This document summarizes Professor Kevin Werbach's Gamification Summit presentation in April 2013 about his Coursera MOOC on gamification. Some key points:
- The gamification MOOC had over 81,000 students from over 150 countries, with high levels of engagement like over 2 million video views.
- The course used gamification principles in its design, like a player journey with levels, rest periods, and boss fights in the form of quizzes and major projects.
- Completion rates were much higher than typical MOOCs, with 8,280 students receiving certificates compared to the 81,600 who registered.
- The document discusses pedagogical challenges of MOO