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The Case for Agile: What, Why
and How?
27 January 2015
Management versus Agile
• 88% of 400 people surveyed reported tension
between Agile managed in their organisation &
the way the rest of the organisation is managed
What is Management?
• Vertical mindset – strategy set at the top, power trickles down, high
rise buildings
• Big leaders appoint little leaders
• Individuals compete for promotion
• Compensation = rank
• Tasks assigned, managers assess performance
• Rules circumscribe discretion
• Purpose: make money for shareholders & top executives
• Communication top-down
• Values = efficiency + predictability + preserve gains of the past +
conservative
• Tight control = CSF
• Systematic disruption = large-scale fast-paced innovation that can
disrupt stable businesses very rapidly
What is Agile?
• Horizontal mindset – low flat buildings, established
foothold in most vertical organisations,
• Purpose = delight customers + liberate full talents &
capacities
• Making $$$ = result, not goal of activity
• Focus is on continuous innovation + enablement
• Communication = horizontal conversations
• Creation of the future  Banking, not banks;
transport, not cars.
• Creative economy
So what’s working?
Market capitalization
• Apple – $660 billion 
Horizontal
• Google – $362 billion 
Horizontal
• Facebook – $222 billion 
Horizontal
• IBM – $155 billion Vertical
• GM – $54 billion  Vertical
Vertical firms are struggling with
declining revenues & cost cutting
reorganizations. Horizontal firms
like Google & Apple are busy
growing & inventing the future
More on Agile
• Self organizing teams that
work in iterative fashion &
deliver continuous
additional value directly to
customers
• Practices include Scrum,
XP, Kanban, DevOps and
Continuous Development
 Source from lean
manufacturing
• “This new emphasis on speed and flexibility calls for a different approach
for managing new product development. The traditional sequential or
“relay race” approach to product development… may conflict with the
goals of maximum speed and flexibility. Instead, a holistic or “rugby”
approach—where a team tries to go the distance as a unit, passing the ball
back and forth—may better serve today’s competitive requirements.” ~
Hirotaka Takeuchi and Ikujiro Nonaka “The New New Product
Development Game” in HBR in January 1986
Hierarchical Bureaucracy
• Current firms with hierarchical bureaucracy
– Falling rates of returns on assets & invested capital
– Dispirited workforce
– Decline in competitiveness
– Widespread disruption of existing business models
– Basic idea = people report to boss who tell them what to
do, control their work & provide order
Hierarchical Bureaucracy
• Solves 2 problems
– Get semiskilled employees to perform repetitive
activities competently & efficiently
– Coordinate efforts to produce large quantities of
products
• Good for stable environments = Scalable +
efficient + predictable + reliable average
performance
• Weakness = Vertical + non-collaborative + linear
plans + internal focus + dispirited workforce +
inflexible + customer absence
Changes in economy
• In the past,
– Change wasn’t important because of stable context where firms can
predict what customers would buy
– Semi-skilled employees cared they had a job & paycheck 
collaboration was secondary
– Managers knew best
• Globalization, deregulation + new technology changed everything:
– Power in the marketplace shifted from seller to buyer. Customer was
now central.
– Now the new norm as “better, cheaper, faster, smaller, more
personalized and more convenient.” Average performance wasn’t
good enough. Continuous innovation became a requirement.
– In a world that required continuous innovation, a dispirited workforce
was a serious productivity problem.
– As the market shifted in ways that were difficult to predict, static plans
became liabilities.
– The inability to adapt led to “big bang disruption.”
Changes in economy
• In this turbulent context, the strengths of
hierarchical bureaucracy evaporated.
– Scalability turned into unmanageable complexity.
– The efficiency of economies of scale turned into
diseconomies and inefficiency.
– Predictability turned into a crippling lack of agility.
– Reliable average performance wasn’t good
enough for customers who wanted “faster, better,
cheaper, smaller, more personalized and more
convenient.”
Horizontal world of Agile
• Features of agile approaches
– Work is done by self-organizing teams that could
mobilize the full talents of those doing the work.
– Work is focused directly on meeting customers’ needs.
– A “lens” focuses attention on the customers’ needs
(when the lens is a person, as in Scrum, the person is
known as a “product owner”; in large scale
applications, the lens is “a platform.”)
– Work proceeds in an iterative fashion so that it can
progressively satisfy customers’ needs better.
Horizontal world of Agile
• Features of agile approaches
– Workplace interesting, inspiring and autonomous
– Customer central & purpose is to delight the
customer
– Basic dynamics of traditional economy reversed
Implementation of Agile

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The case for Agile: What, Why and How?

  • 1. The Case for Agile: What, Why and How? 27 January 2015
  • 2. Management versus Agile • 88% of 400 people surveyed reported tension between Agile managed in their organisation & the way the rest of the organisation is managed
  • 3. What is Management? • Vertical mindset – strategy set at the top, power trickles down, high rise buildings • Big leaders appoint little leaders • Individuals compete for promotion • Compensation = rank • Tasks assigned, managers assess performance • Rules circumscribe discretion • Purpose: make money for shareholders & top executives • Communication top-down • Values = efficiency + predictability + preserve gains of the past + conservative • Tight control = CSF • Systematic disruption = large-scale fast-paced innovation that can disrupt stable businesses very rapidly
  • 4. What is Agile? • Horizontal mindset – low flat buildings, established foothold in most vertical organisations, • Purpose = delight customers + liberate full talents & capacities • Making $$$ = result, not goal of activity • Focus is on continuous innovation + enablement • Communication = horizontal conversations • Creation of the future  Banking, not banks; transport, not cars. • Creative economy
  • 5. So what’s working? Market capitalization • Apple – $660 billion  Horizontal • Google – $362 billion  Horizontal • Facebook – $222 billion  Horizontal • IBM – $155 billion Vertical • GM – $54 billion  Vertical Vertical firms are struggling with declining revenues & cost cutting reorganizations. Horizontal firms like Google & Apple are busy growing & inventing the future
  • 6. More on Agile • Self organizing teams that work in iterative fashion & deliver continuous additional value directly to customers • Practices include Scrum, XP, Kanban, DevOps and Continuous Development  Source from lean manufacturing
  • 7. • “This new emphasis on speed and flexibility calls for a different approach for managing new product development. The traditional sequential or “relay race” approach to product development… may conflict with the goals of maximum speed and flexibility. Instead, a holistic or “rugby” approach—where a team tries to go the distance as a unit, passing the ball back and forth—may better serve today’s competitive requirements.” ~ Hirotaka Takeuchi and Ikujiro Nonaka “The New New Product Development Game” in HBR in January 1986
  • 8. Hierarchical Bureaucracy • Current firms with hierarchical bureaucracy – Falling rates of returns on assets & invested capital – Dispirited workforce – Decline in competitiveness – Widespread disruption of existing business models – Basic idea = people report to boss who tell them what to do, control their work & provide order
  • 9. Hierarchical Bureaucracy • Solves 2 problems – Get semiskilled employees to perform repetitive activities competently & efficiently – Coordinate efforts to produce large quantities of products • Good for stable environments = Scalable + efficient + predictable + reliable average performance • Weakness = Vertical + non-collaborative + linear plans + internal focus + dispirited workforce + inflexible + customer absence
  • 10. Changes in economy • In the past, – Change wasn’t important because of stable context where firms can predict what customers would buy – Semi-skilled employees cared they had a job & paycheck  collaboration was secondary – Managers knew best • Globalization, deregulation + new technology changed everything: – Power in the marketplace shifted from seller to buyer. Customer was now central. – Now the new norm as “better, cheaper, faster, smaller, more personalized and more convenient.” Average performance wasn’t good enough. Continuous innovation became a requirement. – In a world that required continuous innovation, a dispirited workforce was a serious productivity problem. – As the market shifted in ways that were difficult to predict, static plans became liabilities. – The inability to adapt led to “big bang disruption.”
  • 11. Changes in economy • In this turbulent context, the strengths of hierarchical bureaucracy evaporated. – Scalability turned into unmanageable complexity. – The efficiency of economies of scale turned into diseconomies and inefficiency. – Predictability turned into a crippling lack of agility. – Reliable average performance wasn’t good enough for customers who wanted “faster, better, cheaper, smaller, more personalized and more convenient.”
  • 12. Horizontal world of Agile • Features of agile approaches – Work is done by self-organizing teams that could mobilize the full talents of those doing the work. – Work is focused directly on meeting customers’ needs. – A “lens” focuses attention on the customers’ needs (when the lens is a person, as in Scrum, the person is known as a “product owner”; in large scale applications, the lens is “a platform.”) – Work proceeds in an iterative fashion so that it can progressively satisfy customers’ needs better.
  • 13. Horizontal world of Agile • Features of agile approaches – Workplace interesting, inspiring and autonomous – Customer central & purpose is to delight the customer – Basic dynamics of traditional economy reversed