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Salford City College
Eccles Sixth Form Centre
BTec Level 3
Extended Diploma in Creative Media Production
Games Design
Curriculum Vitae
NAME Amaan Mahmood
ADDRESS 32 Elswick Avenue Bolton BL3 5QR
TELEPHONE 01204 651324 (Home)
0787 1909956 (Mobile)
EMAIL amaangdesign@gmail.com
WEBSITE N/A
FACEBOOK / TWITTER /BLOG @i_Assassinz
Amaan Mahmood
amaanmahmood.blogspot.com
DATE OF BIRTH 11 January 1996
EDUCATION 1998 – 2004 – Haslam Park Primary School
2004 – 2005 – St James’ C of E and sports college
QUALIFICATIONS GCSE Mathematics - (C)
GCSE English Language - (C)
GCSE Science - (D)
GCSE English Literature - (B)
Science Applied – (C)
GCSE Graphics Products – (C)
Religious studies – (C)
Business and communication – (D)
GCSE Spanish – (C)
FCSE Spanish – (Distinction)
I.T Dida – (Distinction)
WORK EXPERIENCE
2004-2005 Two weeks working at Littlewoods Direct Home and shop group – Fraud Department – Office work and duties.
Listening in on calls different floors Fraud sections. Also charity event helping out and Security.
SKILLS & PERSONAL QUALITIES
• Hard working & reliable
• Good attendance/punctuality
• Cheerful, keen, Positive & enthusiastic
• Enjoys dealing with people/ Confident
• Willing to train and gain further qualifications
• Self-Motivated and enthusiastic about work
INTERESTS
• Technology
• Gaming
• Cinematography
REFEREE
Harry Arnold
Games Design Tutor
Eccles Sixth Form Centre
Chattsworth Road
Eccles
Manchester
M30 9FJ
Reception: 0161 631 5000
PERSONAL STATEMENT
The Excitement and escapism of Video/Computer Games captured my imagination since childhood. After containing such a strong
interest in Games and technology I began to research and attend Gaming events. It was at Games fest 2011 event where It fired my
interests towards the development side of Games; The presence of gaming giants Nintendo, Sony and Microsoft and development
teams behind the worlds most played games Naughty Dog, Activision and Electronic Arts. All these companies truly underlined the
industry’s key position and power in multimedia, and I am aware of the growth of which gaming is becoming, the biggest entertainment
industry in the world. I Aspire to become a part of the industry as it has only successfully grown. I have tried my hand at creating worlds
and characters. I have experimented with both physical and digital platforms, from drawing to digital modeling and animation, and I am
convinced that studying Games Design at university would be the ideal path for me. I would relish the chance to combine my talent for
analogical drawing with computer software, pixel art and animation, in order to help drive visual innovation in gaming and have found
inspiration and influence from the Naughty Dog developers, particularly the Uncharted series, which incorporates a thrilling character-
driven story with breathtaking visuals and won the Best Graphics Technology at E3 2009 for one of its games.
My main interest on this course is the creation of worlds and characters: the design, modeling and edition of these aspects of gaming
are crucial to their successful execution and I am keen to develop my competencies with graphics and rendering tools. I have gained a
good knowledge of genres, visuals and gameplay tools through watching industry events including the Game Developers Conference and
Gamescom, and am an avid member of the biggest gaming forums on the net such as IGN and Game spot. Earlier this year I attended
The Gadget Show Live where most games were revealed, played and also questioned. I took upon this opportunity to find out more
about the games and how they were developed. I was fascinated by learning about the work and lives of the developers of a game many
people play and I certainly enjoy. They had encouraged me to follow my passion as they had done, through constant gameplay, study
and dedication.
Above all my genuine passion and desire to bring my creations to life inspire me to complete my training in the UK and forge my dream
career in the most exciting industry in existence.
Personal Statement Guidance
Identify and then cite some examples of your technical skills, soft skills and personal interests. Be positive and include anything and
everything at this stage.
What skills do you possess now?
Carry out a skills audit of what you possess now:
• Research – investigative skills, thoroughness, reports.
• Ideas generation – ideas maps, moodboards, questionnaires, interviews.
• Presentation – pitching, negotiating, teamwork, performance.
• Writing – scripts and presentation documents.
• Evaluation – review and analysis of completed project work – self-criticism.
• Digital manipulation – photographic, camera and Photoshop skills.
• Digital illustration – hand-drawn and Illustrator skills.
• 2D animation – stop motion, hand-drawn and Flash.
• 3D modelling and animation – NewTek LightWave, Blender, Sketchup etc.
• 2D and 3D game engines.
• Art concept skills.
What soft, transferable skills do you possess now or need to develop and how?
Problem solving Communication Commitment
Tenacity Creativity Honesty
Efficiency Innovation Trustworthiness
Teamwork Entrepreneurship Reliability
Self-presentation Punctuality Humour
Confidence Public speaking Empathy
ICT Literacy Numeracy
What personal interests and hobbies do you have or have had in the past?
Gaming
Films
Music
Socialising
Sports
Pets
Technology

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Task 8 cv

  • 1. Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Curriculum Vitae NAME Amaan Mahmood ADDRESS 32 Elswick Avenue Bolton BL3 5QR TELEPHONE 01204 651324 (Home) 0787 1909956 (Mobile) EMAIL amaangdesign@gmail.com WEBSITE N/A FACEBOOK / TWITTER /BLOG @i_Assassinz Amaan Mahmood amaanmahmood.blogspot.com DATE OF BIRTH 11 January 1996 EDUCATION 1998 – 2004 – Haslam Park Primary School 2004 – 2005 – St James’ C of E and sports college QUALIFICATIONS GCSE Mathematics - (C) GCSE English Language - (C) GCSE Science - (D) GCSE English Literature - (B) Science Applied – (C) GCSE Graphics Products – (C) Religious studies – (C) Business and communication – (D) GCSE Spanish – (C) FCSE Spanish – (Distinction) I.T Dida – (Distinction) WORK EXPERIENCE 2004-2005 Two weeks working at Littlewoods Direct Home and shop group – Fraud Department – Office work and duties. Listening in on calls different floors Fraud sections. Also charity event helping out and Security. SKILLS & PERSONAL QUALITIES • Hard working & reliable • Good attendance/punctuality • Cheerful, keen, Positive & enthusiastic • Enjoys dealing with people/ Confident • Willing to train and gain further qualifications • Self-Motivated and enthusiastic about work INTERESTS • Technology • Gaming • Cinematography REFEREE Harry Arnold Games Design Tutor Eccles Sixth Form Centre
  • 2. Chattsworth Road Eccles Manchester M30 9FJ Reception: 0161 631 5000 PERSONAL STATEMENT The Excitement and escapism of Video/Computer Games captured my imagination since childhood. After containing such a strong interest in Games and technology I began to research and attend Gaming events. It was at Games fest 2011 event where It fired my interests towards the development side of Games; The presence of gaming giants Nintendo, Sony and Microsoft and development teams behind the worlds most played games Naughty Dog, Activision and Electronic Arts. All these companies truly underlined the industry’s key position and power in multimedia, and I am aware of the growth of which gaming is becoming, the biggest entertainment industry in the world. I Aspire to become a part of the industry as it has only successfully grown. I have tried my hand at creating worlds and characters. I have experimented with both physical and digital platforms, from drawing to digital modeling and animation, and I am convinced that studying Games Design at university would be the ideal path for me. I would relish the chance to combine my talent for analogical drawing with computer software, pixel art and animation, in order to help drive visual innovation in gaming and have found inspiration and influence from the Naughty Dog developers, particularly the Uncharted series, which incorporates a thrilling character- driven story with breathtaking visuals and won the Best Graphics Technology at E3 2009 for one of its games. My main interest on this course is the creation of worlds and characters: the design, modeling and edition of these aspects of gaming are crucial to their successful execution and I am keen to develop my competencies with graphics and rendering tools. I have gained a good knowledge of genres, visuals and gameplay tools through watching industry events including the Game Developers Conference and Gamescom, and am an avid member of the biggest gaming forums on the net such as IGN and Game spot. Earlier this year I attended The Gadget Show Live where most games were revealed, played and also questioned. I took upon this opportunity to find out more about the games and how they were developed. I was fascinated by learning about the work and lives of the developers of a game many people play and I certainly enjoy. They had encouraged me to follow my passion as they had done, through constant gameplay, study and dedication. Above all my genuine passion and desire to bring my creations to life inspire me to complete my training in the UK and forge my dream career in the most exciting industry in existence. Personal Statement Guidance Identify and then cite some examples of your technical skills, soft skills and personal interests. Be positive and include anything and everything at this stage. What skills do you possess now? Carry out a skills audit of what you possess now: • Research – investigative skills, thoroughness, reports. • Ideas generation – ideas maps, moodboards, questionnaires, interviews. • Presentation – pitching, negotiating, teamwork, performance. • Writing – scripts and presentation documents. • Evaluation – review and analysis of completed project work – self-criticism. • Digital manipulation – photographic, camera and Photoshop skills. • Digital illustration – hand-drawn and Illustrator skills. • 2D animation – stop motion, hand-drawn and Flash. • 3D modelling and animation – NewTek LightWave, Blender, Sketchup etc. • 2D and 3D game engines. • Art concept skills. What soft, transferable skills do you possess now or need to develop and how? Problem solving Communication Commitment Tenacity Creativity Honesty Efficiency Innovation Trustworthiness Teamwork Entrepreneurship Reliability Self-presentation Punctuality Humour Confidence Public speaking Empathy ICT Literacy Numeracy
  • 3. What personal interests and hobbies do you have or have had in the past? Gaming Films Music Socialising Sports Pets Technology