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Texture Mapping
Graphic Design with Mrs. Hurd
What is texture mapping?
• Texture mapping is a
graphic design process in
which a two-dimensional
(2-D) surface, called
a texture map, is
"wrapped around" a three-
dimensional (3-D) object.
• The 3-D object acquires a
surface texture similar to
that of the 2-D surface.
• Perspective:
correct texturing accounts
for the vertices' positions
in 3D space
Cinematic Uses
• Box office record-breaking
Avatar was a hugely
challenging film to make with
a staggering 2500 visual
effects (VFX) shots that
include both performance-
capture characters and
models of enormous scale
• Textures played a critical role
in creating a rich and varied
set of assets
• Before painting a character or
asset, the texture team
would look at reference
material and concept art
Texture Mapping Photography
• We can apply texture
mapping, traditionally
used for 3D graphics, to
photography
• We can use LAYER MASK
and a layer blending
modes to add a different
texture to an object
• To create the texture effect,
you'll need at least two
images
Texture Mapping Photography
•Stack the two
photos on top of
one another
•Using a LAYER
MASK, remove part
of the texture layer
Texture Mapping Photography
Texture Mapping Photography
•Change the LAYER
BLENDING MODE to
OVERLAY
Texture Mapping Photography
•Using
WARP or
LIQUIDFY,
reshape
the
texture
Texture Shots
Examples
Photographic Enhancements
Your Project
• Find 6 textures
• Find five photos of nouns(people, places or things)
• Using the texture photos, create texture
maps/overlays over objects
Create multiple layers with different textures
Change blending modes
Change Hue/Saturation
Adjust Levels
Use Liquify/Warp Tool
Your Project
•Email 6 finished images to
nhurd@fchsmules.com
•Include how you achieved your effects

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Texturemapping

  • 2. What is texture mapping? • Texture mapping is a graphic design process in which a two-dimensional (2-D) surface, called a texture map, is "wrapped around" a three- dimensional (3-D) object. • The 3-D object acquires a surface texture similar to that of the 2-D surface. • Perspective: correct texturing accounts for the vertices' positions in 3D space
  • 3. Cinematic Uses • Box office record-breaking Avatar was a hugely challenging film to make with a staggering 2500 visual effects (VFX) shots that include both performance- capture characters and models of enormous scale • Textures played a critical role in creating a rich and varied set of assets • Before painting a character or asset, the texture team would look at reference material and concept art
  • 4. Texture Mapping Photography • We can apply texture mapping, traditionally used for 3D graphics, to photography • We can use LAYER MASK and a layer blending modes to add a different texture to an object • To create the texture effect, you'll need at least two images
  • 5. Texture Mapping Photography •Stack the two photos on top of one another •Using a LAYER MASK, remove part of the texture layer
  • 7. Texture Mapping Photography •Change the LAYER BLENDING MODE to OVERLAY
  • 8. Texture Mapping Photography •Using WARP or LIQUIDFY, reshape the texture
  • 12. Your Project • Find 6 textures • Find five photos of nouns(people, places or things) • Using the texture photos, create texture maps/overlays over objects Create multiple layers with different textures Change blending modes Change Hue/Saturation Adjust Levels Use Liquify/Warp Tool
  • 13. Your Project •Email 6 finished images to nhurd@fchsmules.com •Include how you achieved your effects