in Immersive Environments
Group Forming Processes - Experiences and Best Practice from Different Game Jams
Post Game Jam: What's Next?
Why AI Is Shaping our games - Johanna Pirker, 2019
Learning in Collaborative and Motivational Environments
Know your player - Optimizing the player experience
Talk 2017 Respawn / Devcom - Social Network Analysis in Games and Communities

What's hot (6)

PDF
Games User Research & User Testing 101
PDF
Virtual Environments for 3D Visualisations
PDF
Tackling Audience Experiences in Games - Gdc19 UX
PPTX
FA 102A Design Keynote
PPTX
FA 102a Design Keynote
PDF
How Playstyles Evolve: Progression Analysis and Profiling in Just Cause 2
Games User Research & User Testing 101
Virtual Environments for 3D Visualisations
Tackling Audience Experiences in Games - Gdc19 UX
FA 102A Design Keynote
FA 102a Design Keynote
How Playstyles Evolve: Progression Analysis and Profiling in Just Cause 2
Ad

Similar to Let's put the right questions (20)

PDF
Usability: making the stuff better for users
PDF
Intro to Mobile UX
PPTX
2022 03 10 critical reflexion
PPTX
Writing for the Web in Government and Education
PPTX
Rookie Mistakes and Resources AARP TUG
PDF
How to Build a Prototype Workflow for Product/Market Fit
PDF
Information Architecture Heuristics
PDF
Hacking UX: Product Design Thinking for Techies
PPTX
ACE! Conference: Selfish accessibility
PPTX
Writing for the Web
PPTX
OpenVoice - An Social App that Based on Maps.
PPTX
Selfish Accessibility: Presented at Google
PPTX
The Art of Data Visualization Seminar - Webcast Recording
PPTX
The art of data visualization slideset
PPTX
The Art of Data Visialization
PPTX
Avega Group: Selfish Accessibility
PDF
Usability: What? Why? How?
PPTX
Best Practices for Building Accessible Websites in Wordpress
PPTX
Selfish Accessibility: UXSG 2014
PPTX
“Selfish Accessibility” for Create Upstate 2016
Usability: making the stuff better for users
Intro to Mobile UX
2022 03 10 critical reflexion
Writing for the Web in Government and Education
Rookie Mistakes and Resources AARP TUG
How to Build a Prototype Workflow for Product/Market Fit
Information Architecture Heuristics
Hacking UX: Product Design Thinking for Techies
ACE! Conference: Selfish accessibility
Writing for the Web
OpenVoice - An Social App that Based on Maps.
Selfish Accessibility: Presented at Google
The Art of Data Visualization Seminar - Webcast Recording
The art of data visualization slideset
The Art of Data Visialization
Avega Group: Selfish Accessibility
Usability: What? Why? How?
Best Practices for Building Accessible Websites in Wordpress
Selfish Accessibility: UXSG 2014
“Selfish Accessibility” for Create Upstate 2016
Ad

More from Andreea-Zenovia Popescu (18)

PDF
Cum sa eviti tragic design
PDF
The User Experience process of healthcare apps
PDF
Who should be responsibile for user experience?
PDF
UX for healthcare applications
PDF
The design from the design thinking
PDF
Let's talk about... neuroscience
PDF
YAPC Europe: The neuroscience beyond the usability
PDF
UX & testing: the elder & the wise
PDF
Let's have some good UX examples
PDF
Usabilty: making the stuff better
PDF
The art of making good: qa & ux (1)
PDF
Wisdom is the bug killer
PDF
Firefox OS Guidelines
PDF
Quality assurance engineer #JobShadowDay #XWiki
PDF
How to get involved in Mozilla
PDF
How to get involved in Mozilla
PDF
Design for ages
PDF
Prezentarea versiunii 18 a navigatorului Firefox
Cum sa eviti tragic design
The User Experience process of healthcare apps
Who should be responsibile for user experience?
UX for healthcare applications
The design from the design thinking
Let's talk about... neuroscience
YAPC Europe: The neuroscience beyond the usability
UX & testing: the elder & the wise
Let's have some good UX examples
Usabilty: making the stuff better
The art of making good: qa & ux (1)
Wisdom is the bug killer
Firefox OS Guidelines
Quality assurance engineer #JobShadowDay #XWiki
How to get involved in Mozilla
How to get involved in Mozilla
Design for ages
Prezentarea versiunii 18 a navigatorului Firefox

Recently uploaded (20)

PDF
Why TechBuilder is the Future of Pickup and Delivery App Development (1).pdf
PPTX
VVF-Customer-Presentation2025-Ver1.9.pptx
PPTX
history of c programming in notes for students .pptx
PDF
Odoo Companies in India – Driving Business Transformation.pdf
PPTX
Odoo POS Development Services by CandidRoot Solutions
PDF
AI in Product Development-omnex systems
PDF
System and Network Administraation Chapter 3
PPTX
ai tools demonstartion for schools and inter college
PDF
How Creative Agencies Leverage Project Management Software.pdf
PDF
Raksha Bandhan Grocery Pricing Trends in India 2025.pdf
PPTX
Agentic AI Use Case- Contract Lifecycle Management (CLM).pptx
PDF
Flood Susceptibility Mapping Using Image-Based 2D-CNN Deep Learnin. Overview ...
PDF
Claude Code: Everyone is a 10x Developer - A Comprehensive AI-Powered CLI Tool
PDF
PTS Company Brochure 2025 (1).pdf.......
PDF
Design an Analysis of Algorithms II-SECS-1021-03
PDF
Which alternative to Crystal Reports is best for small or large businesses.pdf
PDF
How to Migrate SBCGlobal Email to Yahoo Easily
PDF
Digital Strategies for Manufacturing Companies
PDF
Adobe Premiere Pro 2025 (v24.5.0.057) Crack free
PDF
Navsoft: AI-Powered Business Solutions & Custom Software Development
Why TechBuilder is the Future of Pickup and Delivery App Development (1).pdf
VVF-Customer-Presentation2025-Ver1.9.pptx
history of c programming in notes for students .pptx
Odoo Companies in India – Driving Business Transformation.pdf
Odoo POS Development Services by CandidRoot Solutions
AI in Product Development-omnex systems
System and Network Administraation Chapter 3
ai tools demonstartion for schools and inter college
How Creative Agencies Leverage Project Management Software.pdf
Raksha Bandhan Grocery Pricing Trends in India 2025.pdf
Agentic AI Use Case- Contract Lifecycle Management (CLM).pptx
Flood Susceptibility Mapping Using Image-Based 2D-CNN Deep Learnin. Overview ...
Claude Code: Everyone is a 10x Developer - A Comprehensive AI-Powered CLI Tool
PTS Company Brochure 2025 (1).pdf.......
Design an Analysis of Algorithms II-SECS-1021-03
Which alternative to Crystal Reports is best for small or large businesses.pdf
How to Migrate SBCGlobal Email to Yahoo Easily
Digital Strategies for Manufacturing Companies
Adobe Premiere Pro 2025 (v24.5.0.057) Crack free
Navsoft: AI-Powered Business Solutions & Custom Software Development

Let's put the right questions

  • 1. L E T ’ S P U T T H E R I G H T Q U E S T I O N S U S A B I L I T Y T E S T I N G
  • 2. - D O N N O R M A N “It’s not enough that we build products that function, that are understandable and usable, we also need to build products that bring joy and excitement, pleasure and fun, and yes, beauty to people’s lives.”
  • 3. user experience focuses on having a deep understanding of users, what they need, what they value, their abilities, and also their limitations. (usability.gov)
  • 4. T H E W E B S I T E P U R P O S E & T H E TA R G E T A U D I E N C E
  • 5. W H AT ’ S T H E G O A L O F T H E W E B S I T E ? • is the message clear and consistent? • is learnable? • is easy to use and navigate? • is providing the right information for users? • is answering to the user’s questions?
  • 7. – J E S S E J A M E S G A R R E T T “What makes people passionate, pure and simple, is great experiences. If they have great experience with your product and they have great experiences with your service, they’re going to be passionate about your brand, they’re going to be committed to it. That’s how you build that kind of commitment.”
  • 8. W H O A R E T H E U S E R S O F Y O U R W E B S I T E ? • do you understand your users? • do you have personas? • do you make user stories? • do you describe scenarios?
  • 10. – W I L L I A N B U T L E R Y E AT S “Think like a wise man but communicate in the language of the people.”
  • 11. D O Y O U K N O W Y O U R U S E R S ? • how the users find out about your website? • what’s their profile? • what’s the most visited pages? • which are the most used features/elements of your website?
  • 13. – PA U L B O A G “Users are not always logical, at least not on the surface. To be a great designer you need to look a little deeper into how people think and act.”
  • 14. N AV I G AT I O N & L E A R N A B I L I T Y
  • 15. I S T H E N AV I G AT I O N E A S Y T O U N D E R S TA N D ? • are implemented the vertical scroll and up button? • it is simple to complete a task on the website? • can user perform the action just using his/her keyboard? • the navigation is consistent?
  • 17. – J A K O B N I E L S E N “Clear content, simple navigation, and answers to customer questions have the biggest impact on business value. Advanced technology matters much less.”
  • 18. I S T H E U S E R A B L E T O L E A R N B Y H I M S E L F / H E R S E L F ? • do your users need a tutorial before navigation? • is the website easy to understand? • is the navigation intuitive? • is the website learnable? • is the website using a pattern?
  • 20. C O N S I S T E N C Y & C - T- A B U T T O N S
  • 21. A R E T H E E L E M E N T S C O N S I S T E N T ? • how are the arrangements of the elements? • how are the used colours? • are the elements consistent on different browsers and devices? • are the fonts, colours and information architecture consistent on all pages? • have the pages the same layout?
  • 22. – J A K O B N I E L S E N “Consistency is one of the most powerful usability principles: when things always behave the same, users don’t have to worry about what will happen. Instead, they know what will happen based on earlier experience. Every time you release an apple over Sir Isaac Newton, it will drop on his head. That’s good.”
  • 23. A R E T H E B U T T O N S C - T- A ? • are the messages clear? • are the button names C-T-A? • are the colours used the right ones? (e.g. green for save, red for delete etc.)
  • 25. C O N T E N T & L I N K S
  • 26. I S T H E C O N T E N T E A S Y T O R E A D ? • can be read without having a style sheet? • is the alignment left justified? has a clear hierarchy? • are the size and colour of the text readable? • are the special characters supported?
  • 27. – R A N D F I S H K I N “When creating content, be empathetic above all else. Try to live the lives of your audience.”
  • 28. A R E T H E L I N K S E A S Y T O B E D I S C O V E R E D ? • are they easy to recognise? • is the colour different from the other content? • are the links descriptive? • they are really functional and can be open in a new webpage (when necessary)?
  • 29. A C T I O N M E S S A G E S & M U LT I M E D I A C O N T E N T
  • 30. H O W A R E Y O U R A C T I O N M E S S A G E S ? • are the messages displayed after any action? • are the messages clear and easy to understand? • are the messages personalised? • are helping the user or they will confuse him/ her?
  • 32. – PA U L R A N D “Design can be art. Design can be aesthetics. Design is so simple, that’s why it is so complicated.”
  • 33. H O W T H E M U LT I M E D I A C O N T E N T I S I N T E G R AT E D O N PA G E S ? • has the user control for the carousel? • are the images qualitative? • is provided an ALT tag for non-text? • has the user control for the video content?
  • 35. A N D S O O N …
  • 36. W H AT U S E R S WA N T • to find a place where their needs are understood • to easy find the answers to their questions • to talk their language and to be clear • to be in a place where they can find patterns and learn in the same time • to easy complete tasks • to be in a consistent place that can be accessed from any device
  • 37. ( S O M E ) U S A B I L I T Y T O O L S : • a paper and a pencil • accessibly checker: achecker.ca • a 5 minute video of a real person using your app: peek.usertesing.com • contrast and colours checker: checkmycolors.com • creating a persona: app.xtensio.com • check the website on any resolution: viewlike.us • test the readability: webpagefx.com/tools/read-able
  • 38. R E C O M M E N D AT I O N S : • “Usable usability” by Eric Reiss • “Don’t make me think” by Steve Krug • “Designing with the mind in mind” by Jeff Johnson • “Elements of user experience” by Jesse James Garrett • “The brain and the inner world” by Marc Solms
  • 39. Q U E S T I O N S ? ? ? ? ? ? ? ? ? ? ?
  • 40. T H A N K Y O U .